Difference between revisions of "Daurdabla (Level 99 II)"
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|races=All Races | |races=All Races | ||
|slot=Range | |slot=Range | ||
− | |weapon skill= | + | |weapon skill= |
− | |damage= | + | |damage= |
− | |delay= | + | |delay= |
− | |damage per second= | + | |damage per second= |
− | |tp per hit= | + | |tp per hit= |
− | |ilevel= | + | |ilevel= |
− | |shield size= | + | |shield size= |
|level=99 II | |level=99 II | ||
|jobs=[[Bard]] | |jobs=[[Bard]] | ||
− | + | |sulevel= | |
− | |sulevel= | ||
}} | }} | ||
{{Aftermath Empyrean Instrument | {{Aftermath Empyrean Instrument | ||
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*****After this, sing two more full strength songs. The '''"Dummy"''' songs will be overwritten as they will have the<br />lowest duration. | *****After this, sing two more full strength songs. The '''"Dummy"''' songs will be overwritten as they will have the<br />lowest duration. | ||
** '''Does not''' stack with other instruments that provide an additional song. | ** '''Does not''' stack with other instruments that provide an additional song. | ||
+ | |||
+ | [[Category:Empyrean Weapons]] |
Latest revision as of 16:49, 8 March 2024
Armor Information | |||
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Races: | All Races | Equip. Slot: | Range |
Level: | 99 II | ||
Jobs: | Bard |
REM Information | |||
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Weapon Skill: | N/A | ||
Versions: | Level 85 - Level 95 Level 99 - Level 99 II |
Obtaining Item
Obtained From... | ||
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Quest Name | Notes | |
Empyrean Weapon Trials | Tanzanite Jewel x50 |
Notes
- This is currently the final version of this weapon in the Empyrean Weapon Trials here on HomepointXI.
- This version of the Daurdabla does not show the "Afterglow" tag on the item description in-game, but the wielder still gains
a glowing effect.- No benefits are gained from this, it is only the visual effect.
- Increases song effect duration provides the following:
- Increases Song duration by 30%
- Grants two additional song effects provides the following:
- Allows a third and fourth song to be active on party members.
- The additional songs take the Third and Fourth song slots.
- The typical technique for four full strength songs is to first cast two normal songs with Song+ instruments. After that,
cast Paeon or similar unused songs on your party.- Doing this correctly causes 4 songs to be activated and as long as they don't wear off, they will remain on even
if you continue to cast different songs.- After this, sing two more full strength songs. The "Dummy" songs will be overwritten as they will have the
lowest duration.
- After this, sing two more full strength songs. The "Dummy" songs will be overwritten as they will have the
- Doing this correctly causes 4 songs to be activated and as long as they don't wear off, they will remain on even
- Does not stack with other instruments that provide an additional song.
- Allows a third and fourth song to be active on party members.