Difference between revisions of "Template:Adversary Description"

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(Fix NM categories)
m (Fix NM categories part2..)
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| BGCOLOR="#e8e8e8" style="color: #4b4d4f; font-weight: bold"| Class
 
| BGCOLOR="#e8e8e8" style="color: #4b4d4f; font-weight: bold"| Class
| {{#switch: {{lc: {{{Class}}}}}|ksnm|bcnm|enm|nm|vnm|notorious monster=[[Notorious Monster|{{{Class}}}]]|vwnm|vw=[[:Category:Voidwatch|Voidwatch NM]]|znm=[[:Category:Zeni NM System|Zeni Notorious Monster]]|quest|quest nm=[[Notorious Monster|Quest Notorious Monster]]|mbnm|meeble|meeble burrows = [[:Category:Meeble Burrows|Meeble Burrows NM]]|delve|delve nm|delve notorious monster=[[:Category:Delve|Delve NM]]|#default=[[:Category:Bestiary|Monster]]}}
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| {{#switch: {{lc: {{{Class}}}}}|
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nm|notorious = [[Category:Retail Notorious Monster]] |
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bcnm|ksnm|enm|isnm|kcnm = [[Category:Battlefields]] [[Category:Retail Notorious Monster]] |
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zeni nm|znm = [[Category:Zeni_Notorious_Monsters]]|
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vwnm|vw = [[Category:Voidwatch]] [[Category:Boosted_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |  
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boosted|boosted nm|bnm = [[Category:Boosted_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |  
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wonder nm|wonder|wnm = [[Category:Wonder_Notorious_Monsters]] [[Category:Custom_Notorious_Monsters]] |  
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htbnm|high tier battlefield = [[Category:High_Tier_Battlefields]] [[Category:Custom Notorious Monster]] |  
 +
#default=[[:Category:Bestiary|Monster]]}}
 
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| BGCOLOR="#e8e8e8" style="color: #4b4d4f; font-weight: bold"| Crystal
 
| BGCOLOR="#e8e8e8" style="color: #4b4d4f; font-weight: bold"| Crystal

Revision as of 13:16, 10 October 2017

To be used with Template:Adversary Table and Template:Adversary Row

{{Adversary Description
|Image=           <!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name -->
|Class=           <!-- No longer required, use class in adversary row instead -->
|Type=            <!-- Arcana, Beasts, Beastmen, Aquans, etc. -->
|Family=          <!-- Crab, Lesser Bird, Crawler, etc. -->
|Main.Job=
|Sub.Job=
|Crystal=         <!-- Only the element is required -->
|Detects=         <!-- Low HP, Sight, Sound, HP, Magic, JA, True Sound, True Sight. Separate methods with a comma for auto-formatting  -->
|Notes=
}}

==Listings==

{{Adversary Table
|Adversary Row=
{{Adversary Row
|Class=           <!-- NM, VWNM, Delve NM, ZNM, etc.  This formats the bar color and adds categories -->
|Zone=
|Title=
|Treasure=  
|Steal=  
|Despoil=     
|Spawns=          <!-- Number only -->
|SpawnType=       <!-- Forced, Lotto, Timed -->
|SpawnCondition=  <!-- Details -->
|Abilities=       <!--Separate with <br> or commas only -->
|Spells=          <!--Separate with <br> or commas only -->
|Traits=          <!--Separate with <br> or commas only -->
|Level= 
|Aggro=           <!-- yes, no, true, false, y, n, t, f -->
|Link=
|HP=
|MP=
|Defense=
|Evasion=
|Susceptible=
|Resists=
|Immune=
|Absorbs=
|Assisted.By=
|VW.Rifts=
|VW.Path=
|VW.Tier=
|FFXIDB=          <!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) -->
|MobID=
}}
}}
==Ability Information==