Difference between revisions of "Category talk:Template Revision"

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m (Replaced content with "Posted the possible change to main category page ~ I think I like the <tabs> extension ~~~")
 
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Testing possible tab layout for this page follows
+
Posted the possible change to main category page ~ I think I like the <tabs> extension [[User:Ruhi|Ruhi]] ([[User talk:Ruhi|talk]])
 
 
-----------------------------------------
 
 
 
Templates used in updating the formats of various parts of the wiki.
 
<tabs>
 
<tab name="Monster" style="border:1px solid black;">
 
 
 
{|
 
! Monster
 
|-
 
|
 
<pre>
 
{{Adversary Description
 
|Image=          <!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name -->
 
|Class=          <!-- No longer required, use class in adversary row instead -->
 
|Type=            <!-- Arcana, Beasts, Beastmen, Aquans, etc. -->
 
|Family=          <!-- Crab, Lesser Bird, Crawler, etc. -->
 
|Main.Job=
 
|Sub.Job=
 
|Crystal=        <!-- Only the element is required -->
 
|Detects=        <!-- Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting -->
 
|Notes=
 
}}
 
 
 
==Listings==
 
 
 
{{Adversary Table
 
|Adversary Row=
 
{{Adversary Row
 
|Class=          <!-- NM, VWNM, Delve NM, ZNM, etc.  This formats the bar color and adds categories -->
 
|Zone=
 
|Title=
 
|Treasure= 
 
|Steal= 
 
|Despoil=   
 
|Spawns=          <!-- Number only -->
 
|SpawnType=      <!-- Forced, Lotto, Timed -->
 
|SpawnCondition=  <!-- Details -->
 
|Abilities=      <!--Separate with &lt;br&gt; or commas only -->
 
|Spells=          <!--Separate with &lt;br&gt; or commas only -->
 
|Traits=          <!--Separate with &lt;br&gt; or commas only -->
 
|Level=
 
|Aggro=          <!-- yes, no, true, false, y, n, t, f -->
 
|Link=
 
|HP=
 
|MP=
 
|Defense=
 
|Evasion=
 
|Susceptible=
 
|Resists=
 
|Immune=
 
|Absorbs=
 
|Assisted.By=
 
|VW.Rifts=
 
|VW.Path=
 
|VW.Tier=
 
|FFXIDB=          <!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) -->
 
|MobID=          <!-- LegionDark REQUIRED for auto population of customized mob info -->
 
}}
 
}}
 
==Ability Information==
 
{{Bestiary Abilities Table
 
|Bestiary Abilities Row=
 
{{Bestiary Abilities Row
 
|Abilities.Name=
 
|Abilities.Yalms=
 
<!-- 1P, AoE, Conal, Gaze, etc -->
 
|Abilities.Area=
 
<!-- User, Enemy (Players), Allies -->
 
|Abilities.Target=
 
<!-- Physical, Magical, Breath -->
 
|Abilities.Class=
 
<!-- The element or damage type -->
 
|Abilities.Type=
 
|Abilities.Effect=
 
|Abilities.Condition=
 
}}
 
}}
 
</pre>
 
 
 
Insert Adversary Rows or Ability Rows as needed:
 
 
 
<pre>
 
{{Adversary Row
 
|Class=
 
|Level=
 
|Zone=
 
|Title=
 
|SpawnType=
 
|SpawnCondition=
 
|Steal=
 
|Treasure=
 
|Abilities=
 
|Traits=
 
|Spells=
 
|Aggro=t
 
|Link=
 
|Spawns=
 
|HP=
 
|MP=
 
|Defense=
 
|Evasion=
 
|Susceptible=
 
|Resists=
 
|Main=
 
|Sub=
 
|Assisted.By=
 
|Absorbs=
 
|Immune=
 
}}
 
</pre>
 
 
 
<pre>
 
{{Bestiary Abilities Row
 
|Abilities.Name=
 
|Abilities.Yalms=
 
<!-- 1P, AoE, Conal, Gaze, etc -->
 
|Abilities.Area=
 
<!-- User, Enemy (Players), Allies -->
 
|Abilities.Target=
 
<!-- Physical, Magical, Breath -->
 
|Abilities.Class=
 
<!-- The element or damage type -->
 
|Abilities.Type=
 
|Abilities.Effect=
 
|Abilities.Condition=
 
}}
 
</pre>
 
|-
 
|}
 
 
 
</tab>
 
<tab name="Bestiary" style="background:gray;">
 
 
 
{| class="mw-collapsible mw-collapsed" style="width:100%"
 
! Bestiary
 
|-
 
|
 
<pre>
 
{{Bestiary Preliminary
 
|Table_1=
 
{{Bestiary Notes Table
 
|Notes.Notes=
 
# Notes Here
 
}}
 
|Table_2=
 
{{Bestiary Description Table
 
<!-- Just the image title; do not include File: or brackets -->
 
|Description.Image=
 
|Description.Japanese=
 
<!-- Beast, Dragon, etc -->
 
|Description.Type=
 
<!-- Related version such as Wamoura:Wamouracampa; Sapling:Treants; etc -->
 
|Description.Related=
 
<!-- List the element without any formatting -->
 
|Description.Crystal=
 
<!-- A, S, R, I values only -->
 
|Description.Fire=
 
|Description.Wind=
 
|Description.Thunder=
 
|Description.Light=
 
|Description.Ranged=
 
|Description.Physical=
 
|Description.Magical=
 
|Description.Breath=
 
|Description.Ice=
 
|Description.Earth=
 
|Description.Water=
 
|Description.Dark=
 
|Description.Slashing=
 
|Description.H2H=
 
|Description.Blunt=
 
|Description.Piercing=
 
}}
 
}}
 
== Abilities ==
 
{{Bestiary Abilities Table
 
|Bestiary Abilities Row=
 
{{Bestiary Abilities Row
 
|Abilities.Name=
 
|Abilities.Yalms=
 
<!-- 1P, AoE, Conal, Gaze, etc -->
 
|Abilities.Area=
 
<!-- User, Enemy (Players), Allies -->
 
|Abilities.Target=
 
<!-- Physical, Magical, Breath -->
 
|Abilities.Class=
 
<!-- The element or damage type -->
 
|Abilities.Type=
 
|Abilities.Effect=
 
|Abilities.Condition=
 
}}
 
}}
 
 
 
== Traits ==
 
{{Bestiary Traits Table
 
|Bestiary Traits Row=
 
{{Bestiary Traits Row
 
|Traits.Name=
 
|Traits.Description=
 
|Traits.Condition=
 
}}
 
}}
 
 
 
== Notorious Monsters ==
 
{{Bestiary NM Table
 
|Bestiary NM Row=
 
{{Bestiary NM Row
 
|NM.Name=
 
|NM.Level=
 
|NM.Zone=
 
|NM.Spawn=
 
|NM.Drops=
 
}}
 
}}
 
 
 
== Adversaries ==
 
{{Bestiary Adversaries Table
 
|Bestiary Adversaries Row=
 
{{Bestiary Adversaries Row
 
|Adversaries.Name=
 
|Adversaries.Level=
 
|Adversaries.Zone=
 
|Adversaries.Model=
 
|Adversaries.Spawns=
 
}}
 
}}
 
 
 
== Event Appearances ==
 
{{Bestiary Event Table
 
|Bestiary Event Row_1=
 
{{Bestiary Event Row
 
|Event.Name=
 
|Event.Zone=
 
}}
 
|Bestiary Event Row_2=
 
{{Bestiary Event Row
 
|Event.Name=
 
|Event.Zone=
 
}}
 
}}
 
 
 
== Model Variation ==
 
<Gallery widths="100px" heights="100px" align="center">
 
Image:FileNameHere| Caption Here
 
</gallery>
 
</pre>
 
|-
 
|}
 
 
 
</tab>
 
<tab name="Zones">
 
 
 
{| class="mw-collapsible mw-collapsed" style="width:100%"
 
! Zones
 
|-
 
|
 
<pre>
 
{{Zone Preliminary
 
|Table_1=
 
{{Zone Geography Table
 
|Zone Geography Row=
 
{{Zone Geography Row
 
|Geography.Zone=
 
|Geography.Entrance_Map=
 
|Geography.Entrance_Position=
 
|Geography.Exit_Map=
 
|Geography.Exit_Position=
 
}}
 
}}
 
|Table_2=
 
{{Zone Description Table
 
|Description.Image=
 
|Description.Japanese=
 
|Description.Requires=
 
|Description.Map_Acquisition=
 
|Description.Timeline=
 
|Description.Continent=
 
|Description.Region=
 
|Description.Zone_Type=
 
|Description.Activities=
 
|Description.Restrictions=
 
}}
 
}}
 
== NPC ==
 
{{Zone NPC Table
 
|Zone NPC Row_1=
 
{{Zone NPC Row
 
|NPC.Name=
 
|NPC.Map=
 
|NPC.Position=
 
|NPC.Notes= 
 
}}
 
|Zone NPC Row_2=
 
{{Zone NPC Row
 
|NPC.Name=
 
|NPC.Map=
 
|NPC.Position=
 
|NPC.Notes=
 
}}
 
}}
 
 
 
== Notorious Monsters ==
 
{{Zone NM Table
 
|Zone NM Row=
 
{{Zone NM Row
 
|NM.Name=
 
|NM.Family=
 
|NM.Main=
 
|NM.Sub=
 
|NM.Links=
 
|NM.Aggressive=
 
|NM.Detects=
 
|NM.Minimum_Level=
 
|NM.Maximum_Level=
 
|NM.Spawns=1x
 
|NM.Spawn_Condition=
 
|NM.Treasure=
 
|NM.Steal=
 
|NM.Position=
 
|NM.Map=
 
}}
 
}}
 
 
 
== Adversaries ==
 
{{Zone Adversaries Table
 
|Zone Adversaries Row=
 
{{Zone Adversaries Row
 
|Adversaries.Name=
 
|Adversaries.Family=
 
|Adversaries.Main=
 
|Adversaries.Sub=
 
|Adversaries.Links=
 
|Adversaries.Aggressive=
 
|Adversaries.Detects=
 
|Adversaries.Minimum_Level=
 
|Adversaries.Maximum_Level=
 
|Adversaries.Spawns=
 
|Adversaries.Spawn_Condition=
 
|Adversaries.Treasure=
 
|Adversaries.Steal=
 
}}
 
{{Zone Adversaries Row
 
|Adversaries.Name=
 
|Adversaries.Family=
 
|Adversaries.Main=
 
|Adversaries.Sub=
 
|Adversaries.Links=T
 
|Adversaries.Aggressive=
 
|Adversaries.Detects=
 
|Adversaries.Minimum_Level=
 
|Adversaries.Maximum_Level=
 
|Adversaries.Spawns=
 
|Adversaries.Spawn_Condition=
 
|Adversaries.Treasure=
 
|Adversaries.Steal=
 
}}
 
}}
 
 
 
== Historical Significance ==
 
== Notes ==
 
== Maps ==
 
<gallery widths="100px" heights="100px" align="center">
 
Image:Map-Name.jpg|Caption
 
</gallery>
 
</pre>
 
|-
 
|}
 
 
 
</tab>
 
</tabs>
 

Latest revision as of 20:27, 28 March 2017

Posted the possible change to main category page ~ I think I like the <tabs> extension Ruhi (talk)