Difference between revisions of "Template:Adversary Description"

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|Adversary Row=
 
|Adversary Row=
 
{{Adversary Row
 
{{Adversary Row
|Class=          <!-- NM, VWNM, Delve NM, ZNM, etc. This formats the bar color and adds categories -->
+
|Class=          <!-- NM, BCNM, ZNM, VWNM, BNM, WNM, HTBNM, ANM,  This formats the bar color and adds categories -->
 
|Zone=
 
|Zone=
 
|Title=
 
|Title=
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nm|notorious = [[Category:Retail Notorious Monster]] |
 
nm|notorious = [[Category:Retail Notorious Monster]] |
 
bcnm|ksnm|enm|isnm|kcnm = [[:Category:Battlefields|Battlefield Notorious Monster]] |
 
bcnm|ksnm|enm|isnm|kcnm = [[:Category:Battlefields|Battlefield Notorious Monster]] |
zeni nm|znm=[[:Category:Zeni_Notorious_Monsters|Zeni Notorious Monster]]|
+
zeni nm|znm=[[:Category:Zeni_Notorious_Monsters|Zeni Notorious Monster]] |
vwnm|voidwwatch = [[:Category:Voidwatch|Voidwatch]] |  
+
vwnm|voidwatch = [[:Category:Voidwatch Notorious Monsters|Voidwatch Notorious Monster]] |  
 
boosted|boosted nm|bnm = [[:Category:Boosted_Notorious_Monsters|Boosted Notorious Monster]] |  
 
boosted|boosted nm|bnm = [[:Category:Boosted_Notorious_Monsters|Boosted Notorious Monster]] |  
 +
custom|custom nm|cnm = [[:Category:Custom_Notorious_Monsters|Custom Notorious Monster]] |
 
wonder nm|wonder|wnm = [[:Category:Wonder_Notorious_Monsters|Wonder Notorious Monster]] |  
 
wonder nm|wonder|wnm = [[:Category:Wonder_Notorious_Monsters|Wonder Notorious Monster]] |  
 +
anm|aptant nm = [[:Category:Aptant_Notorious_Monsters|Aptant Notorious Monster]] [[Category:Boosted_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |
 
htbnm|high tier battlefield = [[:Category:High_Tier_Battlefields|High Tier Battlefield Notorious Monster]] |  
 
htbnm|high tier battlefield = [[:Category:High_Tier_Battlefields|High Tier Battlefield Notorious Monster]] |  
 
#default=[[:Category:Bestiary|Monster]]}}
 
#default=[[:Category:Bestiary|Monster]]}}
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|}
 
|}
 
|}
 
|}
{{#if: {{{Type|}}} | {{{Type}}} | }} {{#switch: {{lc: {{{Class}}}}}|  
+
{{#switch: {{lc: {{{Class}}}}}|  
 
nm|notorious = [[Category:Retail Notorious Monster]] |
 
nm|notorious = [[Category:Retail Notorious Monster]] |
 
bcnm|ksnm|enm|isnm|kcnm = [[Category:Battlefields]] [[Category:Retail Notorious Monster]] |
 
bcnm|ksnm|enm|isnm|kcnm = [[Category:Battlefields]] [[Category:Retail Notorious Monster]] |
 
zeni nm|znm = [[Category:Zeni_Notorious_Monsters]]|
 
zeni nm|znm = [[Category:Zeni_Notorious_Monsters]]|
vwnm|voidwwatch  = [[Category:Voidwatch]] [[Category:Boosted_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |  
+
vwnm|voidwatch = [[Category:Voidwatch Notorious Monsters]] [[Category:Boosted_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |  
 
boosted|boosted nm|bnm = [[Category:Boosted_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |  
 
boosted|boosted nm|bnm = [[Category:Boosted_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |  
 
wonder nm|wonder|wnm = [[Category:Wonder_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |  
 
wonder nm|wonder|wnm = [[Category:Wonder_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |  
htbnm|high tier battlefield = [[Category:High_Tier_Battlefields]] [[Category:Custom Notorious Monster]] |  
+
anm|aptant nm = [[Category:Aptant_Notorious_Monsters|Aptant Notorious Monster]] [[Category:Boosted_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |
#default = }} {{#if: {{{Family|}}} | {{{Family}}} | }} [[Category:Bestiary]]  
+
htbnm|high tier battlefield = [[Category:High_Tier_Battlefields]] [[Category:Custom_Notorious_Monsters]] |
 +
#default = }} [[Category:Bestiary]]  
 
</includeonly>
 
</includeonly>
 
<noinclude>
 
<noinclude>
 
[[Category:Templates]]
 
[[Category:Templates]]
 
</noinclude>
 
</noinclude>

Latest revision as of 17:40, 29 October 2022

To be used with Template:Adversary Table and Template:Adversary Row

{{Adversary Description
|Image=           <!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name -->
|Class=           <!-- No longer required, use class in adversary row instead -->
|Type=            <!-- Arcana, Beasts, Beastmen, Aquans, etc. -->
|Family=          <!-- Crab, Lesser Bird, Crawler, etc. -->
|Main.Job=
|Sub.Job=
|Crystal=         <!-- Only the element is required -->
|Detects=         <!-- Low HP, Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting  -->
|Notes=
}}

==Listings==

{{Adversary Table
|Adversary Row=
{{Adversary Row
|Class=           <!-- NM, BCNM, ZNM, VWNM, BNM, WNM, HTBNM, ANM,  This formats the bar color and adds categories -->
|Zone=
|Title=
|Treasure=  
|Steal=  
|Despoil=     
|Spawns=          <!-- Number only -->
|SpawnType=       <!-- Forced, Lotto, Timed -->
|SpawnCondition=  <!-- Details -->
|Abilities=       <!--Separate with <br> or commas only -->
|Spells=          <!--Separate with <br> or commas only -->
|Traits=          <!--Separate with <br> or commas only -->
|Level= 
|Aggro=           <!-- yes, no, true, false, y, n, t, f -->
|Link=
|HP=
|MP=
|Defense=
|Evasion=
|Susceptible=
|Resists=
|Immune=
|Absorbs=
|Assisted.By=
|VW.Rifts=
|VW.Path=
|VW.Tier=
|FFXIDB=          <!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) -->
|MobID=
}}
}}
==Ability Information==