Difference between revisions of "Puppetmaster"

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m (Combat Skills)
m
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|-
 
|-
 
|BGCOLOR="#ebebeb"| Expansion Pack
 
|BGCOLOR="#ebebeb"| Expansion Pack
| [[Treasures of Aht Urhgan]]
+
| Treasures of Aht Urhgan
 
|-
 
|-
 
|BGCOLOR="#ebebeb"| Quest
 
|BGCOLOR="#ebebeb"| Quest
| [[No Strings Attached]]
+
| No Strings Attached
 
|-
 
|-
 
|}
 
|}
Line 30: Line 30:
 
|valign="top" width="49%" |
 
|valign="top" width="49%" |
 
{| style="background:#eef8fe; text-align: center;" class="wikitable R-Highlight-WikiBlue" cellpadding="2" width="100%"
 
{| style="background:#eef8fe; text-align: center;" class="wikitable R-Highlight-WikiBlue" cellpadding="2" width="100%"
! style="background:#ccebfe; border-color: #59c1ff;" colspan="2"|[[Job Traits]]
+
! style="background:#ccebfe; border-color: #59c1ff;" colspan="2"|'''Job Traits'''
 
|-
 
|-
 
! style="background:#ccebfe; border-color: #59c1ff;" width="20%"|Lvl.
 
! style="background:#ccebfe; border-color: #59c1ff;" width="20%"|Lvl.
Line 36: Line 36:
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''10'''
 
|style="border-color: #59c1ff;"| '''10'''
|style="border-color: #59c1ff;"| [[Resist Slow|Resist Slow I]]
+
|style="border-color: #59c1ff;"| Resist Slow I
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''15'''
 
|style="border-color: #59c1ff;"| '''15'''
|style="border-color: #59c1ff;"| [[Resist Amnesia|Resist Amnesia I]]
+
|style="border-color: #59c1ff;"| Resist Amnesia I
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''20'''
 
|style="border-color: #59c1ff;"| '''20'''
|style="border-color: #59c1ff;"| [[Evasion Bonus|Evasion Bonus I]]
+
|style="border-color: #59c1ff;"| Evasion Bonus I
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''25'''
 
|style="border-color: #59c1ff;"| '''25'''
|style="border-color: #59c1ff;"| [[Martial Arts|Martial Arts I]]
+
|style="border-color: #59c1ff;"| Martial Arts I
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''35'''
 
|style="border-color: #59c1ff;"| '''35'''
|style="border-color: #59c1ff;"| [[Resist Amnesia|Resist Amnesia II]]
+
|style="border-color: #59c1ff;"| Resist Amnesia II
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''40'''
 
|style="border-color: #59c1ff;"| '''40'''
|style="border-color: #59c1ff;"| [[Evasion Bonus|Evasion Bonus II]]
+
|style="border-color: #59c1ff;"| Evasion Bonus II
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''45'''
 
|style="border-color: #59c1ff;"| '''45'''
|style="border-color: #59c1ff;"| [[Damage Limit+|Damage Limit+ I]]
+
|style="border-color: #59c1ff;"| Damage Limit+ I
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''50'''
 
|style="border-color: #59c1ff;"| '''50'''
|style="border-color: #59c1ff;"| [[Resist Slow|Resist Slow II]]
+
|style="border-color: #59c1ff;"| Resist Slow II
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''50'''
 
|style="border-color: #59c1ff;"| '''50'''
|style="border-color: #59c1ff;"| [[Martial Arts|Martial Arts II]]
+
|style="border-color: #59c1ff;"| Martial Arts II
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''55'''
 
|style="border-color: #59c1ff;"| '''55'''
|style="border-color: #59c1ff;"| [[Resist Amnesia|Resist Amnesia III]]
+
|style="border-color: #59c1ff;"| Resist Amnesia III
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''60'''
 
|style="border-color: #59c1ff;"| '''60'''
|style="border-color: #59c1ff;"| [[Evasion Bonus|Evasion Bonus III]]
+
|style="border-color: #59c1ff;"| Evasion Bonus III
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''60'''
 
|style="border-color: #59c1ff;"| '''60'''
|style="border-color: #59c1ff;"| [[Smite|Smite I]]
+
|style="border-color: #59c1ff;"| Smite I
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''70'''
 
|style="border-color: #59c1ff;"| '''70'''
|style="border-color: #59c1ff;"| [[Resist Slow|Resist Slow III]]
+
|style="border-color: #59c1ff;"| Resist Slow III
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''75'''
 
|style="border-color: #59c1ff;"| '''75'''
|style="border-color: #59c1ff;"| [[Martial Arts|Martial Arts III]]
+
|style="border-color: #59c1ff;"| Martial Arts III
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''75''' <sup>{{Merit Icon}}</sup>
 
|style="border-color: #59c1ff;"| '''75''' <sup>{{Merit Icon}}</sup>
|style="border-color: #59c1ff;"| [[Fine-Tuning]]
+
|style="border-color: #59c1ff;"| Fine-Tuning
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''75''' <sup>{{Merit Icon}}</sup>
 
|style="border-color: #59c1ff;"| '''75''' <sup>{{Merit Icon}}</sup>
|style="border-color: #59c1ff;"| [[Optimization]]
+
|style="border-color: #59c1ff;"| Optimization
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''75'''
 
|style="border-color: #59c1ff;"| '''75'''
|style="border-color: #59c1ff;"| [[Resist Amnesia|Resist Amnesia IV]]
+
|style="border-color: #59c1ff;"| Resist Amnesia IV
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''76'''
 
|style="border-color: #59c1ff;"| '''76'''
|style="border-color: #59c1ff;"| [[Evasion Bonus|Evasion Bonus IV]]
+
|style="border-color: #59c1ff;"| Evasion Bonus IV
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''78'''
 
|style="border-color: #59c1ff;"| '''78'''
|style="border-color: #59c1ff;"| [[Stout Servant|Stout Servant I]]
+
|style="border-color: #59c1ff;"| Stout Servant I
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''80'''
 
|style="border-color: #59c1ff;"| '''80'''
|style="border-color: #59c1ff;"| [[Tactical Guard|Tactical Guard I]]
+
|style="border-color: #59c1ff;"| Tactical Guard I
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''81'''
 
|style="border-color: #59c1ff;"| '''81'''
|style="border-color: #59c1ff;"| [[Resist Slow|Resist Slow IV]]
+
|style="border-color: #59c1ff;"| Resist Slow IV
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''85'''
 
|style="border-color: #59c1ff;"| '''85'''
|style="border-color: #59c1ff;"| [[Crit. Def. Bonus|Crit. Def. Bonus I]]
+
|style="border-color: #59c1ff;"| Crit. Def. Bonus I
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''86'''
 
|style="border-color: #59c1ff;"| '''86'''
|style="border-color: #59c1ff;"| [[Martial Arts|Martial Arts IV]]
+
|style="border-color: #59c1ff;"| Martial Arts IV
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''88'''
 
|style="border-color: #59c1ff;"| '''88'''
|style="border-color: #59c1ff;"| [[Stout Servant|Stout Servant II]]
+
|style="border-color: #59c1ff;"| Stout Servant II
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''90'''
 
|style="border-color: #59c1ff;"| '''90'''
|style="border-color: #59c1ff;"| [[Tactical Guard|Tactical Guard II]]
+
|style="border-color: #59c1ff;"| Tactical Guard II
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''90'''
 
|style="border-color: #59c1ff;"| '''90'''
|style="border-color: #59c1ff;"| [[Damage Limit+|Damage Limit+ II]]
+
|style="border-color: #59c1ff;"| Damage Limit+ II
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''95'''
 
|style="border-color: #59c1ff;"| '''95'''
|style="border-color: #59c1ff;"| [[Resist Amnesia|Resist Amnesia V]]
+
|style="border-color: #59c1ff;"| Resist Amnesia V
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''95'''
 
|style="border-color: #59c1ff;"| '''95'''
|style="border-color: #59c1ff;"| [[Crit. Def. Bonus|Crit. Def. Bonus II]]
+
|style="border-color: #59c1ff;"| Crit. Def. Bonus II
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''97'''
 
|style="border-color: #59c1ff;"| '''97'''
|style="border-color: #59c1ff;"| [[Martial Arts|Martial Arts V]]
+
|style="border-color: #59c1ff;"| Martial Arts V
 
|-
 
|-
 
|style="border-color: #59c1ff;"| '''98'''
 
|style="border-color: #59c1ff;"| '''98'''
|style="border-color: #59c1ff;"| [[Stout Servant|Stout Servant III]]
+
|style="border-color: #59c1ff;"| Stout Servant III
 
|-
 
|-
 
|}
 
|}
Line 131: Line 131:
  
 
{| style="background:#ffdede; text-align: center;" class="wikitable " cellpadding="2" width="100%"
 
{| style="background:#ffdede; text-align: center;" class="wikitable " cellpadding="2" width="100%"
! style="background:#fbadad; border-color: #ee6a6a;" colspan="2"|[[Job Ability]]
+
! style="background:#fbadad; border-color: #ee6a6a;" colspan="2"|'''Job Ability'''
 
|-
 
|-
 
! style="background:#fbadad; border-color: #ee6a6a;" width="20%" |Lvl.
 
! style="background:#fbadad; border-color: #ee6a6a;" width="20%" |Lvl.
Line 138: Line 138:
 
|-
 
|-
 
|style="border-color: #ee6a6a;"| '''1'''
 
|style="border-color: #ee6a6a;"| '''1'''
|style="border-color: #ee6a6a;"| [[Overdrive]]
+
|style="border-color: #ee6a6a;"| Overdrive
 
|-
 
|-
 
|style="border-color: #ee6a6a;"| '''1'''
 
|style="border-color: #ee6a6a;"| '''1'''
|style="border-color: #ee6a6a;"| [[Activate]]
+
|style="border-color: #ee6a6a;"| Activate
 
|-
 
|-
 
|style="border-color: #ee6a6a;"| '''5'''
 
|style="border-color: #ee6a6a;"| '''5'''
|style="border-color: #ee6a6a;"| [[Deus Ex Automata]]
+
|style="border-color: #ee6a6a;"| Deus Ex Automata
 
|-
 
|-
 
|style="border-color: #ee6a6a;"| '''15'''
 
|style="border-color: #ee6a6a;"| '''15'''
|style="border-color: #ee6a6a;"| [[Repair]]
+
|style="border-color: #ee6a6a;"| Repair
 
|-
 
|-
 
|style="border-color: #ee6a6a;"| '''30'''
 
|style="border-color: #ee6a6a;"| '''30'''
|style="border-color: #ee6a6a;"| [[Maintenance]]
+
|style="border-color: #ee6a6a;"| Maintenance
 
|-
 
|-
 
|style="border-color: #ee6a6a;"| '''75''' <sup>{{Merit Icon}}</sup>
 
|style="border-color: #ee6a6a;"| '''75''' <sup>{{Merit Icon}}</sup>
|style="border-color: #ee6a6a;"| [[Ventriloquy]]
+
|style="border-color: #ee6a6a;"| Ventriloquy
 
|-
 
|-
 
|style="border-color: #ee6a6a;"| '''75''' <sup>{{Merit Icon}}</sup>
 
|style="border-color: #ee6a6a;"| '''75''' <sup>{{Merit Icon}}</sup>
|style="border-color: #ee6a6a;"| [[Role Reversal]]
+
|style="border-color: #ee6a6a;"| Role Reversal
|-
 
|style="border-color: #ee6a6a;"| '''79'''
 
|style="border-color: #ee6a6a;"| [[Tactical Switch]]
 
|-
 
|style="border-color: #ee6a6a;"| '''95'''
 
|style="border-color: #ee6a6a;"| [[Cooldown]]
 
|-
 
|style="border-color: #ee6a6a;"| '''96'''
 
|style="border-color: #ee6a6a;"| [[Heady Artifice]]
 
 
|-
 
|-
 
|}
 
|}
  
 
{| style="background:#f0eafe; text-align: center;" class="wikitable R-Highlight-Purple" cellpadding="2" width="100%"
 
{| style="background:#f0eafe; text-align: center;" class="wikitable R-Highlight-Purple" cellpadding="2" width="100%"
! style="background:#d5c4fa; border-color: #9f7fde;" colspan="2"|[[Pet Command]]
+
! style="background:#d5c4fa; border-color: #9f7fde;" colspan="2"|'''Pet Command'''
 
|-
 
|-
 
! style="background:#d5c4fa; border-color: #9f7fde;" width="20%" | Lvl.
 
! style="background:#d5c4fa; border-color: #9f7fde;" width="20%" | Lvl.
Line 176: Line 167:
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Deactivate]]
+
|style="border-color: #9f7fde;"| Deactivate
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Deploy]]
+
|style="border-color: #9f7fde;"| Deploy
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Dark Maneuver]]
+
|style="border-color: #9f7fde;"| Dark Maneuver
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Light Maneuver]]
+
|style="border-color: #9f7fde;"| Light Maneuver
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Earth Maneuver]]
+
|style="border-color: #9f7fde;"| Earth Maneuver
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Wind Maneuver]]
+
|style="border-color: #9f7fde;"| Wind Maneuver
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Fire Maneuver]]
+
|style="border-color: #9f7fde;"| Fire Maneuver
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Ice Maneuver]]
+
|style="border-color: #9f7fde;"| Ice Maneuver
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Thunder Maneuver]]
+
|style="border-color: #9f7fde;"| Thunder Maneuver
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''1'''
 
|style="border-color: #9f7fde;"| '''1'''
|style="border-color: #9f7fde;"| [[Water Maneuver]]
+
|style="border-color: #9f7fde;"| Water Maneuver
 
|-
 
|-
 
|style="border-color: #9f7fde;"| '''10'''
 
|style="border-color: #9f7fde;"| '''10'''
|style="border-color: #9f7fde;"| [[Retrieve]]
+
|style="border-color: #9f7fde;"| Retrieve
 
|-
 
|-
 
|}
 
|}
Line 433: Line 424:
 
{| class="" border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
 
{| class="" border="0" width="100%" cellpadding="0" cellspacing="2" valign="top"
 
|-
 
|-
! style="background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;" colspan="5" height="25"|[[Merit]]s
+
! style="background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;" colspan="5" height="25"|Merits'''
 
|-
 
|-
 
|
 
|
Line 451: Line 442:
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Increase amount of HP restored by 2%.
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Increase amount of HP restored by 2%.
 
|-
 
|-
|style="background:#fde1d2; border-color: #fc8b4d;"| [[Activate]] Recast
+
|style="background:#fde1d2; border-color: #fc8b4d;"| Activate Recast
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Shorten recast time by 40 seconds.
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Shorten recast time by 40 seconds.
 
|-
 
|-
|style="background:#fde1d2; border-color: #fc8b4d;"| [[Repair]] Recast
+
|style="background:#fde1d2; border-color: #fc8b4d;"| Repair Recast
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Shorten recast time by 3 seconds.
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Shorten recast time by 3 seconds.
 
|-
 
|-
Line 466: Line 457:
 
! style="background:#fdc7a9; border-color: #fc8b4d;" colspan="1"|Description
 
! style="background:#fdc7a9; border-color: #fc8b4d;" colspan="1"|Description
 
|-
 
|-
|style="background:#fde1d2; border-color: #fc8b4d;"| [[Role Reversal]]
+
|style="background:#fde1d2; border-color: #fc8b4d;"| Role Reversal
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Swaps HP of master and automaton. Recast: 2min. Supplement HP granted by 5%.
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Swaps HP of master and automaton. Recast: 2min. Supplement HP granted by 5%.
 
|-
 
|-
|style="background:#fde1d2; border-color: #fc8b4d;"| [[Ventriloquy]]
+
|style="background:#fde1d2; border-color: #fc8b4d;"| Ventriloquy
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Swaps the enmity of master and automaton for target. Recast: 1min. Increase higher enmity value and decrease lower value by 5% each.
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Swaps the enmity of master and automaton for target. Recast: 1min. Increase higher enmity value and decrease lower value by 5% each.
 
|-
 
|-
|style="background:#fde1d2; border-color: #fc8b4d;"| [[Fine-Tuning]]
+
|style="background:#fde1d2; border-color: #fc8b4d;"| Fine-Tuning
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Grants a bonus to your automaton's accuracy, ranged accuracy, evasion, and magic defense. Increase accuracy by 5, ranged accuracy by 5, evasion by 5, and magic defense by 5.
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Grants a bonus to your automaton's accuracy, ranged accuracy, evasion, and magic defense. Increase accuracy by 5, ranged accuracy by 5, evasion by 5, and magic defense by 5.
 
|-
 
|-
|style="background:#fde1d2; border-color: #fc8b4d;"| [[Optimization]]
+
|style="background:#fde1d2; border-color: #fc8b4d;"| Optimization
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Grants a bonus to your automaton's attack, defense, and magic attack. Increase attack by 5%, defense by 5%, and magic attack by 5.
 
|style="background:#fde1d2; border-color: #fc8b4d;"| Grants a bonus to your automaton's attack, defense, and magic attack. Increase attack by 5%, defense by 5%, and magic attack by 5.
 
|-
 
|-
Line 487: Line 478:
 
|af_armor_set_name_2=[[Puppetry Attire Set +1]]
 
|af_armor_set_name_2=[[Puppetry Attire Set +1]]
 
|af_picture=[[File:AF PUP.png|x130px]]
 
|af_picture=[[File:AF PUP.png|x130px]]
|af_reforge_armor_set_name_1=[[Foire Attire Set]]
+
|af_armor_set_name_3=[[Foire Attire Set]]
|af_reforge_armor_set_name_2=[[Foire Attire Set +1]]
+
|af_armor_set_name_4=[[Foire Attire Set +1]]
|af_reforge_armor_set_name_3=[[Foire Attire Set +2]]
 
|af_reforge_armor_set_name_4=[[Foire Attire Set +3]]
 
 
|af_accessory_type=Ammo
 
|af_accessory_type=Ammo
 
|af_accessory_lvl=40
 
|af_accessory_lvl=40
Line 499: Line 488:
 
|af_armor_1=[[Puppetry Churidars]]
 
|af_armor_1=[[Puppetry Churidars]]
 
|af_armor_2=[[Puppetry Churidars +1]]
 
|af_armor_2=[[Puppetry Churidars +1]]
 +
|af_armor_3=[[Foire Taj]]
 +
|af_armor_4=[[Foire Taj +1]]
 
}}
 
}}
 
{{Job Page Special Armor Table Artifact Armor Entry
 
{{Job Page Special Armor Table Artifact Armor Entry
Line 504: Line 495:
 
|af_armor_1=[[Puppetry Babouches]]
 
|af_armor_1=[[Puppetry Babouches]]
 
|af_armor_2=[[Puppetry Babouches +1]]
 
|af_armor_2=[[Puppetry Babouches +1]]
 +
|af_armor_3=[[Foire Tobe]]
 +
|af_armor_4=[[Foire Tobe +1]]
 
}}
 
}}
 
{{Job Page Special Armor Table Artifact Armor Entry
 
{{Job Page Special Armor Table Artifact Armor Entry
Line 509: Line 502:
 
|af_armor_1=[[Puppetry Dastanas]]
 
|af_armor_1=[[Puppetry Dastanas]]
 
|af_armor_2=[[Puppetry Dastanas +1]]
 
|af_armor_2=[[Puppetry Dastanas +1]]
 +
|af_armor_3=[[Foire Dastanas]]
 +
|af_armor_4=[[Foire Dastanas +1]]
 
}}
 
}}
 
{{Job Page Special Armor Table Artifact Armor Entry
 
{{Job Page Special Armor Table Artifact Armor Entry
Line 514: Line 509:
 
|af_armor_1=[[Puppetry Tobe]]
 
|af_armor_1=[[Puppetry Tobe]]
 
|af_armor_2=[[Puppetry Tobe +1]]
 
|af_armor_2=[[Puppetry Tobe +1]]
 +
|af_armor_3=[[Foire Churidars]]
 +
|af_armor_4=[[Foire Churidars +1]]
 
}}
 
}}
 
{{Job Page Special Armor Table Artifact Armor Entry
 
{{Job Page Special Armor Table Artifact Armor Entry
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|af_armor_1=[[Puppetry Taj]]
 
|af_armor_1=[[Puppetry Taj]]
 
|af_armor_2=[[Puppetry Taj +1]]
 
|af_armor_2=[[Puppetry Taj +1]]
 +
|af_armor_3=[[Foire Babouches]]
 +
|af_armor_4=[[Foire Babouches +1]]
 
}}
 
}}
 
|Insert Job Page Special Armor Table Artifact Reforge Armor Entry=
 
|Insert Job Page Special Armor Table Artifact Reforge Armor Entry=

Revision as of 16:07, 27 August 2020

Puppetmaster
Abbreviation PUP
Japanese からくり士 (か)
Expansion Pack Treasures of Aht Urhgan
Quest No Strings Attached
Puppetmaster

Abilities and Traits

Job Traits
Lvl. Name
10 Resist Slow I
15 Resist Amnesia I
20 Evasion Bonus I
25 Martial Arts I
35 Resist Amnesia II
40 Evasion Bonus II
45 Damage Limit+ I
50 Resist Slow II
50 Martial Arts II
55 Resist Amnesia III
60 Evasion Bonus III
60 Smite I
70 Resist Slow III
75 Martial Arts III
75 Merit Points Fine-Tuning
75 Merit Points Optimization
75 Resist Amnesia IV
76 Evasion Bonus IV
78 Stout Servant I
80 Tactical Guard I
81 Resist Slow IV
85 Crit. Def. Bonus I
86 Martial Arts IV
88 Stout Servant II
90 Tactical Guard II
90 Damage Limit+ II
95 Resist Amnesia V
95 Crit. Def. Bonus II
97 Martial Arts V
98 Stout Servant III
Job Ability
Lvl. Name
1 Overdrive
1 Activate
5 Deus Ex Automata
15 Repair
30 Maintenance
75 Merit Points Ventriloquy
75 Merit Points Role Reversal
Pet Command
Lvl. Name
1 Deactivate
1 Deploy
1 Dark Maneuver
1 Light Maneuver
1 Earth Maneuver
1 Wind Maneuver
1 Fire Maneuver
1 Ice Maneuver
1 Thunder Maneuver
1 Water Maneuver
10 Retrieve

Puppet Frame Creation

At level 10, 20, 30, 40, and 50 Puppetmaster may unlock a new Automaton.

Combat Skills

Combat Skills
Combat
Skill Rank 49 99
Hand-to-Hand A+ 150 424
Dagger C- 139 368
Club D 133 334
Throwing C+ 139 378
Defensive
Skill Rank 49 99
Evasion B 144 398
Guard B 144 398
Parrying D 133 334


No innate magic skills.


Automaton Skills
These are the basic frame combos for each automaton head. For a more detailed description of automaton combat skills, see the Automaton page on BG-Wiki.
Harlequin Head/frame
Skill Rank 49 99
Melee B- 144 388
Ranged B- 144 388
Magic B- 144 388
Valoredge Head/Frame
Skill Rank 49 99
Melee A 150 417
Sharpshot Head/Frame
Skill Rank 49 99
Melee C+ 139 378
Ranged A 150 417
Stormwaker Head/Frame
Skill Rank 49 99
Melee C+ 139 378
Magic A 150 417
Soulsoother Head/Stormwaker Frame
Skill Rank 49 99
Melee C 139 373
Magic A+ 150 424
Spiritreaver Head/Stormwaker Frame
Skill Rank 49 99
Melee C 139 373
Magic A+ 150 424

Merits

Merits
Group 1
Name Description
Automaton Skills Adjust valoredge, sharpshot, and stormwaker automaton skills by 2 points.
Maintenance Recast Shorten recast time by 3 seconds.
Repair Effect Increase amount of HP restored by 2%.
Activate Recast Shorten recast time by 40 seconds.
Repair Recast Shorten recast time by 3 seconds.
Group 2
Name Description
Role Reversal Swaps HP of master and automaton. Recast: 2min. Supplement HP granted by 5%.
Ventriloquy Swaps the enmity of master and automaton for target. Recast: 1min. Increase higher enmity value and decrease lower value by 5% each.
Fine-Tuning Grants a bonus to your automaton's accuracy, ranged accuracy, evasion, and magic defense. Increase accuracy by 5, ranged accuracy by 5, evasion by 5, and magic defense by 5.
Optimization Grants a bonus to your automaton's attack, defense, and magic attack. Increase attack by 5%, defense by 5%, and magic attack by 5.

Special Armor

Artifact Armor
Puppetry Attire Set Puppetry Attire Set +1 Foire Attire Set Foire Attire Set +1
Lvl. Name Lvl. Name iLvl. Name iLvl. Name
52 Puppetry Churidars 74 Puppetry Churidars +1 109 Foire Taj 119 Foire Taj +1
54 Puppetry Babouches 74 Puppetry Babouches +1 109 Foire Tobe 119 Foire Tobe +1
56 Puppetry Dastanas 74 Puppetry Dastanas +1 109 Foire Dastanas 119 Foire Dastanas +1
58 Puppetry Tobe 74 Puppetry Tobe +1 109 Foire Churidars 119 Foire Churidars +1
60 Puppetry Taj 74 Puppetry Taj +1 109 Foire Babouches 119 Foire Babouches +1
Ammo
40 Turbo Animator
Relic Armor
Pantin Attire Set Pantin Attire Set +1 Pantin Attire Set +2 Pitre Attire Set Pitre Attire Set +1
Lvl. Name Lvl. Name Lvl. Name iLvl. Name iLvl. Name
71 Pantin Churidars 75 Pantin Churidars +1 99 Pantin Churidars +2 109 Pitre Churidars 119 Pitre Churidars +1
72 Pantin Babouches 75 Pantin Babouches +1 99 Pantin Babouches +2 109 Pitre Babouches 119 Pitre Babouches +1
73 Pantin Dastanas 75 Pantin Dastanas +1 99 Pantin Dastanas +2 109 Pitre Dastanas 119 Pitre Dastanas +1
74 Pantin Tobe 75 Pantin Tobe +1 99 Pantin Tobe +2 109 Pitre Tobe 119 Pitre Tobe +1
75 Pantin Taj 75 Pantin Taj +1 99 Pantin Taj +2 109 Pitre Taj 119 Pitre Taj +1
Accessory
70 Pantin Cape
Empyrean Armor
Cirque Attire Set Cirque Attire Set +1 Cirque Attire Set +2 Karagoz Attire Set Karagoz Attire Set +1
Lvl. Name Lvl. Name Lvl. Name iLvl. Name iLvl. Name
81 Cirque Scarpe 81 Cirque Scarpe +1 81 Cirque Scarpe +2 109 Karagoz Scarpe 119 Karagoz Scarpe +1
83 Cirque Pantaloni 83 Cirque Pantaloni +1 83 Cirque Pantaloni +2 109 Karagoz Pantaloni 119 Karagoz Pantaloni +1
85 Cirque Cappello 85 Cirque Cappello +1 85 Cirque Cappello +2 109 Karagoz Capello 119 Karagoz Capello +1
87 Cirque Guanti 87 Cirque Guanti +1 87 Cirque Guanti +2 109 Karagoz Guanti 119 Karagoz Guanti +1
89 Cirque Farsetto 89 Cirque Farsetto +1 89 Cirque Farsetto +2 109 Karagoz Farsetto 119 Karagoz Farsetto +1
Accessories
80 Cirque Necklace 84 Cirque Sash 90 Cirque Earring
(c) 2002-2006 SQUARE ENIX CO., LTD. All Rights Reserved. Title Design by Yoshitaka Amano. FINAL FANTASY, TETRA MASTER and VANA'DIEL are registered trademarks of Square Enix Co., Ltd. SQUARE ENIX, PLAYONLINE and the PlayOnline logo are trademarks of Square Enix Co., Ltd.