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== Dynamis - Tavnazia ==
+
=== Dropped from Twinkle Treant or Holiday Boxes: ===
==== General Info ====
 
  
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.
+
{| class="wikitable lds-table"
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.
 
 
 
{| class="wikitable lds-table jeuno"
 
|-
 
! scope="row" style="text-align:right;" | Type
 
| CoP Dynamis
 
|-
 
! scope="row" style="text-align:right;" | Entry
 
| Hieroglyphics, Tavnazian Safehold (H-9)
 
|-
 
! scope="row" style="text-align:right;" | Requirements
 
|  CoP mission progress beyond 3-5, "Darkness Named"
 
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)
 
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)
 
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)
 
|-
 
! scope="row" style="text-align:right;" | Initial Time Allotment
 
| 15 minutes
 
|}
 
 
 
==== Maps ====
 
 
 
WARNING: MAPS ARE INCOMPLETE!
 
 
 
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]
 
Primary Map, Floor 1
 
 
 
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]
 
Primary/Respawn Map, Floor 2
 
 
 
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]
 
Primary/Respawn Map, Floor 3
 
 
 
==== Time Extensions ====
 
 
 
{| class="wikitable lds-table jeuno"
 
! Extension
 
! Time
 
! Extension
 
! Time
 
|-
 
| Nightmare Bugard
 
| 15 minutes
 
|-
 
| Nightmare Antlion
 
| 30 minutes
 
|-
 
| ???, Floor 2
 
| 30 minutes
 
|-
 
| ???, Floor 3
 
| 30 minutes
 
|-
 
|}
 
 
 
Total Extensions: 1 hour, 45 minutes
 
 
 
==== Strategy ====
 
 
 
===== Basic Strategy =====
 
 
 
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. -->
 
 
 
*    Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.
 
*    Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.
 
*    Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.
 
*    Disband the alliance (parties should not themselves be disbanded) and move to the second floor.
 
*    Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.
 
<!-- *    Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. -->
 
 
 
The basic strategy for the remainder of the run depends on the run's primary objective:
 
 
 
*    Farming: Legs AF -1
 
*    Farming: Body AF -1
 
*    Farming: LV74 (Beaucedine) AF
 
*    Farming: LV75 (Xarcabard) AF and Hydra armor
 
*    Boss clear (Diabolos)
 
 
 
 
 
===== Obtaining Time Extensions =====
 
 
 
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:
 
 
 
???, Floor 2 (Hydra)
 
 
 
*    From the north entrance, pull and clear Nightmare Hornets 21 and 24.
 
*    Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).
 
*    Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.
 
*    Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).
 
*    The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.
 
 
 
???, Floor 3 (Kindred)
 
 
 
*    From the south entrance, pull and clear Nightmare Hornets 219 and 222.
 
*    Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).
 
*    Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).
 
*    Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.
 
*    Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).
 
*    The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.
 
 
 
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.
 
 
 
===== Farming: Legs AF -1 =====
 
 
 
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.
 
 
 
*    Obtain Floor 3 time extension.
 
*    Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.
 
*    Farm Nightmare Hornets and Nightmare Makara as time permits.
 
*    Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.
 
 
 
===== Farming: Body AF -1 =====
 
 
 
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.
 
 
 
*    Obtain Floor 3 time extension.
 
*    Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.
 
*    Farm Nightmare Leeches as time permits.
 
*    Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.
 
 
 
===== Farming: LV74 (Beaucedine) AF =====
 
 
 
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.
 
 
 
*    Obtain Floor 3 time extension.
 
*    Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.
 
*    Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.
 
*    Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.
 
 
 
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====
 
 
 
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.
 
 
 
*    Obtain Floor 2 time extension.
 
*    Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.
 
*    For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.
 
*    Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.
 
*    Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.
 
 
 
 
 
 
 
===== Boss Strategy =====
 
 
 
Though it may not be necessary if pathing can be controlled, a sacrifice puller (usually a THF) generally makes separating Antaeus from the surrounding Goblins much easier.
 
 
 
[[Image:quf boss.jpg|none|300px|thumb]]
 
 
 
*    Sacrifice puller draws attention of Antaeus (by proxmity) and statues to the east, pulling them away to the south. It is possible for a sacrifice puller to be raised safely after Nightmare Weapons spawn by not moving too far south and by staying close to the tower wall.
 
*    A secondary puller quickly pulls Antaeus out of the link and returns it to the rest of the alliances staging north.
 
*    To prevent massive damage from building up quickly from AoE, it is useful to have at least one RDM/DRK using Chainspell and Stun to keep Antaeus from acting.
 
*    Players that can pull hate must distance themselves from other players. Trebuchet has a significant range on its AoE that can easily kill clustered melee and mages.
 
*    Melee close to Antaeus should keep multiple (3+) shadows up at all times to prevent damage from Grand Slam.
 
*    Antaeus is susceptible only to magic damage types related to elementals that were previously killed.
 
*    Defeat Antaeus.
 
 
 
'''Defeating Antaeus grants a 60-minute time extension and a small chance to receive 4 random 100-piece currencies.'''
 
 
 
==== Zone Item Drops ====
 
 
 
===== Relic Armor =====
 
 
 
Beastmen in Dynamis-Valkurm have a probability of dropping LV71-specific armor.
 
 
 
* [[Warrior's Mask]] (WAR Head)
 
* [[Melee Gloves]] (MNK Hands)
 
* [[Cleric's Pantaloons]] (WHM Legs)
 
* [[Sorcerer's Tonban]] (BLM Legs)
 
* [[Duelist's Tights]] (RDM Legs)
 
* [[Assassin's Poulaines]] (THF Feet)
 
* [[Valor Coronet]] (PLD Head)
 
* [[Abyss Flanchard]] (DRK Legs)
 
* [[Monster Trousers]] (BST Legs)
 
* [[Bard's Cuffs]] (BRD Hands)
 
* [[Scout's Beret]] (RNG Head)
 
* [[Saotome Kote]] (SAM Hands)
 
* [[Koga Hatsuburi]] (NIN Head)
 
* [[Wyrm Finger Gauntlets]] (DRG Hands)
 
* [[Summoner's Pigaches]] (SMN Feet)
 
* [[Mirage Bazubands]] (BLU Hands)
 
* [[Commodore Bottes]] (COR Feet)
 
* [[Pantin Dastanas]] (PUP Hands)
 
* [[Etoile Shoes]] (DNC Feet)
 
* [[Argute Pants]] (SCH Legs)
 
 
 
===== Relic Armor -1 =====
 
 
 
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:
 
 
 
* [[Warrior's Calligae -1]] (WAR)
 
* [[Melee Gaiters -1]] (MNK)
 
* [[Cleric's Duckbills -1]] (WHM)
 
* [[Sorcerer's Sabots -1]] (BLM)
 
* [[Duelist's Boots -1]] (RDM)
 
* [[Assassin's Poulaines -1]] (THF)
 
* [[Valor Leggings -1]] (PLD)
 
* [[Abyss Sollerets -1]] (DRK)
 
* [[Monster Gaiters -1]] (BST)
 
* [[Bard's Slippers -1]] (BRD)
 
* [[Scout's Socks -1]] (RNG)
 
* [[Saotome Sune-Ate -1]] (SAM)
 
* [[Koga Kyahan -1]] (NIN)
 
* [[Wyrm Greaves -1]] (DRG)
 
* [[Summoner's Pigaches -1]] (SMN)
 
* [[Mirage Charuqs -1]] (BLU)
 
* [[Commodore Bottes -1]] (COR)
 
* [[Pantin Babouches -1]] (PUP)
 
* [[Etoile Toe Shoes -1]] (DNC)
 
* [[Argute Loafers -1]] (SCH)
 
 
 
===== Relic Accessories =====
 
 
 
* [[Abyss Cape]] (DRK)
 
* [[Argute Belt]] (SCH)
 
* [[Assassin's Cape]] (THF)
 
* [[Cleric's Belt]] (WHM)
 
* [[Commodore Belt]] (COR)
 
* [[Duelist's Belt]] (RDM)
 
* [[Melee Cape]] (MNK)
 
* [[Monster Belt]] (BST)
 
* [[Pantin Cape]] (PUP)
 
* [[Saotome Koshi-Ate]] (SAM)
 
* [[Scout's Belt]] (RNG)
 
* [[Summoner's Cape]] (SMN)
 
* [[Wyrm Belt]] (DRG)
 
 
 
{| class="wikitable lds-table jeuno"
 
! Accessories
 
! Nightmare Groups
 
 
|-
 
|-
 
+
| Midwinter Dream
| [[Melee Cape]] (MNK)<br>[[Cleric's Belt]] (WHM)<br>[[Monster Belt]] (BST)<br>[[Wyrm Belt]] (DRG)<br>[[Summoner's Cape]] (SMN)<br>[[Pantin Cape]] (PUP)
+
| Gateau aux Fraises
| Nightmare Diremite<br>Nightmare Stirge<br>Nightmare Weapon<br>Nightmare Tiger
+
| Roast Turkey
 +
| Candy Ring
 +
| Candy Cane
 +
|-
 +
| Twinkle Shower
 +
| Little Comet
 +
| Brilliant Snow
 +
| Air Rider
 +
| Papillion
 
|-
 
|-
| [[Duelist's Belt]] (RDM)<br>[[Assassin's Cape]] (THF)<br>[[Abyss Cape]] (DRK)<br>[[Scout's Belt]] (RNG)<br>[[Saotome Koshi-Ate]] (SAM)<br>[[Commodore Belt]] (COR)
+
| Angelwing
| Nightmare Gaylas<br>Nightmare Kraken<br>Nightmare Raptor<br>Nightmare Roc<br>Nightmare Snoll
+
| Falling Star
 +
| Timepiece
 +
| Miniature-Airship
 +
| Stuffed-Chocobo
 
|-
 
|-
|}
+
| Harpsichord
 
+
| Couronne des etoiles
===== Relic +2 Item =====
+
| Silberkranz
 
+
| Leafberry Wreath
* [[Forgotten Journey]] (Legs)
+
| Ornament Case
 
 
===== Currency =====
 
 
 
* [[One Byne Bill]]
 
* [[One Hundred Byne Bill]]
 
* [[Tukuku Whiteshell]]
 
* [[Lungo-Nango Jadeshell]]
 
* [[Ordelle Bronzepiece]]
 
* [[Montiont Silverpiece]]
 
 
 
===== General & Synthesis Items =====
 
 
 
* [[Gold Beastcoin]]
 
* [[Mythril Beastcoin]]
 
 
 
==== Beastiary ====
 
 
 
===== Notorious Monsters =====
 
 
 
{| class="wikitable lds-table jeuno"
 
! Name
 
! Job(s)
 
! Spawn Location
 
! Notes
 
 
|-
 
|-
| Earth Elemental
+
| Black-hobby-bo
|  
+
| Red-hobby-bo
| Northen tunnel area
+
| Blue-hobby-bo
| Reduces Antaeus' resistance to earth
+
| Green-hobby-bo
 +
| Yellow-hobby-bo
 
|-
 
|-
| Water Elemental  
+
| Gold Moogle Belt
 +
| Silver Moogle Belt
 +
| Bronze Moogle Belt
 
|
 
|
| West Qufim cliffs area
 
| Reduces Antaeus' resistance to water
 
|-
 
| Fire Elemental  
 
|
 
| South Qufim cliffs area
 
| Reduces Antaeus' resistance to fire
 
|-
 
| Air Elemental  
 
|
 
| East Qufim, northeast of cermet ridge
 
| Reduces Antaeus' resistance to wind
 
|-
 
| Light Elemental  
 
|
 
| Northeast Qufim cliffs area
 
| Reduces Antaeus' resistance to light
 
|-
 
| Dark Elemental  
 
 
|
 
|
| Zone to Lufaise Meadows
 
| Reduces Antaeus' resistance to dark
 
|-
 
| Thunder Elemental  
 
|
 
| Southern tunnel between Qufim and Jeuno
 
| Reduces Antaeus' resistance to thunder
 
|-
 
| Ice Elemental  
 
|
 
| Northeast of Delkfutt's tower
 
| Reduces Antaeus' resistance to ice
 
|-
 
| Scolopendra  
 
|
 
| Below cliff, near "Nightflowers" point
 
| Reduces Antaeus' HP regeneration rate
 
|-
 
| Stringes  
 
|
 
| North of Port Jeuno zone
 
| Reduces Antaeus' physical attack
 
|-
 
| Suttung  
 
|
 
| West of Behemoth's Dominion zone
 
| Reduces Antaeus' magic damage resistance
 
|-
 
| Antaeus
 
| RNG
 
| Delkfutt's Tower
 
| Zone Boss
 
|-
 
 
|}
 
|}
 
+
Some items are more common or less common depending on which regions treant is being fought ie if you want a Red-hobby-bo you should battle in the Ronfaure region.
===== General =====
+
<br>
 
 
{| class="wikitable lds-table-mobs jeuno sortable"
 
|-
 
|class="lds-table-mobs-cat" rowspan="4"|Goblin<br />(Vanguard)
 
|WAR
 
|MNK
 
|THF
 
|WHM
 
|BLM
 
|RDM
 
|PLD
 
|DRK
 
|-
 
|Smithy
 
|Pitfighter
 
|Welldigger
 
|Alchemist
 
|Shaman
 
|Enchanter
 
|Armorer
 
|Tinkerer
 
|-
 
|BST
 
|BST's pet
 
|BRD
 
|RNG
 
|SAM
 
|NIN
 
|DRG
 
|SMN
 
|-
 
|Pathfinder
 
|Slime
 
|Maestro
 
|Ambusher
 
|Ronin
 
|Hitman
 
|Dragontamer
 
|Necromancer
 
|-
 
|class="lds-table-mobs-cat" rowspan="4"|Orc<br />(Vanguard)
 
|WAR
 
|MNK
 
|THF
 
|WHM
 
|BLM
 
|RDM
 
|PLD
 
|DRK
 
|-
 
|Footsoldier
 
|Grappler
 
|Pillager
 
|Amputator
 
|Mesmerizer
 
|Vexer
 
|Trooper
 
|Neckchopper
 
|-
 
|BST
 
|BST's pet
 
|BRD
 
|RNG
 
|SAM
 
|NIN
 
|DRG
 
|SMN
 
|-
 
|Hawker
 
|Hecteyes
 
|Bugler
 
|Predator
 
|Gutslasher
 
|Backstabber
 
|Impaler
 
|Dollmaster
 
|-
 
|class="lds-table-mobs-cat" rowspan="4"|Quadav (Vanguard)
 
|WAR
 
|MNK
 
|THF
 
|WHM
 
|BLM
 
|RDM
 
|PLD
 
|DRK
 
|-
 
|Vindicator
 
|Militant
 
|Purloiner
 
|Constable
 
|Thaumaturge
 
|Protector
 
|Defender
 
|Vigilante
 
|-
 
|BST
 
|BST's pet
 
|BRD
 
|RNG
 
|SAM
 
|NIN
 
|DRG
 
|SMN
 
|-
 
|Beasttender
 
|Scorpion
 
|Minstrel
 
|Mason
 
|Hamamoto
 
|Kusa
 
|Drakekeeper
 
|Undertaker
 
|-
 
|class="lds-table-mobs-cat" rowspan="4"|Yagudo (Vanguard)
 
| WAR
 
| MNK
 
| THF
 
| WHM
 
| BLM
 
| RDM
 
| PLD
 
| DRK
 
|-
 
| Skirmsher
 
| Sentinel
 
| Liberator
 
| Priest
 
| Prelate
 
| Visionary
 
| Exemplar
 
| Inciter
 
|-
 
| BST
 
| BST's pet
 
| BRD
 
| RNG
 
| SAM
 
| NIN
 
| DRG
 
| SMN
 
|-
 
| Ogresoother
 
| Crow
 
| Chanter
 
| Salvager
 
| Persecutor
 
| Assassin
 
| Partisan
 
| Oracle
 
|-
 
|}
 
 
 
==== Abilities ====
 
 
 
{| class="wikitable lds-table lds-table-abilities jeuno"
 
! Nightmare Diremite
 
! Goblin
 
|-
 
|
 
*    Double Claw - ST Damage
 
*    Filamented Hold - LoS Slow (overwrites Haste)
 
*    Grapple - ST Damage
 
*    Spinning Top - Heavy AoE Damage (up to 3 shadows)
 
|
 
*    Bomb Toss - AoE Damage (fire-based)
 
*    Crispy Candle - LoS Damage (fire-based)
 
*    Frypan - AoE Damage, Stun
 
*    Goblin Rush - ST Damage, Knockback
 
*    Paralysis Shower - LoS Paralyze
 
*    Smokescreen - LoS Blind
 
|-
 
! Nightmare Gaylas
 
! Orc
 
|-
 
|
 
Abilities Unknown
 
|
 
*    Aerial Wheel - ST Damage, Stun
 
*    Arm Block - Defense Boost
 
*    Battle Dance - AoE Damage, DEX Down
 
*    Howl - Warcry
 
*    Shoulder Attack - ST Damage
 
*    Slam Dunk - ST Damage, Bind
 
|-
 
! Nightmare Kraken
 
! Quadav
 
|-
 
|
 
*    Crossattack - ST Damage
 
*    Hard Membrane - Defense Boost
 
*    Ink Jet - LoS Damage, Blind
 
*    Maelstrom - AoE Damage (water-based), STR Down
 
*    Regeneration - Regen
 
*    Tentacle - ST Damage
 
*    Whirlwind - AoE Damage (water-based), VIT Down
 
|
 
*    Head Butt - ST Damage, Stun
 
*    Howl - Warcry
 
*    Shell Bash - ST Damage, Stun
 
*    Shell Guard - Defense Boost
 
*    Ore Toss - ST Damage
 
|-
 
! Nightmare Raptor
 
! Yagudo
 
|-
 
|
 
*    Chomp Rush - ST Damage, Slow
 
*    Foul Breath - LoS Damage (fire-based), Virus
 
*    Frost Breath - LoS Damage (ice-based), Paralyze
 
*    Ripper Fang - ST Damage, Poison
 
*    Scythe Tail - LoS Damage, Knockback
 
*    Thunderbolt - LoS Damage (thunder-based)
 
|
 
*    Double Kick - ST Damage, Knockback
 
*    Feather Storm - ST Damage, Poison
 
*    Howl - Warcry
 
*    Parry - Defense Boost
 
*    Sweep - AoE Damage, Stun
 
|-
 
! Nightmare Roc
 
! Antaeus
 
|-
 
|
 
*    Blind Vortex - ST Damage, Blind
 
*    Feather Barrier - Evasion Boost
 
*    Giga Scream - ST Damage
 
*    Gliding Spike - ST Damage
 
*    Stormwind - AoE Damage (wind-based), Silence
 
|
 
*    Grand Slam - AoE Damage (up to 3 shadows)
 
*    Ice Roar - LoS Damage (ice-based)
 
*    Impact Roar - LoS Damage
 
*    Lightning Roar - LoS Damage (thunder-based)
 
*    Power Attack - ST Damage
 
*    Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)
 
|-
 
! Nightmare Snoll
 
! Nightmare Stirge
 
|-
 
|
 
*    Cold Wave - AoE Frost (AGI -43)
 
*    Freeze Rush - ST Damage
 
*    Frost - ST Frost
 
*    Hypothermal Combustion - AoE Damage (ice-based)
 
|
 
*    Blood Drain - ST Drain
 
*    Subsonics - AoE DEF Down (DEF -?%)
 
*    Marrow Drain - ST Aspir
 
*    Ultrasonics - AoE Evasion Down
 
|-
 
! Nightmare Tiger
 
! Nightmare Weapon
 
|-
 
|
 
*    Claw Cyclone - LoS Damage
 
*    Crossthrash - LoS Damage
 
*    Predatory Glare - LoS Stun
 
*    Razor Fang - ST Damage
 
*    Roar - AoE Paralyze
 
|
 
*    Flurry of Rage - ST Damage
 
*    Smite of Rage - ST Damage
 
*    Whirl of Rage - AoE Damage, Silence/Gravity
 
*    Whispers of Ire - AoE stat drain (random, 2-5 stats)
 
|}
 
 
 
===== Targeting Order =====
 
 
 
* SMN > BLM > BST > BST's Pet
 
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK
 
* WHM > NIN
 
 
 
==== Other Resources ====
 
 
 
*    [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]
 
*    [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]
 
 
 
== Related Links ==
 
[[Category:Dynamis]]
 

Latest revision as of 18:53, 24 April 2018

Dropped from Twinkle Treant or Holiday Boxes:

Midwinter Dream Gateau aux Fraises Roast Turkey Candy Ring Candy Cane
Twinkle Shower Little Comet Brilliant Snow Air Rider Papillion
Angelwing Falling Star Timepiece Miniature-Airship Stuffed-Chocobo
Harpsichord Couronne des etoiles Silberkranz Leafberry Wreath Ornament Case
Black-hobby-bo Red-hobby-bo Blue-hobby-bo Green-hobby-bo Yellow-hobby-bo
Gold Moogle Belt Silver Moogle Belt Bronze Moogle Belt

Some items are more common or less common depending on which regions treant is being fought ie if you want a Red-hobby-bo you should battle in the Ronfaure region.