Difference between revisions of "Dynamis - Xarcabard"
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===== Animated Weapon Strategy ===== | ===== Animated Weapon Strategy ===== | ||
− | + | Scattered through Dynamis-Xarcabard are various animated weapons, which drop fragments used for relic weapon upgrades. Prior to defeat of all of the Demon NMs (and receipt of the "The prison of souls has set free its captive spirits!" message), these weapons are mere placeholders which drop nothing when defeated. | |
− | + | The basic strategy is very simple: alliances buff appropriately; one player (usually a THF) aggros the animated weapon by proximity and runs away, training away the summoned Satellite pets; tanks pull the Animated weapon itself from the link; alliances kill the Animated weapon as soon as possible, preventing attempts to Warp by stunning it. | |
− | + | ||
− | + | {| class="wikitable lds-table jeuno" | |
− | + | ! Name | |
− | + | ! Spawn Location | |
− | + | ! Notes | |
− | + | |- | |
− | + | | Animated Claymore | |
+ | | (G-10) | ||
+ | South of Vanguard Eyes 420-431 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Dagger | ||
+ | | (H-9) | ||
+ | West of Vanguard Eyes 176-185 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Great Axe | ||
+ | | (I-6) | ||
+ | Northwest of Vanguard Eyes 312/317 | ||
+ | | Immune to Stun | ||
+ | |- | ||
+ | | Animated Gun | ||
+ | | (E-8) | ||
+ | Southeast of Castle Zvahl | ||
+ | | | ||
+ | |- | ||
+ | | Animated Hammer | ||
+ | | (I-10) | ||
+ | South of Vanguard Eyes 243-249 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Horn | ||
+ | | (I-7) | ||
+ | North of Vanguard Eyes 158-168 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Knuckles | ||
+ | | (I-5) | ||
+ | North of Vanguard Eyes 383/393 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Kunai | ||
+ | | (H-7) | ||
+ | South of Vanguard Eyes 387/401 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Longbow | ||
+ | | (E-7) | ||
+ | Northeast of Castle Zvahl | ||
+ | | | ||
+ | |- | ||
+ | | Animated Longsword | ||
+ | | (J-6) | ||
+ | East of Vanguard Eyes 365-371 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Scythe | ||
+ | | (J-7) | ||
+ | East of Vanguard Eyes 285-293 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Shield | ||
+ | | (G-10) | ||
+ | South of Vanguard Eyes 408/416 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Spear | ||
+ | | (H-7) | ||
+ | South of Vanguard Eyes 396/398 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Staff | ||
+ | | (G-7) | ||
+ | South of Vanguard Eyes 253/256 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Tabar | ||
+ | | (F-7) | ||
+ | North of Vanguard Eyes 473/483 | ||
+ | | | ||
+ | |- | ||
+ | | Animated Tachi | ||
+ | | (F-7) | ||
+ | North of Vanguard Eyes 478/488 | ||
+ | | | ||
+ | |} | ||
===== General Advice ===== | ===== General Advice ===== |
Revision as of 21:49, 13 August 2017
Contents
Dynamis - Xarcabard
General Info
- Multiboxing is strictly forbidden in Dynamis. It can crash your client and/or bring the server down.
- Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.
Type | RoZ Dynamis - Northlands |
---|---|
Entry | Trail Markings, Xarcabard (J-9) |
Requirements | Vial of Shrouded Sand (key item) Hydra Corps Eyeglass (key item, obtained in Dynamis-Bastok) |
Initial Time Allotment | 60 minutes |
Maps
WARNING: MAP IS INCOMPLETE!
Primary Map - Missing: Vanguard Dragon exact positions, numbering verification (176-185, 420-431) (Spawn List)
Time Extensions
Extension | Time | Extension | Time |
---|---|---|---|
Tombstone Prototype 94 | 30 minutes | Statue Prototype 529 | 30 minutes |
Icon Prototype 382 | 30 minutes | Statue Prototype 454 | 30 minutes |
Tombstone Prototype 233 | 30 minutes |
Total Extensions: 2 hours, 30 minutes
Strategy
Basic Strategy
- (Optional) Clear ahriman directly west of the zone entrance. These can also be avoided by following the wall closely to the north.
- Alliances stage northwest of the first time extension (Tombstone Prototype 94).
- (Optional) Clear ahriman to the the first time extension. It is also possible to pull one Vanguard Eye without linking the rest, allowing mages to get in close enough to kill the time extension.
- Avoiding Vanguard Eyes 188, 192, and 196, clear ahriman to the west, including time extension Icon Prototype 382. See notes below for details.
- Proceed north, avoiding Vanguard Eyes 337 and 358.
- Clear Vanguard Eyes 219, 224, 228, and time extension Tombstone Prototype 233.
- To avoid future linking, pull and clear Vanguard Eye 344.
- Clear Vanguard Eyes 496-500, including NMs Count Zaebos (WAR), Duke Berith (RDM), and Marquis Decarabia (BRD).
- Clear Vanguard Eyes 502-507, including NMs Duke Gomory (MNK), Marquis Andras (BST), and Prince Seere (WHM).
- Clear Vanguard Eyes 516-520, including NMs Duke Scox (DRK), Marquis Gamygyn (NIN), and Marquis Orias (BLM).
- Clear Vanguard Eyes 509-513, including NMs Marquis Sabnak (PLD), Count Raum (THF), and Marquis Nebiros (SMN).
- Clear Vanguard Eyes 522-527, including NMs Count Vine (SAM), King Zagan (DRG), and Marquis Cimeries (RNG).
- Pull and clear time extension Statue Prototype 529.
- Clear ahriman to final time extension, Statue Prototype 454.
- Clear Vanguard Dragons. It is not necessary to kill all ten, but many of them are in the way of potential kiting routes.
- Clear Ying and Yang. Ying and Yang must be defeated within twenty seconds of each other, or the surviving dragon will resummon the one previously defeated (which must be cleared again).
Boss Strategy
There are various strategies that are used for the Dynamis Lord. DynamisBums uses the terrain to limit the number of people exposed to the heavily-damaging AoE the Dynamis Lord users, and a few RDM/DRK to try to prevent them by using Chainspell and Stun.
At some point prior to the beginning of the fight, jobs should be changed and alliances should be reconfigured towards an offensive-heavy setup. Because the point of this fight is to kill the Dynamis Lord as quickly as possible, support itself should be at a minimum. Our alliances are recreated to attempt to get as many melee as possible in a party with a BRD to boost damage through Soul Voice-enhanced songs.
- Prior to pull: if necessary, Chainspell and Invicible orders are determined and announced.
- 1 minute prior to pull: Alliances finish casting buffs.
- 45-30 seconds prior to pull: BRDs use Soul Voice and appropriate songs for their party.
- 15 seconds prior to pull: ALL players use Poison/Venom potions to prevent being slept by Dynamis Lord's possible Sleepga cast.
- At this point, no players should be casting spells or resting.
- Pull: One player pulls Dynamis Lord from its position at Castle Zvhal (avatar, Shadowbind, etc.) and brings it towards the melee/tank position.
- First PLD Provokes and Flashes the Dynamis Lord and uses Invincible once it is within range of both the melee and the BLMs on the cliff above to fix it in position.
- First RDM/DRK begins Chainspell and Stun, preventing the Dynamis Lord from acting or casting any spells.
- Note: It is imperative that both the PLD and RDM act quickly to prevent the Dynamis Lord from casting or damaging the waiting alliances.
- While the Dynamis Lord is stunned, melee alliances rush in to apply damage as quickly as possible.
- Next in Invincible and Chainspell orders should be used as necessary, repeating until Dynamis Lord has been defeated.
- Dynamis Lord will occasionally summon copies of itself when using Tera Slash and Oblivion Smash.
- Dynamis Lord will resummon Ying and Yang 90 seconds after being pulled. Ying and Yang can be pulled away, but they will occasionally lose hate to assist the Dynamis Lord.
Defeating Dynamis Lord does not grant a time extension. Members of the alliance "defeating" the Dynamis Lord receive the title "Lifter of Shadows."
Animated Weapon Strategy
Scattered through Dynamis-Xarcabard are various animated weapons, which drop fragments used for relic weapon upgrades. Prior to defeat of all of the Demon NMs (and receipt of the "The prison of souls has set free its captive spirits!" message), these weapons are mere placeholders which drop nothing when defeated.
The basic strategy is very simple: alliances buff appropriately; one player (usually a THF) aggros the animated weapon by proximity and runs away, training away the summoned Satellite pets; tanks pull the Animated weapon itself from the link; alliances kill the Animated weapon as soon as possible, preventing attempts to Warp by stunning it.
Name | Spawn Location | Notes |
---|---|---|
Animated Claymore | (G-10)
South of Vanguard Eyes 420-431 |
|
Animated Dagger | (H-9)
West of Vanguard Eyes 176-185 |
|
Animated Great Axe | (I-6)
Northwest of Vanguard Eyes 312/317 |
Immune to Stun |
Animated Gun | (E-8)
Southeast of Castle Zvahl |
|
Animated Hammer | (I-10)
South of Vanguard Eyes 243-249 |
|
Animated Horn | (I-7)
North of Vanguard Eyes 158-168 |
|
Animated Knuckles | (I-5)
North of Vanguard Eyes 383/393 |
|
Animated Kunai | (H-7)
South of Vanguard Eyes 387/401 |
|
Animated Longbow | (E-7)
Northeast of Castle Zvahl |
|
Animated Longsword | (J-6)
East of Vanguard Eyes 365-371 |
|
Animated Scythe | (J-7)
East of Vanguard Eyes 285-293 |
|
Animated Shield | (G-10)
South of Vanguard Eyes 408/416 |
|
Animated Spear | (H-7)
South of Vanguard Eyes 396/398 |
|
Animated Staff | (G-7)
South of Vanguard Eyes 253/256 |
|
Animated Tabar | (F-7)
North of Vanguard Eyes 473/483 |
|
Animated Tachi | (F-7)
North of Vanguard Eyes 478/488 |
General Advice
- All Vanguard pets (Crows, Hecteyes, Scorpions, Slimes) including Hydras' Hounds (casts Blindga) appear in this zone. Keep them away from the main alliances and consistently slept/lullabied and silenced.
- Vanguard Eyes have substantially greater HP than their counterparts in Dynamis-Xarcabard (~200-300%). They cannot be easily killed by the minimum number of BLMs required for the same task in Dynamis-Xarcabard.
- Time extension Vanguard Eye 381 must be first spawned by defeating Vanguard Eye 353.
- Time extension Vanguard Eye 456 must be first spawned by defeating Vanguard Eyes 432, 435, and 457.
- Attestation NMs can be easily be pulled from their accompanying Hydra through a sacrifice pull. Proper positioning may be necessary for NMs that can move at a faster rate of speed (Goublefaupe). It may also be necessary to assign several players to pull additional pets when fighting Dagourmarche.
Zone Item Drops
Relic Armor
- Warrior's Cuisses (WAR Legs)
- Melee Cyclas (MNK Body)
- Cleric's Briault (WHM Body)
- Sorcerer's Coat (BLM Body)
- Duelist's Tabard (RDM Body)
- Assassin's Culottes (THF Legs)
- Valor Breeches (PLD Legs)
- Abyss Cuirass (DRK Body)
- Monster Gaiters (BST Feet)
- Bard's Justaucorps (BRD Body)
- Scout's Socks (RNG Feet)
- Saotome Domaru (SAM Body)
- Koga Chainmail (NIN Body)
- Wyrm Mail (DRG Body)
- Summoner's Doublet (SMN Body)
- Mirage Jubbah (BLU Body)
- Commodore Frac (COR Body)
- Pantin Tobe (PUP Body)
- Etoile Tights (DNC Legs)
- Argute Gown (SCH Body)
Currency
- One Byne Bill
- One Hundred Byne Bill
- Tukuku Whiteshell
- Lungo-Nango Jadeshell
- Ordelle Bronzepiece
- Montiont Silverpiece
General & Synthesis Items
- Copy of "Ginuva's Battle Theory"
- Copy of "Schultz Stratagems"
- Infinity Core
- Gold Beastcoin
- Mythril Beastcoin
- Sparkling Stone
- Colossal Skull
- Goblin Grease
- Fresh Orc Liver
- Giant Frozen Head
- Griffon Hide
- Lancewood Log
- Relic Iron
- Wootz Ore
- Slime Juice
Beastiary
Notorious Monsters
Name | Job(s) | Spawn Location | Notes |
---|---|---|---|
Xaa Chau the Roctalon | MNK | Avatar Icon 28 | |
Soo Jopo the Fiendking | BST | Avatar Icon 44 | |
Hee Mida the Meticulous | RNG | Avatar Icon 50 | |
Maa Zaua the Wyrmkeeper | DRG | Avatar Icon 53 | |
Xhoo Fuza the Sublime | BRD | Avatar Icon 59 | |
Puu Timu the Phantasmal | SMN | Avatar Icon 62 | |
Foo Peku the Bloodcloak | WAR | Avatar Icon 66 | |
Bhuu Wjato the Firepool | BLM | Avatar Icon 84 | |
Caa Xaza the Madpiercer | RDM | Avatar Icon 87 | |
Ryy Qihi the Idolrobber | THF | Avatar Icon 344 | |
Knii Hoqo the Bisector | SAM | Avatar Icon 344 | |
Koo Saxu the Everfast | WHM | Dynamis Icon | |
Kuu Xuka the Nimble | NIN | Dynamis Icon | |
Guu Waji the Preacher | PLD | Dynamis Icon | |
Nee Huxa the Judgmental | DRK | Dynamis Icon | |
Droprix Granitepalms | MNK | Goblin Replica 102 | |
Ascetox Ratgums | BLM | Goblin Replica 112 | |
Bordox Kittyback | THF | Goblin Replica 115 | |
Routsix Rubbertendon | BST | Goblin Replica 137 | |
Whistrix Toadthroat | BRD | Goblin Replica 141 | |
Swypestix Tigershins | NIN | Goblin Replica 154 | |
Draklix Scalecrust | DRG | Goblin Replica 157 | |
Shisox Widebrow | SAM | Goblin Replica 164 | |
Gibberox Pimplebeak | RDM | Goblin Replica 176 | |
Brewnix Bittypupils | WHM | Goblin Replica 338 | |
Tocktix Thinlids | DRK | Goblin Replica 338 | |
Morblox Chubbychin | SMN | Dynamis Statue | |
Moltenox Stubthumbs | WAR | Dynamis Statue | |
Slinkix Trufflesniff | RNG | Dynamis Statue | |
Ruffbix Jumbolobes | PLD | Dynamis Statue | |
Ji'Fhu Infiltrator | THF | Adamantking Effigy 182 | |
Ta'Hyu Gallanthunter | DRK | Adamantking Effigy 185 | |
Ji'Khu Towercleaver | SAM | Adamantking Effigy 198 | |
Go'Tyo Magenapper | DRG | Adamantking Effigy 209 | |
Mu'Gha Legionkiller | PLD | Adamantking Effigy 220 | |
Mi'Rhe Whisperblade | NIN | Adamantking Effigy 225 | |
Nu'Bhi Spiraleye | BRD | Adamantking Effigy 231 | |
Be'Zhe Keeprazer | SMN | Adamantking Effigy 234 | |
Na'Hya Floodmaker | RDM | Adamantking Effigy 251 | |
Gu'Nha Wallstormer | WAR | Adamantking Effigy 335 | |
Gu'Khu Dukesniper | RNG | Adamantking Effigy 335 | |
So'Zho Metalbender | MNK | Dynamis Effigy | |
Ga'Fho Venomtouch | WHM | Dynamis Effigy | |
De'Bho Pyrohand | BLM | Dynamis Effigy | |
So'Gho Adderhandler | BST | Dynamis Effigy | |
Mithraslaver Debhabob | BST | Serjeant Tombstone 260 | |
Wraithdancer Gidbnod | WHM | Serjeant Tombstone 271 | |
Deathcaller Bidfbid | SMN | Serjeant Tombstone 288 | |
Skinmask Ugghfogg | DRK | Serjeant Tombstone 299 | |
Heavymail Djidzbad | PLD | Serjeant Tombstone 302 | |
Taruroaster Biggsjig | BLM | Serjeant Tombstone 305 | |
Lockbuster Zapdjipp | THF | Serjeant Tombstone 312 | |
Cobraclaw Buchzvotch | MNK | Serjeant Tombstone 316 | |
Galkarider Retzpratz | RNG | Serjeant Tombstone 320 | |
Ultrasonic Zeknajak | BRD | Serjeant Tombstone 341 | |
Jeunoraider Gepkzip | NIN | Serjeant Tombstone 341 | |
Drakefeast Wubmfub | DRG | Dynamis Tombstone | |
Spinalsucker Galflmall | RDM | Dynamis Tombstone | |
Elvaanlopper Grokdok | SAM | Dynamis Tombstone | |
Humegutter Adzjbadj | WAR | Dynamis Tombstone | |
Dagourmarche | BST, DRG, SMN | Attestation NM | |
Goublefaupe | PLD, RDM, WAR | Attestation NM | |
Mildaunegeux | MNK, NIN, THF | Attestation NM | |
Quiebitiel | BLM, BRD, WHM | Attestation NM | |
Velosareon | DRK, RNG, SAM | Attestation NM | |
Angra Mainyu | RDM | Fei'Yin Entrance | Zone Boss |
General
Goblin (Vanguard) |
WAR | MNK | THF | WHM | BLM | RDM | PLD | DRK |
Smithy | Pitfighter | Welldigger | Alchemist | Shaman | Enchanter | Armorer | Tinkerer | |
BST | BST's pet | BRD | RNG | SAM | NIN | DRG | SMN | |
Pathfinder | Slime | Maestro | Ambusher | Ronin | Hitman | Dragontamer | Necromancer | |
Orc (Vanguard) |
WAR | MNK | THF | WHM | BLM | RDM | PLD | DRK |
Footsoldier | Grappler | Pillager | Amputator | Mesmerizer | Vexer | Trooper | Neckchopper | |
BST | BST's pet | BRD | RNG | SAM | NIN | DRG | SMN | |
Hawker | Hecteyes | Bugler | Predator | Gutslasher | Backstabber | Impaler | Dollmaster | |
Quadav (Vanguard) | WAR | MNK | THF | WHM | BLM | RDM | PLD | DRK |
Vindicator | Militant | Purloiner | Constable | Thaumaturge | Protector | Defender | Vigilante | |
BST | BST's pet | BRD | RNG | SAM | NIN | DRG | SMN | |
Beasttender | Scorpion | Minstrel | Mason | Hamamoto | Kusa | Drakekeeper | Undertaker | |
Yagudo (Vanguard) | WAR | MNK | THF | WHM | BLM | RDM | PLD | DRK |
Skirmsher | Sentinel | Liberator | Priest | Prelate | Visionary | Exemplar | Inciter | |
BST | BST's pet | BRD | RNG | SAM | NIN | DRG | SMN | |
Ogresoother | Crow | Chanter | Salvager | Persecutor | Assassin | Partisan | Oracle | |
Hydra (Vanguard) |
WAR | MNK | THF | WHM | BLM | RDM | PLD | DRK |
Warrior | Monk | Thief | White Mage | Black Mage | Red Mage | Paladin | Dark Knight | |
BST | BST's pet | BRD | RNG | SAM | NIN | DRG | SMN | |
Beastmaster | Hound | Bard | Ranger | Samurai | Ninja | Dragoon | Summoner |
Abilities
Hydra | Orc |
---|---|
|
|
Vanguard Eye | Quadav |
|
|
Goblin | Yagudo |
|
|
Targeting Order
- SMN > BLM > BST > BST's Pet
- WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK
- WHM > NIN