Difference between revisions of "Aftermath"

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(Created page with "An "Aftermath" is a buff caused by using the correct Weapon Skills while wearing a Relic, :Category:Mythic Weapons|My...")
 
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An "Aftermath" is a buff caused by using the correct [[:Category:Weapon Skills|Weapon Skills]] while wearing a [[:Category:Relic Weapons|Relic]], [[:Category:Mythic Weapons|Mythic]], or [[:Category:Empyrean Weapons|Empyrean Weapon]]. Each category of weapon has a different aftermath structure, and the specific Aftermath can vary from weapon to weapon:
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An "Aftermath" is a buff caused by using the correct [[:Category:Weapon Skills|Weapon Skills]] while wearing a [[Relic Weapons|Relic]], [[Mythic Weapons|Mythic]], or [[Empyrean Weapons|Empyrean Weapon]]. Each category of weapon has a different aftermath structure, and the specific Aftermath can vary from weapon to weapon:
 
* [[Relic Aftermath]]
 
* [[Relic Aftermath]]
 
* [[Empyrean Aftermath]]
 
* [[Empyrean Aftermath]]
* [[Aeonic Aftermath]]
 
 
* [[Mythic Aftermath]]
 
* [[Mythic Aftermath]]
  
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== Overwriting Aftermath ==
 
== Overwriting Aftermath ==
Mythic, Empyrean, and Aeonic Aftermaths have three Tiers:
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Relic, Mythic, and Empyrean Aftermaths have three Tiers:
 
* Level 1 - Can and will overwrite itself.
 
* Level 1 - Can and will overwrite itself.
 
* Level 2 - Can overwrite Level 1, but not itself.
 
* Level 2 - Can overwrite Level 1, but not itself.

Revision as of 15:00, 29 April 2017

An "Aftermath" is a buff caused by using the correct Weapon Skills while wearing a Relic, Mythic, or Empyrean Weapon. Each category of weapon has a different aftermath structure, and the specific Aftermath can vary from weapon to weapon:

No form of TP Bonus influences Aftermath duration or effect.

Overwriting Aftermath

Relic, Mythic, and Empyrean Aftermaths have three Tiers:

  • Level 1 - Can and will overwrite itself.
  • Level 2 - Can overwrite Level 1, but not itself.
  • Level 3 - Can overwrite Level 1 or Level 2, but not itself

In addition to duration and potency, these tiers determine which Aftermath can overwrite the current one.

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