Difference between revisions of "Central Temenos - 3rd Floor"

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(Created page with "category:Limbus __NOTOC__ *Central Temenos - 3rd Floor is a subsection of the Temenos zone in the Limbus region. *It is reached via the Teleport-Holla crag entranc...")
 
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[[category:Limbus]]
 
[[category:Limbus]]
 
__NOTOC__
 
__NOTOC__
*Central Temenos - 3rd Floor is a subsection of the [[Temenos]] zone in the [[Limbus]] region.
+
*'''Central Temenos - 3rd Floor''' is a subsection of the '''Temenos''' zone in the '''Limbus''' region.
*It is reached via the Teleport-Holla crag entrance to Al'Taieu.
+
*It is reached via the '''Teleport-Holla''' crag entrance to Al'Taieu.
*[[Cosmo-Cleanse]] and [[White Card]] key items are required for entry.
+
*'''Cosmo-Cleanse''' and '''White Card''' key items are required for entry.
*Enter by trading an [[Ivory Chip]] to the [[Matter Diffusion Module]] in [[Temenos]].
+
*Enter by trading an '''Ivory Chip''' to the '''Matter Diffusion Module''' in '''Temenos'''.
 
*45 minute limit, no extensions.
 
*45 minute limit, no extensions.
 
*There is only one level, and only one chest (Items).
 
*There is only one level, and only one chest (Items).
*Typical [[Ancient Beastcoin]] yield: 50
+
*Typical '''Ancient Beastcoin''' yield: 50
*All mobs in this area use their job's 2-hour ability, as in [[Dynamis]].
+
*All mobs in this area use their job's 2-hour ability, as in '''Dynamis'''.
*Normal mobs drop 0-2 [[Ancient Beastcoin]]s; the NMs drop 6-8 [[Ancient Beastcoin]]s.
+
*Normal mobs drop 0-2 '''Ancient Beastcoins'''; the NMs drop 6-8 '''Ancient Beastcoins'''.
*All mobs including the final NMs are easily susceptible to [[Sleep]] and [[Lullaby]] at lvl 95, though [[PLD]]s are more resistant.
+
*All mobs including the final NMs are easily susceptible to Sleep and Lullaby at lvl 95, though PLDs are more resistant.
*The key is to skip [[Abyssdweller Jhabdebb]], [[Orichalcum Quadav]], and [[Pee Qoho the Python]] and kill all the normal beastmen first.  
+
*The key is to skip '''Abyssdweller Jhabdebb''', '''Orichalcum Quadav''', and '''Pee Qoho the Python''' and kill all the normal beastmen first.  
 
**'''Killing normal beastmen makes their corresponding boss weaker.'''
 
**'''Killing normal beastmen makes their corresponding boss weaker.'''
**Stay as close to the walls as possible when passing them.  [[Sneak]] and [[Invisible]] are not necessary.
+
**Stay as close to the walls as possible when passing them.  Sneak and Invisible are not necessary.
*'''Reward for completion:''' [[Silver Chip]]
+
*'''Reward for completion: Silver Chip'''
  
 
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<br><br>
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[[Image:Temenos-C3.jpg|right|Area map]]
 
[[Image:Temenos-C3.jpg|right|Area map]]
 
To the west of the entrance are
 
To the west of the entrance are
* [[Grognard Predator]] (RNG)
+
* '''Grognard Predator''' (RNG)
* [[Grognard Mesmerizer]] (BLM)
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* '''Grognard Mesmerizer''' (BLM)
* [[Grognard Footsoldier]] (WAR)
+
* '''Grognard Footsoldier''' (WAR)
 
Go north to find
 
Go north to find
* [[Yagudo Kapellmeister]] (BRD)
+
* '''Yagudo Kapellmeister''' (BRD)
* [[Yagudo Archpriest]] (WHM)
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* '''Yagudo Archpriest''' (WHM)
* [[Yagudo Discipilnant]] (MNK)
+
* '''Yagudo Discipilnant''' (MNK)
** [[Gravity]] ASAP; [[Kiting|Kite]], [[Stun]], spam [[Cure]] during [[Hundred Fists]]
+
** Gravity ASAP; Kite, Stun, and spam Cures during Hundred Fists!
  
 
===NE area===
 
===NE area===
* [[Yagudo Prelatess]] (BLM)
+
* '''Yagudo Prelatess''' (BLM)
* [[Yagudo Eradicator]] (NIN)
+
* '''Yagudo Eradicator''' (NIN)
** Tank him in his corner; mages stand at the TOP of the ramp to avoid [[Mijin Gakure]].
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** Tank him in his corner; mages stand at the '''TOP''' of the ramp to avoid Mijin Gakure.
* [[Yagudo Knight Templar]] (SAM)
+
* '''Yagudo Knight Templar''' (SAM)
 
Go south to find
 
Go south to find
* [[Grognard Grappler]] (MNK)
+
* '''Grognard Grappler''' (MNK)
** [[Gravity]] ASAP; [[Kiting|Kite]], [[Stun]], spam [[Cure]] during [[Hundred Fists]]
+
** Gravity ASAP; Kite, Stun, and spam Cures during Hundred Fists!
* [[Grognard Neckchopper]] (DRK)
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* '''Grognard Neckchopper''' (DRK)
* [[Grognard Impaler]] (DRG)
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* '''Grognard Impaler''' (DRG)
  
 
===SE area===
 
===SE area===
* [[Star Sapphire Quadav]] (BLM)
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* '''Star Sapphire Quadav''' (BLM)
* [[Wootz Quadav]] (DRK)
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* '''Wootz Quadav''' (DRK)
* [[Lightsteel Quadav]] (PLD)
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* '''Lightsteel Quadav''' (PLD)
  
 
===SW area===
 
===SW area===
* [[Star Ruby Quadav]] (RDM)
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* '''Star Ruby Quadav''' (RDM)
* [[Whitegold Quadav]] (THF)
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* '''Whitegold Quadav''' (THF)
* [[Fossil Quadav]] (WAR)
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* '''Fossil Quadav''' (WAR)
  
 
===Central Chamber===
 
===Central Chamber===
* [[Abyssdweller Jhabdebb]] ([[Orc]] [[PLD]])
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* '''Abyssdweller Jhabdebb''' (Orc PLD)
** [[Resist Sleep]]
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** Resists Sleep
* [[Orichalcum Quadav]] ([[Quadav]] [[WHM]])
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* '''Orichalcum Quadav''' (Quadav WHM)
**Easy to sleep
+
** Easy to sleep
* [[Pee Qoho the Python]] ([[Yagudo]] [[SMN]])
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* '''Pee Qoho the Python''' (Yagudo SMN)
**Easy to sleep
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** Easy to sleep
** [[Yagudo's Elemental]]
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*** Yagudo's Elemental
**Easy to sleep
+
****Easy to sleep
** Summons a random [[Avatar]] for [[Astral Flow]]
+
** Summons a random avatar for Astral Flow
*** It may be any [[Avatar]] except [[Diabolos]] and [[Fenrir]].
+
*** It may be any avatar except Diabolos and Fenrir.
*** [[Astral Flow]] damage is blocked by a difference in height, so mages should stand on the very top of one of the ledges in the corners of the room.
+
*** Astral Flow damage is blocked by a difference in height, so mages should stand on the very '''TOP''' of one of the ledges in the corners of the room.
*** [[Light Carol]] and [[Bar Elemental]] of the day is recommended.
+
*** Light Carol and Bar Elemental of the day is recommended.
** Sweep does up to 750 damage, and is not avoided by moving to the upper level, only by [[distance]] (10') from the NM.
+
** Sweep does up to 750 damage, and is not avoided by moving to the upper level, only by distance (more than 10') from the NM.
*Killing one of the NMs increases the strength the remaining NMs. It is suggested to kill in the order of Pee Qoho the Python, then Abyssdweller Jhabdebb, and finish with Orichalcum Quadav. The Quadav has few highly damaging moves and no AoE moves, whereas fighting Pee Qoho or Jhabdebb last can lead to Sweep and [[Battle Dance]] that can do over 700 damage.
+
*Killing one of the NMs increases the strength the remaining NMs. It is suggested to kill in the order of '''Pee Qoho the Python''', then '''Abyssdweller Jhabdebb''', and finish with '''Orichalcum Quadav'''. The Quadav has few highly damaging moves and no AoE moves, whereas fighting Pee Qoho or Jhabdebb last can lead to Sweep and Battle Dance that can do over 700 damage.
  
 
* The chest appears in the middle of the room when all three NMs have been defeated.
 
* The chest appears in the middle of the room when all three NMs have been defeated.

Revision as of 21:21, 24 January 2018


  • Central Temenos - 3rd Floor is a subsection of the Temenos zone in the Limbus region.
  • It is reached via the Teleport-Holla crag entrance to Al'Taieu.
  • Cosmo-Cleanse and White Card key items are required for entry.
  • Enter by trading an Ivory Chip to the Matter Diffusion Module in Temenos.
  • 45 minute limit, no extensions.
  • There is only one level, and only one chest (Items).
  • Typical Ancient Beastcoin yield: 50
  • All mobs in this area use their job's 2-hour ability, as in Dynamis.
  • Normal mobs drop 0-2 Ancient Beastcoins; the NMs drop 6-8 Ancient Beastcoins.
  • All mobs including the final NMs are easily susceptible to Sleep and Lullaby at lvl 95, though PLDs are more resistant.
  • The key is to skip Abyssdweller Jhabdebb, Orichalcum Quadav, and Pee Qoho the Python and kill all the normal beastmen first.
    • Killing normal beastmen makes their corresponding boss weaker.
    • Stay as close to the walls as possible when passing them. Sneak and Invisible are not necessary.
  • Reward for completion: Silver Chip



Starting area (SW of central chamber)

Area map

To the west of the entrance are

  • Grognard Predator (RNG)
  • Grognard Mesmerizer (BLM)
  • Grognard Footsoldier (WAR)

Go north to find

  • Yagudo Kapellmeister (BRD)
  • Yagudo Archpriest (WHM)
  • Yagudo Discipilnant (MNK)
    • Gravity ASAP; Kite, Stun, and spam Cures during Hundred Fists!

NE area

  • Yagudo Prelatess (BLM)
  • Yagudo Eradicator (NIN)
    • Tank him in his corner; mages stand at the TOP of the ramp to avoid Mijin Gakure.
  • Yagudo Knight Templar (SAM)

Go south to find

  • Grognard Grappler (MNK)
    • Gravity ASAP; Kite, Stun, and spam Cures during Hundred Fists!
  • Grognard Neckchopper (DRK)
  • Grognard Impaler (DRG)

SE area

  • Star Sapphire Quadav (BLM)
  • Wootz Quadav (DRK)
  • Lightsteel Quadav (PLD)

SW area

  • Star Ruby Quadav (RDM)
  • Whitegold Quadav (THF)
  • Fossil Quadav (WAR)

Central Chamber

  • Abyssdweller Jhabdebb (Orc PLD)
    • Resists Sleep
  • Orichalcum Quadav (Quadav WHM)
    • Easy to sleep
  • Pee Qoho the Python (Yagudo SMN)
    • Easy to sleep
      • Yagudo's Elemental
        • Easy to sleep
    • Summons a random avatar for Astral Flow
      • It may be any avatar except Diabolos and Fenrir.
      • Astral Flow damage is blocked by a difference in height, so mages should stand on the very TOP of one of the ledges in the corners of the room.
      • Light Carol and Bar Elemental of the day is recommended.
    • Sweep does up to 750 damage, and is not avoided by moving to the upper level, only by distance (more than 10') from the NM.
  • Killing one of the NMs increases the strength the remaining NMs. It is suggested to kill in the order of Pee Qoho the Python, then Abyssdweller Jhabdebb, and finish with Orichalcum Quadav. The Quadav has few highly damaging moves and no AoE moves, whereas fighting Pee Qoho or Jhabdebb last can lead to Sweep and Battle Dance that can do over 700 damage.
  • The chest appears in the middle of the room when all three NMs have been defeated.
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