Difference between revisions of "Dynamis - Windurst"
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* Camp northeast of the bridge directly north from the Auction House. | * Camp northeast of the bridge directly north from the Auction House. | ||
− | * A player with increased movement speed aggros (does not pull) and draws away spawned statues, Vanguard, and NMs from Tzee Xicu Idol while another player pulls Tzee Xicu Idol itself from the group back to the waiting alliances. | + | * A player with increased movement speed aggros (does not pull) and draws away spawned statues, Vanguard, and NMs from <span class=plainlinks>[http://homepointxi.com/db/monsters/17543169 Tzee Xicu Idol]</span> while another player pulls <span class=plainlinks>[http://homepointxi.com/db/monsters/17543169 Tzee Xicu Idol]</span> itself from the group back to the waiting alliances. |
* It is possible for the player training away the remaining enemies to drop his hourglass to avoid being KO'd. | * It is possible for the player training away the remaining enemies to drop his hourglass to avoid being KO'd. | ||
− | * Defeat Tzee Xicu Idol. | + | * Defeat <span class=plainlinks>[http://homepointxi.com/db/monsters/17543169 Tzee Xicu Idol]</span>. |
− | '''Defeating Tzee Xicu Idol grants a 30-minute time extension.''' | + | '''Defeating <span class=plainlinks>[http://homepointxi.com/db/monsters/17543169 Tzee Xicu Idol]</span> grants a 30-minute time extension.''' |
=== General Advice === | === General Advice === |
Revision as of 15:46, 28 September 2020
Contents
General Info
- Dualboxing / Multiboxing is strictly forbidden while a character is in Dynamis. Log out ALL other accounts while you are in Dynamis. It can crash your client and/or bring the server down.
- Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.
Type | RoZ Dynamis - City |
---|---|
Entry | Trail Markings, Windurst Walls (C-12) |
Requirements | Vial of Shrouded Sand |
Trophy | Hydra Corps Lantern |
Initial Time Allotment | 60 minutes |
Maps
Time Extensions
Extension | Time | Location | Extension | Time | Location |
---|---|---|---|---|---|
Avatar Icon 19 | 20 minutes | (F-13) | Avatar Icon 234 | 20 minutes | (H-3) |
Avatar Icon 59 | 20 minutes | (I-11) | Avatar Icon 277 | 20 minutes | (F-7) |
Avatar Icon 109 | 10 minutes | (I-10) | Avatar Icon 347 | 10 minutes | (F-9) |
Avatar Icon 152 | 20 minutes | (J-8) | Tzee Xicu Idol (Zone Boss) | 30 minutes | (I-12) |
Total Extensions: 2 hours, 30 minutes
Notes
- All of the above time extension mobs, except for the zone boss, will already be spawned upon entry into the zone.
Strategy
Basic Strategy
- Clear statues in front of Mog House area to Auction House.
- Clear statues in front of Auction House.
- (Optional) Clear statues to Windurst Woods zone.
- Clear statues to Shantoto's Manor.
- Clear statues to Jeuno Consulate, including NM Wuu Qoho the Razorclaw. Use the area in front of Shantoto's manor to fight and the path further southwest to kite statues.
Route A (Counterclockwise, for larger groups):
- Clear statues to Zonpa Zippa's Manor.
- Clear statues to Toraimarai Canal gate. Statues will spawn underneath the bridge area by aggro of Avatar Icon 234.
- Clear statues to House of the Hero, including NM Haa Pevi the Stentorian.
- Clear statues to Yoran-Oran's Manor, including NM Xoo Kaza the Solemn.
- Clear statues at Koru-Moru's Manor.
- Clear statues on the bridge to Heaven's Tower.
- Clear statues south of the bridge to Heaven's Tower
- Pull NM Loo Hepe the Eyepiercer from statue at Heaven's Tower entrance. Avatar Icon 337 will spawn Avatar Icons 315, 317, and 319 at the base of the bridge to Heaven's Tower, which may make a sacrifice pull necessary. Alternatively, groups can camp at the Heaven's Tower itself and pull the NM normally.
Route B (Clockwise, for smaller groups):
- Return southwest, clearing statues towards the bridge to Heaven's Tower.
- After obtaining the time extension from Manifest Icon 277, groups will avoid statues at Koru-Moru's Manor by following the edge of the path closest to the center, towards Yoran-Oran's Manor.
- Clear statues to Yoran-Oran's Manor, including NM Xoo Kaza the Solemn.
- Clear statues to House of the Hero, including NM Haa Pevi the Stentorian.
- Clear statues to Toraimarai Canal gate. Statues will spawn underneath the bridge area by aggro of Avatar Icon 234.
- (Optional) Clear statues to Zonpa Zippa's Manor.
- Return southwest to the bridge leading to Heaven's Tower.
- Clear statues on the bridge to Heaven's Tower.
- Pull NM Loo Hepe the Eyepiercer from statue at Heaven's Tower entrance. Avatar Icon 337 will spawn Avatar Icons 315, 317, and 319 at the base of the bridge to Heaven's Tower, which may make a sacrifice pull necessary. Alternatively, groups can camp at the Heaven's Tower itself and pull the NM normally.
Boss Strategy
- Camp northeast of the bridge directly north from the Auction House.
- A player with increased movement speed aggros (does not pull) and draws away spawned statues, Vanguard, and NMs from Tzee Xicu Idol while another player pulls Tzee Xicu Idol itself from the group back to the waiting alliances.
- It is possible for the player training away the remaining enemies to drop his hourglass to avoid being KO'd.
- Defeat Tzee Xicu Idol.
Defeating Tzee Xicu Idol grants a 30-minute time extension.
General Advice
- Vanguard's Crows cast Silencega often. Crows should be Slept and and Silenced away from the main alliances while fighting other Vanguard.
- Clearing the House of the Hero:
- To avoid Astral Flow, alliances are split up between meleers that will kill each Vanguard Oracle and the mages that will keep the remaining Oracles and their avatar pets asleep.
- A puller (PLD or WAR) will choose a Vanguard Oracle to bring back to the alliances. Another mage will cast some DoT on it (eg., Dia) to prevent it from being slept again. If the puller engages their target, the mage can easily /assist to quickly find the target in the group and DoT it appropriately.
- The process is repeated until all the Vanguard have been cleared.
- It is important that the melee alliances keep their distance from the mages sleeping the remaining Vanguard, as AoE (eg., Sweep) can cause mages to die or be otherwise incapacitated, possibly preventing an avatar's Astral Flow from being stopped once sleep wears off.
- Map and notes for Koru-Moru's Manor here.
Zone Item Drops
Relic Weapons
- Relic Dagger (BRD/RDM/THF)
- Relic Knuckles (MNK)
- Relic Maul (WHM)
- Relic Sword (PLD/RDM)
Relic Armor
- Warrior's Mask (WAR Head)
- Cleric's Duckbills (WHM Feet)
- Sorcerer's Gloves (BLM Hands)
- Assassin's Bonnet (THF Head)
- Valor Leggings (PLD Feet)
- Abyss Gauntlets (DRK Hands)
- Monster Helm (BST Head)
- Scout's Bracers (RNG Hands)
- Saotome Haidate (SAM Legs)
- Koga Hatsuburi (NIN Head)
- Summoner's Spats (SMN Legs)
- Mirage Charuqs (BLU Feet)
- Pantin Dastanas (PUP Hands)
- Etoile Bangles (DNC Hands)
- Argute Loafers (SCH Feet)
Currency
General & Synthesis Items
- Colossal Skull
- Lancewood Log
- Relic Iron
- Sparkling Stone
- Gold Beastcoin
- Infinity Core
- Mythril Beastcoin
Beastiary
Notorious Monsters
Name | Job(s) | Spawn Location | Notes |
---|---|---|---|
Wuu Qoho the Razorclaw | MNK | Avatar Idol 169 Jeuno Consulate (K-6) | Defeat required to spawn boss |
Haa Pevi the Stentorian | SMN | Avatar Idol 198 House of the Hero (G-4) | Defeat required to spawn boss |
Xoo Kaza the Solemn | BLM | Avatar Idol 244 Yoran-Oran's Manor (F-5) | Defeat required to spawn boss |
Loo Hepe the Eyepiercer | RDM | Avatar Idol 337 Heaven's Tower (H-7) | Defeat required to spawn boss |
Tzee Xicu Idol | n/a | Auction House (I-12) (ground floor) | Zone Boss |
General
Yagudo (Vanguard) | WAR | MNK | THF | WHM | BLM | RDM | PLD | DRK |
Skirmsher | Sentinel | Liberator | Priest | Prelate | Visionary | Exemplar | Inciter | |
BST | BST's pet | BRD | RNG | SAM | NIN | DRG | SMN | |
Ogresoother | Crow | Chanter | Salvager | Persecutor | Assassin | Partisan | Oracle |
Abilities
Yagudo
- Double Kick - ST Damage, Knockback
- Feather Storm - ST Damage, Poison
- Howl - Warcry
- Parry - Defense Boost
- Sweep - AoE Damage, Stun
- Doom - ST Doom, removable with Cursna or by defeating the NM before countdown reaches zero (NMs only)
Targeting Order
- SMN > BLM > BST > BST's Pet
- WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK
- WHM > NIN