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− | Testing possible tab layout for this page follows
| + | Posted the possible change to main category page ~ I think I like the <tabs> extension [[User:Ruhi|Ruhi]] ([[User talk:Ruhi|talk]]) |
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− | -----------------------------------------
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− | Templates used in updating the formats of various parts of the wiki.
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− | <tabs> | |
− | <tab name="Monster" style="border:1px solid black;">
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− | | |
− | {|
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− | ! Monster
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− | |-
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− | |
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− | <pre>
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− | {{Adversary Description
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− | |Image= <!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name -->
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− | |Class= <!-- No longer required, use class in adversary row instead -->
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− | |Type= <!-- Arcana, Beasts, Beastmen, Aquans, etc. -->
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− | |Family= <!-- Crab, Lesser Bird, Crawler, etc. -->
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− | |Main.Job=
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− | |Sub.Job=
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− | |Crystal= <!-- Only the element is required -->
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− | |Detects= <!-- Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting -->
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− | |Notes=
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− | }}
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− | | |
− | ==Listings==
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− | | |
− | {{Adversary Table
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− | |Adversary Row=
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− | {{Adversary Row
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− | |Class= <!-- NM, VWNM, Delve NM, ZNM, etc. This formats the bar color and adds categories -->
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− | |Zone=
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− | |Title=
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− | |Treasure=
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− | |Steal=
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− | |Despoil=
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− | |Spawns= <!-- Number only -->
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− | |SpawnType= <!-- Forced, Lotto, Timed -->
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− | |SpawnCondition= <!-- Details -->
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− | |Abilities= <!--Separate with <br> or commas only -->
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− | |Spells= <!--Separate with <br> or commas only -->
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− | |Traits= <!--Separate with <br> or commas only -->
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− | |Level=
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− | |Aggro= <!-- yes, no, true, false, y, n, t, f -->
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− | |Link=
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− | |HP=
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− | |MP=
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− | |Defense=
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− | |Evasion=
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− | |Susceptible=
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− | |Resists=
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− | |Immune=
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− | |Absorbs=
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− | |Assisted.By=
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− | |VW.Rifts=
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− | |VW.Path=
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− | |VW.Tier=
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− | |FFXIDB= <!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) -->
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− | |MobID= <!-- LegionDark REQUIRED for auto population of customized mob info -->
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− | }}
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− | }}
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− | ==Ability Information==
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− | {{Bestiary Abilities Table
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− | |Bestiary Abilities Row=
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− | {{Bestiary Abilities Row
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− | |Abilities.Name=
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− | |Abilities.Yalms=
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− | <!-- 1P, AoE, Conal, Gaze, etc -->
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− | |Abilities.Area=
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− | <!-- User, Enemy (Players), Allies -->
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− | |Abilities.Target=
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− | <!-- Physical, Magical, Breath -->
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− | |Abilities.Class=
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− | <!-- The element or damage type -->
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− | |Abilities.Type=
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− | |Abilities.Effect=
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− | |Abilities.Condition=
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− | }}
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− | }}
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− | </pre>
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− | | |
− | Insert Adversary Rows or Ability Rows as needed:
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− | | |
− | <pre>
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− | {{Adversary Row
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− | |Class= | |
− | |Level=
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− | |Zone=
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− | |Title=
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− | |SpawnType=
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− | |SpawnCondition=
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− | |Steal=
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− | |Treasure=
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− | |Abilities=
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− | |Traits=
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− | |Spells=
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− | |Aggro=t
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− | |Link=
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− | |Spawns=
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− | |HP=
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− | |MP=
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− | |Defense=
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− | |Evasion=
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− | |Susceptible=
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− | |Resists=
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− | |Main=
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− | |Sub=
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− | |Assisted.By=
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− | |Absorbs=
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− | |Immune=
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− | }}
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− | </pre>
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− | | |
− | <pre>
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− | {{Bestiary Abilities Row
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− | |Abilities.Name=
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− | |Abilities.Yalms=
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− | <!-- 1P, AoE, Conal, Gaze, etc -->
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− | |Abilities.Area=
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− | <!-- User, Enemy (Players), Allies -->
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− | |Abilities.Target=
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− | <!-- Physical, Magical, Breath -->
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− | |Abilities.Class=
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− | <!-- The element or damage type -->
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− | |Abilities.Type=
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− | |Abilities.Effect=
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− | |Abilities.Condition=
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− | }}
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− | </pre>
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− | |-
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− | |}
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− | | |
− | </tab>
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− | <tab name="Bestiary" style="background:gray;">
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− | | |
− | {| class="mw-collapsible mw-collapsed" style="width:100%"
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− | ! Bestiary
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− | |- | |
− | |
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− | <pre>
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− | {{Bestiary Preliminary
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− | |Table_1=
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− | {{Bestiary Notes Table
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− | |Notes.Notes=
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− | # Notes Here
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− | }}
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− | |Table_2=
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− | {{Bestiary Description Table
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− | <!-- Just the image title; do not include File: or brackets -->
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− | |Description.Image=
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− | |Description.Japanese=
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− | <!-- Beast, Dragon, etc -->
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− | |Description.Type=
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− | <!-- Related version such as Wamoura:Wamouracampa; Sapling:Treants; etc -->
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− | |Description.Related=
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− | <!-- List the element without any formatting -->
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− | |Description.Crystal=
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− | <!-- A, S, R, I values only -->
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− | |Description.Fire=
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− | |Description.Wind=
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− | |Description.Thunder=
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− | |Description.Light=
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− | |Description.Ranged=
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− | |Description.Physical=
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− | |Description.Magical=
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− | |Description.Breath=
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− | |Description.Ice=
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− | |Description.Earth=
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− | |Description.Water=
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− | |Description.Dark=
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− | |Description.Slashing=
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− | |Description.H2H=
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− | |Description.Blunt=
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− | |Description.Piercing=
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− | }}
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− | }}
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− | == Abilities ==
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− | {{Bestiary Abilities Table
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− | |Bestiary Abilities Row=
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− | {{Bestiary Abilities Row
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− | |Abilities.Name=
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− | |Abilities.Yalms=
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− | <!-- 1P, AoE, Conal, Gaze, etc -->
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− | |Abilities.Area=
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− | <!-- User, Enemy (Players), Allies -->
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− | |Abilities.Target=
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− | <!-- Physical, Magical, Breath -->
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− | |Abilities.Class=
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− | <!-- The element or damage type -->
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− | |Abilities.Type=
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− | |Abilities.Effect=
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− | |Abilities.Condition=
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− | }}
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− | }}
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− | | |
− | == Traits ==
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− | {{Bestiary Traits Table
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− | |Bestiary Traits Row=
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− | {{Bestiary Traits Row
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− | |Traits.Name=
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− | |Traits.Description=
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− | |Traits.Condition=
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− | }}
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− | }}
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− | | |
− | == Notorious Monsters ==
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− | {{Bestiary NM Table
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− | |Bestiary NM Row=
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− | {{Bestiary NM Row
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− | |NM.Name=
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− | |NM.Level=
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− | |NM.Zone=
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− | |NM.Spawn=
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− | |NM.Drops=
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− | }}
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− | }}
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− | | |
− | == Adversaries ==
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− | {{Bestiary Adversaries Table
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− | |Bestiary Adversaries Row=
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− | {{Bestiary Adversaries Row
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− | |Adversaries.Name=
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− | |Adversaries.Level=
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− | |Adversaries.Zone=
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− | |Adversaries.Model=
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− | |Adversaries.Spawns=
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− | }}
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− | }}
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− | | |
− | == Event Appearances ==
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− | {{Bestiary Event Table
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− | |Bestiary Event Row_1=
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− | {{Bestiary Event Row
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− | |Event.Name=
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− | |Event.Zone=
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− | }}
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− | |Bestiary Event Row_2=
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− | {{Bestiary Event Row
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− | |Event.Name=
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− | |Event.Zone=
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− | }}
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− | }}
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− | | |
− | == Model Variation ==
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− | <Gallery widths="100px" heights="100px" align="center">
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− | Image:FileNameHere| Caption Here
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− | </gallery>
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− | </pre>
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− | |-
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− | |}
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− | | |
− | </tab>
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− | <tab name="Zones">
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− | | |
− | {| class="mw-collapsible mw-collapsed" style="width:100%"
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− | ! Zones
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− | |-
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− | |
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− | <pre>
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− | {{Zone Preliminary
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− | |Table_1=
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− | {{Zone Geography Table
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− | |Zone Geography Row=
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− | {{Zone Geography Row
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− | |Geography.Zone=
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− | |Geography.Entrance_Map=
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− | |Geography.Entrance_Position=
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− | |Geography.Exit_Map=
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− | |Geography.Exit_Position=
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− | }}
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− | }}
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− | |Table_2=
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− | {{Zone Description Table
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− | |Description.Image=
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− | |Description.Japanese=
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− | |Description.Requires=
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− | |Description.Map_Acquisition=
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− | |Description.Timeline=
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− | |Description.Continent=
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− | |Description.Region=
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− | |Description.Zone_Type=
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− | |Description.Activities=
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− | |Description.Restrictions=
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− | }}
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− | }}
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− | == NPC ==
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− | {{Zone NPC Table
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− | |Zone NPC Row_1=
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− | {{Zone NPC Row
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− | |NPC.Name=
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− | |NPC.Map=
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− | |NPC.Position=
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− | |NPC.Notes=
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− | }}
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− | |Zone NPC Row_2=
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− | {{Zone NPC Row
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− | |NPC.Name=
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− | |NPC.Map=
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− | |NPC.Position=
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− | |NPC.Notes=
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− | }}
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− | }}
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− | | |
− | == Notorious Monsters ==
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− | {{Zone NM Table
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− | |Zone NM Row=
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− | {{Zone NM Row
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− | |NM.Name=
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− | |NM.Family=
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− | |NM.Main=
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− | |NM.Sub=
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− | |NM.Links=
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− | |NM.Aggressive=
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− | |NM.Detects=
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− | |NM.Minimum_Level=
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− | |NM.Maximum_Level=
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− | |NM.Spawns=1x
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− | |NM.Spawn_Condition=
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− | |NM.Treasure=
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− | |NM.Steal=
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− | |NM.Position=
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− | |NM.Map=
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− | }}
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− | }}
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− | | |
− | == Adversaries ==
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− | {{Zone Adversaries Table
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− | |Zone Adversaries Row=
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− | {{Zone Adversaries Row
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− | |Adversaries.Name=
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− | |Adversaries.Family=
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− | |Adversaries.Main=
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− | |Adversaries.Sub=
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− | |Adversaries.Links=
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− | |Adversaries.Aggressive=
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− | |Adversaries.Detects=
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− | |Adversaries.Minimum_Level=
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− | |Adversaries.Maximum_Level=
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− | |Adversaries.Spawns=
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− | |Adversaries.Spawn_Condition=
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− | |Adversaries.Treasure=
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− | |Adversaries.Steal=
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− | }}
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− | {{Zone Adversaries Row
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− | |Adversaries.Name=
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− | |Adversaries.Family=
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− | |Adversaries.Main=
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− | |Adversaries.Sub=
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− | |Adversaries.Links=T
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− | |Adversaries.Aggressive=
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− | |Adversaries.Detects=
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− | |Adversaries.Minimum_Level=
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− | |Adversaries.Maximum_Level=
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− | |Adversaries.Spawns=
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− | |Adversaries.Spawn_Condition=
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− | |Adversaries.Treasure=
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− | |Adversaries.Steal=
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− | }}
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− | }}
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− | | |
− | == Historical Significance ==
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− | == Notes ==
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− | == Maps ==
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− | <gallery widths="100px" heights="100px" align="center">
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− | Image:Map-Name.jpg|Caption
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− | </gallery>
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− | </pre>
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− | |-
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− | |}
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− | | |
− | </tab>
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− | </tabs>
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Posted the possible change to main category page ~ I think I like the <tabs> extension Ruhi (talk)