Difference between revisions of "Category:Dynamis"

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{{Category:Templates/Notices/Construction}}
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<div class="center"><span style="font-size:200%;color:red;">'''<nowiki>*</nowiki>Dualboxing / Multiboxing is strictly forbidden while a character is in Dynamis.<nowiki>*</nowiki><br><nowiki>*</nowiki>Log out <u>ALL</u> other accounts while you are in Dynamis.<nowiki>*</nowiki><br>This can crash your client and/or bring the server down.'''</span></div>
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<span style="color:red;"><nowiki>*</nowiki> '''Dynamis is an open zone with no way to lock players out.'''<nowiki>*</nowiki></span> Please be courteous by using the '''/search''' command to check the area for other players before entering the zone.
 
<br />
 
<br />
<span style="color:red;">'''Note: Dualboxing / Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
 
 
<br />
 
<br />
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__TOC__
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<div class="center"><span style="font-size:150%;color:red;">'''<nowiki>**With the server now on the December 2019 version (30191204_1), Dynamis here on HomepointXI is now "Neo Dynamis".  Gone are the days of Dynamis scaled for level 75 players, we are now on Dynamis scaled for level 99 players!!!**</nowiki>'''</span></div>
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[[Image:Whoa Neo.gif|WHOA! NEO.]]
  
 
==How to Enter==
 
==How to Enter==
  
 
===All Dynamis Areas===
 
===All Dynamis Areas===
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* <span style="color:red;">'''NOTICE: Dualboxing / Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.
 +
** Dualboxing / Multiboxing is defined as having multiple characters from the same connection active on the server simultaneously.
 +
<br>
 
The following prerequisites apply to all Dynamis areas:
 
The following prerequisites apply to all Dynamis areas:
*<span style="color:red;">'''Dualboxing / Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.
 
 
*Level 65 or higher.
 
*Level 65 or higher.
 
*Completion of Mission 5-2 for any nation.
 
*Completion of Mission 5-2 for any nation.
 +
<br>
 +
After meeting the above requirements, you must obtain the permanent key item {{KeyItem}}'''Vial of Shrouded Sand''':
 +
#Zone into '''Xarcabard''' for a cutscene.
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#*Any means of zoning in works, including using the '''[[Player Commands|!tele vahzl command]]''' or the '''Survival Guide''' for Xarcabard or the '''Valdeaunia''' region '''[[Outpost Teleportation Requirements|outpost]]''').
 +
#Examine one of the 4 city '''Trail Markings''' to receive another cutscene. You will then receive the permanent key item {{KeyItem}}'''Vial of Shrouded Sand'''.  The '''Trail Markings''' can be found just outside each residential area entrance in '''Windurst Walls''', '''Southern San d'Oria''', '''Bastok Mines''' or '''Ru'Lude Gardens'''.
  
After meeting the above requirements, you must obtain the permanent key item {{KeyItem}}[[Vial of Shrouded Sand]].
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===Entering Dynamis===
#Zone into [[Xarcabard]] for a cutscene. (Any means of zoning in works, including using the Teleport-Vahzl command)
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*A player who has obtained the {{KeyItem}}'''Vial of Shrouded Sand''' and subsequently changed their nation of allegiance is still able to enter Dynamis areas, regardless of their Rank in the new nation.
#Examine one of the 4 city [[Trail Markings]] to receive another cutscene. You will then receive the permanent key item {{KeyItem}}[[Vial of Shrouded Sand]]. The [[Trail Markings]] can be found just outside each residential area entrance in '''Windurst Walls''', '''Southern San d'Oria''', '''Bastok Mines''' or '''Ru'Lude Gardens'''.  
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*You may enter dynamis as often as you wish, but the duration of stay is the same as stated below.
 +
*Duration of stay is initially set at 60 minutes, extendable to a maximum of 120 minutes.
 +
**Time extensions are granted by defeating certain monsters, providing a total of an additional 60 minutes.
  
With the {{KeyItem}}[[Vial of Shrouded Sand]], you are now eligible to enter Dynamis.
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With the {{KeyItem}}'''Vial of Shrouded Sand''', you are now eligible to enter the following Dynamis areas:
 
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*[[Dynamis - San d'Oria]]
===Dreamworld Dynamis===
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*[[Dynamis - Bastok]]
Access to these areas requires completion of '''Chapter 3-5: Darkness Named''' in the '''Chains of Promathia''' story line. <br>
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*[[Dynamis - Windurst]]
Additionally, [[Dynamis - Tavnazia]] requires successful completion of:
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*[[Dynamis - Jeuno]]
*[[Dynamis - Valkurm]]
 
*[[Dynamis - Buburimu]]
 
*[[Dynamis - Qufim]]
 
  
 
===Beaucedine and Xarcabard===
 
===Beaucedine and Xarcabard===
 
Access to [[Dynamis - Beaucedine]] requires successful completion of:  
 
Access to [[Dynamis - Beaucedine]] requires successful completion of:  
 +
*[[Dynamis - San d'Oria]]
 
*[[Dynamis - Bastok]]
 
*[[Dynamis - Bastok]]
 
*[[Dynamis - Windurst]]
 
*[[Dynamis - Windurst]]
*[[Dynamis - San d'Oria]]
 
 
*[[Dynamis - Jeuno]]
 
*[[Dynamis - Jeuno]]
  
 
[[Dynamis - Xarcabard]] requires the successful completion of [[Dynamis - Beaucedine]].
 
[[Dynamis - Xarcabard]] requires the successful completion of [[Dynamis - Beaucedine]].
  
----
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===Entering Dreamworld Dynamis===
===Entering Dynamis===
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Access to these areas requires completion of '''Mission 3-5: "Darkness Named"''' in the '''Chains of Promathia''' story line. <br>
*A player who has obtained the {{KeyItem}}[[Vial of Shrouded Sand]] and subsequently changed their nation of allegiance is still able to enter Dynamis areas, regardless of their Rank in the new nation.
+
Additionally, [[Dynamis - Tavnazia]] requires successful completion of:
*You may now enter dynamis as often as you wish, but the duration of stay is the same as stated below.
+
*[[Dynamis - Valkurm]]
*Duration of stay is initially set at 60 minutes, extendable to a maximum of 120 minutes.
+
*[[Dynamis - Buburimu]]
*Time extensions are granted by defeating certain monsters, providing a total of an additional 60 minutes.
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*[[Dynamis - Qufim]]
 
 
----
 
  
 
==Dynamis Guides==
 
==Dynamis Guides==
  
===Dynamis-San d'Oria===
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=== [[Dynamis - San d'Oria]] ===
==== General Info ====
 
 
 
{| class="wikitable"
 
|-
 
! scope="row" style="text-align:right;" | Type
 
| RoZ Dynamis - City
 
|-
 
! scope="row" style="text-align:right;" | Entry
 
| Trail Markings, Southern San d'Oria (L-5)
 
|-
 
! scope="row" style="text-align:right;" | Requirements
 
| Vial of Shrouded Sand (key item)
 
|-
 
! scope="row" style="text-align:right;" | Initial Time Allotment
 
| 60 minutes
 
|}
 
 
 
==== Time Extensions ====
 
 
 
{| class="wikitable"
 
! Extension
 
! Time
 
! Extension
 
! Time
 
|-
 
| Serjeant Tombstone 24
 
| 15 minutes
 
| Serjeant Tombstone 217
 
| 25 minutes
 
|-
 
| Serjeant Tombstone 28
 
| 15 minutes
 
| Serjeant Tombstone 243
 
| 10 minutes
 
|-
 
| Serjeant Tombstone 77
 
| 25 minutes
 
| Voidstreaker Butchnotch
 
| 30 minutes
 
|-
 
| Serjeant Tombstone 175
 
| 30 minutes
 
|}
 
 
 
Total Extensions: 2 hours, 30 minutes
 
 
 
==== Strategy ====
 
 
 
===== <u>Basic Strategy</u> =====
 
*    Clear statues in Lion Square.
 
*    Clear statues west of Calvary Way.
 
*    (Order optional): Clear statues east of Calvary Way.
 
*    Clear statues to Eastgate, including NM Wyrmgnasher Bjakdek.
 
*    Clear statues along north side of Victory Square. Silence Vanguard's Hecteyes.
 
*    (Order optional): Clear statues at Auction House.
 
*    (Order optional): Clear statues leading to Chocobo Stables.
 
*    Clear statues to Westgate, including NM Reapertongue Gadguok.
 
*    (Optional): Clear statues to Pikeman's Way. Silence Vanguard's Hecteyes.
 
*    (Optional): Clear statues to NM Voidstreaker Butchnotch.
 
*    (Optional): Clear statues to Watchdog Alley.
 
*    Clear respawned statues in Victory Square.
 
 
 
===== <u>Boss Strategy</u> =====
 
 
 
*    Camp in front of the Auction House. Camp should be far enough north from the Auction House to avoid single respawning statue on the top level (501), but far enough south to avoid respawning statues in Victory Square (475-494) after Overlord's Tombstone is defeated.
 
*    A player with increased movement speed pulls and kites Overlord's Tombstone through previously-cleared areas.
 
*    Melee alliances sleep and defeat spawned Vanguard Impalers (3 total) and Vanguard Dollmasters (3 total) from Warchief Tombstones 157 and 164.
 
*    Defeat accompanying NMs Battlechoir Gitchfotch and Soulsender Fugbrag. These NMs may resist sleep (Elemental Seal may be required).
 
*    Defeat Overlord's Tombstone.
 
 
 
'''Defeating Overlord's Tombstone does not grant a time extension.'''
 
 
 
===== General Advice =====
 
 
 
*    Fanatic Dance from Orc NMs can be mostly avoided by using a sleep-nuke strategy, rather than allowing players to melee.
 
*    Melee alliances should move away from the Orc NM being fought to avoid being charmed if accumulated TP from magic damage allows Fanatic Dance to be used before it can be slept again.
 
*    Vanguard's Hecteyes cast Dispelga often. Hecteyes should be Lullabied and Silenced away from the main alliances while fighting other Vanguard.
 
*    (Smaller groups) Many of the pulls in this zone are unnecessary to prepare for defeating Overlord's Tombstone.
 
 
 
  
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=== [[Dynamis - Bastok]] ===
  
 +
=== [[Dynamis - Windurst]] ===
  
===Dynamis-Bastok===
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=== [[Dynamis - Jeuno]] ===
  
===Dynamis-Windurst===
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=== [[Dynamis - Beaucedine]] ===
  
===Dynamis-Jeuno===
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=== [[Dynamis - Xarcabard]] ===
  
===Dynamis-Beaucedine===
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=== [[Dynamis - Valkurm]] ===
  
===Dynamis-Xarcabard===
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=== [[Dynamis - Buburimu]] ===
  
===Dynamis-Valkurm===
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=== [[Dynamis - Qufim]] ===
  
===Dynamis-Buburimu===
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=== [[Dynamis - Tavnazia]] ===
  
===Dynamis-Qufim===
 
  
===Dynamis-Tavnazia===
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[[Category:Guides & How-to's]]

Revision as of 17:50, 19 September 2021

*Dualboxing / Multiboxing is strictly forbidden while a character is in Dynamis.*
*Log out ALL other accounts while you are in Dynamis.*
This can crash your client and/or bring the server down.

* Dynamis is an open zone with no way to lock players out.* Please be courteous by using the /search command to check the area for other players before entering the zone.

**With the server now on the December 2019 version (30191204_1), Dynamis here on HomepointXI is now "Neo Dynamis". Gone are the days of Dynamis scaled for level 75 players, we are now on Dynamis scaled for level 99 players!!!**

WHOA! NEO.

How to Enter

All Dynamis Areas

  • NOTICE: Dualboxing / Multiboxing is strictly forbidden in Dynamis. It can crash your client and/or bring the server down.
    • Dualboxing / Multiboxing is defined as having multiple characters from the same connection active on the server simultaneously.


The following prerequisites apply to all Dynamis areas:

  • Level 65 or higher.
  • Completion of Mission 5-2 for any nation.


After meeting the above requirements, you must obtain the permanent key item KeyItem.pngVial of Shrouded Sand:

  1. Zone into Xarcabard for a cutscene.
    • Any means of zoning in works, including using the !tele vahzl command or the Survival Guide for Xarcabard or the Valdeaunia region outpost).
  2. Examine one of the 4 city Trail Markings to receive another cutscene. You will then receive the permanent key item KeyItem.pngVial of Shrouded Sand. The Trail Markings can be found just outside each residential area entrance in Windurst Walls, Southern San d'Oria, Bastok Mines or Ru'Lude Gardens.

Entering Dynamis

  • A player who has obtained the KeyItem.pngVial of Shrouded Sand and subsequently changed their nation of allegiance is still able to enter Dynamis areas, regardless of their Rank in the new nation.
  • You may enter dynamis as often as you wish, but the duration of stay is the same as stated below.
  • Duration of stay is initially set at 60 minutes, extendable to a maximum of 120 minutes.
    • Time extensions are granted by defeating certain monsters, providing a total of an additional 60 minutes.

With the KeyItem.pngVial of Shrouded Sand, you are now eligible to enter the following Dynamis areas:

Beaucedine and Xarcabard

Access to Dynamis - Beaucedine requires successful completion of:

Dynamis - Xarcabard requires the successful completion of Dynamis - Beaucedine.

Entering Dreamworld Dynamis

Access to these areas requires completion of Mission 3-5: "Darkness Named" in the Chains of Promathia story line.
Additionally, Dynamis - Tavnazia requires successful completion of:

Dynamis Guides

Dynamis - San d'Oria

Dynamis - Bastok

Dynamis - Windurst

Dynamis - Jeuno

Dynamis - Beaucedine

Dynamis - Xarcabard

Dynamis - Valkurm

Dynamis - Buburimu

Dynamis - Qufim

Dynamis - Tavnazia