Dynamis - Beaucedine

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**With the server now on the December 2019 version (30191204_1), this guide is OUT OF DATE and is in the process of being revamped. Please use FFXICLOPEDIA OR BG-WIKI for assistance until the revamp is complete.**

General Info

  • Dualboxing / Multiboxing is strictly forbidden while a character is in Dynamis. Log out ALL other accounts while you are in Dynamis. It can crash your client and/or bring the server down.
  • Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.
Type RoZ Dynamis - Northlands
Entry Trail Markings, Beaucedine Glacier (F-11)
Requirements KeyItem.pngVial of Shrouded Sand]]
KeyItem.pngHydra Corps Eyeglass (obtained in Dynamis - Bastok)
KeyItem.pngHydra Corps Command Scepter (obtained in Dynamis - San d'Oria)
KeyItem.pngHydra Corps Lantern (obtained in Dynamis - Windurst)
KeyItem.pngHydra Corps Tactical Map (obtained in Dynamis - Jeuno)
Trophy KeyItem.pngHydra Corps Insignia
Initial Time Allotment 60 minutes

Maps

Primary Map

Time Extensions

Extension Time Location Extension Time Location
Avatar Icon 28 15 minutes (G-9) Adamantking Effigy 251 15 minutes (H-10) (lower ledge)
Avatar Icon 62 15 minutes (H-10) Serjeant Tombstone 302 15 minutes (G-10) (SW edge of pond)
Goblin Statue 102 15 minutes (G-9) Serjeant Tombstone 316 15 minutes (J-8)
Goblin Statue 176 15 minutes (I-7) Vanguard Eye 381 15 minutes (G-7)
Adamantking Effigy 234 15 minutes (I-9) Vanguard Eye 456 15 minutes (H-8)

Total Extensions: 2 hours, 30 minutes

Notes

Strategy

Basic Strategy

  • Clear statues to first tower (Dagourmarche's tower).
  • Clear statues to the first Yagudo area, including time extension Avatar Icon 62.
  • Move north up the ramp and kill Goblins west, including time extension Goblin Statue 102.
  • Move north past the second tower (Quiebitiel's tower), clearing statues up to time extension Goblin Statue 176.
  • Return south.
  • Clear statues towards the ramp leading east to the third tower (Goublefaupe's tower).
  • Clear statues south, including time extension Adamantking Effigy 234.
  • Clear statues southwest, including time extension Adamantking Effigy 251.
  • Proceed to statues located west of the fourth tower (Mildaunegeux's tower).
  • Clear statues west, including time extension Serjeant Tombstone 302.
  • Return northeast, towards the coast.
  • Clear statues northeast, including time extension Serjeant Tombstone 316.
  • Clear statues northwest.
  • (Optional by objective) Clear statues at the lake area. If objective is to clear Angra Mainyu, TP should be saved after defeating Goblin NMs. For farming runs, this area can be ignored.

Boss Strategy

Bcd boss.jpg

This strategy requires time sufficient enough to pull away Angra Mainyu's pets a significant distance away from Fei'Yin prior to fighting.

  • Alliances stage in the southwest corner of the area in front of Fei'Yin.
  • One player pulls Angra Mainyu. Aggroing Angra Mainyu will cause the NM Pukis dragons to spawn.
  • Tanks will need to quickly pull their assigned Pukis away, leading them south up the ramp and generally back towards the start of the zone. Tanks should be prepared with Antidotes to survive Poison Breath (-50HP/3s) while kiting.
  • While no damage is done to Angra Mainyu, it will not attack and casts only enfeebling -ga spells (eg., Sleepga, Silencega, Blindga, etc.)
  • Once the Pukis dragons are a large distance away from Fei'Yin, defeat Angra Mainyu.
  • At regular intervals, Angra Mainyu will teleport around the area in front of Fei'Yin. In order to quickly track it, it is useful to have an avatar constantly attacking it. The avatar will automatically acquire Angra Mainyu's new location after it teleports.
  • Every time Angra Mainyu teleports, hate on the Pukis dragons is lost as they will return to assist it. Tanks will need to consistently make sure their Pukis is following them once alliances have begin to fight Angra Mainyu.
  • Angra Mainyu will begin to use Chainspell and Death when its HP is low.
  • Once Angra Mainyu has been killed, Pukis NMs will have a very large aggro range. It is possible to be detected long before a dragon can actually be seen.

Defeating Angra Mainyu does not grant a time extension.

Attestation Strategy

Bcd att.jpg

Spawning the Attestation Hydra NMs is accomplished by killing the Vanguard Eye 479 in the tower furthest northwest in Dynamis-Beaucedine (the same tower that the NM Nue spawns around (in Beaucedine Glacier). This is easiest accomplished by taking a small, high-powered group (no more than one party, including support) through the Hydra area for the sole purpose of clearing nothing but the trigger Vanguard Eye. The generally recommended strategy involves training most of the Vanguard Eyes on the path, along with their Hydra, with two intentional wipes prior to arriving at the trigger Vanguard Eye.

  • Alliances clear Vanguard Eye 347 at (H-7) on the ramp leading towards Xarcabard.
  • (Optional) Alliances clear Vanguard Eyes 389 and 392 (located to the SW of Vanguard Eye 347).
  • Train Vanguard Eyes along the white route, stopping at the ramp indicated by Waypoint #1. All members should have Flee (through a job ability or use of an item), and use Poison/Venom Potions to avoid being slept along the way. In addition, all members should have Reraise to be able to continue to progress, in the event something goes wrong.
  • Stop at Waypoint #1 and die.
  • Once medication and Weakness effects have worn off, repeat the process to the area marked as Waypoint #2.
  • Once Weakness wears off, camp east of the tower. One player will need to aggro Vanguard Eye 479 by proximity and drag the spawning Hydra south. The hourglass can be dropped after pulling the Hydra out of the tower to prevent being KO'd and stranded in the area.
  • Another player must be close enough in range to pull Vanguard Eye 479 out of the link and bring it back to the remaining group to be killed without initially aggroing the Hydra spawned by Vanguard Eye 479. Note: There may a delay between the initial spawn and time Hydra enemies acquire their targets.
  • Once Vanguard Eye 479 is killed, the Attestation NMs will spawn in their towers, and players can Warp/Teleport or drop their hourglasses and reenter Dynamis to rejoin the other alliances.

General Advice

  • All Vanguard pets (Crows, Hecteyes, Scorpions, Slimes) including Hydras' Hounds (casts Blindga) appear in this zone. Keep them away from the main alliances and consistently slept/lullabied and silenced.
  • Vanguard Eyes have substantially greater HP than their counterparts in Dynamis-Xarcabard (~200-300%). They cannot be easily killed by the minimum number of BLMs required for the same task in Dynamis-Xarcabard.
  • Attestation NMs can be easily be pulled from their accompanying Hydra through a sacrifice pull. Proper positioning may be necessary for NMs that can move at a faster rate of speed (Goublefaupe). It may also be necessary to assign several players to pull additional pets when fighting Dagourmarche.

Zone Item Drops

Relic Armor

Currency

General & Synthesis Items

Beastiary

Notorious Monsters

Name Job(s) Spawn Location Notes
Xaa Chau the Roctalon MNK Avatar Icon 28 West of Tower (G-9)
Soo Jopo the Fiendking BST Avatar Icon 44 (H-9)
Hee Mida the Meticulous RNG Avatar Icon 50 (H-9)
Maa Zaua the Wyrmkeeper DRG Avatar Icon 53 (H-9)
Xhoo Fuza the Sublime BRD Avatar Icon 59 (H-10)
Puu Timu the Phantasmal SMN Avatar Icon 62 (H-10)
Foo Peku the Bloodcloak WAR Avatar Icon 66 (I-8)
Bhuu Wjato the Firepool BLM Avatar Icon 84 (I-8)
Caa Xaza the Madpiercer RDM Avatar Icon 87 (H-8)
Ryy Qihi the Idolrobber THF Avatar Icon 344 (J-7)
Knii Hoqo the Bisector SAM Avatar Icon 344 (J-7)
Droprix Granitepalms MNK Goblin Replica 102 (G-9)
Ascetox Ratgums BLM Goblin Replica 112 (H-9)
Bordox Kittyback THF Goblin Replica 115 (H-9)
Routsix Rubbertendon BST Goblin Replica 137 (I-8)
Whistrix Toadthroat BRD Goblin Replica 141 (I-8)
Swypestix Tigershins NIN Goblin Replica 154 (H-8)
Draklix Scalecrust DRG Goblin Replica 157 (H-8)
Shisox Widebrow SAM Goblin Replica 164 (H-7)
Gibberox Pimplebeak RDM Goblin Replica 176 (I-7)
Brewnix Bittypupils WHM Goblin Replica 338 (J-7)
Tocktix Thinlids DRK Goblin Replica 338 (J-7)
Ji'Fhu Infiltrator THF Adamantking Effigy 182 (I-8)
Ta'Hyu Gallanthunter DRK Adamantking Effigy 185 (I-8)
Ji'Khu Towercleaver SAM Adamantking Effigy 198 (J-9)
Go'Tyo Magenapper DRG Adamantking Effigy 209 (I-9)
Mu'Gha Legionkiller PLD Adamantking Effigy 220 (H-9)
Mi'Rhe Whisperblade NIN Adamantking Effigy 225 (H-9)
Nu'Bhi Spiraleye BRD Adamantking Effigy 231 (H-10)
Be'Zhe Keeprazer SMN Adamantking Effigy 234 (I-9)
Na'Hya Floodmaker RDM Adamantking Effigy 251 (H-10) (lower ledge)
Gu'Nha Wallstormer WAR Adamantking Effigy 335 (J-7)
Gu'Khu Dukesniper RNG Adamantking Effigy 335 (J-7)
Mithraslaver Debhabob BST Serjeant Tombstone 260 (J-9)
Wraithdancer Gidbnod WHM Serjeant Tombstone 271 (J-9)
Deathcaller Bidfbid SMN Serjeant Tombstone 288 (H-10)
Skinmask Ugghfogg DRK Serjeant Tombstone 299 (G-10)
Heavymail Djidzbad PLD Serjeant Tombstone 302 (G-10)
Taruroaster Biggsjig BLM Serjeant Tombstone 305 (G-10)
Lockbuster Zapdjipp THF Serjeant Tombstone 312 (J-8)
Cobraclaw Buchzvotch MNK Serjeant Tombstone 316 (J-8)
Galkarider Retzpratz RNG Serjeant Tombstone 320 (J-8)
Ultrasonic Zeknajak BRD Serjeant Tombstone 341 (J-7)
Jeunoraider Gepkzip NIN Serjeant Tombstone 341 (J-7)
Dagourmarche BST, DRG, SMN (G-9) (inside tower) Attestation NM
Goublefaupe PLD, RDM, WAR (I-7) (inside tower) Attestation NM
Mildaunegeux MNK, NIN, THF (H-10) (inside tower) Attestation NM
Quiebitiel BLM, BRD, WHM (H-8) (inside tower) Attestation NM
Velosareon DRK, RNG, SAM (J-8) (inside tower) Attestation NM
Vanguard Eye 479 RDM Nue Tower (F-7) Defeat required to spawn Attestation NMs
Angra Mainyu RDM Fei'Yin Entrance (J-5) Zone Boss

General

Goblin
(Vanguard)
WAR MNK THF WHM BLM RDM PLD DRK
Smithy Pitfighter Welldigger Alchemist Shaman Enchanter Armorer Tinkerer
BST BST's pet BRD RNG SAM NIN DRG SMN
Pathfinder Slime Maestro Ambusher Ronin Hitman Dragontamer Necromancer
Orc
(Vanguard)
WAR MNK THF WHM BLM RDM PLD DRK
Footsoldier Grappler Pillager Amputator Mesmerizer Vexer Trooper Neckchopper
BST BST's pet BRD RNG SAM NIN DRG SMN
Hawker Hecteyes Bugler Predator Gutslasher Backstabber Impaler Dollmaster
Quadav (Vanguard) WAR MNK THF WHM BLM RDM PLD DRK
Vindicator Militant Purloiner Constable Thaumaturge Protector Defender Vigilante
BST BST's pet BRD RNG SAM NIN DRG SMN
Beasttender Scorpion Minstrel Mason Hamamoto Kusa Drakekeeper Undertaker
Yagudo (Vanguard) WAR MNK THF WHM BLM RDM PLD DRK
Skirmsher Sentinel Liberator Priest Prelate Visionary Exemplar Inciter
BST BST's pet BRD RNG SAM NIN DRG SMN
Ogresoother Crow Chanter Salvager Persecutor Assassin Partisan Oracle
Hydra
(Vanguard)
WAR MNK THF WHM BLM RDM PLD DRK
Warrior Monk Thief White Mage Black Mage Red Mage Paladin Dark Knight
BST BST's pet BRD RNG SAM NIN DRG SMN
Beastmaster Hound Bard Ranger Samurai Ninja Dragoon Summoner

Abilities

Hydra Orc
  • Aegis Schism - ST Defense Down
  • Barbed Crescent - ST Damage, Accuracy Down
  • Carnal Nightmare - AoE TP Reset
  • Dancing Chains - AoE Drown (-12HP/3s)
  • Dimensional Death - ST Damage
  • Netherspikes - LoS Damage, Bind
  • Foxfire - LoS Damage (1-handed weapon users)
  • Grim Halo - AoE Damage (2-handed weapon users)
  • Shackled Fists - ST Damage (hand-to-hand weapon users)
  • Aerial Wheel - ST Damage, Stun
  • Arm Block - Defense Boost
  • Battle Dance - AoE Damage, DEX Down
  • Howl - Warcry
  • Shoulder Attack - ST Damage
  • Slam Dunk - ST Damage, Bind
  • Fanatic Dance - AoE Charm, ~1 minute duration (NMs only)
Vanguard Eye Quadav
  • Airy Shield - Arrow Shield (temporarily immune to ranged attacks)
  • Binding Wave - AoE Bind
  • Blindeye - ST Damage, Blind
  • Eyes on Me - ST Damage (heavy, dark-based)
  • Hypnosis - LoS Sleep
  • Level 5 Petrify - AoE Petrify (players with levels a multiple of 5)
  • Magic Barrier - Magic Shield (temporarily immune to magic attacks)
  • Mind Break - Max MP Down
  • Head Butt - ST Damage, Stun
  • Howl - Warcry
  • Shell Bash - ST Damage, Stun
  • Shell Guard - Defense Boost
  • Ore Toss - ST Damage
  • Wrath of Gu'Dha - AoE Damage, Gravity, knockback (NMs only)
Goblin Yagudo
  • Bomb Toss - AoE Damage (fire-based)
  • Crispy Candle - LoS Damage (fire-based)
  • Frypan - AoE Damage, Stun
  • Goblin Rush - ST Damage, Knockback
  • Paralysis Shower - LoS Paralyze
  • Smokescreen - LoS Blind
  • Goblin Dice - Randomly one of the following (NMs only)
    • AoE Virus (not Plague)
    • AoE Dispel (removes one effect on players)
    • AoE Poison (-10HP/3s?)
    • AoE Silence and Slow (Slow must be Erased)
    • AoE Sleep
    • AoE Damage (magic-based?)
    • AoE TP Reset
    • AoE Revitalize (players' abilities restored)
    • AoE Restore HP (goblin and enemies within range)
  • Double Kick - ST Damage, Knockback
  • Feather Storm - ST Damage, Poison
  • Howl - Warcry
  • Parry - Defense Boost
  • Sweep - AoE Damage, Stun
  • Doom - ST Doom, removable with Cursna or by defeating the NM before countdown reaches zero (NMs only)

Targeting Order

  • SMN > BLM > BST > BST's Pet
  • WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK
  • WHM > NIN

Other Resources

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