Difference between revisions of "Category:Template Revision"

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Templates used in updating the formats of various parts of the wiki.
 
Templates used in updating the formats of various parts of the wiki.
 
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<tab collapsed openname="Monster" style="font-weight:bold;width:100%;" container="font-style:italic;" title="Click here to view Adversary Information">
 
{|
 
{|
 
! Monster
 
! Monster
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|-
 
|-
 
|}
 
|}
 +
 +
</tab>
 +
<tab collapsed openname="Bestiary" style="font-weight:bold;width:100%;" container="font-style:italic;" title="Click here to view Bestiary Information">
  
 
{| class="mw-collapsible mw-collapsed" style="width:100%"
 
{| class="mw-collapsible mw-collapsed" style="width:100%"
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|}
 
|}
  
{| class="mw-collapsible mw-collapsed" style="width:100%"
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</tab>
 +
<!-- <tab name="Zones"> -->
 +
<tab collapsed openname="Monster" style="font-weight:bold;width:100%;" container="font-style:italic;" title="Click here to view Adversary Information">
 +
{|
 
! Zones
 
! Zones
 
|-
 
|-
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|-
 
|-
 
|}
 
|}
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</tab>

Revision as of 19:26, 28 March 2017

Templates used in updating the formats of various parts of the wiki.

Monster
{{Adversary Description
|Image=           <!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name -->
|Class=           <!-- No longer required, use class in adversary row instead -->
|Type=            <!-- Arcana, Beasts, Beastmen, Aquans, etc. -->
|Family=          <!-- Crab, Lesser Bird, Crawler, etc. -->
|Main.Job=
|Sub.Job=
|Crystal=         <!-- Only the element is required -->
|Detects=         <!-- Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting  -->
|Notes=
}}

==Listings==

{{Adversary Table
|Adversary Row=
{{Adversary Row
|Class=           <!-- NM, VWNM, Delve NM, ZNM, etc.  This formats the bar color and adds categories -->
|Zone=
|Title=
|Treasure=  
|Steal=  
|Despoil=     
|Spawns=          <!-- Number only -->
|SpawnType=       <!-- Forced, Lotto, Timed -->
|SpawnCondition=  <!-- Details -->
|Abilities=       <!--Separate with <br> or commas only -->
|Spells=          <!--Separate with <br> or commas only -->
|Traits=          <!--Separate with <br> or commas only -->
|Level= 
|Aggro=           <!-- yes, no, true, false, y, n, t, f -->
|Link=
|HP=
|MP=
|Defense=
|Evasion=
|Susceptible=
|Resists=
|Immune=
|Absorbs=
|Assisted.By=
|VW.Rifts=
|VW.Path=
|VW.Tier=
|FFXIDB=          <!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) -->
|MobID=          <!-- LegionDark REQUIRED for auto population of customized mob info -->
}}
}}
==Ability Information==
{{Bestiary Abilities Table
|Bestiary Abilities Row=
{{Bestiary Abilities Row
|Abilities.Name=
|Abilities.Yalms=
<!-- 1P, AoE, Conal, Gaze, etc -->
|Abilities.Area=
<!-- User, Enemy (Players), Allies -->
|Abilities.Target=
<!-- Physical, Magical, Breath -->
|Abilities.Class=
<!-- The element or damage type -->
|Abilities.Type=
|Abilities.Effect=
|Abilities.Condition=
}}
}}

Insert Adversary Rows or Ability Rows as needed:

{{Adversary Row
|Class=
|Level=
|Zone=
|Title=
|SpawnType=
|SpawnCondition=
|Steal=
|Treasure=
|Abilities=
|Traits=
|Spells=
|Aggro=t
|Link=
|Spawns=
|HP=
|MP=
|Defense=
|Evasion=
|Susceptible=
|Resists= 
|Main=
|Sub=
|Assisted.By=
|Absorbs=
|Immune=
}}
{{Bestiary Abilities Row
|Abilities.Name=
|Abilities.Yalms=
<!-- 1P, AoE, Conal, Gaze, etc -->
|Abilities.Area=
<!-- User, Enemy (Players), Allies -->
|Abilities.Target=
<!-- Physical, Magical, Breath -->
|Abilities.Class=
<!-- The element or damage type -->
|Abilities.Type=
|Abilities.Effect=
|Abilities.Condition=
}}
Bestiary
{{Bestiary Preliminary
|Table_1=
{{Bestiary Notes Table
|Notes.Notes=
# Notes Here
}}
|Table_2=
{{Bestiary Description Table
<!-- Just the image title; do not include File: or brackets -->
|Description.Image= 
|Description.Japanese=
<!-- Beast, Dragon, etc -->
|Description.Type=
<!-- Related version such as Wamoura:Wamouracampa; Sapling:Treants; etc -->
|Description.Related=
<!-- List the element without any formatting -->
|Description.Crystal=
<!-- A, S, R, I values only -->
|Description.Fire=
|Description.Wind=
|Description.Thunder=
|Description.Light=
|Description.Ranged=
|Description.Physical=
|Description.Magical=
|Description.Breath=
|Description.Ice=
|Description.Earth=
|Description.Water=
|Description.Dark=
|Description.Slashing=
|Description.H2H=
|Description.Blunt=
|Description.Piercing=
}}
}}
== Abilities ==
{{Bestiary Abilities Table
|Bestiary Abilities Row=
{{Bestiary Abilities Row
|Abilities.Name=
|Abilities.Yalms=
<!-- 1P, AoE, Conal, Gaze, etc -->
|Abilities.Area=
<!-- User, Enemy (Players), Allies -->
|Abilities.Target=
<!-- Physical, Magical, Breath -->
|Abilities.Class=
<!-- The element or damage type -->
|Abilities.Type=
|Abilities.Effect=
|Abilities.Condition=
}}
}}

== Traits ==
{{Bestiary Traits Table
|Bestiary Traits Row=
{{Bestiary Traits Row
|Traits.Name=
|Traits.Description=
|Traits.Condition=
}}
}}

== Notorious Monsters ==
{{Bestiary NM Table
|Bestiary NM Row=
{{Bestiary NM Row
|NM.Name=
|NM.Level=
|NM.Zone=
|NM.Spawn=
|NM.Drops=
}}
}}

== Adversaries ==
{{Bestiary Adversaries Table
|Bestiary Adversaries Row=
{{Bestiary Adversaries Row
|Adversaries.Name=
|Adversaries.Level=
|Adversaries.Zone=
|Adversaries.Model=
|Adversaries.Spawns=
}}
}}

== Event Appearances ==
{{Bestiary Event Table
|Bestiary Event Row_1=
{{Bestiary Event Row
|Event.Name=
|Event.Zone=
}}
|Bestiary Event Row_2=
{{Bestiary Event Row
|Event.Name=
|Event.Zone=
}}
}}

== Model Variation ==
<Gallery widths="100px" heights="100px" align="center">
Image:FileNameHere| Caption Here
</gallery>
Zones
{{Zone Preliminary
|Table_1=
{{Zone Geography Table
|Zone Geography Row=
{{Zone Geography Row
|Geography.Zone=
|Geography.Entrance_Map=
|Geography.Entrance_Position=
|Geography.Exit_Map=
|Geography.Exit_Position=
}}
}}
|Table_2=
{{Zone Description Table
|Description.Image=
|Description.Japanese=
|Description.Requires=
|Description.Map_Acquisition=
|Description.Timeline=
|Description.Continent=
|Description.Region=
|Description.Zone_Type=
|Description.Activities=
|Description.Restrictions=
}}
}}
== NPC ==
{{Zone NPC Table
|Zone NPC Row_1=
{{Zone NPC Row
|NPC.Name=
|NPC.Map=
|NPC.Position=
|NPC.Notes=  
}}
|Zone NPC Row_2=
{{Zone NPC Row
|NPC.Name=
|NPC.Map=
|NPC.Position=
|NPC.Notes=
}}
}}

== Notorious Monsters ==
{{Zone NM Table
|Zone NM Row=
{{Zone NM Row
|NM.Name=
|NM.Family=
|NM.Main=
|NM.Sub=
|NM.Links=
|NM.Aggressive=
|NM.Detects=
|NM.Minimum_Level=
|NM.Maximum_Level=
|NM.Spawns=1x
|NM.Spawn_Condition=
|NM.Treasure=
|NM.Steal=
|NM.Position=
|NM.Map=
}}
}}

== Adversaries ==
{{Zone Adversaries Table
|Zone Adversaries Row=
{{Zone Adversaries Row
|Adversaries.Name=
|Adversaries.Family=
|Adversaries.Main=
|Adversaries.Sub=
|Adversaries.Links=
|Adversaries.Aggressive=
|Adversaries.Detects=
|Adversaries.Minimum_Level=
|Adversaries.Maximum_Level=
|Adversaries.Spawns=
|Adversaries.Spawn_Condition=
|Adversaries.Treasure=
|Adversaries.Steal=
}}
{{Zone Adversaries Row
|Adversaries.Name=
|Adversaries.Family=
|Adversaries.Main=
|Adversaries.Sub=
|Adversaries.Links=T
|Adversaries.Aggressive=
|Adversaries.Detects=
|Adversaries.Minimum_Level=
|Adversaries.Maximum_Level=
|Adversaries.Spawns=
|Adversaries.Spawn_Condition=
|Adversaries.Treasure=
|Adversaries.Steal=
}}
}}

== Historical Significance ==
== Notes ==
== Maps ==
<gallery widths="100px" heights="100px" align="center">
Image:Map-Name.jpg|Caption
</gallery>