http://wiki.homepointxi.com/api.php?action=feedcontributions&user=Kairo&feedformat=atomHomepointXI Wiki - User contributions [en]2024-03-29T01:12:39ZUser contributionsMediaWiki 1.29.1http://wiki.homepointxi.com/index.php?title=New_Player_Guide&diff=4193New Player Guide2018-01-06T05:00:38Z<p>Kairo: /* Multi-boxing / dual boxing */</p>
<hr />
<div>__FORCETOC__<br />
<br />
== Server Features ==<br />
* Level cap 99.<br />
* All Maps and Outposts Unlocked.<br />
* Explorer Moogle 3 cities, Selbina, Mahura.<br />
* EXP 3x Retail.<br />
* Books 2x Retail.<br />
* Combat and crafting skills 9x Retail.<br />
* Small regen/refresh/regain with buff to level 75.<br />
* Over 200 Custom NM’s geared for 99 players up to Multi-Alliance Mobs.<br />
* 9 Custom Abyssea zones With working custom ATMAs for EXP and HNM fun, all geared and balanced for 99 play.<br />
* ALL Blue Magic working.<br />
* Custom Trials and Quests for Salvage and +1/AF3 +1-2/Empy/Relic/Mythic(and upgrades).<br />
* Custom KSNM.<br />
* Regular scheduled version updates to introduce new gear and content.<br />
* Moderately buffed food… Nothing insane!<br />
* Enabled player commands.<br />
* Stocked AH.<br />
<br />
'''Please also note this is not intended to be an easy mode server. You will be expected to work for what you want as everything is designed to be achievable and thoroughly tested with the amount of players each mob is designed to be killed by.'''<br />
<br />
<br />
== Server Info ==<br />
*The Firewall is Cisco Meraki with 500G state full throughput.<br />
*The Switching is Cisco Meraki Gig switching.<br />
*Hyper-V host in place and will be running Gameserver and Webserver VMs.<br />
**No, we do not have 256 individual VMs running and never will. That is pointless, stupid, and a waste of perfectly good resources.<br />
*Hard drive storage system I/O is operating with 15k RPM HDDs in a RAID 10 array.<br />
*CPU is running 24 cores at 2.5Ghz<br />
*32 GB of DDR3 RAM operating at 1333 Mhz <br />
**Sorry folks, unlimited RAM does not exist despite what the slider in VMWare tells you.<br />
*Network throughput from the firewall to the server is operating with 4 1G NIC’s running into a 10G vSwitch and adapters.<br />
<br />
=== Server Rules ===<br />
'''<span style="color:#000000; background:#ffff00"> All players should [[Server_Rules|read this]]. </span>'''<br />
<br />
=== Can I transfer from another server? ===<br />
Yes! See the [[Server Transfer Process]] guide for instructions on how to export your character and create a character transfer request.<br />
<br />
=== Multi-boxing / dual boxing ===<br />
Yes you can run multiple accounts/characters at the same time, except in Dynamis and Limbus areas (serious bugs which can crash the server there).<br />
<br />
However you need to be aware that you '''will''' at random run into difficulties doing things like missions and quests while you do this. These are not mistakes in our server's scripts, but a side effect of the socket and session handling common to ''all'' FFXI private servers. Sometimes some of your characters will not have progress updated while others will, or one of your characters won't get a key item added. This will force you to repeat steps you already did, and possibly get your progress stuck until a GM can intervene.<br />
<br />
Tools to aid you with your multi-character playing include:<br />
*[http://git.ashita.atom0s.com/Plugins/MultiSend Multisend]<br />
*[http://git.ashita.atom0s.com/Plugins/Servo Servo]<br />
<br />
You can install either of the above tools via the Ashita Launcher under the Plugins section. The above links take you to the developer pages for these plugins. The developer pages contain information and commands for use at your disposal.<br />
<br />
=== Players Online? ===<br />
How many players are online [http://legiondark.com/whosonline right now]*?<br />
<br />
== Final Fantasy XI Install & Setup ==<br />
To start playing you will need to install PlayOnline, Final Fantasy XI and the Ashita launcher(Preferred) or Windower (be aware that most of us at LegionDark are ashita folks, we're unlikely to be able to help you on Windower issues. '''Contact [https://forums.dspt.info/ DSP] for help, those are mostly windower people''').<br /><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=1746 Updated LegionDark Installation Guide] --><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=2 Ashita Setup Guide --><br />
=== [[Installation Guide|LegionDark Installation Guide]] ===<br />
<br />
==== [http://ashita.atom0s.com/wiki2/doku.php?id=ashitav3:systemrequirements Ashita System Requirements] ====<br />
<br />
==== [https://www.youtube.com/watch?v=tIlostuD1xo Video: Ashita Install Guide] ====<br />
<br />
== Enhancements known to cause bugs ==<br />
Enhancements are 3rd party applications/plugins/addons that enhance the gameplay experience of Final Fantasy XI.<br />
<br />
{{:List_of_3rd_party_Enhancements_known_to_cause_bugs}}<br />
<br />
<br />
== New Player Resources ==<br />
<br />
=== LegionDark Database Tools ===<br />
[http://legiondark.com/db/items Item Tool]. Look up monster drop info, auction history, player bazaars and more.<br /><br />
<br /><br />
[http://legiondark.com/db/characters Character Tool]. View character profiles including job levels, crafting levels, current equipment, auction history, bazaar items, and more.<br /><br />
<br /><br />
[http://legiondark.com/db/monsters Monster Tool] Search monster database for modified monster levels and hp/mp, item drop rates, respawn information and more.<br /><br />
<br /><br />
[http://legiondark.com/db/bcnms BCNM Tool]. Information on level cap, drop rates, party size and more. (Note: Not all BCNMs are not supported by Darkstar. See the [[BCNM/KSNM Status]] page for more info.)<br /><br />
<br /><br />
[http://legiondark.com/db/bluespells Blue Magic Tool]. Find monsters and areas for learning specific Blue Mage Spells.<br /><br />
<br />
=== Auction House Anywhere! ===<br />
Using the custom command !ah you can access the Auction house from anywhere in game!<br />
<br />
=== Auction House Auto-Buy ===<br />
Certain items will be automatically purchased for a fixed price by the AH-Bot. For example, when you out level a piece of gear, you can sell it back on the Auction House. As long as the price meets the AH-Bot buy price, it will be bought by AH-Bot automatically. To find the AH-Bot buy price, look at the item's auction history and see how much AH-Bot is buying that particular item for. AH-Bot runs once every 1-2 days. You can have more than 7 items for sale at any given time. Note, do not check Sales Status or it will limit your ability to sell more items on the auction. Also note, this is considered a [[Server_Rules#Notes_and_other_info|non-exploit-bug]] that you use at your own risk! <br />
<br />
<!-- For an example AH-Bot auction price history, see [http://legiondark.com/db/items/12832/bronze_subligar Bronze Subligar]. --><br />
*Please see the [[Server_Rules#Auction_House|server rules regarding the Auction House]] for further information.<br />
<br />
=== How do I get around? ===<br />
* All Outposts are unlocked. Use the [http://ffxiclopedia.wikia.com/wiki/Outpost_Teleportation Teleporter NPCs] around Vana'diel to travel quickly.<br />
* [http://ffxiclopedia.wikia.com/wiki/Home_Point Home Point Teleporting] is enabled. After reaching a Home Point you can then teleport there from any other Home Point. (Note: Favorites list is not currently working.)<br />
* Use a [http://ffxiclopedia.wikia.com/wiki/Warp_Ring Warp Ring] to get back to your home point.<br />
<br />
=== How do I level up? ===<br />
* Use Fields of Valor [http://ffxiclopedia.wikia.com/wiki/Field_Manual Field Manuals] & [http://ffxiclopedia.wikia.com/wiki/Grounds_of_Valor Grounds Tomes] together with a [http://ffxiclopedia.wikia.com/wiki/Chariot_Band Chariot Band] to maximize your experience points.<br />
<br />
=== How do I setup a Cure alt? ===<br />
<br />
* Cure Please is an approved app for setting up a cure bot. See this [https://www.youtube.com/watch?v=hCplf4MSjNY video guide] for instructions on how to set it up and a link to Cure Please in the description. Set up instructions are also listed below for your convenience:<br />
**Download [https://github.com/DanielHazzard/Cure-Please/releases Cureplease]<br />
**Install in its '''own''' folder on your computer<br />
**Launch 2 Ashita clients (launch both as administrator), one client for the main account and one client for the secondary (cure alt) account<br />
***'''IMPORTANT!!! **Login to each account one at a time**'''<br />
**Launch Cureplease (launch it as administrator)<br />
***In Cureplease, choose the name of the cure alt account for the '''Selected PL''' and then press the '''SELECT''' button<br />
***In Cureplease, choose the name of the main account for the '''Monitored Player''' and then press the '''SELECT button<br />
***Make sure you '''un-pause''' Cureplease after both accounts have been selected!!!<br />
<br />
=== How do I find out about weather? ===<br />
* Use the [http://ffxiclopedia.wikia.com/wiki/Weather_Reporter weather reporter] NPCs found around Vana'diel. This is useful when unlocking the [http://wiki.legiondark.com/Summoner Summoner] job.<br />
<br />
== Content ==<br />
<br />
=== What is different from retail / What is working or not working? ===<br />
* Many Notorious Monsters (NMs) have been level adjusted (higher) and can drop custom items. '''Always check the LegionDark [http://legiondark.com/db/monsters Monster Tool] to look for any modified levels and item drops!'''<br />
* Trusts do not currently work on Darkstar.<br />
* Job Testimonial items are one-time use items!!! If you fail the lvl70 Maat fight, you '''MUST''' farm another testimony to be able to challenge Maat another time. '''Be sure to drop the old testimony before farming another.'''<br />
<br />
For more comprehensive information, see [https://wiki.dspt.info/index.php/What_Works this post] on the official Darkstar Project Wiki.<br />
<br />
=== Japanese Midnight ===<br />
Some quests and missions require waiting until Japanese Midnight on retail to complete. For Legion Dark this means midnight Eastern Standard Time (EST). <br />
<br />
[https://en.wikipedia.org/wiki/Daylight_saving_time_in_the_United_States EST is used in the winter and EDT in the summer]. EDT is ahead of EST by one hour.<br />
12:00 am EST is:<br /><br />
11:00 pm Central Standard Time (CST).<br /><br />
10:00 pm Mountain Standard Time (MST). <br /><br />
9:00 pm Pacific Standard Time (PST). <br /><br />
2:00 pm Japan Standard Time (JST). <br /><br />
See https://www.timeanddate.com/ or a similar site for further timezone assistance.<br />
<br />
=== Available jobs === <br />
Most jobs are available with the exception of PUP, GEO, RUN. [[Job|More Information]].<br />
<br />
=== Custom player commands ===<br />
LegionDark features [[Player Commands|custom commands]] to enhance your gameplay experience.<br />
<br />
=== Custom food ===<br />
The $shop 2 command lets you buy [[Custom Food]] anywhere in the game.<br /><br />
<br />
=== Crafting ===<br />
Woodworking, Smithing, Goldsmithing, Clothcraft, Leathercraft, Bonecraft, Alchemy, and Cooking are all available and unrestricted (even on a single character) up to level 110. <br />
<br />
Synergy is <u>not available</u>, however alternative recipes for some items are listed in the [http://legiondark.com/db/items Item Tool]. <br />
<br />
All crafting guilds are always open and provide most common materials. <br />
<br />
Note that some aspects of guilds still use Japanese time, and cannot be adjusted. This can cause display problems when turning in guild point items.<br />
<br />
See the '''[[:Category:Craft_Guides|Crafting Guides]]''' section for more information and guides on various crafts.<br />
<br />
=== Classic Dynamis ===<br />
No procs! See our '''[[:Category:Dynamis|Dynamis Guides]]''' for more information on entering Dynamis.<br />
<br />
=== All jobs Artifact Armor NPC ===<br />
The original Artifact 1 Armor for all available jobs can be purchased for 500gil from the [http://wiki.legiondark.com/AF_storage_NPC AF Storage NPC] in Lower Jeuno or in the starter kingdoms.<br />
<br />
=== Relic, Mythic, Empyrean Weapons ===<br />
[[Relic Weapons]]<br /><br />
[[Mythic Weapons]]<br /><br />
[[Empyrean Weapons]]<br /><br />
<br />
=== Empyrean Armor NPC and Upgrade ===<br />
[[AF3 Shop Moogle]]<br><br />
[[AF3 Upgrade Moogle]]<br />
<br />
=== Limbus information ===<br />
[[Limbus|Limbus Information]]<br />
<br />
=== Burning Circle Notorious Monsters (BCNM) ===<br />
The list of working and non-working BCNMs and KSNMs can be found here: [[BCNM/KSNM Status]]<br />
<br />
=== Zeni Notorious Monsters (ZNM) ===<br />
[[Zeni Notorious Monsters]]<br />
<br />
=== Voidwatch ===<br />
[[Voidwatch|Voidwatch information]]<br />
<br />
=== End game NMs ===<br />
[http://legiondark.com/forums/viewtopic.php?f=40&t=579 Various guides for End game custom content]<br />
<br />
=== More info on custom content and server modifications ===<br />
[http://legiondark.com/forums/viewforum.php?f=24 Additional Custom Content Resources]<br /><br />
[http://legiondark.com/forums/viewforum.php?f=40 Various legiondark related guides]<br />
<br />
== Support ==<br />
<br />
=== I can't connect! After logging in with Ashita, Xiloader shows resolving host then immediately shows "closing" and disconnects ===<br />
<br />
* If you on Windows 10, check to make sure DirectPlay is enabled. Control panel -> programs and features -> turn windows feature on / off -> Legacy Components -> turn on direct play.<br />
* Your FFXI client may need to be updated. Follow this [http://wiki.legiondark.com/How_To:_Updating_Your_Client guide] to make sure your FFXI client is up to date.<br />
<br />
=== Common issues and how to fix them ===<br />
See [http://legiondark.com/forums/viewtopic.php?f=40&t=3 this guide] for solutions to common issues.<br />
<br />
=== Help, I'm stuck! How do I get unstuck? ===<br />
*[http://legiondark.com/account/login Login] to your user profile and use the unstuck button under the character.<br />
<br />
=== How do I change my character email or password? ===<br />
[http://legiondark.com/account/login Login] to your user profile and use the account menu, next to logout at top right. From there you can change your email or password for logging into your character. <br />
<br />
=== Why did my party lose level sync? ===<br />
Level sync can be lost after killing 1 mob if the synced character has not defeated Maat in [https://www.bg-wiki.com/bg/Shattering_Stars Shattering Stars], the quest that removes the level 70 cap. Completing this level 70 limit break quest will prevent level sync from being lost in scenarios like this.<br />
<br />
=== Something is broken! What do I do? === <br />
# Ask the in game LegionDS Linkshell. Experienced players can answer many questions more quickly than filing a support ticket.<br />
# If you don't receive a response that solves your issue, you can file a support ticket:<br />
#* For [https://github.com/LegionDark/Issues LegionDS game server issues].<br />
#* For [https://github.com/LegionDark/Website Legiondark.com website only issues].<br />
<br />
=== Other Issues / Exploits ===<br />
*For all issues except server exploits, please first reach out to the server community to see if someone else has previously experienced your issue and is able to assist you. If no one is able to, or if at the direction of a GM, please submit a ticket.<br />
*For exploits, please contact a GM on Discord or in game if they are online.<br /><br />
<br />
Server/Game Tickets: https://github.com/LegionDark/Issues<br /><br />
Website Tickets: https://github.com/LegionDark/Website<br /><br />
Legion Dark Discord: https://discord.gg/PuNWGsB<br /><br />
GM List: http://legiondark.com/forums/memberlist.php?mode=team<br /><br />
<br />
=== Have a question? ===<br />
Ask in player Q&A http://legiondark.com/forums/viewforum.php?f=67<br /><br />
<br />
== Official Resources ==<br />
<br />
=== LegionDark Website === <br />
http://legiondark.com/<br />
<br />
=== LegionDark Forums ===<br />
http://legiondark.com/forums/<br />
<br />
=== Acknowledgments ===<br />
Many thanks to player [http://legiondark.com/db/characters/26622/Kairo Kairo] for their contribution towards the creation of this guide. :)<br />
<br />
[[Category:Guides_&_How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Category:Dynamis&diff=4192Category:Dynamis2018-01-06T04:55:12Z<p>Kairo: </p>
<hr />
<div>{{Category:Templates/Notices/Construction}}<br />
<br /><br />
<span style="color:red; font-size: 120%; font-weight: bold;">Notice:</span><br /><br />
<span style="color:red;">* '''Dualboxing / Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br /><br />
<span style="color:red;">* '''Dynamis is an open zone with no way to lock players out.'''</span> Please be courteous by using the '''/search''' command to check the area for other players before entering the zone.<br />
<br /><br />
<br /><br />
<br />
==How to Enter==<br />
<br />
===All Dynamis Areas===<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
** Multiboxing is defined as having multiple characters from the same connection active on the server simultaneously.<br />
* Do not one-shot statues. NMs are spawned, pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br /><br />
The following prerequisites apply to all Dynamis areas:<br />
bring the server down.<br />
*Level 65 or higher.<br />
*Completion of Mission 5-2 for any nation.<br />
<br />
After meeting the above requirements, you must obtain the permanent key item {{KeyItem}}[[Vial of Shrouded Sand]]. <br />
#Zone into [[Xarcabard]] for a cutscene. (Any means of zoning in works, including using the Teleport-Vahzl command)<br />
#Examine one of the 4 city [[Trail Markings]] to receive another cutscene. You will then receive the permanent key item {{KeyItem}}[[Vial of Shrouded Sand]]. The [[Trail Markings]] can be found just outside each residential area entrance in '''Windurst Walls''', '''Southern San d'Oria''', '''Bastok Mines''' or '''Ru'Lude Gardens'''. <br />
<br />
With the {{KeyItem}}[[Vial of Shrouded Sand]], you are now eligible to enter Dynamis.<br />
<br />
===Dreamworld Dynamis===<br />
Access to these areas requires completion of '''Chapter 3-5: Darkness Named''' in the '''Chains of Promathia''' story line. <br><br />
Additionally, [[Dynamis - Tavnazia]] requires successful completion of:<br />
*[[Dynamis - Valkurm]]<br />
*[[Dynamis - Buburimu]]<br />
*[[Dynamis - Qufim]]<br />
<br />
===Beaucedine and Xarcabard===<br />
Access to [[Dynamis - Beaucedine]] requires successful completion of: <br />
*[[Dynamis - Bastok]]<br />
*[[Dynamis - Windurst]]<br />
*[[Dynamis - San d'Oria]]<br />
*[[Dynamis - Jeuno]]<br />
<br />
[[Dynamis - Xarcabard]] requires the successful completion of [[Dynamis - Beaucedine]].<br />
<br />
----<br />
===Entering Dynamis===<br />
*A player who has obtained the {{KeyItem}}[[Vial of Shrouded Sand]] and subsequently changed their nation of allegiance is still able to enter Dynamis areas, regardless of their Rank in the new nation.<br />
*You may now enter dynamis as often as you wish, but the duration of stay is the same as stated below.<br />
*Duration of stay is initially set at 60 minutes, extendable to a maximum of 120 minutes.<br />
*Time extensions are granted by defeating certain monsters, providing a total of an additional 60 minutes.<br />
<br />
----<br />
<br />
==Dynamis Guides==<br />
<br />
=== [[Dynamis - San d'Oria]] ===<br />
<br />
=== [[Dynamis - Bastok]] ===<br />
<br />
=== [[Dynamis - Windurst]] ===<br />
<br />
=== [[Dynamis - Jeuno]] ===<br />
<br />
=== [[Dynamis - Beaucedine]] ===<br />
<br />
=== [[Dynamis - Xarcabard]] ===<br />
<br />
=== [[Dynamis - Valkurm]] ===<br />
<br />
=== [[Dynamis - Buburimu]] ===<br />
<br />
=== [[Dynamis - Qufim]] ===<br />
<br />
=== [[Dynamis - Tavnazia]] ===<br />
<br />
<br />
[[Category:Guides & How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Limbus&diff=4191Limbus2018-01-06T04:54:51Z<p>Kairo: /* update warnings */</p>
<hr />
<div><span style="color:red; font-size: 120%; font-weight: bold;">Notice:</span><br /><br />
<span style="color:red;">* '''Dualboxing / Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br /><br />
<span style="color:red;">* '''Dynamis is an open zone with no way to lock players out.'''</span> Please be courteous by using the '''/search''' command to check the area for other players before entering the zone.<br />
<br /><br />
<br /><br />
<br />
{|width="100%"<br />
|width="70%" valign="top"|'''Limbus''' is a mysterious dimension that lies between [[Vana'diel]], [[Promyvion]], and [[Lumoria]]. It is accessible from the celestial realm of [[Al'Taieu]]. Similar to [[Dynamis]], these areas are intended as a challenge for advanced players at the highest levels. Items can be obtained here that can be redeemed for upgraded [[Artifact Armor]] and [[Rare]]/[[Ex]] equipment.<br />
<br />
Limbus is comprised of two zones: [[Temenos]] and [[Apollyon]]. Items obtained from these bosses can be redeemed for pieces of two high-level sets of armor from the [[Near East]].<br />
|}<br />
<br />
== How to Enter Limbus ==<br />
To enter Limbus areas, you must currently be on [[Garden of Antiquity|Chapter 8]] of [[Chains of Promathia]] or higher. This is needed in order to access [[Al'Taieu]] from which Limbus may be entered.<br />
<br />
[[File:Limbus entrances.jpg|right|thumb|200|Limbus entrances in northern [[Al'Taieu]]]]<br />
Two [[Key Item]]s are required for ''each'' person's entry into the Limbus battlefields. <br />
*The first is [[Cosmo-Cleanse]], purchased from [[Sagheera]] (I-8) in [[Port Jeuno]] for 15,000 gil;<br />
*The second is a colored Key Card ([[Key Item]]) specific to the entrance that one wishes to use to enter Limbus. The card can be obtained by locating and defeating one of the [[Aw'euvhi]] NMs in the area near your desired Limbus entrance. Doing so will grant the key item to all party/alliance members.<br />
*Only alliance members who are currently in the zone (regardless of whether they are dead or alive,) when the Aw'euvhi dies, will receive the Key Card(s). <br />
*Refer to the chart to the right to locate the entrance that corresponds with each Limbus area.<br />
After the entire alliance has obtained both Key Items, zone into the lobby for the Limbus area you have chosen. Check the Sentinel Column ([[Apollyon]]) or Scanning Device ([[Temenos]]) to ensure that there is no alliance already in the desired area. If the area is unoccupied, you may apply buffs and have one person check the [[Swirling Vortex]] ([[Apollyon]]) or the [[Matter Diffusion Module]] ([[Temenos]]) and select the Limbus area you wish to enter from the list provided. Alternatively, you may trade the appropriate chip(s) to Swirling Vortex/Matter Diffusion Module to enter a higher floor of the corresponding [[Apollyon]]/[[Temenos]] area (hierarchy displayed in the table below.) You (and the rest of your alliance) will then receive the message "You hear a faint hum." Check the Swirling Vortex/Matter Diffusion Module to join that area into Limbus. <br />
* Be sure not to engage in a battle before all members of the alliance/party have entered the battleground. If someone does manage to engage a monster within Limbus, then those that have not entered will be unable to join the current battlefield. <br />
* Be advised that all players will ''lose'' both of their Key Items upon entry into a Limbus battleground.<br />
<br />
<br />
All players in the alliance when the "hum" starts will not be able to enter a different area until the hum stops when the alliance is done with the area that was picked. So if you want to do two areas at the same time, with one alliance, form the alliance ''after'' entering both areas. In this manner two (or more) areas can be done at the same time, while everyone can lot on items from both. But be advised that members may experience confusion of tactics and strategy within the party chat. The term '''"Area"''' as referenced in this paragraph refers to the entrance of two (or more) different floors from within either [[Apollyon]] or [[Temenos]], but does not apply when entering ''both'' [[Apollyon]] and [[Temenos]] at the same time.<br />
<br />
Once everyone is inside the area, the alliance is free to engage their first enemies. Unlike entering the area, any further teleportation within the area is not hindered by engaging enemies.<br />
<br />
As stated previously, to access advanced floors of Limbus, specific combinations of colored chips (obtained from the final chests in basic and intermediate Limbus areas) need to be traded to the Swirling Vortex/Matter Diffusion Module. When they are traded, the additional area will appear on the list of areas as per the combination traded to the "chip handler":<br />
<br />
:{| class="R1-White" style="text-align: center;" BGCOLOR="#efeeee" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! width="31%" |Limbus Area<br />
! width="13%" |Entrance<br />
! width="18%" |Card Required<br />
! width="19%" |Chip(s) Required<br />
! width="19%" |Chip Reward<br />
|- BGCOLOR="#E3E6FF"<br />
|[[NW Apollyon]]<br />
|(D-6) ([[$tele Dem|Dem]])<br />
|[[Red Card]]<br />
|''None''<br />
|[[Magenta Chip]]<br />
|- BGCOLOR=black<br />
|<font color=black>SW Apollyon</font><br />
|<br />
|<br />
|<font color=black>''None''</font><br />
||<font color=black>Charcoal Chip</font><br />
|- BGCOLOR="#e3e6ff"<br />
|[[NE Apollyon]]<br />
|rowspan="2"|(K-6) ([[$tele Mea|Mea]])<br />
|rowspan="2"|[[Black Card]]<br />
|''None''<br />
|[[Smoky Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[SE Apollyon]]<br />
|''None''<br />
|[[Smalt Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[CS Apollyon]]<br />
|rowspan="1" BGCOLOR="#E3E6FF"|(D-6) ([[$tele Dem|Dem]]) <br /> or <br /> (K-6) ([[Teleport-Mea|Mea]])<br />
|rowspan="1" BGCOLOR="#E3E6FF"|[[Red Card]] <br /> or <br /> [[Black Card]]<br />
|[[Metal Chip]]<br />
|''None''<br />
|- BGCOLOR="#C5D9FF"<br />
|- BGCOLOR="#C4CCFF"'<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Temenos - Western Tower]]<br />
| rowspan="8"|(H-4) ([[$tele Holla|Holla]])<br />
| rowspan="8"|[[White Card]]<br />
|''None''<br />
|[[Emerald Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Temenos - Northern Tower]]<br />
|''None''<br />
|[[Ivory Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Temenos - Eastern Tower]]<br />
|''None''<br />
|[[Scarlet Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - Basement 1]]<br />
|[[Metal Chip]]<br />
|''None''<br />
|- BGCOLOR="#C5D9FF"<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - 1st Floor]]<br />
|[[Emerald Chip]]<br />
|[[Orchid Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - 2nd Floor]]<br />
|[[Scarlet Chip]]<br />
|[[Cerulean Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - 3rd Floor]]<br />
|[[Ivory Chip]]<br />
|[[Silver Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|}<br />
<br />
On entry of an area that requires chips to enter, the chip(s) will be consumed.<br />
<br />
== Limbus Rules ==<br />
*'''Maximum Number of Players:''' 18 (one full [[Alliance]])<br /><br />
*'''Time:''' Your alliance will begin most areas with a time limit of thirty minutes (Earth time), save for areas in Central Temenos (45 minutes) and Central Apollyon and Central Temenos - 4th Floor (60 minutes). These amounts may be increased through time extensions gained by opening certain chests throughout each route. (Maximum possible time currently unknown.)<br />
*'''Entering:''' Upon entering, both key items are lost. If you exit the battlefield, you cannot reenter. If your connection is lost, you can reconnect before the originating party's time expires. If someone has not entered when the first monster is attacked/aggroed, they cannot enter and receive a message stating that the party is already engaged in battle.<br />
*'''Reentering:''' 20 hours (Earth time) must pass after you enter a Limbus battlefield and consequently lose your {{KeyItem}}[[Cosmo-Cleanse]] before you may obtain another {{KeyItem}}[[Cosmo-Cleanse]] again from [[Sagheera]] and prepare to enter another Limbus area.<br />
*'''Clearing:''' Upon opening the area's final treasure chest, the Limbus area is cleared and you are automatically ejected to the lobby where you can distribute the resulting treasure.<br />
*'''Death:''' [[Experience Points]] are lost if you are defeated within Limbus. Enemies in Limbus do not grant [[Experience Points|experience points]].<br />
*'''Trading chips:''' Once chip(s) are traded to gain access for an advanced area, they will be immediately consumed and disappear from the player's inventory. Only the first party member to enter a Limbus area requires chips, if any.<br />
<br />
=== Armoury Crates ===<br />
[[File:Limbus crates.jpg|float:right|frame|The three varieties of [[Armoury Crate]]s]]<br />
[[Armoury Crate]]s are scattered throughout each Limbus area. The rules for their behavior vary in each different area.<br />
<br />
Contents of chests can usually be determined by their color, as follows:<br />
<br />
*'''Blue with Gold lining (Time):''' Time Extension (5, 10, or 15 minutes)<br />
*'''Dark Brown with Gold lining (Loot):''' Items (AF+1 materials, Ancient Beastcoins, area access chips, and Synthesis Materials)<br />
*'''Light Brown with Silver lining (Restore):''' HP/MP recovery and all [[Job Ability]] timers reset (including 2-hours)<br />
<br />
Please note that Armoury Crates may trigger enemies to be spawned ([[Central Temenos - 4th Floor#Enemies|Central Temenos - 4th Floor]]). In some areas, opening a chest causes other crates and/or enemies to disappear, forcing you to choose one per level.<br />
<br />
== Rewards ==<br />
Limbus rewards include items to upgrade your [[:category:Artifact Armor|Artifact Armor]] into [[:Category:Artifact Armor +1|Artifact Armor +1]] and items purchasable from [[Sagheera]] using [[Ancient Beastcoin]]s.<br />
<br />
=== [[Artifact Armor +1]] (AF+1) ===<br />
You can upgrade your [[:category:Artifact Armor|Artifact Armor]] by trading it along with various items and [[Ancient Beastcoin]]s to [[Sagheera]] in [[Port Jeuno]]. She requires one item that drops in [[Apollyon]] and one from [[Temenos]]; this is the same for the entire set. She also requires a crafted item and 15-40 [[Ancient Beastcoin]]s, depending on the [[Artifact Armor +1|piece]].<br />
<br />
Trade her the [[Ancient Beastcoin]]s first; in a separate trade, give her the rest of the items. Wait until the next game day and then talk to her again to receive your level 74 [[Artifact Armor +1|AF+1]]. If you wish to get the original [[Artifact Armor|AF]] back, you must re-visit [[Caruvinda]] in [[Lower Jeuno]] at (J-6).<br />
<br />
'''Here on Legion Dark server, all monsters in all Limbus areas can now give you any jobs item without restriction, in the form of a per player bonus drop that bypasses the party treasure pool. Each player in your party or alliance has their own separate chance at attaining the bonus item on every kill. Any job's upgrade materials may be obtained.'''<br />
<br />
These are the items needed for the AF+1 upgrades:<br />
<br />
{| class="R1-White sortable" style="text-align: center;" width="100%"<br />
| valign="top" |<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! bgcolor="#4b4d4f" width="30%"|Job<br />
! width="35%"|Item One<br />
! width="35%"|Item Two<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BRD]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Coiled Yarn]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Brown Doeskin]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BST]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Smalt Leather]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Fetid Lanolin]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BLM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Diabolic Silk]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Diabolic Yarn]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BLU]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Luminian Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Flameshun Cloth]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[COR]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Silkworm Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Canvas Toile]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[DNC]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Filet Lace]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Gold Stud]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[DRK]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Dark Orichalcum]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Black Rivet]]<br />
|}<br />
| valign="top" |<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! bgcolor="#4b4d4f" width="30%"|Job<br />
! width="35%"|Item One<br />
! width="35%"|Item Two<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[DRG]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Cobalt Mythril Sheet|Cbl. Myth. Sheet]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Blue Rivet]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[MNK]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Utopian Gold Thread|Ut. Gold Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ancient Brass]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[NIN]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Plaited Cord]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ebony Lacquer]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[PLD]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Snowy Cermet]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[White Rivet]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[PUP]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Pantin Wire]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Corduroy Cloth]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[RNG]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Chameleon Yarn]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Charcoal Cotton]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[RDM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ruby Silk Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Cardinal Cloth]]<br />
|}<br />
| valign="top" |<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! bgcolor="#4b4d4f" width="30%"|Job<br />
! width="35%"|Item One<br />
! width="35%"|Item Two<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[SAM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Scarlet Odoshi]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Kurogane]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[SCH]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Brilliantine]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Electrum Stud]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[SMN]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Glittering Yarn]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Astral Leather]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[THF]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Supple Skin]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Light Filament]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[WAR]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ecarlate Cloth]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Argyro Rivet]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[WHM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Benedict Silk]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Benedict Yarn]]<br />
|}<br />
|}<br />
<br />
=== Ancient Beastcoin Purchases ===<br />
The following items can be obtained in exchange for [[Ancient Beastcoin]]s:<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
!Item || Cost || Slot || Stats<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Boxer's Mantle]]<br />
| align="center"|75<br />
| align="center"| [[Back]] || [[DEF]]:8 [[Guard Skill]]+10 [[Evasion Skill]]+10 [[Shield Skill]]+10 [[Parrying Skill]]+10<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Brutal Earring]]<br />
| align="center"| 75<br />
| align="center"| [[Earring]] || Enhances [[Double Attack]] Effect, [[Store TP]] +1<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Gunner's Mantle]]<br />
| align="center"| 75<br />
| align="center"| [[Back]] || [[DEF]]:7 [[Attack]]-10 [[Ranged Accuracy]]-10 [[Ranged Attack]]+20<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Loquacious Earring]]<br />
| align="center"| 75<br />
| align="center"| [[Earring]] || [[MP]]+30 Enhances [[Fast Cast]] Effect<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Metal Chip]]<br />
| align="center"| 75<br />
| align="center"| Item || ''Allows entrance into [[CS Apollyon]] or [[Central Temenos - Basement 1]]''<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Musical Earring]]<br />
| align="center"| 75<br />
| align="center"|[[Earring]] || [[Evasion]]+5 [[String Instrument Skill]]+5 [[Wind Instrument Skill]]+5<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Stealth Earring]]<br />
| align="center"| 75<br />
| align="center"| [[Earring]] || [[Ninjutsu Skill]]+5 Enhances [[Resist Silence]] Effect<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Flawless Ribbon]]<br />
| align="center"| 150<br />
| align="center"| [[Head]] || [[DEF]]:18 {{Resist Light}}+30 {{Resist Dark}}+30 Enhances [[Killer Effects]], Increases [[Resistance]] to All [[Status Effects|Status Ailments]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Charger Mantle]]<br />
| align="center"| 150<br />
| align="center"| [[Back]] || [[DEF]]:7 [[Attack]]+20 [[Ranged Accuracy]]-10 [[Ranged Attack]]-10<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Jaeger Mantle]]<br />
| align="center"| 150<br />
| align="center"| [[Back]] || [[DEF]]:7 [[Attack]]-10 [[Ranged Accuracy]]+20 [[Ranged Attack]]-10<br />
|}<br />
<br />
== Historical Background ==<br />
Limbus is the Latin word for Limbo, meaning "edge" or "boundary".<br />
<br />
Limbo is a word used in general for being stuck with nowhere to go until something else happens, but it has its origins with Christian belief (Roman Catholic exclusively). In Catholic legend, Limbo is a realm where the virtuous humans who died before the resurrection of Jesus Christ reside and where unbaptised infants who die reside. This is the realm where souls exist which cannot go to Hell for they have committed no sins or lived virtuous lives, but they cannot go to Heaven because they are not a part of the Catholic faith. There are names for each of the 2 Limbos: Limbus Patrum (Limbo of the Fathers, where the virtuous Pagans reside) and Limbus Infantium (Limbo of the Children, where unbaptised infants reside). It is not a part of official doctrine (unlike Purgatory). In Medieval literature, specifically Dante's ''Divine Comedy'', Limbo is the First Circle of Hell.<br />
<br />
[[Category:Limbus]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Limbus&diff=4190Limbus2018-01-06T04:49:33Z<p>Kairo: /* add warnings */</p>
<hr />
<div><span style="color:red;">'''Caution:'''</span><br /><br />
<span style="color:red;">'''Dualboxing / Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br /><br />
<span style="color:red;">'''Dynamis is an open zone with no way to lock players out.'''</span> Please be courteous by using the '''/search''' command to check the area for other players before entering the zone.<br />
<br /><br />
<br /><br />
<br />
{|width="100%"<br />
|width="70%" valign="top"|'''Limbus''' is a mysterious dimension that lies between [[Vana'diel]], [[Promyvion]], and [[Lumoria]]. It is accessible from the celestial realm of [[Al'Taieu]]. Similar to [[Dynamis]], these areas are intended as a challenge for advanced players at the highest levels. Items can be obtained here that can be redeemed for upgraded [[Artifact Armor]] and [[Rare]]/[[Ex]] equipment.<br />
<br />
Limbus is comprised of two zones: [[Temenos]] and [[Apollyon]]. Items obtained from these bosses can be redeemed for pieces of two high-level sets of armor from the [[Near East]].<br />
|}<br />
<br />
== How to Enter Limbus ==<br />
To enter Limbus areas, you must currently be on [[Garden of Antiquity|Chapter 8]] of [[Chains of Promathia]] or higher. This is needed in order to access [[Al'Taieu]] from which Limbus may be entered.<br />
<br />
[[File:Limbus entrances.jpg|right|thumb|200|Limbus entrances in northern [[Al'Taieu]]]]<br />
Two [[Key Item]]s are required for ''each'' person's entry into the Limbus battlefields. <br />
*The first is [[Cosmo-Cleanse]], purchased from [[Sagheera]] (I-8) in [[Port Jeuno]] for 15,000 gil;<br />
*The second is a colored Key Card ([[Key Item]]) specific to the entrance that one wishes to use to enter Limbus. The card can be obtained by locating and defeating one of the [[Aw'euvhi]] NMs in the area near your desired Limbus entrance. Doing so will grant the key item to all party/alliance members.<br />
*Only alliance members who are currently in the zone (regardless of whether they are dead or alive,) when the Aw'euvhi dies, will receive the Key Card(s). <br />
*Refer to the chart to the right to locate the entrance that corresponds with each Limbus area.<br />
After the entire alliance has obtained both Key Items, zone into the lobby for the Limbus area you have chosen. Check the Sentinel Column ([[Apollyon]]) or Scanning Device ([[Temenos]]) to ensure that there is no alliance already in the desired area. If the area is unoccupied, you may apply buffs and have one person check the [[Swirling Vortex]] ([[Apollyon]]) or the [[Matter Diffusion Module]] ([[Temenos]]) and select the Limbus area you wish to enter from the list provided. Alternatively, you may trade the appropriate chip(s) to Swirling Vortex/Matter Diffusion Module to enter a higher floor of the corresponding [[Apollyon]]/[[Temenos]] area (hierarchy displayed in the table below.) You (and the rest of your alliance) will then receive the message "You hear a faint hum." Check the Swirling Vortex/Matter Diffusion Module to join that area into Limbus. <br />
* Be sure not to engage in a battle before all members of the alliance/party have entered the battleground. If someone does manage to engage a monster within Limbus, then those that have not entered will be unable to join the current battlefield. <br />
* Be advised that all players will ''lose'' both of their Key Items upon entry into a Limbus battleground.<br />
<br />
<br />
All players in the alliance when the "hum" starts will not be able to enter a different area until the hum stops when the alliance is done with the area that was picked. So if you want to do two areas at the same time, with one alliance, form the alliance ''after'' entering both areas. In this manner two (or more) areas can be done at the same time, while everyone can lot on items from both. But be advised that members may experience confusion of tactics and strategy within the party chat. The term '''"Area"''' as referenced in this paragraph refers to the entrance of two (or more) different floors from within either [[Apollyon]] or [[Temenos]], but does not apply when entering ''both'' [[Apollyon]] and [[Temenos]] at the same time.<br />
<br />
Once everyone is inside the area, the alliance is free to engage their first enemies. Unlike entering the area, any further teleportation within the area is not hindered by engaging enemies.<br />
<br />
As stated previously, to access advanced floors of Limbus, specific combinations of colored chips (obtained from the final chests in basic and intermediate Limbus areas) need to be traded to the Swirling Vortex/Matter Diffusion Module. When they are traded, the additional area will appear on the list of areas as per the combination traded to the "chip handler":<br />
<br />
:{| class="R1-White" style="text-align: center;" BGCOLOR="#efeeee" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! width="31%" |Limbus Area<br />
! width="13%" |Entrance<br />
! width="18%" |Card Required<br />
! width="19%" |Chip(s) Required<br />
! width="19%" |Chip Reward<br />
|- BGCOLOR="#E3E6FF"<br />
|[[NW Apollyon]]<br />
|(D-6) ([[$tele Dem|Dem]])<br />
|[[Red Card]]<br />
|''None''<br />
|[[Magenta Chip]]<br />
|- BGCOLOR=black<br />
|<font color=black>SW Apollyon</font><br />
|<br />
|<br />
|<font color=black>''None''</font><br />
||<font color=black>Charcoal Chip</font><br />
|- BGCOLOR="#e3e6ff"<br />
|[[NE Apollyon]]<br />
|rowspan="2"|(K-6) ([[$tele Mea|Mea]])<br />
|rowspan="2"|[[Black Card]]<br />
|''None''<br />
|[[Smoky Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[SE Apollyon]]<br />
|''None''<br />
|[[Smalt Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[CS Apollyon]]<br />
|rowspan="1" BGCOLOR="#E3E6FF"|(D-6) ([[$tele Dem|Dem]]) <br /> or <br /> (K-6) ([[Teleport-Mea|Mea]])<br />
|rowspan="1" BGCOLOR="#E3E6FF"|[[Red Card]] <br /> or <br /> [[Black Card]]<br />
|[[Metal Chip]]<br />
|''None''<br />
|- BGCOLOR="#C5D9FF"<br />
|- BGCOLOR="#C4CCFF"'<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Temenos - Western Tower]]<br />
| rowspan="8"|(H-4) ([[$tele Holla|Holla]])<br />
| rowspan="8"|[[White Card]]<br />
|''None''<br />
|[[Emerald Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Temenos - Northern Tower]]<br />
|''None''<br />
|[[Ivory Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Temenos - Eastern Tower]]<br />
|''None''<br />
|[[Scarlet Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - Basement 1]]<br />
|[[Metal Chip]]<br />
|''None''<br />
|- BGCOLOR="#C5D9FF"<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - 1st Floor]]<br />
|[[Emerald Chip]]<br />
|[[Orchid Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - 2nd Floor]]<br />
|[[Scarlet Chip]]<br />
|[[Cerulean Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - 3rd Floor]]<br />
|[[Ivory Chip]]<br />
|[[Silver Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|}<br />
<br />
On entry of an area that requires chips to enter, the chip(s) will be consumed.<br />
<br />
== Limbus Rules ==<br />
*'''Maximum Number of Players:''' 18 (one full [[Alliance]])<br /><br />
*'''Time:''' Your alliance will begin most areas with a time limit of thirty minutes (Earth time), save for areas in Central Temenos (45 minutes) and Central Apollyon and Central Temenos - 4th Floor (60 minutes). These amounts may be increased through time extensions gained by opening certain chests throughout each route. (Maximum possible time currently unknown.)<br />
*'''Entering:''' Upon entering, both key items are lost. If you exit the battlefield, you cannot reenter. If your connection is lost, you can reconnect before the originating party's time expires. If someone has not entered when the first monster is attacked/aggroed, they cannot enter and receive a message stating that the party is already engaged in battle.<br />
*'''Reentering:''' 20 hours (Earth time) must pass after you enter a Limbus battlefield and consequently lose your {{KeyItem}}[[Cosmo-Cleanse]] before you may obtain another {{KeyItem}}[[Cosmo-Cleanse]] again from [[Sagheera]] and prepare to enter another Limbus area.<br />
*'''Clearing:''' Upon opening the area's final treasure chest, the Limbus area is cleared and you are automatically ejected to the lobby where you can distribute the resulting treasure.<br />
*'''Death:''' [[Experience Points]] are lost if you are defeated within Limbus. Enemies in Limbus do not grant [[Experience Points|experience points]].<br />
*'''Trading chips:''' Once chip(s) are traded to gain access for an advanced area, they will be immediately consumed and disappear from the player's inventory. Only the first party member to enter a Limbus area requires chips, if any.<br />
<br />
=== Armoury Crates ===<br />
[[File:Limbus crates.jpg|float:right|frame|The three varieties of [[Armoury Crate]]s]]<br />
[[Armoury Crate]]s are scattered throughout each Limbus area. The rules for their behavior vary in each different area.<br />
<br />
Contents of chests can usually be determined by their color, as follows:<br />
<br />
*'''Blue with Gold lining (Time):''' Time Extension (5, 10, or 15 minutes)<br />
*'''Dark Brown with Gold lining (Loot):''' Items (AF+1 materials, Ancient Beastcoins, area access chips, and Synthesis Materials)<br />
*'''Light Brown with Silver lining (Restore):''' HP/MP recovery and all [[Job Ability]] timers reset (including 2-hours)<br />
<br />
Please note that Armoury Crates may trigger enemies to be spawned ([[Central Temenos - 4th Floor#Enemies|Central Temenos - 4th Floor]]). In some areas, opening a chest causes other crates and/or enemies to disappear, forcing you to choose one per level.<br />
<br />
== Rewards ==<br />
Limbus rewards include items to upgrade your [[:category:Artifact Armor|Artifact Armor]] into [[:Category:Artifact Armor +1|Artifact Armor +1]] and items purchasable from [[Sagheera]] using [[Ancient Beastcoin]]s.<br />
<br />
=== [[Artifact Armor +1]] (AF+1) ===<br />
You can upgrade your [[:category:Artifact Armor|Artifact Armor]] by trading it along with various items and [[Ancient Beastcoin]]s to [[Sagheera]] in [[Port Jeuno]]. She requires one item that drops in [[Apollyon]] and one from [[Temenos]]; this is the same for the entire set. She also requires a crafted item and 15-40 [[Ancient Beastcoin]]s, depending on the [[Artifact Armor +1|piece]].<br />
<br />
Trade her the [[Ancient Beastcoin]]s first; in a separate trade, give her the rest of the items. Wait until the next game day and then talk to her again to receive your level 74 [[Artifact Armor +1|AF+1]]. If you wish to get the original [[Artifact Armor|AF]] back, you must re-visit [[Caruvinda]] in [[Lower Jeuno]] at (J-6).<br />
<br />
'''Here on Legion Dark server, all monsters in all Limbus areas can now give you any jobs item without restriction, in the form of a per player bonus drop that bypasses the party treasure pool. Each player in your party or alliance has their own separate chance at attaining the bonus item on every kill. Any job's upgrade materials may be obtained.'''<br />
<br />
These are the items needed for the AF+1 upgrades:<br />
<br />
{| class="R1-White sortable" style="text-align: center;" width="100%"<br />
| valign="top" |<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! bgcolor="#4b4d4f" width="30%"|Job<br />
! width="35%"|Item One<br />
! width="35%"|Item Two<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BRD]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Coiled Yarn]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Brown Doeskin]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BST]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Smalt Leather]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Fetid Lanolin]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BLM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Diabolic Silk]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Diabolic Yarn]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BLU]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Luminian Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Flameshun Cloth]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[COR]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Silkworm Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Canvas Toile]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[DNC]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Filet Lace]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Gold Stud]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[DRK]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Dark Orichalcum]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Black Rivet]]<br />
|}<br />
| valign="top" |<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! bgcolor="#4b4d4f" width="30%"|Job<br />
! width="35%"|Item One<br />
! width="35%"|Item Two<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[DRG]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Cobalt Mythril Sheet|Cbl. Myth. Sheet]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Blue Rivet]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[MNK]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Utopian Gold Thread|Ut. Gold Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ancient Brass]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[NIN]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Plaited Cord]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ebony Lacquer]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[PLD]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Snowy Cermet]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[White Rivet]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[PUP]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Pantin Wire]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Corduroy Cloth]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[RNG]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Chameleon Yarn]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Charcoal Cotton]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[RDM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ruby Silk Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Cardinal Cloth]]<br />
|}<br />
| valign="top" |<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! bgcolor="#4b4d4f" width="30%"|Job<br />
! width="35%"|Item One<br />
! width="35%"|Item Two<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[SAM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Scarlet Odoshi]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Kurogane]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[SCH]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Brilliantine]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Electrum Stud]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[SMN]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Glittering Yarn]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Astral Leather]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[THF]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Supple Skin]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Light Filament]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[WAR]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ecarlate Cloth]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Argyro Rivet]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[WHM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Benedict Silk]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Benedict Yarn]]<br />
|}<br />
|}<br />
<br />
=== Ancient Beastcoin Purchases ===<br />
The following items can be obtained in exchange for [[Ancient Beastcoin]]s:<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
!Item || Cost || Slot || Stats<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Boxer's Mantle]]<br />
| align="center"|75<br />
| align="center"| [[Back]] || [[DEF]]:8 [[Guard Skill]]+10 [[Evasion Skill]]+10 [[Shield Skill]]+10 [[Parrying Skill]]+10<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Brutal Earring]]<br />
| align="center"| 75<br />
| align="center"| [[Earring]] || Enhances [[Double Attack]] Effect, [[Store TP]] +1<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Gunner's Mantle]]<br />
| align="center"| 75<br />
| align="center"| [[Back]] || [[DEF]]:7 [[Attack]]-10 [[Ranged Accuracy]]-10 [[Ranged Attack]]+20<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Loquacious Earring]]<br />
| align="center"| 75<br />
| align="center"| [[Earring]] || [[MP]]+30 Enhances [[Fast Cast]] Effect<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Metal Chip]]<br />
| align="center"| 75<br />
| align="center"| Item || ''Allows entrance into [[CS Apollyon]] or [[Central Temenos - Basement 1]]''<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Musical Earring]]<br />
| align="center"| 75<br />
| align="center"|[[Earring]] || [[Evasion]]+5 [[String Instrument Skill]]+5 [[Wind Instrument Skill]]+5<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Stealth Earring]]<br />
| align="center"| 75<br />
| align="center"| [[Earring]] || [[Ninjutsu Skill]]+5 Enhances [[Resist Silence]] Effect<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Flawless Ribbon]]<br />
| align="center"| 150<br />
| align="center"| [[Head]] || [[DEF]]:18 {{Resist Light}}+30 {{Resist Dark}}+30 Enhances [[Killer Effects]], Increases [[Resistance]] to All [[Status Effects|Status Ailments]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Charger Mantle]]<br />
| align="center"| 150<br />
| align="center"| [[Back]] || [[DEF]]:7 [[Attack]]+20 [[Ranged Accuracy]]-10 [[Ranged Attack]]-10<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Jaeger Mantle]]<br />
| align="center"| 150<br />
| align="center"| [[Back]] || [[DEF]]:7 [[Attack]]-10 [[Ranged Accuracy]]+20 [[Ranged Attack]]-10<br />
|}<br />
<br />
== Historical Background ==<br />
Limbus is the Latin word for Limbo, meaning "edge" or "boundary".<br />
<br />
Limbo is a word used in general for being stuck with nowhere to go until something else happens, but it has its origins with Christian belief (Roman Catholic exclusively). In Catholic legend, Limbo is a realm where the virtuous humans who died before the resurrection of Jesus Christ reside and where unbaptised infants who die reside. This is the realm where souls exist which cannot go to Hell for they have committed no sins or lived virtuous lives, but they cannot go to Heaven because they are not a part of the Catholic faith. There are names for each of the 2 Limbos: Limbus Patrum (Limbo of the Fathers, where the virtuous Pagans reside) and Limbus Infantium (Limbo of the Children, where unbaptised infants reside). It is not a part of official doctrine (unlike Purgatory). In Medieval literature, specifically Dante's ''Divine Comedy'', Limbo is the First Circle of Hell.<br />
<br />
[[Category:Limbus]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Limbus&diff=4189Limbus2018-01-06T04:47:38Z<p>Kairo: /* Add warnings */</p>
<hr />
<div><span style="color:red;">'''Important Notes:'''</span><br /><br />
<span style="color:red;">'''Dualboxing / Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br /><br />
<span style="color:red;">'''Dynamis is an open zone with no way to lock players out.'''</span> Please be courteous by using the '''/search''' command to check the area for other players before entering the zone.<br />
<br /><br />
<br /><br />
<br />
{|width="100%"<br />
|width="70%" valign="top"|'''Limbus''' is a mysterious dimension that lies between [[Vana'diel]], [[Promyvion]], and [[Lumoria]]. It is accessible from the celestial realm of [[Al'Taieu]]. Similar to [[Dynamis]], these areas are intended as a challenge for advanced players at the highest levels. Items can be obtained here that can be redeemed for upgraded [[Artifact Armor]] and [[Rare]]/[[Ex]] equipment.<br />
<br />
Limbus is comprised of two zones: [[Temenos]] and [[Apollyon]]. Items obtained from these bosses can be redeemed for pieces of two high-level sets of armor from the [[Near East]].<br />
|}<br />
<br />
== How to Enter Limbus ==<br />
To enter Limbus areas, you must currently be on [[Garden of Antiquity|Chapter 8]] of [[Chains of Promathia]] or higher. This is needed in order to access [[Al'Taieu]] from which Limbus may be entered.<br />
<br />
[[File:Limbus entrances.jpg|right|thumb|200|Limbus entrances in northern [[Al'Taieu]]]]<br />
Two [[Key Item]]s are required for ''each'' person's entry into the Limbus battlefields. <br />
*The first is [[Cosmo-Cleanse]], purchased from [[Sagheera]] (I-8) in [[Port Jeuno]] for 15,000 gil;<br />
*The second is a colored Key Card ([[Key Item]]) specific to the entrance that one wishes to use to enter Limbus. The card can be obtained by locating and defeating one of the [[Aw'euvhi]] NMs in the area near your desired Limbus entrance. Doing so will grant the key item to all party/alliance members.<br />
*Only alliance members who are currently in the zone (regardless of whether they are dead or alive,) when the Aw'euvhi dies, will receive the Key Card(s). <br />
*Refer to the chart to the right to locate the entrance that corresponds with each Limbus area.<br />
After the entire alliance has obtained both Key Items, zone into the lobby for the Limbus area you have chosen. Check the Sentinel Column ([[Apollyon]]) or Scanning Device ([[Temenos]]) to ensure that there is no alliance already in the desired area. If the area is unoccupied, you may apply buffs and have one person check the [[Swirling Vortex]] ([[Apollyon]]) or the [[Matter Diffusion Module]] ([[Temenos]]) and select the Limbus area you wish to enter from the list provided. Alternatively, you may trade the appropriate chip(s) to Swirling Vortex/Matter Diffusion Module to enter a higher floor of the corresponding [[Apollyon]]/[[Temenos]] area (hierarchy displayed in the table below.) You (and the rest of your alliance) will then receive the message "You hear a faint hum." Check the Swirling Vortex/Matter Diffusion Module to join that area into Limbus. <br />
* Be sure not to engage in a battle before all members of the alliance/party have entered the battleground. If someone does manage to engage a monster within Limbus, then those that have not entered will be unable to join the current battlefield. <br />
* Be advised that all players will ''lose'' both of their Key Items upon entry into a Limbus battleground.<br />
<br />
<br />
All players in the alliance when the "hum" starts will not be able to enter a different area until the hum stops when the alliance is done with the area that was picked. So if you want to do two areas at the same time, with one alliance, form the alliance ''after'' entering both areas. In this manner two (or more) areas can be done at the same time, while everyone can lot on items from both. But be advised that members may experience confusion of tactics and strategy within the party chat. The term '''"Area"''' as referenced in this paragraph refers to the entrance of two (or more) different floors from within either [[Apollyon]] or [[Temenos]], but does not apply when entering ''both'' [[Apollyon]] and [[Temenos]] at the same time.<br />
<br />
Once everyone is inside the area, the alliance is free to engage their first enemies. Unlike entering the area, any further teleportation within the area is not hindered by engaging enemies.<br />
<br />
As stated previously, to access advanced floors of Limbus, specific combinations of colored chips (obtained from the final chests in basic and intermediate Limbus areas) need to be traded to the Swirling Vortex/Matter Diffusion Module. When they are traded, the additional area will appear on the list of areas as per the combination traded to the "chip handler":<br />
<br />
:{| class="R1-White" style="text-align: center;" BGCOLOR="#efeeee" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! width="31%" |Limbus Area<br />
! width="13%" |Entrance<br />
! width="18%" |Card Required<br />
! width="19%" |Chip(s) Required<br />
! width="19%" |Chip Reward<br />
|- BGCOLOR="#E3E6FF"<br />
|[[NW Apollyon]]<br />
|(D-6) ([[$tele Dem|Dem]])<br />
|[[Red Card]]<br />
|''None''<br />
|[[Magenta Chip]]<br />
|- BGCOLOR=black<br />
|<font color=black>SW Apollyon</font><br />
|<br />
|<br />
|<font color=black>''None''</font><br />
||<font color=black>Charcoal Chip</font><br />
|- BGCOLOR="#e3e6ff"<br />
|[[NE Apollyon]]<br />
|rowspan="2"|(K-6) ([[$tele Mea|Mea]])<br />
|rowspan="2"|[[Black Card]]<br />
|''None''<br />
|[[Smoky Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[SE Apollyon]]<br />
|''None''<br />
|[[Smalt Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[CS Apollyon]]<br />
|rowspan="1" BGCOLOR="#E3E6FF"|(D-6) ([[$tele Dem|Dem]]) <br /> or <br /> (K-6) ([[Teleport-Mea|Mea]])<br />
|rowspan="1" BGCOLOR="#E3E6FF"|[[Red Card]] <br /> or <br /> [[Black Card]]<br />
|[[Metal Chip]]<br />
|''None''<br />
|- BGCOLOR="#C5D9FF"<br />
|- BGCOLOR="#C4CCFF"'<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Temenos - Western Tower]]<br />
| rowspan="8"|(H-4) ([[$tele Holla|Holla]])<br />
| rowspan="8"|[[White Card]]<br />
|''None''<br />
|[[Emerald Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Temenos - Northern Tower]]<br />
|''None''<br />
|[[Ivory Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Temenos - Eastern Tower]]<br />
|''None''<br />
|[[Scarlet Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - Basement 1]]<br />
|[[Metal Chip]]<br />
|''None''<br />
|- BGCOLOR="#C5D9FF"<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - 1st Floor]]<br />
|[[Emerald Chip]]<br />
|[[Orchid Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - 2nd Floor]]<br />
|[[Scarlet Chip]]<br />
|[[Cerulean Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Central Temenos - 3rd Floor]]<br />
|[[Ivory Chip]]<br />
|[[Silver Chip]]<br />
|- BGCOLOR="#e3e6ff"<br />
|}<br />
<br />
On entry of an area that requires chips to enter, the chip(s) will be consumed.<br />
<br />
== Limbus Rules ==<br />
*'''Maximum Number of Players:''' 18 (one full [[Alliance]])<br /><br />
*'''Time:''' Your alliance will begin most areas with a time limit of thirty minutes (Earth time), save for areas in Central Temenos (45 minutes) and Central Apollyon and Central Temenos - 4th Floor (60 minutes). These amounts may be increased through time extensions gained by opening certain chests throughout each route. (Maximum possible time currently unknown.)<br />
*'''Entering:''' Upon entering, both key items are lost. If you exit the battlefield, you cannot reenter. If your connection is lost, you can reconnect before the originating party's time expires. If someone has not entered when the first monster is attacked/aggroed, they cannot enter and receive a message stating that the party is already engaged in battle.<br />
*'''Reentering:''' 20 hours (Earth time) must pass after you enter a Limbus battlefield and consequently lose your {{KeyItem}}[[Cosmo-Cleanse]] before you may obtain another {{KeyItem}}[[Cosmo-Cleanse]] again from [[Sagheera]] and prepare to enter another Limbus area.<br />
*'''Clearing:''' Upon opening the area's final treasure chest, the Limbus area is cleared and you are automatically ejected to the lobby where you can distribute the resulting treasure.<br />
*'''Death:''' [[Experience Points]] are lost if you are defeated within Limbus. Enemies in Limbus do not grant [[Experience Points|experience points]].<br />
*'''Trading chips:''' Once chip(s) are traded to gain access for an advanced area, they will be immediately consumed and disappear from the player's inventory. Only the first party member to enter a Limbus area requires chips, if any.<br />
<br />
=== Armoury Crates ===<br />
[[File:Limbus crates.jpg|float:right|frame|The three varieties of [[Armoury Crate]]s]]<br />
[[Armoury Crate]]s are scattered throughout each Limbus area. The rules for their behavior vary in each different area.<br />
<br />
Contents of chests can usually be determined by their color, as follows:<br />
<br />
*'''Blue with Gold lining (Time):''' Time Extension (5, 10, or 15 minutes)<br />
*'''Dark Brown with Gold lining (Loot):''' Items (AF+1 materials, Ancient Beastcoins, area access chips, and Synthesis Materials)<br />
*'''Light Brown with Silver lining (Restore):''' HP/MP recovery and all [[Job Ability]] timers reset (including 2-hours)<br />
<br />
Please note that Armoury Crates may trigger enemies to be spawned ([[Central Temenos - 4th Floor#Enemies|Central Temenos - 4th Floor]]). In some areas, opening a chest causes other crates and/or enemies to disappear, forcing you to choose one per level.<br />
<br />
== Rewards ==<br />
Limbus rewards include items to upgrade your [[:category:Artifact Armor|Artifact Armor]] into [[:Category:Artifact Armor +1|Artifact Armor +1]] and items purchasable from [[Sagheera]] using [[Ancient Beastcoin]]s.<br />
<br />
=== [[Artifact Armor +1]] (AF+1) ===<br />
You can upgrade your [[:category:Artifact Armor|Artifact Armor]] by trading it along with various items and [[Ancient Beastcoin]]s to [[Sagheera]] in [[Port Jeuno]]. She requires one item that drops in [[Apollyon]] and one from [[Temenos]]; this is the same for the entire set. She also requires a crafted item and 15-40 [[Ancient Beastcoin]]s, depending on the [[Artifact Armor +1|piece]].<br />
<br />
Trade her the [[Ancient Beastcoin]]s first; in a separate trade, give her the rest of the items. Wait until the next game day and then talk to her again to receive your level 74 [[Artifact Armor +1|AF+1]]. If you wish to get the original [[Artifact Armor|AF]] back, you must re-visit [[Caruvinda]] in [[Lower Jeuno]] at (J-6).<br />
<br />
'''Here on Legion Dark server, all monsters in all Limbus areas can now give you any jobs item without restriction, in the form of a per player bonus drop that bypasses the party treasure pool. Each player in your party or alliance has their own separate chance at attaining the bonus item on every kill. Any job's upgrade materials may be obtained.'''<br />
<br />
These are the items needed for the AF+1 upgrades:<br />
<br />
{| class="R1-White sortable" style="text-align: center;" width="100%"<br />
| valign="top" |<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! bgcolor="#4b4d4f" width="30%"|Job<br />
! width="35%"|Item One<br />
! width="35%"|Item Two<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BRD]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Coiled Yarn]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Brown Doeskin]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BST]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Smalt Leather]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Fetid Lanolin]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BLM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Diabolic Silk]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Diabolic Yarn]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[BLU]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Luminian Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Flameshun Cloth]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[COR]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Silkworm Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Canvas Toile]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[DNC]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Filet Lace]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Gold Stud]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[DRK]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Dark Orichalcum]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Black Rivet]]<br />
|}<br />
| valign="top" |<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! bgcolor="#4b4d4f" width="30%"|Job<br />
! width="35%"|Item One<br />
! width="35%"|Item Two<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[DRG]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Cobalt Mythril Sheet|Cbl. Myth. Sheet]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Blue Rivet]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[MNK]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Utopian Gold Thread|Ut. Gold Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ancient Brass]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[NIN]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Plaited Cord]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ebony Lacquer]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[PLD]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Snowy Cermet]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[White Rivet]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[PUP]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Pantin Wire]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Corduroy Cloth]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[RNG]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Chameleon Yarn]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Charcoal Cotton]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[RDM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ruby Silk Thread]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Cardinal Cloth]]<br />
|}<br />
| valign="top" |<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
! bgcolor="#4b4d4f" width="30%"|Job<br />
! width="35%"|Item One<br />
! width="35%"|Item Two<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[SAM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Scarlet Odoshi]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Kurogane]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[SCH]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Brilliantine]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Electrum Stud]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[SMN]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Glittering Yarn]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Astral Leather]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[THF]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Supple Skin]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Light Filament]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[WAR]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Ecarlate Cloth]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Argyro Rivet]]<br />
|- BGCOLOR="#FFEFD5"<br />
|BGCOLOR="#C5D9FF" |&nbsp;'''[[WHM]]'''<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Benedict Silk]]<br />
|BGCOLOR="#E3E6FF" |&nbsp;[[Benedict Yarn]]<br />
|}<br />
|}<br />
<br />
=== Ancient Beastcoin Purchases ===<br />
The following items can be obtained in exchange for [[Ancient Beastcoin]]s:<br />
{| class="R-Highlight R1-White sortable" style="text-align: center;" width="100%"<br />
|- BGCOLOR="#4b4d4f"<br />
!Item || Cost || Slot || Stats<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Boxer's Mantle]]<br />
| align="center"|75<br />
| align="center"| [[Back]] || [[DEF]]:8 [[Guard Skill]]+10 [[Evasion Skill]]+10 [[Shield Skill]]+10 [[Parrying Skill]]+10<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Brutal Earring]]<br />
| align="center"| 75<br />
| align="center"| [[Earring]] || Enhances [[Double Attack]] Effect, [[Store TP]] +1<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Gunner's Mantle]]<br />
| align="center"| 75<br />
| align="center"| [[Back]] || [[DEF]]:7 [[Attack]]-10 [[Ranged Accuracy]]-10 [[Ranged Attack]]+20<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Loquacious Earring]]<br />
| align="center"| 75<br />
| align="center"| [[Earring]] || [[MP]]+30 Enhances [[Fast Cast]] Effect<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Metal Chip]]<br />
| align="center"| 75<br />
| align="center"| Item || ''Allows entrance into [[CS Apollyon]] or [[Central Temenos - Basement 1]]''<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Musical Earring]]<br />
| align="center"| 75<br />
| align="center"|[[Earring]] || [[Evasion]]+5 [[String Instrument Skill]]+5 [[Wind Instrument Skill]]+5<br />
|- BGCOLOR="#E3E6FF"<br />
|[[Stealth Earring]]<br />
| align="center"| 75<br />
| align="center"| [[Earring]] || [[Ninjutsu Skill]]+5 Enhances [[Resist Silence]] Effect<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Flawless Ribbon]]<br />
| align="center"| 150<br />
| align="center"| [[Head]] || [[DEF]]:18 {{Resist Light}}+30 {{Resist Dark}}+30 Enhances [[Killer Effects]], Increases [[Resistance]] to All [[Status Effects|Status Ailments]]<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Charger Mantle]]<br />
| align="center"| 150<br />
| align="center"| [[Back]] || [[DEF]]:7 [[Attack]]+20 [[Ranged Accuracy]]-10 [[Ranged Attack]]-10<br />
|- BGCOLOR="#e3e6ff"<br />
|[[Jaeger Mantle]]<br />
| align="center"| 150<br />
| align="center"| [[Back]] || [[DEF]]:7 [[Attack]]-10 [[Ranged Accuracy]]+20 [[Ranged Attack]]-10<br />
|}<br />
<br />
== Historical Background ==<br />
Limbus is the Latin word for Limbo, meaning "edge" or "boundary".<br />
<br />
Limbo is a word used in general for being stuck with nowhere to go until something else happens, but it has its origins with Christian belief (Roman Catholic exclusively). In Catholic legend, Limbo is a realm where the virtuous humans who died before the resurrection of Jesus Christ reside and where unbaptised infants who die reside. This is the realm where souls exist which cannot go to Hell for they have committed no sins or lived virtuous lives, but they cannot go to Heaven because they are not a part of the Catholic faith. There are names for each of the 2 Limbos: Limbus Patrum (Limbo of the Fathers, where the virtuous Pagans reside) and Limbus Infantium (Limbo of the Children, where unbaptised infants reside). It is not a part of official doctrine (unlike Purgatory). In Medieval literature, specifically Dante's ''Divine Comedy'', Limbo is the First Circle of Hell.<br />
<br />
[[Category:Limbus]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Category:Dynamis&diff=4188Category:Dynamis2018-01-06T04:46:33Z<p>Kairo: </p>
<hr />
<div>{{Category:Templates/Notices/Construction}}<br />
<br /><br />
<span style="color:red;">'''Important Notes:'''</span><br /><br />
<span style="color:red;">'''Dualboxing / Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br /><br />
<span style="color:red;">'''Dynamis is an open zone with no way to lock players out.'''</span> Please be courteous by using the '''/search''' command to check the area for other players before entering the zone.<br />
<br /><br />
<br /><br />
<br />
==How to Enter==<br />
<br />
===All Dynamis Areas===<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
** Multiboxing is defined as having multiple characters from the same connection active on the server simultaneously.<br />
* Do not one-shot statues. NMs are spawned, pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br /><br />
The following prerequisites apply to all Dynamis areas:<br />
bring the server down.<br />
*Level 65 or higher.<br />
*Completion of Mission 5-2 for any nation.<br />
<br />
After meeting the above requirements, you must obtain the permanent key item {{KeyItem}}[[Vial of Shrouded Sand]]. <br />
#Zone into [[Xarcabard]] for a cutscene. (Any means of zoning in works, including using the Teleport-Vahzl command)<br />
#Examine one of the 4 city [[Trail Markings]] to receive another cutscene. You will then receive the permanent key item {{KeyItem}}[[Vial of Shrouded Sand]]. The [[Trail Markings]] can be found just outside each residential area entrance in '''Windurst Walls''', '''Southern San d'Oria''', '''Bastok Mines''' or '''Ru'Lude Gardens'''. <br />
<br />
With the {{KeyItem}}[[Vial of Shrouded Sand]], you are now eligible to enter Dynamis.<br />
<br />
===Dreamworld Dynamis===<br />
Access to these areas requires completion of '''Chapter 3-5: Darkness Named''' in the '''Chains of Promathia''' story line. <br><br />
Additionally, [[Dynamis - Tavnazia]] requires successful completion of:<br />
*[[Dynamis - Valkurm]]<br />
*[[Dynamis - Buburimu]]<br />
*[[Dynamis - Qufim]]<br />
<br />
===Beaucedine and Xarcabard===<br />
Access to [[Dynamis - Beaucedine]] requires successful completion of: <br />
*[[Dynamis - Bastok]]<br />
*[[Dynamis - Windurst]]<br />
*[[Dynamis - San d'Oria]]<br />
*[[Dynamis - Jeuno]]<br />
<br />
[[Dynamis - Xarcabard]] requires the successful completion of [[Dynamis - Beaucedine]].<br />
<br />
----<br />
===Entering Dynamis===<br />
*A player who has obtained the {{KeyItem}}[[Vial of Shrouded Sand]] and subsequently changed their nation of allegiance is still able to enter Dynamis areas, regardless of their Rank in the new nation.<br />
*You may now enter dynamis as often as you wish, but the duration of stay is the same as stated below.<br />
*Duration of stay is initially set at 60 minutes, extendable to a maximum of 120 minutes.<br />
*Time extensions are granted by defeating certain monsters, providing a total of an additional 60 minutes.<br />
<br />
----<br />
<br />
==Dynamis Guides==<br />
<br />
=== [[Dynamis - San d'Oria]] ===<br />
<br />
=== [[Dynamis - Bastok]] ===<br />
<br />
=== [[Dynamis - Windurst]] ===<br />
<br />
=== [[Dynamis - Jeuno]] ===<br />
<br />
=== [[Dynamis - Beaucedine]] ===<br />
<br />
=== [[Dynamis - Xarcabard]] ===<br />
<br />
=== [[Dynamis - Valkurm]] ===<br />
<br />
=== [[Dynamis - Buburimu]] ===<br />
<br />
=== [[Dynamis - Qufim]] ===<br />
<br />
=== [[Dynamis - Tavnazia]] ===<br />
<br />
<br />
[[Category:Guides & How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Category:Dynamis&diff=4187Category:Dynamis2018-01-06T04:45:53Z<p>Kairo: /* open zone warning */</p>
<hr />
<div>{{Category:Templates/Notices/Construction}}<br />
<br /><br />
<span style="color:red;">'''Important Notes:'''</span><br /><br />
<span style="color:red;">'''Dualboxing / Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br /><br />
<span style="color:red;">'''Dynamis is an open zone with no way to lock players out.'''</span> Be courteous to other players by using the '''/search''' command to check the area for other players before entering the zone.<br />
<br /><br />
<br /><br />
<br />
==How to Enter==<br />
<br />
===All Dynamis Areas===<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
** Multiboxing is defined as having multiple characters from the same connection active on the server simultaneously.<br />
* Do not one-shot statues. NMs are spawned, pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br /><br />
The following prerequisites apply to all Dynamis areas:<br />
bring the server down.<br />
*Level 65 or higher.<br />
*Completion of Mission 5-2 for any nation.<br />
<br />
After meeting the above requirements, you must obtain the permanent key item {{KeyItem}}[[Vial of Shrouded Sand]]. <br />
#Zone into [[Xarcabard]] for a cutscene. (Any means of zoning in works, including using the Teleport-Vahzl command)<br />
#Examine one of the 4 city [[Trail Markings]] to receive another cutscene. You will then receive the permanent key item {{KeyItem}}[[Vial of Shrouded Sand]]. The [[Trail Markings]] can be found just outside each residential area entrance in '''Windurst Walls''', '''Southern San d'Oria''', '''Bastok Mines''' or '''Ru'Lude Gardens'''. <br />
<br />
With the {{KeyItem}}[[Vial of Shrouded Sand]], you are now eligible to enter Dynamis.<br />
<br />
===Dreamworld Dynamis===<br />
Access to these areas requires completion of '''Chapter 3-5: Darkness Named''' in the '''Chains of Promathia''' story line. <br><br />
Additionally, [[Dynamis - Tavnazia]] requires successful completion of:<br />
*[[Dynamis - Valkurm]]<br />
*[[Dynamis - Buburimu]]<br />
*[[Dynamis - Qufim]]<br />
<br />
===Beaucedine and Xarcabard===<br />
Access to [[Dynamis - Beaucedine]] requires successful completion of: <br />
*[[Dynamis - Bastok]]<br />
*[[Dynamis - Windurst]]<br />
*[[Dynamis - San d'Oria]]<br />
*[[Dynamis - Jeuno]]<br />
<br />
[[Dynamis - Xarcabard]] requires the successful completion of [[Dynamis - Beaucedine]].<br />
<br />
----<br />
===Entering Dynamis===<br />
*A player who has obtained the {{KeyItem}}[[Vial of Shrouded Sand]] and subsequently changed their nation of allegiance is still able to enter Dynamis areas, regardless of their Rank in the new nation.<br />
*You may now enter dynamis as often as you wish, but the duration of stay is the same as stated below.<br />
*Duration of stay is initially set at 60 minutes, extendable to a maximum of 120 minutes.<br />
*Time extensions are granted by defeating certain monsters, providing a total of an additional 60 minutes.<br />
<br />
----<br />
<br />
==Dynamis Guides==<br />
<br />
=== [[Dynamis - San d'Oria]] ===<br />
<br />
=== [[Dynamis - Bastok]] ===<br />
<br />
=== [[Dynamis - Windurst]] ===<br />
<br />
=== [[Dynamis - Jeuno]] ===<br />
<br />
=== [[Dynamis - Beaucedine]] ===<br />
<br />
=== [[Dynamis - Xarcabard]] ===<br />
<br />
=== [[Dynamis - Valkurm]] ===<br />
<br />
=== [[Dynamis - Buburimu]] ===<br />
<br />
=== [[Dynamis - Qufim]] ===<br />
<br />
=== [[Dynamis - Tavnazia]] ===<br />
<br />
<br />
[[Category:Guides & How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=4144User:Kairo2018-01-03T20:11:52Z<p>Kairo: </p>
<hr />
<div>=== Dropped from Twinkle Treant or Holiday Boxes: ===<br />
<br />
{| class="wikitable lds-table"<br />
|-<br />
| Midwinter Dream <br />
| Gateau aux Fraises <br />
| Roast Turkey <br />
| Candy Ring <br />
| Candy Cane<br />
|- <br />
| Twinkle Shower <br />
| Little Comet <br />
| Brilliant Snow <br />
| Air Rider <br />
| Papillion <br />
|-<br />
| Angelwing <br />
| Falling Star<br />
| Timepiece <br />
| Miniature-Airship <br />
| Stuffed-Chocobo <br />
|-<br />
| Harpsichord <br />
| Couronne des etoiles <br />
| Silberkranz <br />
| Leafberry Wreath<br />
| Ornament Case <br />
|-<br />
| Black-hobby-bo <br />
| Red-hobby-bo <br />
| Blue-hobby-bo <br />
| Green-hobby-bo <br />
| Yellow-hobby-bo<br />
|-<br />
| Gold Moogle Belt <br />
| Silver Moogle Belt <br />
| Bronze Moogle Belt<br />
|<br />
|<br />
|}<br />
Some items are more common or less common depending on which regions treant is being fought ie if you want a Red-hobby-bo you should battle in the Ronfaure region.<br />
<br><br />
<br />
[[Category:Guides_&_How-to's]]<br />
[[Category:Holiday_Events]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=4143User:Kairo2018-01-03T20:10:49Z<p>Kairo: </p>
<hr />
<div>=== Dropped from Twinkle Treant or Holiday Boxes: ===<br />
<br />
{| class="wikitable lds-table"<br />
|-<br />
| Midwinter Dream <br />
| Gateau aux Fraises <br />
| Roast Turkey <br />
| Candy Ring <br />
| Candy Cane<br />
|- <br />
| Twinkle Shower <br />
| Little Comet <br />
| Brilliant Snow <br />
| Air Rider <br />
| Papillion <br />
|-<br />
| Angelwing <br />
| Falling Star<br />
| Timepiece <br />
| Miniature-Airship <br />
| Stuffed-Chocobo <br />
|-<br />
| Harpsichord <br />
| Couronne des etoiles <br />
| Silberkranz <br />
| Leafberry Wreath<br />
| Ornament Case <br />
|-<br />
| Black-hobby-bo <br />
| Red-hobby-bo <br />
| Blue-hobby-bo <br />
| Green-hobby-bo <br />
| Yellow-hobby-bo<br />
|-<br />
| Gold Moogle Belt <br />
| Silver Moogle Belt <br />
| Bronze Moogle Belt<br />
|<br />
|<br />
|}<br />
<br><br><br />
'''Some items are more common or less common depending on which regions treant is being fought ie if you want a Red-hobby-bo you should battle in the Ronfaure region.'''<br />
<br><br><br />
<br />
[[Category:Guides_&_How-to's]]<br />
[[Category:Holiday_Events]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=4142User:Kairo2018-01-03T20:10:02Z<p>Kairo: </p>
<hr />
<div>=== Dropped from Twinkle Treant or Holiday Boxes: ===<br />
<br />
{| class="wikitable lds-table"<br />
|-<br />
| Midwinter Dream <br />
| Gateau aux Fraises <br />
| Roast Turkey <br />
| Candy Ring <br />
| Candy Cane<br />
|- <br />
| Twinkle Shower <br />
| Little Comet <br />
| Brilliant Snow <br />
| Air Rider <br />
| Papillion <br />
|-<br />
| Angelwing <br />
| Falling Star<br />
| Timepiece <br />
| Miniature-Airship <br />
| Stuffed-Chocobo <br />
|-<br />
| Harpsichord <br />
| Couronne des etoiles <br />
| Silberkranz <br />
| Leafberry Wreath<br />
| Ornament Case <br />
|-<br />
| Black-hobby-bo <br />
| Red-hobby-bo <br />
| Blue-hobby-bo <br />
| Green-hobby-bo <br />
| Yellow-hobby-bo<br />
|-<br />
| Gold Moogle Belt <br />
| Silver Moogle Belt <br />
| Bronze Moogle Belt<br />
|<br />
|<br />
|}<br />
<br><br><br />
'''Some items are more common or less common depending on which regions treant is being fought ie if you want a Red-hobby-bo you should battle in the Ronfaure region.'''<br />
<br><br><br />
<br />
Category:Guides_&_How-to's<br />
Category:Holiday_Events</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=4141User:Kairo2018-01-03T20:09:46Z<p>Kairo: </p>
<hr />
<div>=== Dropped from Twinkle Treant or Holiday Boxes: ===<br />
<br />
{| class="wikitable lds-table"<br />
|-<br />
| [[Midwinter Dream]] <br />
| [[Gateau aux Fraises]] <br />
| [[Roast Turkey]] <br />
| [[Candy Ring]] <br />
| [[Candy Cane]]<br />
|- <br />
| [[Twinkle Shower]] <br />
| [[Little Comet]] <br />
| [[Brilliant Snow]] <br />
| [[Air Rider]] <br />
| [[Papillion]] <br />
|-<br />
| [[Angelwing]] <br />
| [[Falling Star]]<br />
| [[Timepiece]] <br />
| [[Miniature-Airship]] <br />
| [[Stuffed-Chocobo]] <br />
|-<br />
| [[Harpsichord]] <br />
| [[Couronne des etoiles]] <br />
| [[Silberkranz]] <br />
| [[Leafberry Wreath]]<br />
| [[Ornament Case]] <br />
|-<br />
| [[Black-hobby-bo]] <br />
| [[Red-hobby-bo]] <br />
| [[Blue-hobby-bo]] <br />
| [[Green-hobby-bo]] === Dropped from Twinkle Treant or Holiday Boxes: ===<br />
<br />
{| class="wikitable lds-table"<br />
|-<br />
| Midwinter Dream <br />
| Gateau aux Fraises <br />
| Roast Turkey <br />
| Candy Ring <br />
| Candy Cane<br />
|- <br />
| Twinkle Shower <br />
| Little Comet <br />
| Brilliant Snow <br />
| Air Rider <br />
| Papillion <br />
|-<br />
| Angelwing <br />
| Falling Star<br />
| Timepiece <br />
| Miniature-Airship <br />
| Stuffed-Chocobo <br />
|-<br />
| Harpsichord <br />
| Couronne des etoiles <br />
| Silberkranz <br />
| Leafberry Wreath<br />
| Ornament Case <br />
|-<br />
| Black-hobby-bo <br />
| Red-hobby-bo <br />
| Blue-hobby-bo <br />
| Green-hobby-bo <br />
| Yellow-hobby-bo<br />
|-<br />
| Gold Moogle Belt <br />
| Silver Moogle Belt <br />
| Bronze Moogle Belt<br />
|<br />
|<br />
|}<br />
<br><br><br />
'''Some items are more common or less common depending on which regions treant is being fought ie if you want a Red-hobby-bo you should battle in the Ronfaure region.'''<br />
<br><br><br />
<br />
Category:Guides_&_How-to's<br />
Category:Holiday_Events<br />
<br />
| [[Yellow-hobby-bo]]<br />
|-<br />
| [[Gold Moogle Belt]] <br />
| [[Silver Moogle Belt]] <br />
| [[Bronze Moogle Belt]]<br />
|<br />
|<br />
|}<br />
<br><br><br />
'''Some items are more common or less common depending on which regions treant is being fought ie if you want a Red-hobby-bo you should battle in the Ronfaure region.'''<br />
<br><br><br />
<br />
[[Category:Guides_&_How-to's]]]]<br />
[[Category:Holiday_Events]]]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=4140User:Kairo2018-01-03T20:05:37Z<p>Kairo: /* TEST */</p>
<hr />
<div>=== Dropped from Twinkle Treant or Holiday Boxes: ===<br />
<br />
{| class="wikitable lds-table"<br />
|-<br />
[Midwinter Dream] | [Gateau aux Fraises] | [Roast Turkey] | [Candy Ring] | [Candy Cane]<br />
|- <br />
[Twinkle Shower] | [Little Comet] | [Brilliant Snow] | [Air Rider] | [Papillion] | [Angelwing] | [Falling Star]<br />
|-<br />
[Timepiece] | [Miniature-Airship] | [Stuffed-Chocobo] | [Harpsichord] | [Couronne des etoiles] | [Silberkranz] | [Leafberry Wreath]<br />
|-<br />
[Ornament Case] | [Black-hobby-bo] | [Red-hobby-bo] | [Blue-hobby-bo] | [Green-hobby-bo] | [Yellow-hobby-bo]<br />
|-<br />
[Gold Moogle Belt] | [Silver Moogle Belt] | [Bronze Moogle Belt]<br />
|}<br />
<br><br><br />
'''Some items are more common or less common depending on which regions treant is being fought ie if you want a Red-hobby-bo you should battle in the Ronfaure region.'''<br />
<br><br><br />
<br />
[[Category:Guides_&_How-to's]]<br />
[[Category:Holiday_Events]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Installation_Guide&diff=3867Installation Guide2017-10-28T01:35:05Z<p>Kairo: /* 1. System Requirements */</p>
<hr />
<div>'''Welcome to our server! Here's what you'll need to get started.'''<br />
<br />
== Files ==<br />
* FFXI client, one of:<br />
** [http://www.playonline.com/ff11us/download/media/install_win.html North American / US region (recommended)]<br><br />
** [http://www.playonline.com/ff11eu/download/media/install_win.html Great Britain / European / EU region]<br><br />
** [http://www.playonline.com/ff11/download/media/install_win.html Japanese / JP region]<br><br />
'''Note:''' ''we are unlikely to be able to assist you in making regions other than NA work properly. You may need to adjust the language settings of [http://wiki.legiondark.com/images/7/75/Ashita%20Language%20and%20Region%20Settings.png Ashita]/Windower and/or pass'' '''[https://github.com/DarkstarProject/xiloader/blob/46f5ddadf2158be8ceb31f448745734f5b9856bd/xiloader/main.cpp#L285 --lang EU'''] ''or'' '''[https://github.com/DarkstarProject/xiloader/blob/46f5ddadf2158be8ceb31f448745734f5b9856bd/xiloader/main.cpp#L281 --lang JP]''' ''to the loader to get your client up and running.''<br><br />
<br>And '''all''' of:<br />
* [http://www.dspt.info/FFXI-UpdatePatch.zip Patch so the file check can see your installation] <br><br />
* [https://go.microsoft.com/fwlink/?LinkId=746571 Microsoft Visual C++ 2017 Runtime Redistributable Package (x86)] - as older Runtimes are phased out this will be replacing them more and more. Darkstar is already using it for their version of the loader.<br><br />
* [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Microsoft Visual C++ 2015 Runtime Redistributable Package (x86)] - required by [http://ashita.atom0s.com/ Ashita]<br><br />
* [https://www.microsoft.com/en-us/download/details.aspx?id=40784 Microsoft Visual C++ 2013 Runtime Redistributable Package (x86)] - required by xiloader (this is the pol.exe in ashita's ffxibootmod)<br><br />
* .NET Framework (Every supported OS currently comes with a compatible version)<br><br />
<br />
== Installation Preparation ==<br />
To start off, you'll need to download all of the links provided above. Keep FFXISETUP.EXE and the corresponding data files together in their own folder, separate from any other files. Begin preparation by installing all four Microsoft packages. Depending on the operating system you're running, your system may already have them pre-packaged. This is fine, just move on to the next! All Microsoft packages must be installed in (x86) even if you have a 64 bit system and even if you have the 64 bit version of that package already.<br />
<br><br><br />
Note: some things will need to run as admin. This isn't the same as running from an admin account. If you are confused, google it. Additionally, if the desktop dims from a UAC promp, FFXI will crash. You may want to just disable UAC (User Account Control) instead and solve both problems at once. Its up to you.<br />
<br><br><br />
If you're running Windows 8 or 10, an additional step is required. Right click the START button on your task bar and select '''Programs and Features'''. On the side menu, choose '''Turn Windows features on or off'''. From this point, find '''Legacy Components''' in the list and enable '''DirectPlay''' in the drop-down folder. Please remember that this step is ONLY required if you're running Windows 8 or 10.<br />
<br />
== Installation ==<br />
When FFXISETUP.EXE and the corresponding data files are all together in their own separate folder, run FFXISETUP.EXE. This is a fairly large installation and you will need to be present during the installation to accept on multiple different windows that are required in order to complete installation. Follow the prompts for installing PlayOnline Viewer, Final Fantasy XI, and all of the expansion packs. Using the default file location is recommended.<br />
<br />
== Updating ==<br />
Begin by running PlayOnline. As this should be your first time running this program, you'll be prompted to update. Install the update, once it's finalized it will reboot. At this point, you should be asked whether you're a new or pre-existing member. Choose '''Current Member'''. If you have a retail account, you can use your official credentials. If you don't, enter the following:<br />
<br><br><br />
'''Member Name''': Legion<br />
<br>(anything)<br />
<br><br />
'''PlayOnline ID''': ABCD4321<br />
<br>(or any 4 letters + any 4 numbers)<br />
<br><br />
'''PlayOnline Password''': Not required<br />
<br><br />
'''SquareEnix ID''': Not required<br />
<br><br><br />
Once you enter the credentials, you'll be brought to the main page of PlayOnline. Now you'll want to close PlayOnline and locate the file '''UpdatePatch.Zip''' or download from the '''Files''' section located [http://wiki.legiondark.com/Installation_Guide#Files here] if you haven't already. Right-click the file and choose to extract. It's recommended you extract these files into an isolated folder so that they don't get confused with any other files. Once these files are extracted, copy them into your Final Fantasy XI directory. The typical default location is "C:\Program Files (x86)\PlayOnline\SquareEnix\Final Fantasy XI\". You'll be prompted to overwrite these files, accept this!<br />
<br><br><br />
After letting the files from the update patch copy into your Final Fantasy XI directory, re-open PlayOnline. You'll find yourself once again on the main page of PlayOnline, on the lefthand side there should be a menu. Choose '''Check Files'''. You'll be greeted with another page with a drop-down menu. Select this and choose Final Fantasy XI. Once you've done that, go ahead and proceed with the update.<br />
<br><br><br />
PlayOnline will run a file check to search for corrupted, broken, or outdated files. This will take several moments, and following the scan, you'll be brought to a page telling you how many files need repaired. Accept the prompt to fix these files. This will begin a repair that will take several hours. At this point, you do not need to pay close attention to your update. You can step away from your computer while it's updating and check back when it's complete. Once it's complete, close PlayOnline.<br />
<br />
== Connecting to Legion ==<br />
===Using Ashita===<br />
===='''1. System Requirements'''====<br />
Check to see if your system meets the [http://ashita.atom0s.com/wiki2/doku.php?id=ashitav3:systemrequirements system requirements] to run Ashita.<br />
<br />
===='''2. Download Ashita''' ====<br />
Download Ashita directly from the developer here http://ashita.atom0s.com/. If you have downloaded Ashita from any other site than directly from the developer please delete it and download it directly from the developer. Move this file to a folder named "Ashita" (the recommended directory is [C:\Ashita]. After moving the file to the location of your choice, right click the program and choose '''Run as an Administrator'''. On the initial launch, it will install all files necessary for Ashita to run properly. The exception here is the Microsoft packages and .NET Framework, if you ignored the [http://wiki.legiondark.com/Installation_Guide#Installation-Preparation Installation Preparation] step, you will NEED to install these files to use Ashita. If you haven't already, please reference the [http://wiki.legiondark.com/Installation_Guide#Installation-Preparation Installation Preparation] step for instructions on how to properly install these files.<br />
<br><br><br />
===='''3.Configuration'''====<br />
Once the download is finished, upon opening Ashita you will see 3 default configurations. Select '''Private Server''' and then click the pencil icon located at the bottom of the Ashita menu. Another menu will pop up.<br />
<br><br><br />
At the top, click on the large blue text that says '''Private Server'''. Rename this to Legion FFXI.<br />
<br><br><br />
At the bottom of the same menu, there will be an option to edit the '''Boot Command''' line. This line needs to be edited in order to access the server. Change this line to:<br />
<br><br />
<code>--server legiondark.com</code><br />
<br><br><br />
At this point, you can further edit your settings by selecting the '''Window''' tab near the top, or save if you're happy with your configuration. If you wish to have the program log your account into the server automatically upon booting, edit your '''Boot Command''' line through the same process as previously instructed, to this instead:<br />
<br><br />
<code>--server legiondark.com --username YourUsernameHere --password YourPasswordHere</code><br />
<br><br><br />
For further instructions on how to configure Ashita, please view the Ashita documentation on the developer's Wiki here:http://ashita.atom0s.com/wiki/doku.php. <br><br />
Congratulations, you're done with the installation! Now you can log into the server by selecting the arrow next to the "Legion FFXI" configuration.<br /><br />
<br /><br />
<br />
===Using Windower===<br />
<br />
Please be aware that Windower is not fully supported on Legion or DSP, which means should you run into issues related to private servers specifically, you should ask DSP before going to Windower support. Also be aware that most of us at LegionDark are ashita folks, we're unlikely to be able to help you on Windower issues. '''Contact [https://forums.dspt.info/ DSP] for help, those are mostly windower people.'''<br />
<br />
===='''1. Download Windower'''====<br />
To get started, download Windower 4 by visting http://windower.net/. <br />
<br><br />
Additionally, you're going to need the latest XiLoader. You can get the latest version here: https://github.com/DarkstarProject/xiloader/releases/tag/1.0.2<br />
<br />
===='''2. Moving Files'''====<br />
Drop the XiLoader.exe into your PlayOnline folder.<br />
<br><br />
32bit Windows: C:\Program Files\PlayOnline\SquareEnix\PlayOnlineViewer\<br />
<br><br />
64bit Windows: C:\Program Files (x86)\PlayOnline\Square Enix\PlayOnlineViewer\<br />
<br />
After this, run Windower.exe in its own folder to trigger the update that downloads all the necessary files for Windower to function. <br />
<br />
===='''3. Configuration'''====<br />
Open settings.xml with some type of editor, such as Notepad ++. Additionally, you can also open Windower and create a second profile.<br />
<br><br />
You'll need to add the <code><executable>XiLoader.exe</executable></code> to every profile, as well as the <code><args> </args></code> with your server information and login.<br />
<br />
Here is an example:<br />
<syntaxhighlight lang="xml"><br />
<profile name="local"><br />
<consolekey>Insert</consolekey><br />
<mipmaplevel>6</mipmaplevel><br />
<uiscale>1</uiscale><br />
<supersampling>2</supersampling><br />
<bumpmapping>true</bumpmapping><br />
<args>--server legiondark.com --user username --pass password</args><br />
<executable>DRIVE_LETTER:\path\to\xiloader.exe</executable><br />
</profile><br />
</syntaxhighlight><br />
Note the path cannot contain spaces and cannot be a relative path unless in the same directory as windower (just using "xiloader.exe" works in that case). Also note windower devs occasionally break this during updates..<br />
'''As an example:''' <syntaxhighlight lang="text">c:\xiloader\pol.exe</syntaxhighlight> '''works without renaming SE's pol.exe at all'''<br />
<br />
<br />
After that, you should be able to select your profile from the launcher and use Windower 4.<br />
<br />
== Troubleshooting ==<br />
If you find yourself struggling to understand this guide or you're having an issue, please read through the guide to make sure you haven't missed a step. Afterwards, if you continue to run into complications, please utilize the following options for help.<br />
<br />
=== Forums ===<br />
To ask a question or receive help, you can post on our '''Play Q&A''' category on the forum located [http://legiondark.com/forums/viewforum.php?f=67 here]. Please note that anybody registered to the forums can respond to your post and it may not necessarily be a GM that responds to you. Many of our players are very helpful and respond to posts asking for help.<br />
<br />
=== Discord ===<br />
On Discord, there is almost always a staff member present to assist you, as well as knowledgeable players that are willing to help as well. Please connect to your Discord channel using the following link: https://discord.gg/PuNWGsB.<br />
<br />
Please note that our staff and players are all real people and can get busy. If you don't get a response right away by saying something in the main channel, please be patient.<br />
<br />
=== Github ===<br />
Lastly, if you have found an issue with the installation itself or something game-related, please fill out the form provided on our github. You can find this [https://github.com/LegionDark/Issues here] for '''game-related issues''', or [https://github.com/LegionDark/Website here] for website or '''wiki related issues'''. If you are reporting a wiki-related issue, please make sure to mention in your report that is pertains to the wiki.<br />
<br><br><br />
'''This concludes the guide, thanks for choosing Legion and have a great day, we can't wait to see you in-game!'''<br />
[[Category:Guides_&_How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Installation_Guide&diff=3866Installation Guide2017-10-28T01:34:41Z<p>Kairo: /* Using Ashita */</p>
<hr />
<div>'''Welcome to our server! Here's what you'll need to get started.'''<br />
<br />
== Files ==<br />
* FFXI client, one of:<br />
** [http://www.playonline.com/ff11us/download/media/install_win.html North American / US region (recommended)]<br><br />
** [http://www.playonline.com/ff11eu/download/media/install_win.html Great Britain / European / EU region]<br><br />
** [http://www.playonline.com/ff11/download/media/install_win.html Japanese / JP region]<br><br />
'''Note:''' ''we are unlikely to be able to assist you in making regions other than NA work properly. You may need to adjust the language settings of [http://wiki.legiondark.com/images/7/75/Ashita%20Language%20and%20Region%20Settings.png Ashita]/Windower and/or pass'' '''[https://github.com/DarkstarProject/xiloader/blob/46f5ddadf2158be8ceb31f448745734f5b9856bd/xiloader/main.cpp#L285 --lang EU'''] ''or'' '''[https://github.com/DarkstarProject/xiloader/blob/46f5ddadf2158be8ceb31f448745734f5b9856bd/xiloader/main.cpp#L281 --lang JP]''' ''to the loader to get your client up and running.''<br><br />
<br>And '''all''' of:<br />
* [http://www.dspt.info/FFXI-UpdatePatch.zip Patch so the file check can see your installation] <br><br />
* [https://go.microsoft.com/fwlink/?LinkId=746571 Microsoft Visual C++ 2017 Runtime Redistributable Package (x86)] - as older Runtimes are phased out this will be replacing them more and more. Darkstar is already using it for their version of the loader.<br><br />
* [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Microsoft Visual C++ 2015 Runtime Redistributable Package (x86)] - required by [http://ashita.atom0s.com/ Ashita]<br><br />
* [https://www.microsoft.com/en-us/download/details.aspx?id=40784 Microsoft Visual C++ 2013 Runtime Redistributable Package (x86)] - required by xiloader (this is the pol.exe in ashita's ffxibootmod)<br><br />
* .NET Framework (Every supported OS currently comes with a compatible version)<br><br />
<br />
== Installation Preparation ==<br />
To start off, you'll need to download all of the links provided above. Keep FFXISETUP.EXE and the corresponding data files together in their own folder, separate from any other files. Begin preparation by installing all four Microsoft packages. Depending on the operating system you're running, your system may already have them pre-packaged. This is fine, just move on to the next! All Microsoft packages must be installed in (x86) even if you have a 64 bit system and even if you have the 64 bit version of that package already.<br />
<br><br><br />
Note: some things will need to run as admin. This isn't the same as running from an admin account. If you are confused, google it. Additionally, if the desktop dims from a UAC promp, FFXI will crash. You may want to just disable UAC (User Account Control) instead and solve both problems at once. Its up to you.<br />
<br><br><br />
If you're running Windows 8 or 10, an additional step is required. Right click the START button on your task bar and select '''Programs and Features'''. On the side menu, choose '''Turn Windows features on or off'''. From this point, find '''Legacy Components''' in the list and enable '''DirectPlay''' in the drop-down folder. Please remember that this step is ONLY required if you're running Windows 8 or 10.<br />
<br />
== Installation ==<br />
When FFXISETUP.EXE and the corresponding data files are all together in their own separate folder, run FFXISETUP.EXE. This is a fairly large installation and you will need to be present during the installation to accept on multiple different windows that are required in order to complete installation. Follow the prompts for installing PlayOnline Viewer, Final Fantasy XI, and all of the expansion packs. Using the default file location is recommended.<br />
<br />
== Updating ==<br />
Begin by running PlayOnline. As this should be your first time running this program, you'll be prompted to update. Install the update, once it's finalized it will reboot. At this point, you should be asked whether you're a new or pre-existing member. Choose '''Current Member'''. If you have a retail account, you can use your official credentials. If you don't, enter the following:<br />
<br><br><br />
'''Member Name''': Legion<br />
<br>(anything)<br />
<br><br />
'''PlayOnline ID''': ABCD4321<br />
<br>(or any 4 letters + any 4 numbers)<br />
<br><br />
'''PlayOnline Password''': Not required<br />
<br><br />
'''SquareEnix ID''': Not required<br />
<br><br><br />
Once you enter the credentials, you'll be brought to the main page of PlayOnline. Now you'll want to close PlayOnline and locate the file '''UpdatePatch.Zip''' or download from the '''Files''' section located [http://wiki.legiondark.com/Installation_Guide#Files here] if you haven't already. Right-click the file and choose to extract. It's recommended you extract these files into an isolated folder so that they don't get confused with any other files. Once these files are extracted, copy them into your Final Fantasy XI directory. The typical default location is "C:\Program Files (x86)\PlayOnline\SquareEnix\Final Fantasy XI\". You'll be prompted to overwrite these files, accept this!<br />
<br><br><br />
After letting the files from the update patch copy into your Final Fantasy XI directory, re-open PlayOnline. You'll find yourself once again on the main page of PlayOnline, on the lefthand side there should be a menu. Choose '''Check Files'''. You'll be greeted with another page with a drop-down menu. Select this and choose Final Fantasy XI. Once you've done that, go ahead and proceed with the update.<br />
<br><br><br />
PlayOnline will run a file check to search for corrupted, broken, or outdated files. This will take several moments, and following the scan, you'll be brought to a page telling you how many files need repaired. Accept the prompt to fix these files. This will begin a repair that will take several hours. At this point, you do not need to pay close attention to your update. You can step away from your computer while it's updating and check back when it's complete. Once it's complete, close PlayOnline.<br />
<br />
== Connecting to Legion ==<br />
===Using Ashita===<br />
===='''1. System Requirements'''====<br />
Check to see if your system meets the [system requirements http://ashita.atom0s.com/wiki2/doku.php?id=ashitav3:systemrequirements] to run Ashita.<br />
<br />
===='''2. Download Ashita''' ====<br />
Download Ashita directly from the developer here http://ashita.atom0s.com/. If you have downloaded Ashita from any other site than directly from the developer please delete it and download it directly from the developer. Move this file to a folder named "Ashita" (the recommended directory is [C:\Ashita]. After moving the file to the location of your choice, right click the program and choose '''Run as an Administrator'''. On the initial launch, it will install all files necessary for Ashita to run properly. The exception here is the Microsoft packages and .NET Framework, if you ignored the [http://wiki.legiondark.com/Installation_Guide#Installation-Preparation Installation Preparation] step, you will NEED to install these files to use Ashita. If you haven't already, please reference the [http://wiki.legiondark.com/Installation_Guide#Installation-Preparation Installation Preparation] step for instructions on how to properly install these files.<br />
<br><br><br />
===='''3.Configuration'''====<br />
Once the download is finished, upon opening Ashita you will see 3 default configurations. Select '''Private Server''' and then click the pencil icon located at the bottom of the Ashita menu. Another menu will pop up.<br />
<br><br><br />
At the top, click on the large blue text that says '''Private Server'''. Rename this to Legion FFXI.<br />
<br><br><br />
At the bottom of the same menu, there will be an option to edit the '''Boot Command''' line. This line needs to be edited in order to access the server. Change this line to:<br />
<br><br />
<code>--server legiondark.com</code><br />
<br><br><br />
At this point, you can further edit your settings by selecting the '''Window''' tab near the top, or save if you're happy with your configuration. If you wish to have the program log your account into the server automatically upon booting, edit your '''Boot Command''' line through the same process as previously instructed, to this instead:<br />
<br><br />
<code>--server legiondark.com --username YourUsernameHere --password YourPasswordHere</code><br />
<br><br><br />
For further instructions on how to configure Ashita, please view the Ashita documentation on the developer's Wiki here:http://ashita.atom0s.com/wiki/doku.php. <br><br />
Congratulations, you're done with the installation! Now you can log into the server by selecting the arrow next to the "Legion FFXI" configuration.<br /><br />
<br /><br />
<br />
===Using Windower===<br />
<br />
Please be aware that Windower is not fully supported on Legion or DSP, which means should you run into issues related to private servers specifically, you should ask DSP before going to Windower support. Also be aware that most of us at LegionDark are ashita folks, we're unlikely to be able to help you on Windower issues. '''Contact [https://forums.dspt.info/ DSP] for help, those are mostly windower people.'''<br />
<br />
===='''1. Download Windower'''====<br />
To get started, download Windower 4 by visting http://windower.net/. <br />
<br><br />
Additionally, you're going to need the latest XiLoader. You can get the latest version here: https://github.com/DarkstarProject/xiloader/releases/tag/1.0.2<br />
<br />
===='''2. Moving Files'''====<br />
Drop the XiLoader.exe into your PlayOnline folder.<br />
<br><br />
32bit Windows: C:\Program Files\PlayOnline\SquareEnix\PlayOnlineViewer\<br />
<br><br />
64bit Windows: C:\Program Files (x86)\PlayOnline\Square Enix\PlayOnlineViewer\<br />
<br />
After this, run Windower.exe in its own folder to trigger the update that downloads all the necessary files for Windower to function. <br />
<br />
===='''3. Configuration'''====<br />
Open settings.xml with some type of editor, such as Notepad ++. Additionally, you can also open Windower and create a second profile.<br />
<br><br />
You'll need to add the <code><executable>XiLoader.exe</executable></code> to every profile, as well as the <code><args> </args></code> with your server information and login.<br />
<br />
Here is an example:<br />
<syntaxhighlight lang="xml"><br />
<profile name="local"><br />
<consolekey>Insert</consolekey><br />
<mipmaplevel>6</mipmaplevel><br />
<uiscale>1</uiscale><br />
<supersampling>2</supersampling><br />
<bumpmapping>true</bumpmapping><br />
<args>--server legiondark.com --user username --pass password</args><br />
<executable>DRIVE_LETTER:\path\to\xiloader.exe</executable><br />
</profile><br />
</syntaxhighlight><br />
Note the path cannot contain spaces and cannot be a relative path unless in the same directory as windower (just using "xiloader.exe" works in that case). Also note windower devs occasionally break this during updates..<br />
'''As an example:''' <syntaxhighlight lang="text">c:\xiloader\pol.exe</syntaxhighlight> '''works without renaming SE's pol.exe at all'''<br />
<br />
<br />
After that, you should be able to select your profile from the launcher and use Windower 4.<br />
<br />
== Troubleshooting ==<br />
If you find yourself struggling to understand this guide or you're having an issue, please read through the guide to make sure you haven't missed a step. Afterwards, if you continue to run into complications, please utilize the following options for help.<br />
<br />
=== Forums ===<br />
To ask a question or receive help, you can post on our '''Play Q&A''' category on the forum located [http://legiondark.com/forums/viewforum.php?f=67 here]. Please note that anybody registered to the forums can respond to your post and it may not necessarily be a GM that responds to you. Many of our players are very helpful and respond to posts asking for help.<br />
<br />
=== Discord ===<br />
On Discord, there is almost always a staff member present to assist you, as well as knowledgeable players that are willing to help as well. Please connect to your Discord channel using the following link: https://discord.gg/PuNWGsB.<br />
<br />
Please note that our staff and players are all real people and can get busy. If you don't get a response right away by saying something in the main channel, please be patient.<br />
<br />
=== Github ===<br />
Lastly, if you have found an issue with the installation itself or something game-related, please fill out the form provided on our github. You can find this [https://github.com/LegionDark/Issues here] for '''game-related issues''', or [https://github.com/LegionDark/Website here] for website or '''wiki related issues'''. If you are reporting a wiki-related issue, please make sure to mention in your report that is pertains to the wiki.<br />
<br><br><br />
'''This concludes the guide, thanks for choosing Legion and have a great day, we can't wait to see you in-game!'''<br />
[[Category:Guides_&_How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=New_Player_Guide&diff=3863New Player Guide2017-10-28T00:32:21Z<p>Kairo: /* Final Fantasy XI Install & Setup */</p>
<hr />
<div><div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="font-size:125%;font-weight:bold;"><nowiki>This page is built by the players and information within it is not confirmed by the admins.</nowiki></span><br />
</div> <br />
<br />
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="font-size:125%;font-weight:bold;"><nowiki>It is just a structural observation of day to day server behaviour as observed by the players of Legiondark.</nowiki></span><br />
</div><br />
<br />
__FORCETOC__<br />
<br />
== Server Features ==<br />
* Level cap 99.<br />
* All Maps and Outposts Unlocked.<br />
* Explorer Moogle 3 cities, Selbina, Mahura.<br />
* EXP 3x Retail.<br />
* Books 2x Retail.<br />
* Combat and crafting skills 9x Retail.<br />
* Small regen/refresh/regain with buff to level 75.<br />
* Over 200 Custom NM’s geared for 99 players up to Multi-Alliance Mobs.<br />
* 9 Custom Abyssea zones With working custom ATMAs for EXP and HNM fun, all geared and balanced for 99 play.<br />
* ALL Blue Magic working.<br />
* Custom Trials and Quests for Salvage and +1/AF3 +1-2/Empy/Relic/Mythic(and upgrades).<br />
* Custom KSNM.<br />
* Regular scheduled version updates to introduce new gear and content.<br />
* Moderately buffed food… Nothing insane!<br />
* Enabled player commands.<br />
* Stocked AH.<br />
<br />
'''Please also note this is not intended to be an easy mode server. You will be expected to work for what you want as everything is designed to be achievable and thoroughly tested with the amount of players each mob is designed to be killed by.'''<br />
<br />
<br />
== Server Info ==<br />
*The Firewall is Cisco Meraki with 500G state full throughput.<br />
*The Switching is Cisco Meraki Gig switching.<br />
*Hyper-V host in place and will be running Gameserver and Webserver VMs.<br />
**No, we do not have 256 individual VMs running and never will. That is pointless, stupid, and a waste of perfectly good resources.<br />
*Hard drive storage system I/O is operating with 15k RPM HDDs in a RAID 10 array.<br />
*CPU is running 24 cores at 2.5Ghz<br />
*32 GB of DDR3 RAM operating at 1333 Mhz <br />
**Sorry folks, unlimited RAM does not exist despite what the slider in VMWare tells you.<br />
*Network throughput from the firewall to the server is operating with 4 1G NIC’s running into a 10G vSwitch and adapters.<br />
<br />
=== Server Rules ===<br />
'''<span style="color:#000000; background:#ffff00"> All players should [[Server_Rules|read this]]. </span>'''<br />
<br />
=== Can I transfer from another server? ===<br />
Yes! See the [[Server Transfer Process]] guide for instructions on how to export your character and create a character transfer request.<br />
<br />
=== Multi-boxing / dual boxing ===<br />
Yes you can run multiple accounts/characters at the same time, except in Dynamis and Limbus areas (serious bugs which can crash the server there).<br />
<br />
However you need to be aware that you '''will''' at random run into difficulties doing things like missions and quests while you do this. These are not mistakes in our server's scripts, but a side effect of the socket and session handling common to ''all'' FFXI private servers. Sometimes some of your characters will not have progress updated while others will, or one of your characters won't get a key item added. This will force you to repeat steps you already did, and possibly get your progress stuck until a GM can intervene.<br />
<br />
=== Players Online? ===<br />
How many players are online [http://legiondark.com/whosonline right now]*?<br />
<br />
== Final Fantasy XI Install & Setup ==<br />
To start playing you will need to install PlayOnline, Final Fantasy XI and the Ashita launcher(Preferred) or Windower (be aware that most of us at LegionDark are ashita folks, we're unlikely to be able to help you on Windower issues. '''Contact [https://forums.dspt.info/ DSP] for help, those are mostly windower people''').<br /><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=1746 Updated LegionDark Installation Guide] --><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=2 Ashita Setup Guide --><br />
=== [[Installation Guide|LegionDark Installation Guide]] ===<br />
<br />
==== [http://ashita.atom0s.com/wiki2/doku.php?id=ashitav3:systemrequirements Ashita System Requirements] ====<br />
<br />
==== [https://www.youtube.com/watch?v=tIlostuD1xo Video: Ashita Install Guide] ====<br />
<br />
== Enhancements known to cause bugs ==<br />
Enhancements are 3rd party applications/plugins/addons that enhance the gameplay experience of Final Fantasy XI.<br />
<br />
{{:List_of_3rd_party_Enhancements_known_to_cause_bugs}}<br />
<br />
<br />
== New Player Resources ==<br />
<br />
=== LegionDark Database Tools ===<br />
[http://legiondark.com/db/items Item Tool]. Look up monster drop info, auction history, player bazaars and more.<br /><br />
<br /><br />
[http://legiondark.com/db/characters Character Tool]. View character profiles including job levels, crafting levels, current equipment, auction history, bazaar items, and more.<br /><br />
<br /><br />
[http://legiondark.com/db/monsters Monster Tool] Search monster database for modified monster levels and hp/mp, item drop rates, respawn information and more.<br /><br />
<br /><br />
[http://legiondark.com/db/bcnms BCNM Tool]. Information on level cap, drop rates, party size and more. (Note: Not all BCNMs are not supported by Darkstar. See the [[BCNM/KSNM Status]] page for more info.)<br /><br />
<br /><br />
[http://legiondark.com/db/bluespells Blue Magic Tool]. Find monsters and areas for learning specific Blue Mage Spells.<br /><br />
<br />
=== Auction House Anywhere! ===<br />
Using the custom command !ah you can access the Auction house from anywhere in game!<br />
<br />
=== Auction House Auto-Buy ===<br />
Certain items will be automatically purchased for a fixed price by the AH-Bot. For example, when you out level a piece of gear, you can sell it back on the Auction House. As long as the price meets the AH-Bot buy price, it will be bought by AH-Bot automatically. To find the AH-Bot buy price, look at the item's auction history and see how much AH-Bot is buying that particular item for. AH-Bot runs once every 1-2 days. You can have more than 7 items for sale at any given time. Note, do not check Sales Status or it will limit your ability to sell more items on the auction. Also note, this is considered a [[Server_Rules#Notes_and_other_info|non-exploit-bug]] that you use at your own risk! <br />
<br />
<!-- For an example AH-Bot auction price history, see [http://legiondark.com/db/items/12832/bronze_subligar Bronze Subligar]. --><br />
*Please see the [[Server_Rules#Auction_House|server rules regarding the Auction House]] for further information.<br />
<br />
=== How do I get around? ===<br />
* All Outposts are unlocked. Use the [http://ffxiclopedia.wikia.com/wiki/Outpost_Teleportation Teleporter NPCs] around Vana'diel to travel quickly.<br />
* [http://ffxiclopedia.wikia.com/wiki/Home_Point Home Point Teleporting] is enabled. After reaching a Home Point you can then teleport there from any other Home Point. (Note: Favorites list is not currently working.)<br />
* Use a [http://ffxiclopedia.wikia.com/wiki/Warp_Ring Warp Ring] to get back to your home point.<br />
<br />
=== How do I level up? ===<br />
* Use Fields of Valor [http://ffxiclopedia.wikia.com/wiki/Field_Manual Field Manuals] & [http://ffxiclopedia.wikia.com/wiki/Grounds_of_Valor Grounds Tomes] together with a [http://ffxiclopedia.wikia.com/wiki/Chariot_Band Chariot Band] to maximize your experience points.<br />
<br />
=== How do I setup a Cure alt? ===<br />
<br />
* Cure Please is an approved app for setting up a cure bot. See this [https://www.youtube.com/watch?v=hCplf4MSjNY video guide] for instructions on how to set it up and a link to Cure Please in the description.<br />
<br />
=== How do I find out about weather? ===<br />
* Use the [http://ffxiclopedia.wikia.com/wiki/Weather_Reporter weather reporter] NPCs found around Vana'diel. This is useful when unlocking the [http://wiki.legiondark.com/Summoner Summoner] job.<br />
<br />
== Content ==<br />
<br />
=== What is different from retail / What is working or not working? ===<br />
* Many Notorious Monsters (NMs) have been level adjusted (higher) and can drop custom items. '''Always check the LegionDark [http://legiondark.com/db/monsters Monster Tool] to look for any modified levels and item drops!'''<br />
* Trusts do not currently work on Darkstar.<br />
* Job Testimonial items are one-time use items!!! If you fail the lvl70 Maat fight, you '''MUST''' farm another testimony to be able to challenge Maat another time. '''Be sure to drop the old testimony before farming another.'''<br />
<br />
For more comprehensive information, see [https://wiki.dspt.info/index.php/What_Works this post] on the official Darkstar Project Wiki.<br />
<br />
=== Japanese Midnight ===<br />
Some quests and missions require waiting until Japanese Midnight on retail to complete. For Legion Dark this means midnight Eastern Standard Time (EST). <br />
<br />
[https://en.wikipedia.org/wiki/Daylight_saving_time_in_the_United_States EST is used in the winter and EDT in the summer]. EDT is ahead of EST by one hour.<br />
12:00 am EST is:<br /><br />
11:00 pm Central Standard Time (CST).<br /><br />
10:00 pm Mountain Standard Time (MST). <br /><br />
9:00 pm Pacific Standard Time (PST). <br /><br />
2:00 pm Japan Standard Time (JST). <br /><br />
See https://www.timeanddate.com/ or a similar site for further timezone assistance.<br />
<br />
=== Available jobs === <br />
Most jobs are available with the exception of PUP, GEO, RUN. [[Job|More Information]].<br />
<br />
=== Custom player commands ===<br />
LegionDark features [[Player Commands|custom commands]] to enhance your gameplay experience.<br />
<br />
=== Custom food ===<br />
The $shop 2 command lets you buy [[Custom Food]] anywhere in the game.<br /><br />
<br />
=== Crafting ===<br />
Woodworking, Smithing, Goldsmithing, Clothcraft, Leathercraft, Bonecraft, Alchemy, and Cooking are all available and unrestricted (even on a single character) up to level 110. <br />
<br />
Synergy is <u>not available</u>, however alternative recipes for some items are listed in the [http://legiondark.com/db/items Item Tool]. <br />
<br />
All crafting guilds are always open and provide most common materials. <br />
<br />
Note that some aspects of guilds still use Japanese time, and cannot be adjusted. This can cause display problems when turning in guild point items.<br />
<br />
See the '''[[:Category:Craft_Guides|Crafting Guides]]''' section for more information and guides on various crafts.<br />
<br />
=== Classic Dynamis ===<br />
No procs! See our '''[[:Category:Dynamis|Dynamis Guides]]''' for more information on entering Dynamis.<br />
<br />
=== All jobs Artifact Armor NPC ===<br />
The original Artifact 1 Armor for all available jobs can be purchased for 500gil from the [http://wiki.legiondark.com/AF_storage_NPC AF Storage NPC] in Lower Jeuno or in the starter kingdoms.<br />
<br />
=== Relic, Mythic, Empyrean Weapons ===<br />
[[Relic Weapons]]<br /><br />
[[Mythic Weapons]]<br /><br />
[[Empyrean Weapons]]<br /><br />
<br />
=== Empyrean Armor NPC and Upgrade ===<br />
[[AF3 Shop Moogle]]<br><br />
[[AF3 Upgrade Moogle]]<br />
<br />
=== Limbus information ===<br />
[[Limbus|Limbus Information]]<br />
<br />
=== Burning Circle Notorious Monsters (BCNM) ===<br />
The list of working and non-working BCNMs and KSNMs can be found here: [[BCNM/KSNM Status]]<br />
<br />
=== Zeni Notorious Monsters (ZNM) ===<br />
[[Zeni Notorious Monsters]]<br />
<br />
=== Voidwatch ===<br />
[[Voidwatch|Voidwatch information]]<br />
<br />
=== End game NMs ===<br />
[http://legiondark.com/forums/viewtopic.php?f=40&t=579 Various guides for End game custom content]<br />
<br />
=== More info on custom content and server modifications ===<br />
[http://legiondark.com/forums/viewforum.php?f=24 Additional Custom Content Resources]<br /><br />
[http://legiondark.com/forums/viewforum.php?f=40 Various legiondark related guides]<br />
<br />
== Support ==<br />
<br />
=== I can't connect! After logging in with Ashita, Xiloader shows resolving host then immediately shows "closing" and disconnects ===<br />
<br />
* If you on Windows 10, check to make sure DirectPlay is enabled. Control panel -> programs and features -> turn windows feature on / off -> Legacy Components -> turn on direct play.<br />
* Your FFXI client may need to be updated. Follow this [http://wiki.legiondark.com/How_To:_Updating_Your_Client guide] to make sure your FFXI client is up to date.<br />
<br />
=== Common issues and how to fix them ===<br />
See [http://legiondark.com/forums/viewtopic.php?f=40&t=3 this guide] for solutions to common issues.<br />
<br />
=== Help, I'm stuck! How do I get unstuck? ===<br />
*[http://legiondark.com/account/login Login] to your user profile and use the unstuck button under the character.<br />
<br />
=== How do I change my character email or password? ===<br />
[http://legiondark.com/account/login Login] to your user profile and use the account menu, next to logout at top right. From there you can change your email or password for logging into your character. <br />
<br />
=== Why did my party lose level sync? ===<br />
Level sync can be lost after killing 1 mob if the synced character has not defeated Maat in [https://www.bg-wiki.com/bg/Shattering_Stars Shattering Stars], the quest that removes the level 70 cap. Completing this level 70 limit break quest will prevent level sync from being lost in scenarios like this.<br />
<br />
=== Something is broken! What do I do? === <br />
# Ask the in game LegionDS Linkshell. Experienced players can answer many questions more quickly than filing a support ticket.<br />
# If you don't receive a response that solves your issue, you can file a support ticket:<br />
#* For [https://github.com/LegionDark/Issues LegionDS game server issues].<br />
#* For [https://github.com/LegionDark/Website Legiondark.com website only issues].<br />
<br />
=== Other Issues / Exploits ===<br />
*For all issues except server exploits, please first reach out to the server community to see if someone else has previously experienced your issue and is able to assist you. If no one is able to, or if at the direction of a GM, please submit a ticket.<br />
*For exploits, please contact a GM on Discord or in game if they are online.<br /><br />
<br />
Server/Game Tickets: https://github.com/LegionDark/Issues<br /><br />
Website Tickets: https://github.com/LegionDark/Website<br /><br />
Legion Dark Discord: https://discord.gg/PuNWGsB<br /><br />
GM List: http://legiondark.com/forums/memberlist.php?mode=team<br /><br />
<br />
=== Have a question? ===<br />
Ask in player Q&A http://legiondark.com/forums/viewforum.php?f=67<br /><br />
<br />
== Official Resources ==<br />
<br />
=== LegionDark Website === <br />
http://legiondark.com/<br />
<br />
=== LegionDark Forums ===<br />
http://legiondark.com/forums/<br />
<br />
=== Acknowledgments ===<br />
Many thanks to player [http://legiondark.com/db/characters/26622/Kairo Kairo] for their contribution towards the creation of this guide. :)<br />
<br />
[[Category:Guides_&_How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3859User:Kairo2017-10-26T19:48:15Z<p>Kairo: Blanked the page</p>
<hr />
<div></div>Kairohttp://wiki.homepointxi.com/index.php?title=Dynamis_-_Tavnazia&diff=3858Dynamis - Tavnazia2017-10-26T19:48:05Z<p>Kairo: /* Add Dynamis Tavnazia */</p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br />Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br />Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br />Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
<!-- ===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics. --><br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Hydra Armor =====<br />
<br />
* [[Hydra Beret]] (WHM, BLM, RDM, BRD, SMN, SCH, GEO)<br />
* [[Hydra Doublet]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gloves]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Brais]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gaiters]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Tiara]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Harness]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Mittens]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Tights]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Spats]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Salade]] (WAR, PLD, DRK)<br />
* [[Hydra Haubert]] (WAR, PLD, DRK)<br />
* [[Hydra Moufles]] (WAR, PLD, DRK)<br />
* [[Hydra Brayettes]] (WAR, PLD, DRK)<br />
* [[Hydra Sollerets]] (WAR, PLD, DRK)<br />
* [[Hydra Cap]] - (Fellow:Set)<br />
* [[Hydra Jupon]] - (Fellow:Set)<br />
* [[Hydra Bracers]] - (Fellow:Set)<br />
* [[Hydra Hose]] - (Fellow:Set)<br />
* [[Hydra Boots]] - (Fellow:Set) <br />
<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Ginuva's Theory]]<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Nightmare Bugard<br />
| <br />
| Floor 1, Phominua Aqueducts zone <br />
| Time Extension: 15 minutes<br />
|-<br />
| Nightmare Antlion <br />
|<br />
| Floor 3 <br />
| Time Extension: 30 minutes<br />
|-<br />
| Nightmare Worm <br />
|<br />
| Floor 2<br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Umbral Diabolos <br />
| NPC<br />
| Floor 2<br />
| Randomly spawns Diabolos NM boss<br />
|-<br />
| Diabolos Club<br />Diabolos Diamond<br />Diabolos Heart<br />Diabolos Spade <br />
|<br />
| <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Hydra<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Hound <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Kindred<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Vouivre <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|}<br />
<br />
<br />
<br />
==== Abilities ====<br />
<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Makara<br />
! Hydra<br />
|-<br />
|<br />
* Intimidate - LoS Slow<br />
* Recoil Dive - LoS Damage, Stun<br />
* Screwdriver - ST Damage<br />
* Water Ball - AoE Damage, STR Down<br />
* Water Wall - Evasion Boost<br />
|<br />
* Aegis Schism - ST Defense Down<br />
* Barbed Crescent - ST Damage, Accuracy Down<br />
* Carnal Nightmare - AoE TP Reset<br />
* Dancing Chains - AoE Drown (-12HP/3s)<br />
* Dimensional Death - ST Damage<br />
* Netherspikes - LoS Damage, Bind<br />
* Foxfire - LoS Damage (1-handed weapon users)<br />
* Grim Halo - AoE Damage (2-handed weapon users)<br />
* Shackled Fists - ST Damage (hand-to-hand weapon users)<br />
|-<br />
! Nightmare Hornet<br />
! Kindred<br />
|-<br />
|<br />
* Sharp Sting - ST Damage<br />
* Final Sting - ST Damage (varies with HP)<br />
* Frenzy Pollen - Hundred Fists<br />
* Pollen - Restore HP<br />
|<br />
* Condemnation - LoS Damage, Stun<br />
* Demonic Howl - AoE Slow (can be evaded/overwritten with Haste)<br />
* Hecatomb Wave - LoS Damage (wind-based), Blind<br />
* Quadrastrike - ST Damage<br />
* Soul Drain - ST Drain<br />
|-<br />
! Nightmare Cluster<br />
! Nightmare Antlion<br />
|-<br />
|<br />
* Circle of Flames - AoE Damage, Gravity<br />
* Formation Attack - ST Damage<br />
* Refueling - Haste<br />
* Self Destruct - AoE Damage (varies with HP, cluster loss varies)<br />
|<br />
* Sandblast - AoE Blind, Silence<br />
* Sandpit - ST Bind<br />
* Mandibular Bite - ST Damage<br />
* Pit Ambush - ST Damage (on aggro, through shadows)<br />
* Venom Spray - LoS Poison (-50HP/3s)<br />
|-<br />
! Nightmare Leech<br />
! Nightmare Bugard<br />
|-<br />
|<br />
* Acid Mist - AoE Damage, Attack Down<br />
* Drainkiss - Drain<br />
* MP Drainkiss - Drain MP<br />
* Regeneration - Regen<br />
* Suction - ST Damage<br />
* TP Drainkiss - Drain TP<br />
|<br />
* Awful Eye - LoS STR Down, Petrify<br />
* Bone Crunch - ST Damage, Plague<br />
* Heavy Bellow - LoS Stun<br />
* Scutum - Defense Boost<br />
* Tail Roll - LoS Damage, Stun<br />
* Tusk - ST Damage<br />
|-<br />
! Diabolos<br />
! Nightmare Worm<br />
|-<br />
|<br />
* Described in [[#Boss Strategy|Boss Strategy]] section.<br />
|<br />
* Draw In - Entire party/alliance of target<br />
* Sound Vacuum - AoE Silence<br />
* Tremors - AoE damage, DEX Down (used after Draw In)<br />
* Casts: Break, Stonega IV<br />
|-<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Relic_Accessories FFXIclopedia Entry: Relic Accessories]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?t=12535 Order of the Blue Gartr: CoP Dynamis Drops]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?p=386823 Order of the Blue Gartr: Tavnazia Diabolos Traits and Abilities]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3857User:Kairo2017-10-26T19:44:55Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br />Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br />Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br />Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Hydra Armor =====<br />
<br />
* [[Hydra Beret]] (WHM, BLM, RDM, BRD, SMN, SCH, GEO)<br />
* [[Hydra Doublet]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gloves]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Brais]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gaiters]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Tiara]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Harness]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Mittens]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Tights]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Spats]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Salade]] (WAR, PLD, DRK)<br />
* [[Hydra Haubert]] (WAR, PLD, DRK)<br />
* [[Hydra Moufles]] (WAR, PLD, DRK)<br />
* [[Hydra Brayettes]] (WAR, PLD, DRK)<br />
* [[Hydra Sollerets]] (WAR, PLD, DRK)<br />
* [[Hydra Cap]] - (Fellow:Set)<br />
* [[Hydra Jupon]] - (Fellow:Set)<br />
* [[Hydra Bracers]] - (Fellow:Set)<br />
* [[Hydra Hose]] - (Fellow:Set)<br />
* [[Hydra Boots]] - (Fellow:Set) <br />
<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Ginuva's Theory]]<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Nightmare Bugard<br />
| <br />
| Floor 1, Phominua Aqueducts zone <br />
| Time Extension: 15 minutes<br />
|-<br />
| Nightmare Antlion <br />
|<br />
| Floor 3 <br />
| Time Extension: 30 minutes<br />
|-<br />
| Nightmare Worm <br />
|<br />
| Floor 2<br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Umbral Diabolos <br />
| NPC<br />
| Floor 2<br />
| Randomly spawns Diabolos NM boss<br />
|-<br />
| Diabolos Club<br />Diabolos Diamond<br />Diabolos Heart<br />Diabolos Spade <br />
|<br />
| <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Hydra<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Hound <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Kindred<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Vouivre <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|}<br />
<br />
<br />
<br />
==== Abilities ====<br />
<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Makara<br />
! Hydra<br />
|-<br />
|<br />
* Intimidate - LoS Slow<br />
* Recoil Dive - LoS Damage, Stun<br />
* Screwdriver - ST Damage<br />
* Water Ball - AoE Damage, STR Down<br />
* Water Wall - Evasion Boost<br />
|<br />
* Aegis Schism - ST Defense Down<br />
* Barbed Crescent - ST Damage, Accuracy Down<br />
* Carnal Nightmare - AoE TP Reset<br />
* Dancing Chains - AoE Drown (-12HP/3s)<br />
* Dimensional Death - ST Damage<br />
* Netherspikes - LoS Damage, Bind<br />
* Foxfire - LoS Damage (1-handed weapon users)<br />
* Grim Halo - AoE Damage (2-handed weapon users)<br />
* Shackled Fists - ST Damage (hand-to-hand weapon users)<br />
|-<br />
! Nightmare Hornet<br />
! Kindred<br />
|-<br />
|<br />
* Sharp Sting - ST Damage<br />
* Final Sting - ST Damage (varies with HP)<br />
* Frenzy Pollen - Hundred Fists<br />
* Pollen - Restore HP<br />
|<br />
* Condemnation - LoS Damage, Stun<br />
* Demonic Howl - AoE Slow (can be evaded/overwritten with Haste)<br />
* Hecatomb Wave - LoS Damage (wind-based), Blind<br />
* Quadrastrike - ST Damage<br />
* Soul Drain - ST Drain<br />
|-<br />
! Nightmare Cluster<br />
! Nightmare Antlion<br />
|-<br />
|<br />
* Circle of Flames - AoE Damage, Gravity<br />
* Formation Attack - ST Damage<br />
* Refueling - Haste<br />
* Self Destruct - AoE Damage (varies with HP, cluster loss varies)<br />
|<br />
* Sandblast - AoE Blind, Silence<br />
* Sandpit - ST Bind<br />
* Mandibular Bite - ST Damage<br />
* Pit Ambush - ST Damage (on aggro, through shadows)<br />
* Venom Spray - LoS Poison (-50HP/3s)<br />
|-<br />
! Nightmare Leech<br />
! Nightmare Bugard<br />
|-<br />
|<br />
* Acid Mist - AoE Damage, Attack Down<br />
* Drainkiss - Drain<br />
* MP Drainkiss - Drain MP<br />
* Regeneration - Regen<br />
* Suction - ST Damage<br />
* TP Drainkiss - Drain TP<br />
|<br />
* Awful Eye - LoS STR Down, Petrify<br />
* Bone Crunch - ST Damage, Plague<br />
* Heavy Bellow - LoS Stun<br />
* Scutum - Defense Boost<br />
* Tail Roll - LoS Damage, Stun<br />
* Tusk - ST Damage<br />
|-<br />
! Diabolos<br />
! Nightmare Worm<br />
|-<br />
|<br />
* Described in [[#Boss Strategy|Boss Strategy]] section.<br />
|<br />
* Draw In - Entire party/alliance of target<br />
* Sound Vacuum - AoE Silence<br />
* Tremors - AoE damage, DEX Down (used after Draw In)<br />
* Casts: Break, Stonega IV<br />
|-<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Relic_Accessories FFXIclopedia Entry: Relic Accessories]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?t=12535 Order of the Blue Gartr: CoP Dynamis Drops]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?p=386823 Order of the Blue Gartr: Tavnazia Diabolos Traits and Abilities]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3856User:Kairo2017-10-26T19:42:49Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br /><br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br /><br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br /><br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Hydra Armor =====<br />
<br />
* [[Hydra Beret]] (WHM, BLM, RDM, BRD, SMN, SCH, GEO)<br />
* [[Hydra Doublet]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gloves]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Brais]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gaiters]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Tiara]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Harness]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Mittens]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Tights]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Spats]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Salade]] (WAR, PLD, DRK)<br />
* [[Hydra Haubert]] (WAR, PLD, DRK)<br />
* [[Hydra Moufles]] (WAR, PLD, DRK)<br />
* [[Hydra Brayettes]] (WAR, PLD, DRK)<br />
* [[Hydra Sollerets]] (WAR, PLD, DRK)<br />
* [[Hydra Cap]] - (Fellow:Set)<br />
* [[Hydra Jupon]] - (Fellow:Set)<br />
* [[Hydra Bracers]] - (Fellow:Set)<br />
* [[Hydra Hose]] - (Fellow:Set)<br />
* [[Hydra Boots]] - (Fellow:Set) <br />
<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Ginuva's Theory]]<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Nightmare Bugard<br />
| <br />
| Floor 1, Phominua Aqueducts zone <br />
| Time Extension: 15 minutes<br />
|-<br />
| Nightmare Antlion <br />
|<br />
| Floor 3 <br />
| Time Extension: 30 minutes<br />
|-<br />
| Nightmare Worm <br />
|<br />
| Floor 2<br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Umbral Diabolos <br />
| NPC<br />
| Floor 2<br />
| Randomly spawns Diabolos NM boss<br />
|-<br />
| Diabolos Club<br /><br />
Diabolos Diamond<br /><br />
Diabolos Heart<br /><br />
Diabolos Spade <br />
|<br />
| <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Hydra<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Hound <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Kindred<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Vouivre <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|}<br />
<br />
<br />
<br />
==== Abilities ====<br />
<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Makara<br />
! Hydra<br />
|-<br />
|<br />
* Intimidate - LoS Slow<br />
* Recoil Dive - LoS Damage, Stun<br />
* Screwdriver - ST Damage<br />
* Water Ball - AoE Damage, STR Down<br />
* Water Wall - Evasion Boost<br />
|<br />
* Aegis Schism - ST Defense Down<br />
* Barbed Crescent - ST Damage, Accuracy Down<br />
* Carnal Nightmare - AoE TP Reset<br />
* Dancing Chains - AoE Drown (-12HP/3s)<br />
* Dimensional Death - ST Damage<br />
* Netherspikes - LoS Damage, Bind<br />
* Foxfire - LoS Damage (1-handed weapon users)<br />
* Grim Halo - AoE Damage (2-handed weapon users)<br />
* Shackled Fists - ST Damage (hand-to-hand weapon users)<br />
|-<br />
! Nightmare Hornet<br />
! Kindred<br />
|-<br />
|<br />
* Sharp Sting - ST Damage<br />
* Final Sting - ST Damage (varies with HP)<br />
* Frenzy Pollen - Hundred Fists<br />
* Pollen - Restore HP<br />
|<br />
* Condemnation - LoS Damage, Stun<br />
* Demonic Howl - AoE Slow (can be evaded/overwritten with Haste)<br />
* Hecatomb Wave - LoS Damage (wind-based), Blind<br />
* Quadrastrike - ST Damage<br />
* Soul Drain - ST Drain<br />
|-<br />
! Nightmare Cluster<br />
! Nightmare Antlion<br />
|-<br />
|<br />
* Circle of Flames - AoE Damage, Gravity<br />
* Formation Attack - ST Damage<br />
* Refueling - Haste<br />
* Self Destruct - AoE Damage (varies with HP, cluster loss varies)<br />
|<br />
* Sandblast - AoE Blind, Silence<br />
* Sandpit - ST Bind<br />
* Mandibular Bite - ST Damage<br />
* Pit Ambush - ST Damage (on aggro, through shadows)<br />
* Venom Spray - LoS Poison (-50HP/3s)<br />
|-<br />
! Nightmare Leech<br />
! Nightmare Bugard<br />
|-<br />
|<br />
* Acid Mist - AoE Damage, Attack Down<br />
* Drainkiss - Drain<br />
* MP Drainkiss - Drain MP<br />
* Regeneration - Regen<br />
* Suction - ST Damage<br />
* TP Drainkiss - Drain TP<br />
|<br />
* Awful Eye - LoS STR Down, Petrify<br />
* Bone Crunch - ST Damage, Plague<br />
* Heavy Bellow - LoS Stun<br />
* Scutum - Defense Boost<br />
* Tail Roll - LoS Damage, Stun<br />
* Tusk - ST Damage<br />
|-<br />
! Diabolos<br />
! Nightmare Worm<br />
|-<br />
|<br />
* Described in [[#Boss Strategy|Boss Strategy]] section.<br />
|<br />
* Draw In - Entire party/alliance of target<br />
* Sound Vacuum - AoE Silence<br />
* Tremors - AoE damage, DEX Down (used after Draw In)<br />
* Casts: Break, Stonega IV<br />
|-<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Relic_Accessories FFXIclopedia Entry: Relic Accessories]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?t=12535 Order of the Blue Gartr: CoP Dynamis Drops]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?p=386823 Order of the Blue Gartr: Tavnazia Diabolos Traits and Abilities]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3855User:Kairo2017-10-26T19:41:48Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br /><br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br /><br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br /><br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Hydra Armor =====<br />
<br />
* [[Hydra Beret]] (WHM, BLM, RDM, BRD, SMN, SCH, GEO)<br />
* [[Hydra Doublet]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gloves]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Brais]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gaiters]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Tiara]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Harness]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Mittens]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Tights]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Spats]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Salade]] (WAR, PLD, DRK)<br />
* [[Hydra Haubert]] (WAR, PLD, DRK)<br />
* [[Hydra Moufles]] (WAR, PLD, DRK)<br />
* [[Hydra Brayettes]] (WAR, PLD, DRK)<br />
* [[Hydra Sollerets]] (WAR, PLD, DRK)<br />
* [[Hydra Cap]] - (Fellow:Set)<br />
* [[Hydra Jupon]] - (Fellow:Set)<br />
* [[Hydra Bracers]] - (Fellow:Set)<br />
* [[Hydra Hose]] - (Fellow:Set)<br />
* [[Hydra Boots]] - (Fellow:Set) <br />
<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Ginuva's Theory]]<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Nightmare Bugard<br />
| <br />
| Floor 1, Phominua Aqueducts zone <br />
| Time Extension: 15 minutes<br />
|-<br />
| Nightmare Antlion <br />
|<br />
| Floor 3 <br />
| Time Extension: 30 minutes<br />
|-<br />
| Nightmare Worm <br />
|<br />
| Floor 2<br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Umbral Diabolos <br />
| NPC<br />
| Floor 2<br />
| Randomly spawns Diabolos NM boss<br />
|-<br />
| Diabolos Club<br /><br />
Diabolos Diamond<br /><br />
Diabolos Heart<br /><br />
Diabolos Spade <br />
|<br />
| <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Hydra<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Hound <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Kindred<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Vouivre <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|}<br />
<br />
<br />
<br />
==== Abilities ====<br />
<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Makara<br />
! Hydra<br />
|-<br />
|<br />
* Intimidate - LoS Slow<br />
* Recoil Dive - LoS Damage, Stun<br />
* Screwdriver - ST Damage<br />
* Water Ball - AoE Damage, STR Down<br />
* Water Wall - Evasion Boost<br />
|<br />
* Aegis Schism - ST Defense Down<br />
* Barbed Crescent - ST Damage, Accuracy Down<br />
* Carnal Nightmare - AoE TP Reset<br />
* Dancing Chains - AoE Drown (-12HP/3s)<br />
* Dimensional Death - ST Damage<br />
* Netherspikes - LoS Damage, Bind<br />
* Foxfire - LoS Damage (1-handed weapon users)<br />
* Grim Halo - AoE Damage (2-handed weapon users)<br />
* Shackled Fists - ST Damage (hand-to-hand weapon users)<br />
|-<br />
! Nightmare Hornet<br />
! Kindred<br />
|-<br />
|<br />
* Sharp Sting - ST Damage<br />
* Final Sting - ST Damage (varies with HP)<br />
* Frenzy Pollen - Hundred Fists<br />
* Pollen - Restore HP<br />
|<br />
* Condemnation - LoS Damage, Stun<br />
* Demonic Howl - AoE Slow (can be evaded/overwritten with Haste)<br />
* Hecatomb Wave - LoS Damage (wind-based), Blind<br />
* Quadrastrike - ST Damage<br />
* Soul Drain - ST Drain<br />
|-<br />
! Nightmare Cluster<br />
! Nightmare Antlion<br />
|-<br />
|<br />
* Circle of Flames - AoE Damage, Gravity<br />
* Formation Attack - ST Damage<br />
* Refueling - Haste<br />
* Self Destruct - AoE Damage (varies with HP, cluster loss varies)<br />
|<br />
* Sandblast - AoE Blind, Silence<br />
* Sandpit - ST Bind<br />
* Mandibular Bite - ST Damage<br />
* Pit Ambush - ST Damage (on aggro, through shadows)<br />
* Venom Spray - LoS Poison (-50HP/3s)<br />
|-<br />
! Nightmare Leech<br />
! Nightmare Bugard<br />
|-<br />
|<br />
* Acid Mist - AoE Damage, Attack Down<br />
* Drainkiss - Drain<br />
* MP Drainkiss - Drain MP<br />
* Regeneration - Regen<br />
* Suction - ST Damage<br />
* TP Drainkiss - Drain TP<br />
|<br />
* Awful Eye - LoS STR Down, Petrify<br />
* Bone Crunch - ST Damage, Plague<br />
* Heavy Bellow - LoS Stun<br />
* Scutum - Defense Boost<br />
* Tail Roll - LoS Damage, Stun<br />
* Tusk - ST Damage<br />
|-<br />
! Diabolos<br />
! Nightmare Worm<br />
|-<br />
|<br />
* Described in [[#Boss Strategy]] section.<br />
|<br />
* Draw In - Entire party/alliance of target<br />
* Sound Vacuum - AoE Silence<br />
* Tremors - AoE damage, DEX Down (used after Draw In)<br />
* Casts: Break, Stonega IV<br />
|-<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Relic_Accessories FFXIclopedia Entry: Relic Accessories]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?t=12535 Order of the Blue Gartr: CoP Dynamis Drops]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?p=386823 Order of the Blue Gartr: Tavnazia Diabolos Traits and Abilities]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3854User:Kairo2017-10-26T19:40:44Z<p>Kairo: /* Abilities */</p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br /><br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br /><br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br /><br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Hydra Armor =====<br />
<br />
* [[Hydra Beret]] (WHM, BLM, RDM, BRD, SMN, SCH, GEO)<br />
* [[Hydra Doublet]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gloves]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Brais]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gaiters]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Tiara]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Harness]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Mittens]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Tights]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Spats]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Salade]] (WAR, PLD, DRK)<br />
* [[Hydra Haubert]] (WAR, PLD, DRK)<br />
* [[Hydra Moufles]] (WAR, PLD, DRK)<br />
* [[Hydra Brayettes]] (WAR, PLD, DRK)<br />
* [[Hydra Sollerets]] (WAR, PLD, DRK)<br />
* [[Hydra Cap]] - (Fellow:Set)<br />
* [[Hydra Jupon]] - (Fellow:Set)<br />
* [[Hydra Bracers]] - (Fellow:Set)<br />
* [[Hydra Hose]] - (Fellow:Set)<br />
* [[Hydra Boots]] - (Fellow:Set) <br />
<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Ginuva's Theory]]<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Nightmare Bugard<br />
| <br />
| Floor 1, Phominua Aqueducts zone <br />
| Time Extension: 15 minutes<br />
|-<br />
| Nightmare Antlion <br />
|<br />
| Floor 3 <br />
| Time Extension: 30 minutes<br />
|-<br />
| Nightmare Worm <br />
|<br />
| Floor 2<br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Umbral Diabolos <br />
| NPC<br />
| Floor 2<br />
| Randomly spawns Diabolos NM boss<br />
|-<br />
| Diabolos Club<br /><br />
Diabolos Diamond<br /><br />
Diabolos Heart<br /><br />
Diabolos Spade <br />
|<br />
| <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Hydra<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Hound <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Kindred<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Vouivre <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|}<br />
<br />
<br />
<br />
==== Abilities ====<br />
<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Makara<br />
! Hydra<br />
|-<br />
|<br />
* Intimidate - LoS Slow<br />
* Recoil Dive - LoS Damage, Stun<br />
* Screwdriver - ST Damage<br />
* Water Ball - AoE Damage, STR Down<br />
* Water Wall - Evasion Boost<br />
|<br />
* Aegis Schism - ST Defense Down<br />
* Barbed Crescent - ST Damage, Accuracy Down<br />
* Carnal Nightmare - AoE TP Reset<br />
* Dancing Chains - AoE Drown (-12HP/3s)<br />
* Dimensional Death - ST Damage<br />
* Netherspikes - LoS Damage, Bind<br />
* Foxfire - LoS Damage (1-handed weapon users)<br />
* Grim Halo - AoE Damage (2-handed weapon users)<br />
* Shackled Fists - ST Damage (hand-to-hand weapon users)<br />
|-<br />
! Nightmare Hornet<br />
! Kindred<br />
|-<br />
|<br />
* Sharp Sting - ST Damage<br />
* Final Sting - ST Damage (varies with HP)<br />
* Frenzy Pollen - Hundred Fists<br />
* Pollen - Restore HP<br />
|<br />
* Condemnation - LoS Damage, Stun<br />
* Demonic Howl - AoE Slow (can be evaded/overwritten with Haste)<br />
* Hecatomb Wave - LoS Damage (wind-based), Blind<br />
* Quadrastrike - ST Damage<br />
* Soul Drain - ST Drain<br />
|-<br />
! Nightmare Cluster<br />
! Nightmare Antlion<br />
|-<br />
|<br />
* Circle of Flames - AoE Damage, Gravity<br />
* Formation Attack - ST Damage<br />
* Refueling - Haste<br />
* Self Destruct - AoE Damage (varies with HP, cluster loss varies)<br />
|<br />
* Sandblast - AoE Blind, Silence<br />
* Sandpit - ST Bind<br />
* Mandibular Bite - ST Damage<br />
* Pit Ambush - ST Damage (on aggro, through shadows)<br />
* Venom Spray - LoS Poison (-50HP/3s)<br />
|-<br />
! Nightmare Leech<br />
! Nightmare Bugard<br />
|-<br />
|<br />
* Acid Mist - AoE Damage, Attack Down<br />
* Drainkiss - Drain<br />
* MP Drainkiss - Drain MP<br />
* Regeneration - Regen<br />
* Suction - ST Damage<br />
* TP Drainkiss - Drain TP<br />
|<br />
* Awful Eye - LoS STR Down, Petrify<br />
* Bone Crunch - ST Damage, Plague<br />
* Heavy Bellow - LoS Stun<br />
* Scutum - Defense Boost<br />
* Tail Roll - LoS Damage, Stun<br />
* Tusk - ST Damage<br />
|-<br />
! Diabolos<br />
! Nightmare Worm<br />
|-<br />
|<br />
* Described in [Boss Strategy] section.<br />
|<br />
* Draw In - Entire party/alliance of target<br />
* Sound Vacuum - AoE Silence<br />
* Tremors - AoE damage, DEX Down (used after Draw In)<br />
* Casts: Break, Stonega IV<br />
|-<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Relic_Accessories FFXIclopedia Entry: Relic Accessories]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?t=12535 Order of the Blue Gartr: CoP Dynamis Drops]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?p=386823 Order of the Blue Gartr: Tavnazia Diabolos Traits and Abilities]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3853User:Kairo2017-10-26T19:40:07Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br /><br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br /><br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br /><br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Hydra Armor =====<br />
<br />
* [[Hydra Beret]] (WHM, BLM, RDM, BRD, SMN, SCH, GEO)<br />
* [[Hydra Doublet]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gloves]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Brais]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gaiters]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Tiara]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Harness]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Mittens]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Tights]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Spats]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Salade]] (WAR, PLD, DRK)<br />
* [[Hydra Haubert]] (WAR, PLD, DRK)<br />
* [[Hydra Moufles]] (WAR, PLD, DRK)<br />
* [[Hydra Brayettes]] (WAR, PLD, DRK)<br />
* [[Hydra Sollerets]] (WAR, PLD, DRK)<br />
* [[Hydra Cap]] - (Fellow:Set)<br />
* [[Hydra Jupon]] - (Fellow:Set)<br />
* [[Hydra Bracers]] - (Fellow:Set)<br />
* [[Hydra Hose]] - (Fellow:Set)<br />
* [[Hydra Boots]] - (Fellow:Set) <br />
<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Ginuva's Theory]]<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Nightmare Bugard<br />
| <br />
| Floor 1, Phominua Aqueducts zone <br />
| Time Extension: 15 minutes<br />
|-<br />
| Nightmare Antlion <br />
|<br />
| Floor 3 <br />
| Time Extension: 30 minutes<br />
|-<br />
| Nightmare Worm <br />
|<br />
| Floor 2<br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Umbral Diabolos <br />
| NPC<br />
| Floor 2<br />
| Randomly spawns Diabolos NM boss<br />
|-<br />
| Diabolos Club<br /><br />
Diabolos Diamond<br /><br />
Diabolos Heart<br /><br />
Diabolos Spade <br />
|<br />
| <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Hydra<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Hound <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Kindred<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Vouivre <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|}<br />
<br />
<br />
<br />
==== Abilities ====<br />
<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Makara<br />
! Hydra<br />
|-<br />
|<br />
* Intimidate - LoS Slow<br />
* Recoil Dive - LoS Damage, Stun<br />
* Screwdriver - ST Damage<br />
* Water Ball - AoE Damage, STR Down<br />
* Water Wall - Evasion Boost<br />
|<br />
* Aegis Schism - ST Defense Down<br />
* Barbed Crescent - ST Damage, Accuracy Down<br />
* Carnal Nightmare - AoE TP Reset<br />
* Dancing Chains - AoE Drown (-12HP/3s)<br />
* Dimensional Death - ST Damage<br />
* Netherspikes - LoS Damage, Bind<br />
* Foxfire - LoS Damage (1-handed weapon users)<br />
* Grim Halo - AoE Damage (2-handed weapon users)<br />
* Shackled Fists - ST Damage (hand-to-hand weapon users)<br />
|-<br />
! Nightmare Hornet<br />
! Kindred<br />
|-<br />
|<br />
* Sharp Sting - ST Damage<br />
* Final Sting - ST Damage (varies with HP)<br />
* Frenzy Pollen - Hundred Fists<br />
* Pollen - Restore HP<br />
|<br />
* Condemnation - LoS Damage, Stun<br />
* Demonic Howl - AoE Slow (can be evaded/overwritten with Haste)<br />
* Hecatomb Wave - LoS Damage (wind-based), Blind<br />
* Quadrastrike - ST Damage<br />
* Soul Drain - ST Drain<br />
|-<br />
! Nightmare Cluster<br />
! Nightmare Antlion<br />
|-<br />
|<br />
* Circle of Flames - AoE Damage, Gravity<br />
* Formation Attack - ST Damage<br />
* Refueling - Haste<br />
* Self Destruct - AoE Damage (varies with HP, cluster loss varies)<br />
|<br />
* Sandblast - AoE Blind, Silence<br />
* Sandpit - ST Bind<br />
* Mandibular Bite - ST Damage<br />
* Pit Ambush - ST Damage (on aggro, through shadows)<br />
* Venom Spray - LoS Poison (-50HP/3s)<br />
|-<br />
! Nightmare Leech<br />
! Nightmare Bugard<br />
|-<br />
|<br />
* Acid Mist - AoE Damage, Attack Down<br />
* Drainkiss - Drain<br />
* MP Drainkiss - Drain MP<br />
* Regeneration - Regen<br />
* Suction - ST Damage<br />
* TP Drainkiss - Drain TP<br />
|<br />
* Awful Eye - LoS STR Down, Petrify<br />
* Bone Crunch - ST Damage, Plague<br />
* Heavy Bellow - LoS Stun<br />
* Scutum - Defense Boost<br />
* Tail Roll - LoS Damage, Stun<br />
* Tusk - ST Damage<br />
|-<br />
! Diabolos<br />
! Nightmare Worm<br />
|-<br />
|<br />
* Described in [[Boss Strategy]] section.<br />
|<br />
* Draw In - Entire party/alliance of target<br />
* Sound Vacuum - AoE Silence<br />
* Tremors - AoE damage, DEX Down (used after Draw In)<br />
* Casts: Break, Stonega IV<br />
|-<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Relic_Accessories FFXIclopedia Entry: Relic Accessories]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?t=12535 Order of the Blue Gartr: CoP Dynamis Drops]<br />
* [http://www.bluegartrls.com/forum/viewtopic.php?p=386823 Order of the Blue Gartr: Tavnazia Diabolos Traits and Abilities]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3852User:Kairo2017-10-26T19:29:52Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br /><br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br /><br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br /><br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Hydra Armor =====<br />
<br />
* [[Hydra Beret]] (WHM, BLM, RDM, BRD, SMN, SCH, GEO)<br />
* [[Hydra Doublet]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gloves]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Brais]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gaiters]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Tiara]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Harness]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Mittens]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Tights]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Spats]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Salade]] (WAR, PLD, DRK)<br />
* [[Hydra Haubert]] (WAR, PLD, DRK)<br />
* [[Hydra Moufles]] (WAR, PLD, DRK)<br />
* [[Hydra Brayettes]] (WAR, PLD, DRK)<br />
* [[Hydra Sollerets]] (WAR, PLD, DRK)<br />
* [[Hydra Cap]] - (Fellow:Set)<br />
* [[Hydra Jupon]] - (Fellow:Set)<br />
* [[Hydra Bracers]] - (Fellow:Set)<br />
* [[Hydra Hose]] - (Fellow:Set)<br />
* [[Hydra Boots]] - (Fellow:Set) <br />
<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Ginuva's Theory]]<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Nightmare Bugard<br />
| <br />
| Floor 1, Phominua Aqueducts zone <br />
| Time Extension: 15 minutes<br />
|-<br />
| Nightmare Antlion <br />
|<br />
| Floor 3 <br />
| Time Extension: 30 minutes<br />
|-<br />
| Nightmare Worm <br />
|<br />
| Floor 2<br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Umbral Diabolos <br />
| NPC<br />
| Floor 2<br />
| Randomly spawns Diabolos NM boss<br />
|-<br />
| Diabolos Club<br /><br />
Diabolos Diamond<br /><br />
Diabolos Heart<br /><br />
Diabolos Spade <br />
|<br />
| <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Hydra<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Vouivre <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Kindred<br /><br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
| Warrior <br />
| Monk <br />
| Thief <br />
| White Mage <br />
| Black Mage <br />
| Red Mage <br />
| Paladin <br />
| Dark Knight<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
| Beastmaster <br />
| Vouivre <br />
| Bard <br />
| Ranger <br />
| Samurai <br />
| Ninja <br />
| Dragoon <br />
| Summoner<br />
|-<br />
|}<br />
<br />
<br />
<br />
==== Abilities ====<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Diremite<br />
! Goblin<br />
|-<br />
|<br />
* Double Claw - ST Damage<br />
* Filamented Hold - LoS Slow (overwrites Haste)<br />
* Grapple - ST Damage<br />
* Spinning Top - Heavy AoE Damage (up to 3 shadows)<br />
|<br />
* Bomb Toss - AoE Damage (fire-based)<br />
* Crispy Candle - LoS Damage (fire-based)<br />
* Frypan - AoE Damage, Stun<br />
* Goblin Rush - ST Damage, Knockback<br />
* Paralysis Shower - LoS Paralyze<br />
* Smokescreen - LoS Blind<br />
|-<br />
! Nightmare Gaylas<br />
! Orc<br />
|-<br />
|<br />
Abilities Unknown<br />
|<br />
* Aerial Wheel - ST Damage, Stun<br />
* Arm Block - Defense Boost<br />
* Battle Dance - AoE Damage, DEX Down<br />
* Howl - Warcry<br />
* Shoulder Attack - ST Damage<br />
* Slam Dunk - ST Damage, Bind<br />
|-<br />
! Nightmare Kraken<br />
! Quadav<br />
|-<br />
|<br />
* Crossattack - ST Damage<br />
* Hard Membrane - Defense Boost<br />
* Ink Jet - LoS Damage, Blind<br />
* Maelstrom - AoE Damage (water-based), STR Down<br />
* Regeneration - Regen<br />
* Tentacle - ST Damage<br />
* Whirlwind - AoE Damage (water-based), VIT Down<br />
|<br />
* Head Butt - ST Damage, Stun<br />
* Howl - Warcry<br />
* Shell Bash - ST Damage, Stun<br />
* Shell Guard - Defense Boost<br />
* Ore Toss - ST Damage<br />
|-<br />
! Nightmare Raptor<br />
! Yagudo<br />
|-<br />
|<br />
* Chomp Rush - ST Damage, Slow<br />
* Foul Breath - LoS Damage (fire-based), Virus<br />
* Frost Breath - LoS Damage (ice-based), Paralyze<br />
* Ripper Fang - ST Damage, Poison<br />
* Scythe Tail - LoS Damage, Knockback<br />
* Thunderbolt - LoS Damage (thunder-based)<br />
|<br />
* Double Kick - ST Damage, Knockback<br />
* Feather Storm - ST Damage, Poison<br />
* Howl - Warcry<br />
* Parry - Defense Boost<br />
* Sweep - AoE Damage, Stun<br />
|-<br />
! Nightmare Roc<br />
! Antaeus<br />
|-<br />
|<br />
* Blind Vortex - ST Damage, Blind<br />
* Feather Barrier - Evasion Boost<br />
* Giga Scream - ST Damage<br />
* Gliding Spike - ST Damage<br />
* Stormwind - AoE Damage (wind-based), Silence<br />
|<br />
* Grand Slam - AoE Damage (up to 3 shadows)<br />
* Ice Roar - LoS Damage (ice-based)<br />
* Impact Roar - LoS Damage<br />
* Lightning Roar - LoS Damage (thunder-based)<br />
* Power Attack - ST Damage<br />
* Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)<br />
|-<br />
! Nightmare Snoll<br />
! Nightmare Stirge<br />
|-<br />
|<br />
* Cold Wave - AoE Frost (AGI -43)<br />
* Freeze Rush - ST Damage<br />
* Frost - ST Frost<br />
* Hypothermal Combustion - AoE Damage (ice-based)<br />
|<br />
* Blood Drain - ST Drain<br />
* Subsonics - AoE DEF Down (DEF -?%)<br />
* Marrow Drain - ST Aspir<br />
* Ultrasonics - AoE Evasion Down<br />
|-<br />
! Nightmare Tiger<br />
! Nightmare Weapon<br />
|-<br />
|<br />
* Claw Cyclone - LoS Damage<br />
* Crossthrash - LoS Damage<br />
* Predatory Glare - LoS Stun<br />
* Razor Fang - ST Damage<br />
* Roar - AoE Paralyze<br />
|<br />
* Flurry of Rage - ST Damage<br />
* Smite of Rage - ST Damage<br />
* Whirl of Rage - AoE Damage, Silence/Gravity<br />
* Whispers of Ire - AoE stat drain (random, 2-5 stats)<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3851User:Kairo2017-10-26T19:25:51Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br /><br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br /><br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br /><br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Hydra Armor =====<br />
<br />
* [[Hydra Beret]] (WHM, BLM, RDM, BRD, SMN, SCH, GEO)<br />
* [[Hydra Doublet]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gloves]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Brais]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gaiters]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Tiara]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Harness]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Mittens]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Tights]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Spats]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Salade]] (WAR, PLD, DRK)<br />
* [[Hydra Haubert]] (WAR, PLD, DRK)<br />
* [[Hydra Moufles]] (WAR, PLD, DRK)<br />
* [[Hydra Brayettes]] (WAR, PLD, DRK)<br />
* [[Hydra Sollerets]] (WAR, PLD, DRK)<br />
* [[Hydra Cap]] - (Fellow:Set)<br />
* [[Hydra Jupon]] - (Fellow:Set)<br />
* [[Hydra Bracers]] - (Fellow:Set)<br />
* [[Hydra Hose]] - (Fellow:Set)<br />
* [[Hydra Boots]] - (Fellow:Set) <br />
<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Ginuva's Theory]]<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Nightmare Bugard<br />
| <br />
| Floor 1, Phominua Aqueducts zone <br />
| Time Extension: 15 minutes<br />
|-<br />
| Nightmare Antlion <br />
|<br />
| Floor 3 <br />
| Time Extension: 30 minutes<br />
|-<br />
| Nightmare Worm <br />
|<br />
| Floor 2<br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Umbral Diabolos <br />
| NPC<br />
| Floor 2<br />
| Randomly spawns Diabolos NM boss<br />
|-<br />
| Diabolos Club<br /><br />
Diabolos Diamond<br /><br />
Diabolos Heart<br /><br />
Diabolos Spade <br />
|<br />
| <br />
| Zone Boss<br />
|-<br />
| Dark Elemental <br />
|<br />
| Zone to Lufaise Meadows <br />
| Reduces Antaeus' resistance to dark<br />
|-<br />
| Thunder Elemental <br />
|<br />
| Southern tunnel between Qufim and Jeuno <br />
| Reduces Antaeus' resistance to thunder<br />
|-<br />
| Ice Elemental <br />
|<br />
| Northeast of Delkfutt's tower <br />
| Reduces Antaeus' resistance to ice<br />
|-<br />
| Scolopendra <br />
|<br />
| Below cliff, near "Nightflowers" point <br />
| Reduces Antaeus' HP regeneration rate<br />
|-<br />
| Stringes <br />
|<br />
| North of Port Jeuno zone <br />
| Reduces Antaeus' physical attack<br />
|-<br />
| Suttung <br />
|<br />
| West of Behemoth's Dominion zone <br />
| Reduces Antaeus' magic damage resistance<br />
|-<br />
| Antaeus <br />
| RNG <br />
| Delkfutt's Tower <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Goblin<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Smithy <br />
|Pitfighter <br />
|Welldigger <br />
|Alchemist <br />
|Shaman <br />
|Enchanter <br />
|Armorer <br />
|Tinkerer<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Pathfinder <br />
|Slime <br />
|Maestro <br />
|Ambusher <br />
|Ronin <br />
|Hitman <br />
|Dragontamer <br />
|Necromancer<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Orc<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Footsoldier <br />
|Grappler <br />
|Pillager <br />
|Amputator <br />
|Mesmerizer <br />
|Vexer <br />
|Trooper <br />
|Neckchopper<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Hawker <br />
|Hecteyes <br />
|Bugler <br />
|Predator <br />
|Gutslasher <br />
|Backstabber <br />
|Impaler <br />
|Dollmaster<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Quadav (Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Vindicator <br />
|Militant <br />
|Purloiner <br />
|Constable <br />
|Thaumaturge <br />
|Protector <br />
|Defender <br />
|Vigilante<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|- <br />
|Beasttender <br />
|Scorpion <br />
|Minstrel <br />
|Mason <br />
|Hamamoto <br />
|Kusa <br />
|Drakekeeper <br />
|Undertaker<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Yagudo (Vanguard)<br />
| WAR <br />
| MNK <br />
| THF <br />
| WHM <br />
| BLM <br />
| RDM <br />
| PLD <br />
| DRK<br />
|-<br />
| Skirmsher <br />
| Sentinel <br />
| Liberator <br />
| Priest <br />
| Prelate <br />
| Visionary <br />
| Exemplar <br />
| Inciter<br />
|-<br />
| BST <br />
| BST's pet <br />
| BRD <br />
| RNG <br />
| SAM <br />
| NIN <br />
| DRG <br />
| SMN<br />
|-<br />
| Ogresoother <br />
| Crow <br />
| Chanter <br />
| Salvager <br />
| Persecutor <br />
| Assassin <br />
| Partisan <br />
| Oracle<br />
|-<br />
|}<br />
<br />
==== Abilities ====<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Diremite<br />
! Goblin<br />
|-<br />
|<br />
* Double Claw - ST Damage<br />
* Filamented Hold - LoS Slow (overwrites Haste)<br />
* Grapple - ST Damage<br />
* Spinning Top - Heavy AoE Damage (up to 3 shadows)<br />
|<br />
* Bomb Toss - AoE Damage (fire-based)<br />
* Crispy Candle - LoS Damage (fire-based)<br />
* Frypan - AoE Damage, Stun<br />
* Goblin Rush - ST Damage, Knockback<br />
* Paralysis Shower - LoS Paralyze<br />
* Smokescreen - LoS Blind<br />
|-<br />
! Nightmare Gaylas<br />
! Orc<br />
|-<br />
|<br />
Abilities Unknown<br />
|<br />
* Aerial Wheel - ST Damage, Stun<br />
* Arm Block - Defense Boost<br />
* Battle Dance - AoE Damage, DEX Down<br />
* Howl - Warcry<br />
* Shoulder Attack - ST Damage<br />
* Slam Dunk - ST Damage, Bind<br />
|-<br />
! Nightmare Kraken<br />
! Quadav<br />
|-<br />
|<br />
* Crossattack - ST Damage<br />
* Hard Membrane - Defense Boost<br />
* Ink Jet - LoS Damage, Blind<br />
* Maelstrom - AoE Damage (water-based), STR Down<br />
* Regeneration - Regen<br />
* Tentacle - ST Damage<br />
* Whirlwind - AoE Damage (water-based), VIT Down<br />
|<br />
* Head Butt - ST Damage, Stun<br />
* Howl - Warcry<br />
* Shell Bash - ST Damage, Stun<br />
* Shell Guard - Defense Boost<br />
* Ore Toss - ST Damage<br />
|-<br />
! Nightmare Raptor<br />
! Yagudo<br />
|-<br />
|<br />
* Chomp Rush - ST Damage, Slow<br />
* Foul Breath - LoS Damage (fire-based), Virus<br />
* Frost Breath - LoS Damage (ice-based), Paralyze<br />
* Ripper Fang - ST Damage, Poison<br />
* Scythe Tail - LoS Damage, Knockback<br />
* Thunderbolt - LoS Damage (thunder-based)<br />
|<br />
* Double Kick - ST Damage, Knockback<br />
* Feather Storm - ST Damage, Poison<br />
* Howl - Warcry<br />
* Parry - Defense Boost<br />
* Sweep - AoE Damage, Stun<br />
|-<br />
! Nightmare Roc<br />
! Antaeus<br />
|-<br />
|<br />
* Blind Vortex - ST Damage, Blind<br />
* Feather Barrier - Evasion Boost<br />
* Giga Scream - ST Damage<br />
* Gliding Spike - ST Damage<br />
* Stormwind - AoE Damage (wind-based), Silence<br />
|<br />
* Grand Slam - AoE Damage (up to 3 shadows)<br />
* Ice Roar - LoS Damage (ice-based)<br />
* Impact Roar - LoS Damage<br />
* Lightning Roar - LoS Damage (thunder-based)<br />
* Power Attack - ST Damage<br />
* Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)<br />
|-<br />
! Nightmare Snoll<br />
! Nightmare Stirge<br />
|-<br />
|<br />
* Cold Wave - AoE Frost (AGI -43)<br />
* Freeze Rush - ST Damage<br />
* Frost - ST Frost<br />
* Hypothermal Combustion - AoE Damage (ice-based)<br />
|<br />
* Blood Drain - ST Drain<br />
* Subsonics - AoE DEF Down (DEF -?%)<br />
* Marrow Drain - ST Aspir<br />
* Ultrasonics - AoE Evasion Down<br />
|-<br />
! Nightmare Tiger<br />
! Nightmare Weapon<br />
|-<br />
|<br />
* Claw Cyclone - LoS Damage<br />
* Crossthrash - LoS Damage<br />
* Predatory Glare - LoS Stun<br />
* Razor Fang - ST Damage<br />
* Roar - AoE Paralyze<br />
|<br />
* Flurry of Rage - ST Damage<br />
* Smite of Rage - ST Damage<br />
* Whirl of Rage - AoE Damage, Silence/Gravity<br />
* Whispers of Ire - AoE stat drain (random, 2-5 stats)<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3850User:Kairo2017-10-26T19:21:30Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br /><br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br /><br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br /><br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Hydra Armor =====<br />
<br />
* [[Hydra Beret]] (WHM, BLM, RDM, BRD, SMN, SCH, GEO)<br />
* [[Hydra Doublet]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gloves]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Brais]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Gaiters]] (WHM, BLM, RDM, BRD, SMN, SCH)<br />
* [[Hydra Tiara]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Harness]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Mittens]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Tights]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Spats]] (WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR, DNC)<br />
* [[Hydra Salade]] (WAR, PLD, DRK)<br />
* [[Hydra Haubert]] (WAR, PLD, DRK)<br />
* [[Hydra Moufles]] (WAR, PLD, DRK)<br />
* [[Hydra Brayettes]] (WAR, PLD, DRK)<br />
* [[Hydra Sollerets]] (WAR, PLD, DRK)<br />
* [[Hydra Cap]] - (Fellow:Set)<br />
* [[Hydra Jupon]] - (Fellow:Set)<br />
* [[Hydra Bracers]] - (Fellow:Set)<br />
* [[Hydra Hose]] - (Fellow:Set)<br />
* [[Hydra Boots]] - (Fellow:Set) <br />
<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Accessories<br />
! Nightmare Groups<br />
|-<br />
<br />
| [[Melee Cape]] (MNK)<br>[[Cleric's Belt]] (WHM)<br>[[Monster Belt]] (BST)<br>[[Wyrm Belt]] (DRG)<br>[[Summoner's Cape]] (SMN)<br>[[Pantin Cape]] (PUP)<br />
| Nightmare Diremite<br>Nightmare Stirge<br>Nightmare Weapon<br>Nightmare Tiger<br />
|-<br />
| [[Duelist's Belt]] (RDM)<br>[[Assassin's Cape]] (THF)<br>[[Abyss Cape]] (DRK)<br>[[Scout's Belt]] (RNG)<br>[[Saotome Koshi-Ate]] (SAM)<br>[[Commodore Belt]] (COR)<br />
| Nightmare Gaylas<br>Nightmare Kraken<br>Nightmare Raptor<br>Nightmare Roc<br>Nightmare Snoll<br />
|-<br />
|}<br />
<br />
===== Relic +2 Item =====<br />
<br />
* [[Forgotten Journey]] (Legs)<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Earth Elemental<br />
| <br />
| Northen tunnel area <br />
| Reduces Antaeus' resistance to earth<br />
|-<br />
| Water Elemental <br />
|<br />
| West Qufim cliffs area <br />
| Reduces Antaeus' resistance to water<br />
|-<br />
| Fire Elemental <br />
|<br />
| South Qufim cliffs area <br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Air Elemental <br />
|<br />
| East Qufim, northeast of cermet ridge <br />
| Reduces Antaeus' resistance to wind<br />
|-<br />
| Light Elemental <br />
|<br />
| Northeast Qufim cliffs area <br />
| Reduces Antaeus' resistance to light<br />
|-<br />
| Dark Elemental <br />
|<br />
| Zone to Lufaise Meadows <br />
| Reduces Antaeus' resistance to dark<br />
|-<br />
| Thunder Elemental <br />
|<br />
| Southern tunnel between Qufim and Jeuno <br />
| Reduces Antaeus' resistance to thunder<br />
|-<br />
| Ice Elemental <br />
|<br />
| Northeast of Delkfutt's tower <br />
| Reduces Antaeus' resistance to ice<br />
|-<br />
| Scolopendra <br />
|<br />
| Below cliff, near "Nightflowers" point <br />
| Reduces Antaeus' HP regeneration rate<br />
|-<br />
| Stringes <br />
|<br />
| North of Port Jeuno zone <br />
| Reduces Antaeus' physical attack<br />
|-<br />
| Suttung <br />
|<br />
| West of Behemoth's Dominion zone <br />
| Reduces Antaeus' magic damage resistance<br />
|-<br />
| Antaeus <br />
| RNG <br />
| Delkfutt's Tower <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Goblin<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Smithy <br />
|Pitfighter <br />
|Welldigger <br />
|Alchemist <br />
|Shaman <br />
|Enchanter <br />
|Armorer <br />
|Tinkerer<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Pathfinder <br />
|Slime <br />
|Maestro <br />
|Ambusher <br />
|Ronin <br />
|Hitman <br />
|Dragontamer <br />
|Necromancer<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Orc<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Footsoldier <br />
|Grappler <br />
|Pillager <br />
|Amputator <br />
|Mesmerizer <br />
|Vexer <br />
|Trooper <br />
|Neckchopper<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Hawker <br />
|Hecteyes <br />
|Bugler <br />
|Predator <br />
|Gutslasher <br />
|Backstabber <br />
|Impaler <br />
|Dollmaster<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Quadav (Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Vindicator <br />
|Militant <br />
|Purloiner <br />
|Constable <br />
|Thaumaturge <br />
|Protector <br />
|Defender <br />
|Vigilante<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|- <br />
|Beasttender <br />
|Scorpion <br />
|Minstrel <br />
|Mason <br />
|Hamamoto <br />
|Kusa <br />
|Drakekeeper <br />
|Undertaker<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Yagudo (Vanguard)<br />
| WAR <br />
| MNK <br />
| THF <br />
| WHM <br />
| BLM <br />
| RDM <br />
| PLD <br />
| DRK<br />
|-<br />
| Skirmsher <br />
| Sentinel <br />
| Liberator <br />
| Priest <br />
| Prelate <br />
| Visionary <br />
| Exemplar <br />
| Inciter<br />
|-<br />
| BST <br />
| BST's pet <br />
| BRD <br />
| RNG <br />
| SAM <br />
| NIN <br />
| DRG <br />
| SMN<br />
|-<br />
| Ogresoother <br />
| Crow <br />
| Chanter <br />
| Salvager <br />
| Persecutor <br />
| Assassin <br />
| Partisan <br />
| Oracle<br />
|-<br />
|}<br />
<br />
==== Abilities ====<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Diremite<br />
! Goblin<br />
|-<br />
|<br />
* Double Claw - ST Damage<br />
* Filamented Hold - LoS Slow (overwrites Haste)<br />
* Grapple - ST Damage<br />
* Spinning Top - Heavy AoE Damage (up to 3 shadows)<br />
|<br />
* Bomb Toss - AoE Damage (fire-based)<br />
* Crispy Candle - LoS Damage (fire-based)<br />
* Frypan - AoE Damage, Stun<br />
* Goblin Rush - ST Damage, Knockback<br />
* Paralysis Shower - LoS Paralyze<br />
* Smokescreen - LoS Blind<br />
|-<br />
! Nightmare Gaylas<br />
! Orc<br />
|-<br />
|<br />
Abilities Unknown<br />
|<br />
* Aerial Wheel - ST Damage, Stun<br />
* Arm Block - Defense Boost<br />
* Battle Dance - AoE Damage, DEX Down<br />
* Howl - Warcry<br />
* Shoulder Attack - ST Damage<br />
* Slam Dunk - ST Damage, Bind<br />
|-<br />
! Nightmare Kraken<br />
! Quadav<br />
|-<br />
|<br />
* Crossattack - ST Damage<br />
* Hard Membrane - Defense Boost<br />
* Ink Jet - LoS Damage, Blind<br />
* Maelstrom - AoE Damage (water-based), STR Down<br />
* Regeneration - Regen<br />
* Tentacle - ST Damage<br />
* Whirlwind - AoE Damage (water-based), VIT Down<br />
|<br />
* Head Butt - ST Damage, Stun<br />
* Howl - Warcry<br />
* Shell Bash - ST Damage, Stun<br />
* Shell Guard - Defense Boost<br />
* Ore Toss - ST Damage<br />
|-<br />
! Nightmare Raptor<br />
! Yagudo<br />
|-<br />
|<br />
* Chomp Rush - ST Damage, Slow<br />
* Foul Breath - LoS Damage (fire-based), Virus<br />
* Frost Breath - LoS Damage (ice-based), Paralyze<br />
* Ripper Fang - ST Damage, Poison<br />
* Scythe Tail - LoS Damage, Knockback<br />
* Thunderbolt - LoS Damage (thunder-based)<br />
|<br />
* Double Kick - ST Damage, Knockback<br />
* Feather Storm - ST Damage, Poison<br />
* Howl - Warcry<br />
* Parry - Defense Boost<br />
* Sweep - AoE Damage, Stun<br />
|-<br />
! Nightmare Roc<br />
! Antaeus<br />
|-<br />
|<br />
* Blind Vortex - ST Damage, Blind<br />
* Feather Barrier - Evasion Boost<br />
* Giga Scream - ST Damage<br />
* Gliding Spike - ST Damage<br />
* Stormwind - AoE Damage (wind-based), Silence<br />
|<br />
* Grand Slam - AoE Damage (up to 3 shadows)<br />
* Ice Roar - LoS Damage (ice-based)<br />
* Impact Roar - LoS Damage<br />
* Lightning Roar - LoS Damage (thunder-based)<br />
* Power Attack - ST Damage<br />
* Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)<br />
|-<br />
! Nightmare Snoll<br />
! Nightmare Stirge<br />
|-<br />
|<br />
* Cold Wave - AoE Frost (AGI -43)<br />
* Freeze Rush - ST Damage<br />
* Frost - ST Frost<br />
* Hypothermal Combustion - AoE Damage (ice-based)<br />
|<br />
* Blood Drain - ST Drain<br />
* Subsonics - AoE DEF Down (DEF -?%)<br />
* Marrow Drain - ST Aspir<br />
* Ultrasonics - AoE Evasion Down<br />
|-<br />
! Nightmare Tiger<br />
! Nightmare Weapon<br />
|-<br />
|<br />
* Claw Cyclone - LoS Damage<br />
* Crossthrash - LoS Damage<br />
* Predatory Glare - LoS Stun<br />
* Razor Fang - ST Damage<br />
* Roar - AoE Paralyze<br />
|<br />
* Flurry of Rage - ST Damage<br />
* Smite of Rage - ST Damage<br />
* Whirl of Rage - AoE Damage, Silence/Gravity<br />
* Whispers of Ire - AoE stat drain (random, 2-5 stats)<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3849User:Kairo2017-10-26T19:17:22Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
* Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Artifact Armor =====<br />
<br />
Hydra and Kindred in Dynamis-Tavnazia have a probability of dropping LV74 and LV75-specific armor, respectively.<br />
<br />
* [[Warrior's Cuisses]] (WAR Legs)<br />
* [[Warrior's Lorica]] (WAR Body)<br />
* [[Melee Crown]] (MNK Head)<br />
* [[Melee Cyclas]] (MNK Body)<br />
* [[Cleric's Briault]] (WHM Body)<br />
* [[Cleric's Mitts]] (WHM Hands)<br />
* [[Sorcerer's Coat]] (BLM Body)<br />
* [[Sorcerer's Petasos]] (BLM Head)<br />
* [[Duelist's Chapeau]] (RDM Head)<br />
* [[Duelist's Tabard]] (RDM Body)<br />
* [[Assassin's Armlets]] (THF Hands)<br />
* [[Assassin's Culottes]] (THF Legs)<br />
* [[Valor Breeches]] (PLD Legs)<br />
* [[Valor Surcoat]] (PLD Body)<br />
* [[Abyss Burgeonet]] (DRK Head)<br />
* [[Abyss Cuirass]] (DRK Body)<br />
* [[Monster Gaiters]] (BST Feet)<br />
* [[Monster Gloves]] (BST Hands)<br />
* [[Bard's Cannions]] (BRD Legs)<br />
* [[Bard's Justaucorps]] (BRD Body)<br />
* [[Scout's Jerkin]] (RNG Body)<br />
* [[Scout's Socks]] (RNG Feet)<br />
* [[Saotome Domaru]] (SAM Body)<br />
* [[Saotome Kabuto]] (SAM Head)<br />
* [[Koga Chainmail]] (NIN Body)<br />
* [[Koga Tekko]] (NIN Hands)<br />
* [[Wyrm Armet]] (DRG Head)<br />
* [[Wyrm Mail]] (DRG Body)<br />
* [[Summoner's Doublet]] (SMN Body)<br />
* [[Summoner's Horn]] (SMN Head)<br />
* [[Mirage Jubbah]] (BLU Body)<br />
* [[Mirage Keffiyeh]] (BLU Head)<br />
* [[Commodore Frac]] (COR Body)<br />
* [[Commodore Tricorne]] (COR Head)<br />
* [[Pantin Taj]] (PUP Head)<br />
* [[Pantin Tobe]] (PUP Body)<br />
* [[Etoile Casaque]] (DNC Body)<br />
* [[Etoile Tights]] (DNC Legs)<br />
* [[Argute Gown]] (SCH Body)<br />
* [[Argute Mortarboard]] (SCH Head) <br />
<br />
===== Artifact Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Cuisses -1]] (WAR Legs)<br />
* [[Warrior's Lorica -1]] (WAR Body)<br />
* [[Melee Cyclas -1]] (MNK Body)<br />
* [[Melee Hose -1]] (MNK Legs)<br />
* [[Cleric's Briault -1]] (WHM Body)<br />
* [[Cleric's Pantaloons -1]] (WHM Legs)<br />
* [[Sorcerer's Coat -1]] (BLM Body)<br />
* [[Sorcerer's Tonban -1]] (BLM Legs)<br />
* [[Duelist's Tabard -1]] (RDM Body)<br />
* [[Duelist's Tights -1]] (RDM Legs)<br />
* [[Assassin's Culotte -1]] (THF Legs)<br />
* [[Assassin's Vest -1]] (THF Body)<br />
* [[Valor Breeches -1]] (PLD Legs)<br />
* [[Valor Surcoat -1]] (PLD Body)<br />
* [[Abyss Cuirass -1]] (DRK Body)<br />
* [[Abyss Flanchard -1]] (DRK Legs)<br />
* [[Monster Jackcoat -1]] (BST Body)<br />
* [[Monster Trousers -1]] (BST Legs)<br />
* [[Bard's Justaucorps -1]] (BRD Body)<br />
* [[Bard's Cannions -1]] (BRD Legs)<br />
* [[Scout's Braccae -1]] (RNG Legs)<br />
* [[Scout's Jerkin -1]] (RNG Body)<br />
* [[Saotome Domaru -1]] (SAM Body)<br />
* [[Saotome Haidate -1]] (SAM Legs)<br />
* [[Koga Chainmail -1]] (NIN Body)<br />
* [[Koga Hakama -1]] (NIN Legs)<br />
* [[Wyrm Brais -1]] (DRG Legs)<br />
* [[Wyrm Mail -1]] (DRG Body)<br />
* [[Summoner's Doublet -1]] (SMN Body)<br />
* [[Summoner's Spats -1]] (SMN Legs)<br />
* [[Mirage Jubbah -1]] (BLU Body)<br />
* [[Mirage Shalwar -1]] (BLU Legs)<br />
* [[Commodore Culottes -1]] (COR Legs)<br />
* [[Commodore Frac -1]] (COR Body)<br />
* [[Pantin Churidars -1]] (PUP Legs)<br />
* [[Pantin Tobe -1]] (PUP Body)<br />
* [[Etoile Casaque -1]] (DNC Body)<br />
* [[Etoile Tights -1]] (DNC Legs)<br />
* [[Argute Gown -1]] (SCH Body)<br />
* [[Argute Pants -1]] (SCH Legs) <br />
<br />
===== Relic Accessories =====<br />
<br />
* [[Abyss Cape]] (DRK)<br />
* [[Argute Belt]] (SCH)<br />
* [[Assassin's Cape]] (THF)<br />
* [[Cleric's Belt]] (WHM)<br />
* [[Commodore Belt]] (COR)<br />
* [[Duelist's Belt]] (RDM)<br />
* [[Melee Cape]] (MNK)<br />
* [[Monster Belt]] (BST)<br />
* [[Pantin Cape]] (PUP)<br />
* [[Saotome Koshi-Ate]] (SAM)<br />
* [[Scout's Belt]] (RNG)<br />
* [[Summoner's Cape]] (SMN)<br />
* [[Wyrm Belt]] (DRG) <br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Accessories<br />
! Nightmare Groups<br />
|-<br />
<br />
| [[Melee Cape]] (MNK)<br>[[Cleric's Belt]] (WHM)<br>[[Monster Belt]] (BST)<br>[[Wyrm Belt]] (DRG)<br>[[Summoner's Cape]] (SMN)<br>[[Pantin Cape]] (PUP)<br />
| Nightmare Diremite<br>Nightmare Stirge<br>Nightmare Weapon<br>Nightmare Tiger<br />
|-<br />
| [[Duelist's Belt]] (RDM)<br>[[Assassin's Cape]] (THF)<br>[[Abyss Cape]] (DRK)<br>[[Scout's Belt]] (RNG)<br>[[Saotome Koshi-Ate]] (SAM)<br>[[Commodore Belt]] (COR)<br />
| Nightmare Gaylas<br>Nightmare Kraken<br>Nightmare Raptor<br>Nightmare Roc<br>Nightmare Snoll<br />
|-<br />
|}<br />
<br />
===== Relic +2 Item =====<br />
<br />
* [[Forgotten Journey]] (Legs)<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Earth Elemental<br />
| <br />
| Northen tunnel area <br />
| Reduces Antaeus' resistance to earth<br />
|-<br />
| Water Elemental <br />
|<br />
| West Qufim cliffs area <br />
| Reduces Antaeus' resistance to water<br />
|-<br />
| Fire Elemental <br />
|<br />
| South Qufim cliffs area <br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Air Elemental <br />
|<br />
| East Qufim, northeast of cermet ridge <br />
| Reduces Antaeus' resistance to wind<br />
|-<br />
| Light Elemental <br />
|<br />
| Northeast Qufim cliffs area <br />
| Reduces Antaeus' resistance to light<br />
|-<br />
| Dark Elemental <br />
|<br />
| Zone to Lufaise Meadows <br />
| Reduces Antaeus' resistance to dark<br />
|-<br />
| Thunder Elemental <br />
|<br />
| Southern tunnel between Qufim and Jeuno <br />
| Reduces Antaeus' resistance to thunder<br />
|-<br />
| Ice Elemental <br />
|<br />
| Northeast of Delkfutt's tower <br />
| Reduces Antaeus' resistance to ice<br />
|-<br />
| Scolopendra <br />
|<br />
| Below cliff, near "Nightflowers" point <br />
| Reduces Antaeus' HP regeneration rate<br />
|-<br />
| Stringes <br />
|<br />
| North of Port Jeuno zone <br />
| Reduces Antaeus' physical attack<br />
|-<br />
| Suttung <br />
|<br />
| West of Behemoth's Dominion zone <br />
| Reduces Antaeus' magic damage resistance<br />
|-<br />
| Antaeus <br />
| RNG <br />
| Delkfutt's Tower <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Goblin<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Smithy <br />
|Pitfighter <br />
|Welldigger <br />
|Alchemist <br />
|Shaman <br />
|Enchanter <br />
|Armorer <br />
|Tinkerer<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Pathfinder <br />
|Slime <br />
|Maestro <br />
|Ambusher <br />
|Ronin <br />
|Hitman <br />
|Dragontamer <br />
|Necromancer<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Orc<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Footsoldier <br />
|Grappler <br />
|Pillager <br />
|Amputator <br />
|Mesmerizer <br />
|Vexer <br />
|Trooper <br />
|Neckchopper<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Hawker <br />
|Hecteyes <br />
|Bugler <br />
|Predator <br />
|Gutslasher <br />
|Backstabber <br />
|Impaler <br />
|Dollmaster<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Quadav (Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Vindicator <br />
|Militant <br />
|Purloiner <br />
|Constable <br />
|Thaumaturge <br />
|Protector <br />
|Defender <br />
|Vigilante<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|- <br />
|Beasttender <br />
|Scorpion <br />
|Minstrel <br />
|Mason <br />
|Hamamoto <br />
|Kusa <br />
|Drakekeeper <br />
|Undertaker<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Yagudo (Vanguard)<br />
| WAR <br />
| MNK <br />
| THF <br />
| WHM <br />
| BLM <br />
| RDM <br />
| PLD <br />
| DRK<br />
|-<br />
| Skirmsher <br />
| Sentinel <br />
| Liberator <br />
| Priest <br />
| Prelate <br />
| Visionary <br />
| Exemplar <br />
| Inciter<br />
|-<br />
| BST <br />
| BST's pet <br />
| BRD <br />
| RNG <br />
| SAM <br />
| NIN <br />
| DRG <br />
| SMN<br />
|-<br />
| Ogresoother <br />
| Crow <br />
| Chanter <br />
| Salvager <br />
| Persecutor <br />
| Assassin <br />
| Partisan <br />
| Oracle<br />
|-<br />
|}<br />
<br />
==== Abilities ====<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Diremite<br />
! Goblin<br />
|-<br />
|<br />
* Double Claw - ST Damage<br />
* Filamented Hold - LoS Slow (overwrites Haste)<br />
* Grapple - ST Damage<br />
* Spinning Top - Heavy AoE Damage (up to 3 shadows)<br />
|<br />
* Bomb Toss - AoE Damage (fire-based)<br />
* Crispy Candle - LoS Damage (fire-based)<br />
* Frypan - AoE Damage, Stun<br />
* Goblin Rush - ST Damage, Knockback<br />
* Paralysis Shower - LoS Paralyze<br />
* Smokescreen - LoS Blind<br />
|-<br />
! Nightmare Gaylas<br />
! Orc<br />
|-<br />
|<br />
Abilities Unknown<br />
|<br />
* Aerial Wheel - ST Damage, Stun<br />
* Arm Block - Defense Boost<br />
* Battle Dance - AoE Damage, DEX Down<br />
* Howl - Warcry<br />
* Shoulder Attack - ST Damage<br />
* Slam Dunk - ST Damage, Bind<br />
|-<br />
! Nightmare Kraken<br />
! Quadav<br />
|-<br />
|<br />
* Crossattack - ST Damage<br />
* Hard Membrane - Defense Boost<br />
* Ink Jet - LoS Damage, Blind<br />
* Maelstrom - AoE Damage (water-based), STR Down<br />
* Regeneration - Regen<br />
* Tentacle - ST Damage<br />
* Whirlwind - AoE Damage (water-based), VIT Down<br />
|<br />
* Head Butt - ST Damage, Stun<br />
* Howl - Warcry<br />
* Shell Bash - ST Damage, Stun<br />
* Shell Guard - Defense Boost<br />
* Ore Toss - ST Damage<br />
|-<br />
! Nightmare Raptor<br />
! Yagudo<br />
|-<br />
|<br />
* Chomp Rush - ST Damage, Slow<br />
* Foul Breath - LoS Damage (fire-based), Virus<br />
* Frost Breath - LoS Damage (ice-based), Paralyze<br />
* Ripper Fang - ST Damage, Poison<br />
* Scythe Tail - LoS Damage, Knockback<br />
* Thunderbolt - LoS Damage (thunder-based)<br />
|<br />
* Double Kick - ST Damage, Knockback<br />
* Feather Storm - ST Damage, Poison<br />
* Howl - Warcry<br />
* Parry - Defense Boost<br />
* Sweep - AoE Damage, Stun<br />
|-<br />
! Nightmare Roc<br />
! Antaeus<br />
|-<br />
|<br />
* Blind Vortex - ST Damage, Blind<br />
* Feather Barrier - Evasion Boost<br />
* Giga Scream - ST Damage<br />
* Gliding Spike - ST Damage<br />
* Stormwind - AoE Damage (wind-based), Silence<br />
|<br />
* Grand Slam - AoE Damage (up to 3 shadows)<br />
* Ice Roar - LoS Damage (ice-based)<br />
* Impact Roar - LoS Damage<br />
* Lightning Roar - LoS Damage (thunder-based)<br />
* Power Attack - ST Damage<br />
* Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)<br />
|-<br />
! Nightmare Snoll<br />
! Nightmare Stirge<br />
|-<br />
|<br />
* Cold Wave - AoE Frost (AGI -43)<br />
* Freeze Rush - ST Damage<br />
* Frost - ST Frost<br />
* Hypothermal Combustion - AoE Damage (ice-based)<br />
|<br />
* Blood Drain - ST Drain<br />
* Subsonics - AoE DEF Down (DEF -?%)<br />
* Marrow Drain - ST Aspir<br />
* Ultrasonics - AoE Evasion Down<br />
|-<br />
! Nightmare Tiger<br />
! Nightmare Weapon<br />
|-<br />
|<br />
* Claw Cyclone - LoS Damage<br />
* Crossthrash - LoS Damage<br />
* Predatory Glare - LoS Stun<br />
* Razor Fang - ST Damage<br />
* Roar - AoE Paralyze<br />
|<br />
* Flurry of Rage - ST Damage<br />
* Smite of Rage - ST Damage<br />
* Whirl of Rage - AoE Damage, Silence/Gravity<br />
* Whispers of Ire - AoE stat drain (random, 2-5 stats)<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3848User:Kairo2017-10-26T19:04:31Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! NM<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
Regular spells: Aspir, Blindga, Bio III, Drain, Sleepga II<br />
<br />
Diabolos NMs have distinguishing characteristics:<br />
<br />
* Diabolos Club - has Diabolos's Shard pet<br />
* Diabolos Diamond - does not melee, number of PCs charmed by Daydream increases<br />
* Diabolos Heart - spams Drain/Aspir<br />
* Diabolos Spade - does not cast magic<br />
<br />
===== General Advice =====<br />
<br />
Due to the subjob restriction, players entering Dynamis-Tavnazia while the restriction is in effect will automatically lose all buffs applied outside the Heiroglyphics.<br />
<br />
<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Relic Armor =====<br />
<br />
Beastmen in Dynamis-Valkurm have a probability of dropping LV71-specific armor.<br />
<br />
* [[Warrior's Mask]] (WAR Head)<br />
* [[Melee Gloves]] (MNK Hands)<br />
* [[Cleric's Pantaloons]] (WHM Legs)<br />
* [[Sorcerer's Tonban]] (BLM Legs)<br />
* [[Duelist's Tights]] (RDM Legs)<br />
* [[Assassin's Poulaines]] (THF Feet)<br />
* [[Valor Coronet]] (PLD Head)<br />
* [[Abyss Flanchard]] (DRK Legs)<br />
* [[Monster Trousers]] (BST Legs)<br />
* [[Bard's Cuffs]] (BRD Hands)<br />
* [[Scout's Beret]] (RNG Head)<br />
* [[Saotome Kote]] (SAM Hands)<br />
* [[Koga Hatsuburi]] (NIN Head)<br />
* [[Wyrm Finger Gauntlets]] (DRG Hands)<br />
* [[Summoner's Pigaches]] (SMN Feet)<br />
* [[Mirage Bazubands]] (BLU Hands)<br />
* [[Commodore Bottes]] (COR Feet)<br />
* [[Pantin Dastanas]] (PUP Hands)<br />
* [[Etoile Shoes]] (DNC Feet)<br />
* [[Argute Pants]] (SCH Legs) <br />
<br />
===== Relic Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Calligae -1]] (WAR)<br />
* [[Melee Gaiters -1]] (MNK)<br />
* [[Cleric's Duckbills -1]] (WHM)<br />
* [[Sorcerer's Sabots -1]] (BLM)<br />
* [[Duelist's Boots -1]] (RDM)<br />
* [[Assassin's Poulaines -1]] (THF)<br />
* [[Valor Leggings -1]] (PLD)<br />
* [[Abyss Sollerets -1]] (DRK)<br />
* [[Monster Gaiters -1]] (BST)<br />
* [[Bard's Slippers -1]] (BRD)<br />
* [[Scout's Socks -1]] (RNG)<br />
* [[Saotome Sune-Ate -1]] (SAM)<br />
* [[Koga Kyahan -1]] (NIN)<br />
* [[Wyrm Greaves -1]] (DRG)<br />
* [[Summoner's Pigaches -1]] (SMN)<br />
* [[Mirage Charuqs -1]] (BLU)<br />
* [[Commodore Bottes -1]] (COR)<br />
* [[Pantin Babouches -1]] (PUP)<br />
* [[Etoile Toe Shoes -1]] (DNC)<br />
* [[Argute Loafers -1]] (SCH) <br />
<br />
===== Relic Accessories =====<br />
<br />
* [[Abyss Cape]] (DRK)<br />
* [[Argute Belt]] (SCH)<br />
* [[Assassin's Cape]] (THF)<br />
* [[Cleric's Belt]] (WHM)<br />
* [[Commodore Belt]] (COR)<br />
* [[Duelist's Belt]] (RDM)<br />
* [[Melee Cape]] (MNK)<br />
* [[Monster Belt]] (BST)<br />
* [[Pantin Cape]] (PUP)<br />
* [[Saotome Koshi-Ate]] (SAM)<br />
* [[Scout's Belt]] (RNG)<br />
* [[Summoner's Cape]] (SMN)<br />
* [[Wyrm Belt]] (DRG) <br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Accessories<br />
! Nightmare Groups<br />
|-<br />
<br />
| [[Melee Cape]] (MNK)<br>[[Cleric's Belt]] (WHM)<br>[[Monster Belt]] (BST)<br>[[Wyrm Belt]] (DRG)<br>[[Summoner's Cape]] (SMN)<br>[[Pantin Cape]] (PUP)<br />
| Nightmare Diremite<br>Nightmare Stirge<br>Nightmare Weapon<br>Nightmare Tiger<br />
|-<br />
| [[Duelist's Belt]] (RDM)<br>[[Assassin's Cape]] (THF)<br>[[Abyss Cape]] (DRK)<br>[[Scout's Belt]] (RNG)<br>[[Saotome Koshi-Ate]] (SAM)<br>[[Commodore Belt]] (COR)<br />
| Nightmare Gaylas<br>Nightmare Kraken<br>Nightmare Raptor<br>Nightmare Roc<br>Nightmare Snoll<br />
|-<br />
|}<br />
<br />
===== Relic +2 Item =====<br />
<br />
* [[Forgotten Journey]] (Legs)<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Earth Elemental<br />
| <br />
| Northen tunnel area <br />
| Reduces Antaeus' resistance to earth<br />
|-<br />
| Water Elemental <br />
|<br />
| West Qufim cliffs area <br />
| Reduces Antaeus' resistance to water<br />
|-<br />
| Fire Elemental <br />
|<br />
| South Qufim cliffs area <br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Air Elemental <br />
|<br />
| East Qufim, northeast of cermet ridge <br />
| Reduces Antaeus' resistance to wind<br />
|-<br />
| Light Elemental <br />
|<br />
| Northeast Qufim cliffs area <br />
| Reduces Antaeus' resistance to light<br />
|-<br />
| Dark Elemental <br />
|<br />
| Zone to Lufaise Meadows <br />
| Reduces Antaeus' resistance to dark<br />
|-<br />
| Thunder Elemental <br />
|<br />
| Southern tunnel between Qufim and Jeuno <br />
| Reduces Antaeus' resistance to thunder<br />
|-<br />
| Ice Elemental <br />
|<br />
| Northeast of Delkfutt's tower <br />
| Reduces Antaeus' resistance to ice<br />
|-<br />
| Scolopendra <br />
|<br />
| Below cliff, near "Nightflowers" point <br />
| Reduces Antaeus' HP regeneration rate<br />
|-<br />
| Stringes <br />
|<br />
| North of Port Jeuno zone <br />
| Reduces Antaeus' physical attack<br />
|-<br />
| Suttung <br />
|<br />
| West of Behemoth's Dominion zone <br />
| Reduces Antaeus' magic damage resistance<br />
|-<br />
| Antaeus <br />
| RNG <br />
| Delkfutt's Tower <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Goblin<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Smithy <br />
|Pitfighter <br />
|Welldigger <br />
|Alchemist <br />
|Shaman <br />
|Enchanter <br />
|Armorer <br />
|Tinkerer<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Pathfinder <br />
|Slime <br />
|Maestro <br />
|Ambusher <br />
|Ronin <br />
|Hitman <br />
|Dragontamer <br />
|Necromancer<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Orc<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Footsoldier <br />
|Grappler <br />
|Pillager <br />
|Amputator <br />
|Mesmerizer <br />
|Vexer <br />
|Trooper <br />
|Neckchopper<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Hawker <br />
|Hecteyes <br />
|Bugler <br />
|Predator <br />
|Gutslasher <br />
|Backstabber <br />
|Impaler <br />
|Dollmaster<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Quadav (Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Vindicator <br />
|Militant <br />
|Purloiner <br />
|Constable <br />
|Thaumaturge <br />
|Protector <br />
|Defender <br />
|Vigilante<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|- <br />
|Beasttender <br />
|Scorpion <br />
|Minstrel <br />
|Mason <br />
|Hamamoto <br />
|Kusa <br />
|Drakekeeper <br />
|Undertaker<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Yagudo (Vanguard)<br />
| WAR <br />
| MNK <br />
| THF <br />
| WHM <br />
| BLM <br />
| RDM <br />
| PLD <br />
| DRK<br />
|-<br />
| Skirmsher <br />
| Sentinel <br />
| Liberator <br />
| Priest <br />
| Prelate <br />
| Visionary <br />
| Exemplar <br />
| Inciter<br />
|-<br />
| BST <br />
| BST's pet <br />
| BRD <br />
| RNG <br />
| SAM <br />
| NIN <br />
| DRG <br />
| SMN<br />
|-<br />
| Ogresoother <br />
| Crow <br />
| Chanter <br />
| Salvager <br />
| Persecutor <br />
| Assassin <br />
| Partisan <br />
| Oracle<br />
|-<br />
|}<br />
<br />
==== Abilities ====<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Diremite<br />
! Goblin<br />
|-<br />
|<br />
* Double Claw - ST Damage<br />
* Filamented Hold - LoS Slow (overwrites Haste)<br />
* Grapple - ST Damage<br />
* Spinning Top - Heavy AoE Damage (up to 3 shadows)<br />
|<br />
* Bomb Toss - AoE Damage (fire-based)<br />
* Crispy Candle - LoS Damage (fire-based)<br />
* Frypan - AoE Damage, Stun<br />
* Goblin Rush - ST Damage, Knockback<br />
* Paralysis Shower - LoS Paralyze<br />
* Smokescreen - LoS Blind<br />
|-<br />
! Nightmare Gaylas<br />
! Orc<br />
|-<br />
|<br />
Abilities Unknown<br />
|<br />
* Aerial Wheel - ST Damage, Stun<br />
* Arm Block - Defense Boost<br />
* Battle Dance - AoE Damage, DEX Down<br />
* Howl - Warcry<br />
* Shoulder Attack - ST Damage<br />
* Slam Dunk - ST Damage, Bind<br />
|-<br />
! Nightmare Kraken<br />
! Quadav<br />
|-<br />
|<br />
* Crossattack - ST Damage<br />
* Hard Membrane - Defense Boost<br />
* Ink Jet - LoS Damage, Blind<br />
* Maelstrom - AoE Damage (water-based), STR Down<br />
* Regeneration - Regen<br />
* Tentacle - ST Damage<br />
* Whirlwind - AoE Damage (water-based), VIT Down<br />
|<br />
* Head Butt - ST Damage, Stun<br />
* Howl - Warcry<br />
* Shell Bash - ST Damage, Stun<br />
* Shell Guard - Defense Boost<br />
* Ore Toss - ST Damage<br />
|-<br />
! Nightmare Raptor<br />
! Yagudo<br />
|-<br />
|<br />
* Chomp Rush - ST Damage, Slow<br />
* Foul Breath - LoS Damage (fire-based), Virus<br />
* Frost Breath - LoS Damage (ice-based), Paralyze<br />
* Ripper Fang - ST Damage, Poison<br />
* Scythe Tail - LoS Damage, Knockback<br />
* Thunderbolt - LoS Damage (thunder-based)<br />
|<br />
* Double Kick - ST Damage, Knockback<br />
* Feather Storm - ST Damage, Poison<br />
* Howl - Warcry<br />
* Parry - Defense Boost<br />
* Sweep - AoE Damage, Stun<br />
|-<br />
! Nightmare Roc<br />
! Antaeus<br />
|-<br />
|<br />
* Blind Vortex - ST Damage, Blind<br />
* Feather Barrier - Evasion Boost<br />
* Giga Scream - ST Damage<br />
* Gliding Spike - ST Damage<br />
* Stormwind - AoE Damage (wind-based), Silence<br />
|<br />
* Grand Slam - AoE Damage (up to 3 shadows)<br />
* Ice Roar - LoS Damage (ice-based)<br />
* Impact Roar - LoS Damage<br />
* Lightning Roar - LoS Damage (thunder-based)<br />
* Power Attack - ST Damage<br />
* Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)<br />
|-<br />
! Nightmare Snoll<br />
! Nightmare Stirge<br />
|-<br />
|<br />
* Cold Wave - AoE Frost (AGI -43)<br />
* Freeze Rush - ST Damage<br />
* Frost - ST Frost<br />
* Hypothermal Combustion - AoE Damage (ice-based)<br />
|<br />
* Blood Drain - ST Drain<br />
* Subsonics - AoE DEF Down (DEF -?%)<br />
* Marrow Drain - ST Aspir<br />
* Ultrasonics - AoE Evasion Down<br />
|-<br />
! Nightmare Tiger<br />
! Nightmare Weapon<br />
|-<br />
|<br />
* Claw Cyclone - LoS Damage<br />
* Crossthrash - LoS Damage<br />
* Predatory Glare - LoS Stun<br />
* Razor Fang - ST Damage<br />
* Roar - AoE Paralyze<br />
|<br />
* Flurry of Rage - ST Damage<br />
* Smite of Rage - ST Damage<br />
* Whirl of Rage - AoE Damage, Silence/Gravity<br />
* Whispers of Ire - AoE stat drain (random, 2-5 stats)<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3847User:Kairo2017-10-26T19:01:16Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
At the start of the run, four Umbral Diabolos NPCs are spawned in the area between the entrance to the Tavnazian Safehold and the intersection of the paths leading from the Misareaux Coast and Lufaise Meadows zones. When selected or after detecting a PC (by sight), each Umbral Diabolos will fly to one of the zones and randomly turn into either Diabolos Club, Diabolos Diamond, Diabolos Heart, or Diabolos Spade.<br />
<br />
The starting HP of each of the Diabolos NMs depends on how many Umbral Diaboloses were activated or aggro players:<br />
<br />
* 1 Umbral Diabolos: 100%<br />
* 2 Umbral Diaboloses: 80% (75%?)<br />
* 3 Umbral Diaboloses: 60%<br />
* 4 Umbral Diaboloses: 40% (50%?)<br />
<br />
<br />
<br />
* Players must try to pass by all four Umbral Diabolos NPCs WITHOUT getting caught by any of them. Although their max HP is lowered if more than one is activated, fighting more than one Diabolos NM can be very difficult and it is thus strongly recommended that as few Umbral Diaboloses as possible be triggered.<br />
* Once all players are in the intersection area beyond the last set of Umbral Diabolos NPCs, pull ONE Umbral Diabolos. This step should obviously be skipped if any of the Umbral Diabolos NPCs have been activated prior to all players reaching camp.<br />
* If more than one Umbral Diabolos has been activated, it is not adivsed to continue. There does not appear to be any difference between killing one or more Diabolos NMs, although there have been no recorded instances of linkshells defeating all four Diabolos NMs.<br />
<br />
<br />
'''Defeating Diabolos Club, Diamond, Heart, or Spade (or any combination thereof) does not grant a time extension.'''<br />
<br />
<br />
Each Diabolos NM has a subset of abilities it can use:<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Diamond <br />
! Heart <br />
! Club <br />
! Spade <br />
! Shard <br />
! Description<br />
|-<br />
| Cacodemonia<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Curse<br />
|-<br />
| Camisado<br />
| <br />
| <br />
| X<br />
| X<br />
| X<br />
| ST damage (Shard's is AoE)<br />
|-<br />
| Daydream<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| ST Charm<br />
|-<br />
| Dream Shroud<br />
| <br />
| X<br />
| <br />
| X<br />
| <br />
| MAB/MDB (dispellable)<br />
|-<br />
| Hypnogenesis<br />
| X<br />
| <br />
| <br />
| <br />
| <br />
| LoS damage<br />
|-<br />
| Nether Tempest<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| AoE Nether Blast (~661 damage)<br />
|-<br />
| Nightmare<br />
| X<br />
| <br />
| X<br />
| <br />
| <br />
| AoE Sleep/Bio<br />
|-<br />
| Noctoshield<br />
| <br />
| X<br />
| X<br />
| X<br />
| <br />
| Phalanx (dispellable)<br />
|-<br />
| Ruinous Omen<br />
| X<br />
| <br />
| X<br />
| X<br />
| <br />
| AoE HP random % down<br />
|-<br />
| Sweeping Somnolence<br />
| <br />
| <br />
| <br />
| X<br />
| <br />
| LoS damage, Gravity<br />
|-<br />
| Ultimate Terror<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| AoE stat drain (2-5 random stats)<br />
|-<br />
| Dispelga<br />
| <br />
| X<br />
| X<br />
| <br />
| <br />
| <br />
|-<br />
| Dispel<br />
| <br />
| X<br />
| <br />
| <br />
| <br />
| <br />
|-<br />
|}<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Relic Armor =====<br />
<br />
Beastmen in Dynamis-Valkurm have a probability of dropping LV71-specific armor.<br />
<br />
* [[Warrior's Mask]] (WAR Head)<br />
* [[Melee Gloves]] (MNK Hands)<br />
* [[Cleric's Pantaloons]] (WHM Legs)<br />
* [[Sorcerer's Tonban]] (BLM Legs)<br />
* [[Duelist's Tights]] (RDM Legs)<br />
* [[Assassin's Poulaines]] (THF Feet)<br />
* [[Valor Coronet]] (PLD Head)<br />
* [[Abyss Flanchard]] (DRK Legs)<br />
* [[Monster Trousers]] (BST Legs)<br />
* [[Bard's Cuffs]] (BRD Hands)<br />
* [[Scout's Beret]] (RNG Head)<br />
* [[Saotome Kote]] (SAM Hands)<br />
* [[Koga Hatsuburi]] (NIN Head)<br />
* [[Wyrm Finger Gauntlets]] (DRG Hands)<br />
* [[Summoner's Pigaches]] (SMN Feet)<br />
* [[Mirage Bazubands]] (BLU Hands)<br />
* [[Commodore Bottes]] (COR Feet)<br />
* [[Pantin Dastanas]] (PUP Hands)<br />
* [[Etoile Shoes]] (DNC Feet)<br />
* [[Argute Pants]] (SCH Legs) <br />
<br />
===== Relic Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Calligae -1]] (WAR)<br />
* [[Melee Gaiters -1]] (MNK)<br />
* [[Cleric's Duckbills -1]] (WHM)<br />
* [[Sorcerer's Sabots -1]] (BLM)<br />
* [[Duelist's Boots -1]] (RDM)<br />
* [[Assassin's Poulaines -1]] (THF)<br />
* [[Valor Leggings -1]] (PLD)<br />
* [[Abyss Sollerets -1]] (DRK)<br />
* [[Monster Gaiters -1]] (BST)<br />
* [[Bard's Slippers -1]] (BRD)<br />
* [[Scout's Socks -1]] (RNG)<br />
* [[Saotome Sune-Ate -1]] (SAM)<br />
* [[Koga Kyahan -1]] (NIN)<br />
* [[Wyrm Greaves -1]] (DRG)<br />
* [[Summoner's Pigaches -1]] (SMN)<br />
* [[Mirage Charuqs -1]] (BLU)<br />
* [[Commodore Bottes -1]] (COR)<br />
* [[Pantin Babouches -1]] (PUP)<br />
* [[Etoile Toe Shoes -1]] (DNC)<br />
* [[Argute Loafers -1]] (SCH) <br />
<br />
===== Relic Accessories =====<br />
<br />
* [[Abyss Cape]] (DRK)<br />
* [[Argute Belt]] (SCH)<br />
* [[Assassin's Cape]] (THF)<br />
* [[Cleric's Belt]] (WHM)<br />
* [[Commodore Belt]] (COR)<br />
* [[Duelist's Belt]] (RDM)<br />
* [[Melee Cape]] (MNK)<br />
* [[Monster Belt]] (BST)<br />
* [[Pantin Cape]] (PUP)<br />
* [[Saotome Koshi-Ate]] (SAM)<br />
* [[Scout's Belt]] (RNG)<br />
* [[Summoner's Cape]] (SMN)<br />
* [[Wyrm Belt]] (DRG) <br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Accessories<br />
! Nightmare Groups<br />
|-<br />
<br />
| [[Melee Cape]] (MNK)<br>[[Cleric's Belt]] (WHM)<br>[[Monster Belt]] (BST)<br>[[Wyrm Belt]] (DRG)<br>[[Summoner's Cape]] (SMN)<br>[[Pantin Cape]] (PUP)<br />
| Nightmare Diremite<br>Nightmare Stirge<br>Nightmare Weapon<br>Nightmare Tiger<br />
|-<br />
| [[Duelist's Belt]] (RDM)<br>[[Assassin's Cape]] (THF)<br>[[Abyss Cape]] (DRK)<br>[[Scout's Belt]] (RNG)<br>[[Saotome Koshi-Ate]] (SAM)<br>[[Commodore Belt]] (COR)<br />
| Nightmare Gaylas<br>Nightmare Kraken<br>Nightmare Raptor<br>Nightmare Roc<br>Nightmare Snoll<br />
|-<br />
|}<br />
<br />
===== Relic +2 Item =====<br />
<br />
* [[Forgotten Journey]] (Legs)<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Earth Elemental<br />
| <br />
| Northen tunnel area <br />
| Reduces Antaeus' resistance to earth<br />
|-<br />
| Water Elemental <br />
|<br />
| West Qufim cliffs area <br />
| Reduces Antaeus' resistance to water<br />
|-<br />
| Fire Elemental <br />
|<br />
| South Qufim cliffs area <br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Air Elemental <br />
|<br />
| East Qufim, northeast of cermet ridge <br />
| Reduces Antaeus' resistance to wind<br />
|-<br />
| Light Elemental <br />
|<br />
| Northeast Qufim cliffs area <br />
| Reduces Antaeus' resistance to light<br />
|-<br />
| Dark Elemental <br />
|<br />
| Zone to Lufaise Meadows <br />
| Reduces Antaeus' resistance to dark<br />
|-<br />
| Thunder Elemental <br />
|<br />
| Southern tunnel between Qufim and Jeuno <br />
| Reduces Antaeus' resistance to thunder<br />
|-<br />
| Ice Elemental <br />
|<br />
| Northeast of Delkfutt's tower <br />
| Reduces Antaeus' resistance to ice<br />
|-<br />
| Scolopendra <br />
|<br />
| Below cliff, near "Nightflowers" point <br />
| Reduces Antaeus' HP regeneration rate<br />
|-<br />
| Stringes <br />
|<br />
| North of Port Jeuno zone <br />
| Reduces Antaeus' physical attack<br />
|-<br />
| Suttung <br />
|<br />
| West of Behemoth's Dominion zone <br />
| Reduces Antaeus' magic damage resistance<br />
|-<br />
| Antaeus <br />
| RNG <br />
| Delkfutt's Tower <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Goblin<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Smithy <br />
|Pitfighter <br />
|Welldigger <br />
|Alchemist <br />
|Shaman <br />
|Enchanter <br />
|Armorer <br />
|Tinkerer<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Pathfinder <br />
|Slime <br />
|Maestro <br />
|Ambusher <br />
|Ronin <br />
|Hitman <br />
|Dragontamer <br />
|Necromancer<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Orc<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Footsoldier <br />
|Grappler <br />
|Pillager <br />
|Amputator <br />
|Mesmerizer <br />
|Vexer <br />
|Trooper <br />
|Neckchopper<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Hawker <br />
|Hecteyes <br />
|Bugler <br />
|Predator <br />
|Gutslasher <br />
|Backstabber <br />
|Impaler <br />
|Dollmaster<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Quadav (Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Vindicator <br />
|Militant <br />
|Purloiner <br />
|Constable <br />
|Thaumaturge <br />
|Protector <br />
|Defender <br />
|Vigilante<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|- <br />
|Beasttender <br />
|Scorpion <br />
|Minstrel <br />
|Mason <br />
|Hamamoto <br />
|Kusa <br />
|Drakekeeper <br />
|Undertaker<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Yagudo (Vanguard)<br />
| WAR <br />
| MNK <br />
| THF <br />
| WHM <br />
| BLM <br />
| RDM <br />
| PLD <br />
| DRK<br />
|-<br />
| Skirmsher <br />
| Sentinel <br />
| Liberator <br />
| Priest <br />
| Prelate <br />
| Visionary <br />
| Exemplar <br />
| Inciter<br />
|-<br />
| BST <br />
| BST's pet <br />
| BRD <br />
| RNG <br />
| SAM <br />
| NIN <br />
| DRG <br />
| SMN<br />
|-<br />
| Ogresoother <br />
| Crow <br />
| Chanter <br />
| Salvager <br />
| Persecutor <br />
| Assassin <br />
| Partisan <br />
| Oracle<br />
|-<br />
|}<br />
<br />
==== Abilities ====<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Diremite<br />
! Goblin<br />
|-<br />
|<br />
* Double Claw - ST Damage<br />
* Filamented Hold - LoS Slow (overwrites Haste)<br />
* Grapple - ST Damage<br />
* Spinning Top - Heavy AoE Damage (up to 3 shadows)<br />
|<br />
* Bomb Toss - AoE Damage (fire-based)<br />
* Crispy Candle - LoS Damage (fire-based)<br />
* Frypan - AoE Damage, Stun<br />
* Goblin Rush - ST Damage, Knockback<br />
* Paralysis Shower - LoS Paralyze<br />
* Smokescreen - LoS Blind<br />
|-<br />
! Nightmare Gaylas<br />
! Orc<br />
|-<br />
|<br />
Abilities Unknown<br />
|<br />
* Aerial Wheel - ST Damage, Stun<br />
* Arm Block - Defense Boost<br />
* Battle Dance - AoE Damage, DEX Down<br />
* Howl - Warcry<br />
* Shoulder Attack - ST Damage<br />
* Slam Dunk - ST Damage, Bind<br />
|-<br />
! Nightmare Kraken<br />
! Quadav<br />
|-<br />
|<br />
* Crossattack - ST Damage<br />
* Hard Membrane - Defense Boost<br />
* Ink Jet - LoS Damage, Blind<br />
* Maelstrom - AoE Damage (water-based), STR Down<br />
* Regeneration - Regen<br />
* Tentacle - ST Damage<br />
* Whirlwind - AoE Damage (water-based), VIT Down<br />
|<br />
* Head Butt - ST Damage, Stun<br />
* Howl - Warcry<br />
* Shell Bash - ST Damage, Stun<br />
* Shell Guard - Defense Boost<br />
* Ore Toss - ST Damage<br />
|-<br />
! Nightmare Raptor<br />
! Yagudo<br />
|-<br />
|<br />
* Chomp Rush - ST Damage, Slow<br />
* Foul Breath - LoS Damage (fire-based), Virus<br />
* Frost Breath - LoS Damage (ice-based), Paralyze<br />
* Ripper Fang - ST Damage, Poison<br />
* Scythe Tail - LoS Damage, Knockback<br />
* Thunderbolt - LoS Damage (thunder-based)<br />
|<br />
* Double Kick - ST Damage, Knockback<br />
* Feather Storm - ST Damage, Poison<br />
* Howl - Warcry<br />
* Parry - Defense Boost<br />
* Sweep - AoE Damage, Stun<br />
|-<br />
! Nightmare Roc<br />
! Antaeus<br />
|-<br />
|<br />
* Blind Vortex - ST Damage, Blind<br />
* Feather Barrier - Evasion Boost<br />
* Giga Scream - ST Damage<br />
* Gliding Spike - ST Damage<br />
* Stormwind - AoE Damage (wind-based), Silence<br />
|<br />
* Grand Slam - AoE Damage (up to 3 shadows)<br />
* Ice Roar - LoS Damage (ice-based)<br />
* Impact Roar - LoS Damage<br />
* Lightning Roar - LoS Damage (thunder-based)<br />
* Power Attack - ST Damage<br />
* Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)<br />
|-<br />
! Nightmare Snoll<br />
! Nightmare Stirge<br />
|-<br />
|<br />
* Cold Wave - AoE Frost (AGI -43)<br />
* Freeze Rush - ST Damage<br />
* Frost - ST Frost<br />
* Hypothermal Combustion - AoE Damage (ice-based)<br />
|<br />
* Blood Drain - ST Drain<br />
* Subsonics - AoE DEF Down (DEF -?%)<br />
* Marrow Drain - ST Aspir<br />
* Ultrasonics - AoE Evasion Down<br />
|-<br />
! Nightmare Tiger<br />
! Nightmare Weapon<br />
|-<br />
|<br />
* Claw Cyclone - LoS Damage<br />
* Crossthrash - LoS Damage<br />
* Predatory Glare - LoS Stun<br />
* Razor Fang - ST Damage<br />
* Roar - AoE Paralyze<br />
|<br />
* Flurry of Rage - ST Damage<br />
* Smite of Rage - ST Damage<br />
* Whirl of Rage - AoE Damage, Silence/Gravity<br />
* Whispers of Ire - AoE stat drain (random, 2-5 stats)<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3846User:Kairo2017-10-26T18:37:27Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Tavnazia ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Tavnazia are subject to a subjob restriction (no subjob). This restriction is removed once both the Nightmare Antlion and Nightmare Worm are defeated. --><br />
<br />
* Pull and clear the Nightmare Buguard from Phominua Aqueducts zone.<br />
* Move to the third floor. It is possible that the Nightmare Worm may spawn between the ramps leading from the first floor and to the third floor, so this step may need to be skipped and the Nightmare Worm cleared first.<br />
* Pull and clear the Nightmare Antlion from a random location along the third floor loop. The Nightmare Antlion uses Pit Ambush on aggro, thus it is advised to have a puller with high HP and/or defense.<br />
* Disband the alliance (parties should not themselves be disbanded) and move to the second floor.<br />
* Clear the Nightmare Worm. It also appears along the perimeter of the second floor loop, and will automatically draw in the party and alliance (if one exists) of the target.<br />
<!-- * Subjobs will be restored once the Nightmare Antlion and Nightmare Worm have been cleared. --><br />
<br />
The basic strategy for the remainder of the run depends on the run's primary objective:<br />
<br />
* Farming: Legs AF -1<br />
* Farming: Body AF -1<br />
* Farming: LV74 (Beaucedine) AF<br />
* Farming: LV75 (Xarcabard) AF and Hydra armor<br />
* Boss clear (Diabolos)<br />
<br />
<br />
===== Obtaining Time Extensions =====<br />
<br />
The two remaining time extensions require some clearing of Nightmare Hornets, Vanguard Eyes, and their associated Hydra and Kindred spawns:<br />
<br />
???, Floor 2 (Hydra)<br />
<br />
* From the north entrance, pull and clear Nightmare Hornets 21 and 24.<br />
* Pull and clear Vanguard Eye 45 (Hydra Warrior, Red Mage, Ranger).<br />
* Pull and clear Vanguard Eye 54 (Hydra Dark Knight, Beastmaster, Summoner). This Vanguard Eye will usually link with Vanguard Eye 49's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 49 (Hydra Monk, Bard, Samurai, Ninja).<br />
* The time extension ??? will spawn after Vanguard Eye 49 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
???, Floor 3 (Kindred)<br />
<br />
* From the south entrance, pull and clear Nightmare Hornets 219 and 222.<br />
* Pull and clear Vanguard Eye 267 (Kindred Black Mage, Paladin, Summoner).<br />
* Pull and clear Vanguard Eye 273 (Nightmare Taurus x3).<br />
* Pull and clear Vanguard Eye 286 (Kindred White Mage, Thief, Beastmaster, Samurai). This Vanguard Eye will usually link with Vanguard Eye 282's spawns if not pulled first.<br />
* Pull and clear Vanguard Eye 282 (Kindred Red Mage, Dark Knight, Ranger).<br />
* The time extension ??? will spawn after Vanguard Eye 282 is defeated. Be aware that new Vanguard Hornets and Vanguard Eyes will spawn once the ??? has been examined.<br />
<br />
Because the ???s appear after defeating Vanguard Eyes and not necessarily their associated spawns, it is possible to make sacrifice pulls of these Vanguard Eyes to avoid having to kill the Hydra/Kindred. This may or may not be appropriate, depending on the overall objective for the run, as it may make some areas unfarmable due to the newly spawned Vanguard Eyes and Nightmare Hornets once the ???s are examined.<br />
<br />
===== Farming: Legs AF -1 =====<br />
<br />
Leg AF -1 items can be farmed from any accessible group of Nightmare Hornets, which are easily accessible from the tunnel areas. Nightmare Makaras can be reached in the waterways areas through the south entrance on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the south tunnel, but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Hornets and Nightmare Makara as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets.<br />
<br />
===== Farming: Body AF -1 =====<br />
<br />
Body AF -1 items can be farmed from Nightmare Clusters and Nightmare Leeches. While Nightmare Clusters are generally easier to reach, certain alliance setups may not necessarily be able to deal with the heavy damage caused by Clusters. Nightmare Leeches require more effort/time to reach, but are generally easier to clear.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Farm Nightmare Leeches as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes up to newly spawned Nightmare Leeches.<br />
<br />
===== Farming: LV74 (Beaucedine) AF =====<br />
<br />
LV74 AF can be farmed from the Hydra spawned by Vanguard Eyes on the second floor.<br />
<br />
* Obtain Floor 3 time extension.<br />
* Clear up to Floor 2 time extension using the north tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the south tunnel as time permits.<br />
* Examine the Floor 2 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
===== Farming: LV75 (Xarcabard) AF and Hydra armor =====<br />
<br />
LV75 AF and Hydra armor pieces can be farmed from the Kindred and Nightmare Taurus (respectively) spawned by Vanguard Eyes on the third floor.<br />
<br />
* Obtain Floor 2 time extension.<br />
* Clear up to Floor 3 time extension using the south tunnel (described above), but do not examine the ??? until time has almost expired.<br />
* For pulls that involve multiple Nightmare Taurus, an Elemental Seal Sleepga (II) rotation may be useful.<br />
* Clear the Nightmare Hornets and Vanguard Eyes from the north tunnel as time permits.<br />
* Examine the Floor 3 time extension ??? and clear spawned Nightmare Hornets and Vanguard Eyes from both tunnels.<br />
<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
Though it may not be necessary if pathing can be controlled, a sacrifice puller (usually a THF) generally makes separating Antaeus from the surrounding Goblins much easier.<br />
<br />
[[Image:quf boss.jpg|none|300px|thumb]]<br />
<br />
* Sacrifice puller draws attention of Antaeus (by proxmity) and statues to the east, pulling them away to the south. It is possible for a sacrifice puller to be raised safely after Nightmare Weapons spawn by not moving too far south and by staying close to the tower wall.<br />
* A secondary puller quickly pulls Antaeus out of the link and returns it to the rest of the alliances staging north.<br />
* To prevent massive damage from building up quickly from AoE, it is useful to have at least one RDM/DRK using Chainspell and Stun to keep Antaeus from acting.<br />
* Players that can pull hate must distance themselves from other players. Trebuchet has a significant range on its AoE that can easily kill clustered melee and mages.<br />
* Melee close to Antaeus should keep multiple (3+) shadows up at all times to prevent damage from Grand Slam.<br />
* Antaeus is susceptible only to magic damage types related to elementals that were previously killed.<br />
* Defeat Antaeus.<br />
<br />
'''Defeating Antaeus grants a 60-minute time extension and a small chance to receive 4 random 100-piece currencies.'''<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Relic Armor =====<br />
<br />
Beastmen in Dynamis-Valkurm have a probability of dropping LV71-specific armor.<br />
<br />
* [[Warrior's Mask]] (WAR Head)<br />
* [[Melee Gloves]] (MNK Hands)<br />
* [[Cleric's Pantaloons]] (WHM Legs)<br />
* [[Sorcerer's Tonban]] (BLM Legs)<br />
* [[Duelist's Tights]] (RDM Legs)<br />
* [[Assassin's Poulaines]] (THF Feet)<br />
* [[Valor Coronet]] (PLD Head)<br />
* [[Abyss Flanchard]] (DRK Legs)<br />
* [[Monster Trousers]] (BST Legs)<br />
* [[Bard's Cuffs]] (BRD Hands)<br />
* [[Scout's Beret]] (RNG Head)<br />
* [[Saotome Kote]] (SAM Hands)<br />
* [[Koga Hatsuburi]] (NIN Head)<br />
* [[Wyrm Finger Gauntlets]] (DRG Hands)<br />
* [[Summoner's Pigaches]] (SMN Feet)<br />
* [[Mirage Bazubands]] (BLU Hands)<br />
* [[Commodore Bottes]] (COR Feet)<br />
* [[Pantin Dastanas]] (PUP Hands)<br />
* [[Etoile Shoes]] (DNC Feet)<br />
* [[Argute Pants]] (SCH Legs) <br />
<br />
===== Relic Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Calligae -1]] (WAR)<br />
* [[Melee Gaiters -1]] (MNK)<br />
* [[Cleric's Duckbills -1]] (WHM)<br />
* [[Sorcerer's Sabots -1]] (BLM)<br />
* [[Duelist's Boots -1]] (RDM)<br />
* [[Assassin's Poulaines -1]] (THF)<br />
* [[Valor Leggings -1]] (PLD)<br />
* [[Abyss Sollerets -1]] (DRK)<br />
* [[Monster Gaiters -1]] (BST)<br />
* [[Bard's Slippers -1]] (BRD)<br />
* [[Scout's Socks -1]] (RNG)<br />
* [[Saotome Sune-Ate -1]] (SAM)<br />
* [[Koga Kyahan -1]] (NIN)<br />
* [[Wyrm Greaves -1]] (DRG)<br />
* [[Summoner's Pigaches -1]] (SMN)<br />
* [[Mirage Charuqs -1]] (BLU)<br />
* [[Commodore Bottes -1]] (COR)<br />
* [[Pantin Babouches -1]] (PUP)<br />
* [[Etoile Toe Shoes -1]] (DNC)<br />
* [[Argute Loafers -1]] (SCH) <br />
<br />
===== Relic Accessories =====<br />
<br />
* [[Abyss Cape]] (DRK)<br />
* [[Argute Belt]] (SCH)<br />
* [[Assassin's Cape]] (THF)<br />
* [[Cleric's Belt]] (WHM)<br />
* [[Commodore Belt]] (COR)<br />
* [[Duelist's Belt]] (RDM)<br />
* [[Melee Cape]] (MNK)<br />
* [[Monster Belt]] (BST)<br />
* [[Pantin Cape]] (PUP)<br />
* [[Saotome Koshi-Ate]] (SAM)<br />
* [[Scout's Belt]] (RNG)<br />
* [[Summoner's Cape]] (SMN)<br />
* [[Wyrm Belt]] (DRG) <br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Accessories<br />
! Nightmare Groups<br />
|-<br />
<br />
| [[Melee Cape]] (MNK)<br>[[Cleric's Belt]] (WHM)<br>[[Monster Belt]] (BST)<br>[[Wyrm Belt]] (DRG)<br>[[Summoner's Cape]] (SMN)<br>[[Pantin Cape]] (PUP)<br />
| Nightmare Diremite<br>Nightmare Stirge<br>Nightmare Weapon<br>Nightmare Tiger<br />
|-<br />
| [[Duelist's Belt]] (RDM)<br>[[Assassin's Cape]] (THF)<br>[[Abyss Cape]] (DRK)<br>[[Scout's Belt]] (RNG)<br>[[Saotome Koshi-Ate]] (SAM)<br>[[Commodore Belt]] (COR)<br />
| Nightmare Gaylas<br>Nightmare Kraken<br>Nightmare Raptor<br>Nightmare Roc<br>Nightmare Snoll<br />
|-<br />
|}<br />
<br />
===== Relic +2 Item =====<br />
<br />
* [[Forgotten Journey]] (Legs)<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Earth Elemental<br />
| <br />
| Northen tunnel area <br />
| Reduces Antaeus' resistance to earth<br />
|-<br />
| Water Elemental <br />
|<br />
| West Qufim cliffs area <br />
| Reduces Antaeus' resistance to water<br />
|-<br />
| Fire Elemental <br />
|<br />
| South Qufim cliffs area <br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Air Elemental <br />
|<br />
| East Qufim, northeast of cermet ridge <br />
| Reduces Antaeus' resistance to wind<br />
|-<br />
| Light Elemental <br />
|<br />
| Northeast Qufim cliffs area <br />
| Reduces Antaeus' resistance to light<br />
|-<br />
| Dark Elemental <br />
|<br />
| Zone to Lufaise Meadows <br />
| Reduces Antaeus' resistance to dark<br />
|-<br />
| Thunder Elemental <br />
|<br />
| Southern tunnel between Qufim and Jeuno <br />
| Reduces Antaeus' resistance to thunder<br />
|-<br />
| Ice Elemental <br />
|<br />
| Northeast of Delkfutt's tower <br />
| Reduces Antaeus' resistance to ice<br />
|-<br />
| Scolopendra <br />
|<br />
| Below cliff, near "Nightflowers" point <br />
| Reduces Antaeus' HP regeneration rate<br />
|-<br />
| Stringes <br />
|<br />
| North of Port Jeuno zone <br />
| Reduces Antaeus' physical attack<br />
|-<br />
| Suttung <br />
|<br />
| West of Behemoth's Dominion zone <br />
| Reduces Antaeus' magic damage resistance<br />
|-<br />
| Antaeus <br />
| RNG <br />
| Delkfutt's Tower <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Goblin<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Smithy <br />
|Pitfighter <br />
|Welldigger <br />
|Alchemist <br />
|Shaman <br />
|Enchanter <br />
|Armorer <br />
|Tinkerer<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Pathfinder <br />
|Slime <br />
|Maestro <br />
|Ambusher <br />
|Ronin <br />
|Hitman <br />
|Dragontamer <br />
|Necromancer<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Orc<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Footsoldier <br />
|Grappler <br />
|Pillager <br />
|Amputator <br />
|Mesmerizer <br />
|Vexer <br />
|Trooper <br />
|Neckchopper<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Hawker <br />
|Hecteyes <br />
|Bugler <br />
|Predator <br />
|Gutslasher <br />
|Backstabber <br />
|Impaler <br />
|Dollmaster<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Quadav (Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Vindicator <br />
|Militant <br />
|Purloiner <br />
|Constable <br />
|Thaumaturge <br />
|Protector <br />
|Defender <br />
|Vigilante<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|- <br />
|Beasttender <br />
|Scorpion <br />
|Minstrel <br />
|Mason <br />
|Hamamoto <br />
|Kusa <br />
|Drakekeeper <br />
|Undertaker<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Yagudo (Vanguard)<br />
| WAR <br />
| MNK <br />
| THF <br />
| WHM <br />
| BLM <br />
| RDM <br />
| PLD <br />
| DRK<br />
|-<br />
| Skirmsher <br />
| Sentinel <br />
| Liberator <br />
| Priest <br />
| Prelate <br />
| Visionary <br />
| Exemplar <br />
| Inciter<br />
|-<br />
| BST <br />
| BST's pet <br />
| BRD <br />
| RNG <br />
| SAM <br />
| NIN <br />
| DRG <br />
| SMN<br />
|-<br />
| Ogresoother <br />
| Crow <br />
| Chanter <br />
| Salvager <br />
| Persecutor <br />
| Assassin <br />
| Partisan <br />
| Oracle<br />
|-<br />
|}<br />
<br />
==== Abilities ====<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Diremite<br />
! Goblin<br />
|-<br />
|<br />
* Double Claw - ST Damage<br />
* Filamented Hold - LoS Slow (overwrites Haste)<br />
* Grapple - ST Damage<br />
* Spinning Top - Heavy AoE Damage (up to 3 shadows)<br />
|<br />
* Bomb Toss - AoE Damage (fire-based)<br />
* Crispy Candle - LoS Damage (fire-based)<br />
* Frypan - AoE Damage, Stun<br />
* Goblin Rush - ST Damage, Knockback<br />
* Paralysis Shower - LoS Paralyze<br />
* Smokescreen - LoS Blind<br />
|-<br />
! Nightmare Gaylas<br />
! Orc<br />
|-<br />
|<br />
Abilities Unknown<br />
|<br />
* Aerial Wheel - ST Damage, Stun<br />
* Arm Block - Defense Boost<br />
* Battle Dance - AoE Damage, DEX Down<br />
* Howl - Warcry<br />
* Shoulder Attack - ST Damage<br />
* Slam Dunk - ST Damage, Bind<br />
|-<br />
! Nightmare Kraken<br />
! Quadav<br />
|-<br />
|<br />
* Crossattack - ST Damage<br />
* Hard Membrane - Defense Boost<br />
* Ink Jet - LoS Damage, Blind<br />
* Maelstrom - AoE Damage (water-based), STR Down<br />
* Regeneration - Regen<br />
* Tentacle - ST Damage<br />
* Whirlwind - AoE Damage (water-based), VIT Down<br />
|<br />
* Head Butt - ST Damage, Stun<br />
* Howl - Warcry<br />
* Shell Bash - ST Damage, Stun<br />
* Shell Guard - Defense Boost<br />
* Ore Toss - ST Damage<br />
|-<br />
! Nightmare Raptor<br />
! Yagudo<br />
|-<br />
|<br />
* Chomp Rush - ST Damage, Slow<br />
* Foul Breath - LoS Damage (fire-based), Virus<br />
* Frost Breath - LoS Damage (ice-based), Paralyze<br />
* Ripper Fang - ST Damage, Poison<br />
* Scythe Tail - LoS Damage, Knockback<br />
* Thunderbolt - LoS Damage (thunder-based)<br />
|<br />
* Double Kick - ST Damage, Knockback<br />
* Feather Storm - ST Damage, Poison<br />
* Howl - Warcry<br />
* Parry - Defense Boost<br />
* Sweep - AoE Damage, Stun<br />
|-<br />
! Nightmare Roc<br />
! Antaeus<br />
|-<br />
|<br />
* Blind Vortex - ST Damage, Blind<br />
* Feather Barrier - Evasion Boost<br />
* Giga Scream - ST Damage<br />
* Gliding Spike - ST Damage<br />
* Stormwind - AoE Damage (wind-based), Silence<br />
|<br />
* Grand Slam - AoE Damage (up to 3 shadows)<br />
* Ice Roar - LoS Damage (ice-based)<br />
* Impact Roar - LoS Damage<br />
* Lightning Roar - LoS Damage (thunder-based)<br />
* Power Attack - ST Damage<br />
* Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)<br />
|-<br />
! Nightmare Snoll<br />
! Nightmare Stirge<br />
|-<br />
|<br />
* Cold Wave - AoE Frost (AGI -43)<br />
* Freeze Rush - ST Damage<br />
* Frost - ST Frost<br />
* Hypothermal Combustion - AoE Damage (ice-based)<br />
|<br />
* Blood Drain - ST Drain<br />
* Subsonics - AoE DEF Down (DEF -?%)<br />
* Marrow Drain - ST Aspir<br />
* Ultrasonics - AoE Evasion Down<br />
|-<br />
! Nightmare Tiger<br />
! Nightmare Weapon<br />
|-<br />
|<br />
* Claw Cyclone - LoS Damage<br />
* Crossthrash - LoS Damage<br />
* Predatory Glare - LoS Stun<br />
* Razor Fang - ST Damage<br />
* Roar - AoE Paralyze<br />
|<br />
* Flurry of Rage - ST Damage<br />
* Smite of Rage - ST Damage<br />
* Whirl of Rage - AoE Damage, Silence/Gravity<br />
* Whispers of Ire - AoE stat drain (random, 2-5 stats)<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=User:Kairo&diff=3845User:Kairo2017-10-26T18:29:12Z<p>Kairo: </p>
<hr />
<div>== Dynamis - Qufim ==<br />
==== General Info ====<br />
<br />
* <span style="color:red;">'''Multiboxing is strictly forbidden in Dynamis.'''</span> It can crash your client and/or bring the server down.<br />
* Do not one-shot statues. NMs are spawned so pop items are not used. You must attack Statues in order to spawn the necessary NMs to complete Dynamis.<br />
<br />
{| class="wikitable lds-table jeuno"<br />
|-<br />
! scope="row" style="text-align:right;" | Type<br />
| CoP Dynamis<br />
|-<br />
! scope="row" style="text-align:right;" | Entry<br />
| Hieroglyphics, Tavnazian Safehold (H-9)<br />
|-<br />
! scope="row" style="text-align:right;" | Requirements<br />
| CoP mission progress beyond 3-5, "Darkness Named"<br />
Dynamis-Buburimu sliver (key item, obtained from Dynamis-Buburimu)<br />
Dynamis-Qufim sliver (key item, obtained from Dynamis-Qufim)<br />
Dynamis-Valkurm sliver (key item, obtained from Dynamis-Valkurm)<br />
|-<br />
! scope="row" style="text-align:right;" | Initial Time Allotment<br />
| 15 minutes<br />
|}<br />
<br />
==== Maps ====<br />
<br />
WARNING: MAPS ARE INCOMPLETE! <br />
<br />
[[Image:Strategy tav1.jpg|none|300px|thumb|Primary Map]]<br />
Primary Map, Floor 1 <br />
<br />
[[Image:Strategy tav2.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 2 <br />
<br />
[[Image:Strategy tav3.jpg|none|300px|thumb|Primary/Respawn Map]]<br />
Primary/Respawn Map, Floor 3 <br />
<br />
==== Time Extensions ====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Extension<br />
! Time<br />
! Extension<br />
! Time<br />
|-<br />
| Nightmare Bugard<br />
| 15 minutes <br />
|-<br />
| Nightmare Antlion<br />
| 30 minutes <br />
|-<br />
| ???, Floor 2<br />
| 30 minutes <br />
|-<br />
| ???, Floor 3<br />
| 30 minutes <br />
|-<br />
|}<br />
<br />
Total Extensions: 1 hour, 45 minutes<br />
<br />
==== Strategy ====<br />
<br />
===== Basic Strategy =====<br />
<br />
<!-- Players entering Dynamis-Qufim are subject to a subjob restriction (no subjob). This restriction is removed once the appropriate ??? is located and selected. --><br />
<br />
<br />
* Pull and clear Nightmare Stirges south of the entry point.<br />
* Move west towards NM Scolopendra, walking along the northern cliff to avoid Adamantking Effigies 57 and 61.<br />
* Pull and clear Water Elemental to avoid later add.<br />
* Pull and clear NM Scolopendra.<br />
* Pull and clear Adamantking Effigies 66, 70, 74.<br />
* Proceed north, past Delkfutt's Tower, avoiding all statues, Nightmare Snolls, and wandering Ice Elemental.<br />
* Pull and clear Nightmare Rocs. Nightmare Rocs are susceptible to Sleep (unlike normal, non-Dynamis members of the family) and AoE damage can be lessened by using a Stun rotation on the alliances' target.<br />
* (Optional) Pull and clear Goblin Replicas 132 and 141.<br />
* Pull and clear NM Suttung. It is possible to pull Suttung east towards the alliances to limit the amount of travel time needed, however, doing so can also link wandering Nightmare Snolls southeast of its initial position, and any remaining Goblins not cleared from Goblin Statues 132 and 141.<br />
* Return to the northeast portion of Delkfutt's Tower.<br />
* Pull and clear Ice Elemental. At this point, melee should be storing TP for use on zone boss Antaeus.<br />
<br />
<br />
===== Boss Strategy =====<br />
<br />
Though it may not be necessary if pathing can be controlled, a sacrifice puller (usually a THF) generally makes separating Antaeus from the surrounding Goblins much easier.<br />
<br />
[[Image:quf boss.jpg|none|300px|thumb]]<br />
<br />
* Sacrifice puller draws attention of Antaeus (by proxmity) and statues to the east, pulling them away to the south. It is possible for a sacrifice puller to be raised safely after Nightmare Weapons spawn by not moving too far south and by staying close to the tower wall.<br />
* A secondary puller quickly pulls Antaeus out of the link and returns it to the rest of the alliances staging north.<br />
* To prevent massive damage from building up quickly from AoE, it is useful to have at least one RDM/DRK using Chainspell and Stun to keep Antaeus from acting.<br />
* Players that can pull hate must distance themselves from other players. Trebuchet has a significant range on its AoE that can easily kill clustered melee and mages.<br />
* Melee close to Antaeus should keep multiple (3+) shadows up at all times to prevent damage from Grand Slam.<br />
* Antaeus is susceptible only to magic damage types related to elementals that were previously killed.<br />
* Defeat Antaeus.<br />
<br />
'''Defeating Antaeus grants a 60-minute time extension and a small chance to receive 4 random 100-piece currencies.'''<br />
<br />
==== Zone Item Drops ====<br />
<br />
===== Relic Armor =====<br />
<br />
Beastmen in Dynamis-Valkurm have a probability of dropping LV71-specific armor.<br />
<br />
* [[Warrior's Mask]] (WAR Head)<br />
* [[Melee Gloves]] (MNK Hands)<br />
* [[Cleric's Pantaloons]] (WHM Legs)<br />
* [[Sorcerer's Tonban]] (BLM Legs)<br />
* [[Duelist's Tights]] (RDM Legs)<br />
* [[Assassin's Poulaines]] (THF Feet)<br />
* [[Valor Coronet]] (PLD Head)<br />
* [[Abyss Flanchard]] (DRK Legs)<br />
* [[Monster Trousers]] (BST Legs)<br />
* [[Bard's Cuffs]] (BRD Hands)<br />
* [[Scout's Beret]] (RNG Head)<br />
* [[Saotome Kote]] (SAM Hands)<br />
* [[Koga Hatsuburi]] (NIN Head)<br />
* [[Wyrm Finger Gauntlets]] (DRG Hands)<br />
* [[Summoner's Pigaches]] (SMN Feet)<br />
* [[Mirage Bazubands]] (BLU Hands)<br />
* [[Commodore Bottes]] (COR Feet)<br />
* [[Pantin Dastanas]] (PUP Hands)<br />
* [[Etoile Shoes]] (DNC Feet)<br />
* [[Argute Pants]] (SCH Legs) <br />
<br />
===== Relic Armor -1 =====<br />
<br />
Nightmare enemies have a probability of dropping a random armor -1 item when defeated:<br />
<br />
* [[Warrior's Calligae -1]] (WAR)<br />
* [[Melee Gaiters -1]] (MNK)<br />
* [[Cleric's Duckbills -1]] (WHM)<br />
* [[Sorcerer's Sabots -1]] (BLM)<br />
* [[Duelist's Boots -1]] (RDM)<br />
* [[Assassin's Poulaines -1]] (THF)<br />
* [[Valor Leggings -1]] (PLD)<br />
* [[Abyss Sollerets -1]] (DRK)<br />
* [[Monster Gaiters -1]] (BST)<br />
* [[Bard's Slippers -1]] (BRD)<br />
* [[Scout's Socks -1]] (RNG)<br />
* [[Saotome Sune-Ate -1]] (SAM)<br />
* [[Koga Kyahan -1]] (NIN)<br />
* [[Wyrm Greaves -1]] (DRG)<br />
* [[Summoner's Pigaches -1]] (SMN)<br />
* [[Mirage Charuqs -1]] (BLU)<br />
* [[Commodore Bottes -1]] (COR)<br />
* [[Pantin Babouches -1]] (PUP)<br />
* [[Etoile Toe Shoes -1]] (DNC)<br />
* [[Argute Loafers -1]] (SCH) <br />
<br />
===== Relic Accessories =====<br />
<br />
* [[Abyss Cape]] (DRK)<br />
* [[Argute Belt]] (SCH)<br />
* [[Assassin's Cape]] (THF)<br />
* [[Cleric's Belt]] (WHM)<br />
* [[Commodore Belt]] (COR)<br />
* [[Duelist's Belt]] (RDM)<br />
* [[Melee Cape]] (MNK)<br />
* [[Monster Belt]] (BST)<br />
* [[Pantin Cape]] (PUP)<br />
* [[Saotome Koshi-Ate]] (SAM)<br />
* [[Scout's Belt]] (RNG)<br />
* [[Summoner's Cape]] (SMN)<br />
* [[Wyrm Belt]] (DRG) <br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Accessories<br />
! Nightmare Groups<br />
|-<br />
<br />
| [[Melee Cape]] (MNK)<br>[[Cleric's Belt]] (WHM)<br>[[Monster Belt]] (BST)<br>[[Wyrm Belt]] (DRG)<br>[[Summoner's Cape]] (SMN)<br>[[Pantin Cape]] (PUP)<br />
| Nightmare Diremite<br>Nightmare Stirge<br>Nightmare Weapon<br>Nightmare Tiger<br />
|-<br />
| [[Duelist's Belt]] (RDM)<br>[[Assassin's Cape]] (THF)<br>[[Abyss Cape]] (DRK)<br>[[Scout's Belt]] (RNG)<br>[[Saotome Koshi-Ate]] (SAM)<br>[[Commodore Belt]] (COR)<br />
| Nightmare Gaylas<br>Nightmare Kraken<br>Nightmare Raptor<br>Nightmare Roc<br>Nightmare Snoll<br />
|-<br />
|}<br />
<br />
===== Relic +2 Item =====<br />
<br />
* [[Forgotten Journey]] (Legs)<br />
<br />
===== Currency =====<br />
<br />
* [[One Byne Bill]]<br />
* [[One Hundred Byne Bill]]<br />
* [[Tukuku Whiteshell]]<br />
* [[Lungo-Nango Jadeshell]]<br />
* [[Ordelle Bronzepiece]]<br />
* [[Montiont Silverpiece]]<br />
<br />
===== General & Synthesis Items =====<br />
<br />
* [[Gold Beastcoin]]<br />
* [[Mythril Beastcoin]]<br />
<br />
==== Beastiary ====<br />
<br />
===== Notorious Monsters =====<br />
<br />
{| class="wikitable lds-table jeuno"<br />
! Name<br />
! Job(s)<br />
! Spawn Location<br />
! Notes<br />
|-<br />
| Earth Elemental<br />
| <br />
| Northen tunnel area <br />
| Reduces Antaeus' resistance to earth<br />
|-<br />
| Water Elemental <br />
|<br />
| West Qufim cliffs area <br />
| Reduces Antaeus' resistance to water<br />
|-<br />
| Fire Elemental <br />
|<br />
| South Qufim cliffs area <br />
| Reduces Antaeus' resistance to fire<br />
|-<br />
| Air Elemental <br />
|<br />
| East Qufim, northeast of cermet ridge <br />
| Reduces Antaeus' resistance to wind<br />
|-<br />
| Light Elemental <br />
|<br />
| Northeast Qufim cliffs area <br />
| Reduces Antaeus' resistance to light<br />
|-<br />
| Dark Elemental <br />
|<br />
| Zone to Lufaise Meadows <br />
| Reduces Antaeus' resistance to dark<br />
|-<br />
| Thunder Elemental <br />
|<br />
| Southern tunnel between Qufim and Jeuno <br />
| Reduces Antaeus' resistance to thunder<br />
|-<br />
| Ice Elemental <br />
|<br />
| Northeast of Delkfutt's tower <br />
| Reduces Antaeus' resistance to ice<br />
|-<br />
| Scolopendra <br />
|<br />
| Below cliff, near "Nightflowers" point <br />
| Reduces Antaeus' HP regeneration rate<br />
|-<br />
| Stringes <br />
|<br />
| North of Port Jeuno zone <br />
| Reduces Antaeus' physical attack<br />
|-<br />
| Suttung <br />
|<br />
| West of Behemoth's Dominion zone <br />
| Reduces Antaeus' magic damage resistance<br />
|-<br />
| Antaeus <br />
| RNG <br />
| Delkfutt's Tower <br />
| Zone Boss<br />
|-<br />
|}<br />
<br />
===== General =====<br />
<br />
{| class="wikitable lds-table-mobs jeuno sortable"<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Goblin<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Smithy <br />
|Pitfighter <br />
|Welldigger <br />
|Alchemist <br />
|Shaman <br />
|Enchanter <br />
|Armorer <br />
|Tinkerer<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Pathfinder <br />
|Slime <br />
|Maestro <br />
|Ambusher <br />
|Ronin <br />
|Hitman <br />
|Dragontamer <br />
|Necromancer<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Orc<br />(Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Footsoldier <br />
|Grappler <br />
|Pillager <br />
|Amputator <br />
|Mesmerizer <br />
|Vexer <br />
|Trooper <br />
|Neckchopper<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|-<br />
|Hawker <br />
|Hecteyes <br />
|Bugler <br />
|Predator <br />
|Gutslasher <br />
|Backstabber <br />
|Impaler <br />
|Dollmaster<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Quadav (Vanguard)<br />
|WAR <br />
|MNK <br />
|THF <br />
|WHM <br />
|BLM <br />
|RDM <br />
|PLD <br />
|DRK<br />
|-<br />
|Vindicator <br />
|Militant <br />
|Purloiner <br />
|Constable <br />
|Thaumaturge <br />
|Protector <br />
|Defender <br />
|Vigilante<br />
|-<br />
|BST <br />
|BST's pet <br />
|BRD <br />
|RNG <br />
|SAM <br />
|NIN <br />
|DRG <br />
|SMN<br />
|- <br />
|Beasttender <br />
|Scorpion <br />
|Minstrel <br />
|Mason <br />
|Hamamoto <br />
|Kusa <br />
|Drakekeeper <br />
|Undertaker<br />
|-<br />
|class="lds-table-mobs-cat" rowspan="4"|Yagudo (Vanguard)<br />
| WAR <br />
| MNK <br />
| THF <br />
| WHM <br />
| BLM <br />
| RDM <br />
| PLD <br />
| DRK<br />
|-<br />
| Skirmsher <br />
| Sentinel <br />
| Liberator <br />
| Priest <br />
| Prelate <br />
| Visionary <br />
| Exemplar <br />
| Inciter<br />
|-<br />
| BST <br />
| BST's pet <br />
| BRD <br />
| RNG <br />
| SAM <br />
| NIN <br />
| DRG <br />
| SMN<br />
|-<br />
| Ogresoother <br />
| Crow <br />
| Chanter <br />
| Salvager <br />
| Persecutor <br />
| Assassin <br />
| Partisan <br />
| Oracle<br />
|-<br />
|}<br />
<br />
==== Abilities ====<br />
<br />
{| class="wikitable lds-table lds-table-abilities jeuno"<br />
! Nightmare Diremite<br />
! Goblin<br />
|-<br />
|<br />
* Double Claw - ST Damage<br />
* Filamented Hold - LoS Slow (overwrites Haste)<br />
* Grapple - ST Damage<br />
* Spinning Top - Heavy AoE Damage (up to 3 shadows)<br />
|<br />
* Bomb Toss - AoE Damage (fire-based)<br />
* Crispy Candle - LoS Damage (fire-based)<br />
* Frypan - AoE Damage, Stun<br />
* Goblin Rush - ST Damage, Knockback<br />
* Paralysis Shower - LoS Paralyze<br />
* Smokescreen - LoS Blind<br />
|-<br />
! Nightmare Gaylas<br />
! Orc<br />
|-<br />
|<br />
Abilities Unknown<br />
|<br />
* Aerial Wheel - ST Damage, Stun<br />
* Arm Block - Defense Boost<br />
* Battle Dance - AoE Damage, DEX Down<br />
* Howl - Warcry<br />
* Shoulder Attack - ST Damage<br />
* Slam Dunk - ST Damage, Bind<br />
|-<br />
! Nightmare Kraken<br />
! Quadav<br />
|-<br />
|<br />
* Crossattack - ST Damage<br />
* Hard Membrane - Defense Boost<br />
* Ink Jet - LoS Damage, Blind<br />
* Maelstrom - AoE Damage (water-based), STR Down<br />
* Regeneration - Regen<br />
* Tentacle - ST Damage<br />
* Whirlwind - AoE Damage (water-based), VIT Down<br />
|<br />
* Head Butt - ST Damage, Stun<br />
* Howl - Warcry<br />
* Shell Bash - ST Damage, Stun<br />
* Shell Guard - Defense Boost<br />
* Ore Toss - ST Damage<br />
|-<br />
! Nightmare Raptor<br />
! Yagudo<br />
|-<br />
|<br />
* Chomp Rush - ST Damage, Slow<br />
* Foul Breath - LoS Damage (fire-based), Virus<br />
* Frost Breath - LoS Damage (ice-based), Paralyze<br />
* Ripper Fang - ST Damage, Poison<br />
* Scythe Tail - LoS Damage, Knockback<br />
* Thunderbolt - LoS Damage (thunder-based)<br />
|<br />
* Double Kick - ST Damage, Knockback<br />
* Feather Storm - ST Damage, Poison<br />
* Howl - Warcry<br />
* Parry - Defense Boost<br />
* Sweep - AoE Damage, Stun<br />
|-<br />
! Nightmare Roc<br />
! Antaeus<br />
|-<br />
|<br />
* Blind Vortex - ST Damage, Blind<br />
* Feather Barrier - Evasion Boost<br />
* Giga Scream - ST Damage<br />
* Gliding Spike - ST Damage<br />
* Stormwind - AoE Damage (wind-based), Silence<br />
|<br />
* Grand Slam - AoE Damage (up to 3 shadows)<br />
* Ice Roar - LoS Damage (ice-based)<br />
* Impact Roar - LoS Damage<br />
* Lightning Roar - LoS Damage (thunder-based)<br />
* Power Attack - ST Damage<br />
* Trebuchet - LoS and AoE Damage (not absorbable by Utsusemi, AoE centered on target)<br />
|-<br />
! Nightmare Snoll<br />
! Nightmare Stirge<br />
|-<br />
|<br />
* Cold Wave - AoE Frost (AGI -43)<br />
* Freeze Rush - ST Damage<br />
* Frost - ST Frost<br />
* Hypothermal Combustion - AoE Damage (ice-based)<br />
|<br />
* Blood Drain - ST Drain<br />
* Subsonics - AoE DEF Down (DEF -?%)<br />
* Marrow Drain - ST Aspir<br />
* Ultrasonics - AoE Evasion Down<br />
|-<br />
! Nightmare Tiger<br />
! Nightmare Weapon<br />
|-<br />
|<br />
* Claw Cyclone - LoS Damage<br />
* Crossthrash - LoS Damage<br />
* Predatory Glare - LoS Stun<br />
* Razor Fang - ST Damage<br />
* Roar - AoE Paralyze<br />
|<br />
* Flurry of Rage - ST Damage<br />
* Smite of Rage - ST Damage<br />
* Whirl of Rage - AoE Damage, Silence/Gravity<br />
* Whispers of Ire - AoE stat drain (random, 2-5 stats)<br />
|}<br />
<br />
===== Targeting Order =====<br />
<br />
* SMN > BLM > BST > BST's Pet<br />
* WAR = THF = RDM = PLD = DRK = BRD = RNG = SAM = DRK > MNK<br />
* WHM > NIN<br />
<br />
==== Other Resources ====<br />
<br />
* [http://www.dynamisbums.com/strategy/tav.html Original Strategy/Discussion: Dynamis-Tavnazia]<br />
* [http://wiki.ffxiclopedia.org/Dynamis_-_Tavnazia FFXIclopedia Entry: Dynamis-Tavnazia]<br />
<br />
== Related Links ==<br />
[[Category:Dynamis]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=File:Strategy_tav3.jpg&diff=3844File:Strategy tav3.jpg2017-10-26T18:23:00Z<p>Kairo: From http://www.dynamisbums.com/strategy/tav.html</p>
<hr />
<div>From http://www.dynamisbums.com/strategy/tav.html</div>Kairohttp://wiki.homepointxi.com/index.php?title=File:Strategy_tav2.jpg&diff=3843File:Strategy tav2.jpg2017-10-26T18:22:43Z<p>Kairo: From http://www.dynamisbums.com/strategy/tav.html</p>
<hr />
<div>From http://www.dynamisbums.com/strategy/tav.html</div>Kairohttp://wiki.homepointxi.com/index.php?title=File:Strategy_tav1.jpg&diff=3842File:Strategy tav1.jpg2017-10-26T18:22:24Z<p>Kairo: From http://www.dynamisbums.com/strategy/tav.html</p>
<hr />
<div>From http://www.dynamisbums.com/strategy/tav.html</div>Kairohttp://wiki.homepointxi.com/index.php?title=New_Player_Guide&diff=3841New Player Guide2017-10-26T18:17:57Z<p>Kairo: /* Japanese Midnight */</p>
<hr />
<div><div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="font-size:125%;font-weight:bold;"><nowiki>This page is built by the players and information within it is not confirmed by the admins.</nowiki></span><br />
</div> <br />
<br />
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="font-size:125%;font-weight:bold;"><nowiki>It is just a structural observation of day to day server behaviour as observed by the players of Legiondark.</nowiki></span><br />
</div><br />
<br />
__FORCETOC__<br />
<br />
== Server Features ==<br />
* Level cap 99.<br />
* All Maps and Outposts Unlocked.<br />
* Explorer Moogle 3 cities, Selbina, Mahura.<br />
* EXP 3x Retail.<br />
* Books 2x Retail.<br />
* Combat and crafting skills 9x Retail.<br />
* Small regen/refresh/regain with buff to level 75.<br />
* Over 200 Custom NM’s geared for 99 players up to Multi-Alliance Mobs.<br />
* 9 Custom Abyssea zones With working custom ATMAs for EXP and HNM fun, all geared and balanced for 99 play.<br />
* ALL Blue Magic working.<br />
* Custom Trials and Quests for Salvage and +1/AF3 +1-2/Empy/Relic/Mythic(and upgrades).<br />
* Custom KSNM.<br />
* Regular scheduled version updates to introduce new gear and content.<br />
* Moderately buffed food… Nothing insane!<br />
* Enabled player commands.<br />
* Stocked AH.<br />
<br />
'''Please also note this is not intended to be an easy mode server. You will be expected to work for what you want as everything is designed to be achievable and thoroughly tested with the amount of players each mob is designed to be killed by.'''<br />
<br />
<br />
== Server Info ==<br />
*The Firewall is Cisco Meraki with 500G state full throughput.<br />
*The Switching is Cisco Meraki Gig switching.<br />
*Hyper-V host in place and will be running Gameserver and Webserver VMs.<br />
**No, we do not have 256 individual VMs running and never will. That is pointless, stupid, and a waste of perfectly good resources.<br />
*Hard drive storage system I/O is operating with 15k RPM HDDs in a RAID 10 array.<br />
*CPU is running 24 cores at 2.5Ghz<br />
*32 GB of DDR3 RAM operating at 1333 Mhz <br />
**Sorry folks, unlimited RAM does not exist despite what the slider in VMWare tells you.<br />
*Network throughput from the firewall to the server is operating with 4 1G NIC’s running into a 10G vSwitch and adapters.<br />
<br />
=== Server Rules ===<br />
'''<span style="color:#000000; background:#ffff00"> All players should [[Server_Rules|read this]]. </span>'''<br />
<br />
=== Can I transfer from another server? ===<br />
Yes! See the [[Server Transfer Process]] guide for instructions on how to export your character and create a character transfer request.<br />
<br />
=== Multi-boxing / dual boxing ===<br />
Yes you can run multiple accounts/characters at the same time, except in Dynamis and Limbus areas (serious bugs which can crash the server there).<br />
<br />
However you need to be aware that you '''will''' at random run into difficulties doing things like missions and quests while you do this. These are not mistakes in our server's scripts, but a side effect of the socket and session handling common to ''all'' FFXI private servers. Sometimes some of your characters will not have progress updated while others will, or one of your characters won't get a key item added. This will force you to repeat steps you already did, and possibly get your progress stuck until a GM can intervene.<br />
<br />
=== Players Online? ===<br />
How many players are online [http://legiondark.com/whosonline right now]*?<br />
<br />
== Final Fantasy XI Install & Setup ==<br />
To start playing you will need to install PlayOnline, Final Fantasy XI and the Ashita launcher(Preferred) or Windower (be aware that most of us at LegionDark are ashita folks, we're unlikely to be able to help you on Windower issues. '''Contact [https://forums.dspt.info/ DSP] for help, those are mostly windower people''').<br /><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=1746 Updated LegionDark Installation Guide] --><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=2 Ashita Setup Guide --><br />
=== [[Installation Guide|LegionDark Installation Guide]] ===<br />
<br />
=== [https://www.youtube.com/watch?v=tIlostuD1xo Video: Ashita Install Guide] ===<br />
<br />
== Enhancements known to cause bugs ==<br />
Enhancements are 3rd party applications/plugins/addons that enhance the gameplay experience of Final Fantasy XI.<br />
<br />
{{:List_of_3rd_party_Enhancements_known_to_cause_bugs}}<br />
<br />
<br />
== New Player Resources ==<br />
<br />
=== LegionDark Database Tools ===<br />
[http://legiondark.com/db/items Item Tool]. Look up monster drop info, auction history, player bazaars and more.<br /><br />
<br /><br />
[http://legiondark.com/db/characters Character Tool]. View character profiles including job levels, crafting levels, current equipment, auction history, bazaar items, and more.<br /><br />
<br /><br />
[http://legiondark.com/db/monsters Monster Tool] Search monster database for modified monster levels and hp/mp, item drop rates, respawn information and more.<br /><br />
<br /><br />
[http://legiondark.com/db/bcnms BCNM Tool]. Information on level cap, drop rates, party size and more. (Note: Not all BCNMs are not supported by Darkstar. See the [[BCNM/KSNM Status]] page for more info.)<br /><br />
<br /><br />
[http://legiondark.com/db/bluespells Blue Magic Tool]. Find monsters and areas for learning specific Blue Mage Spells.<br /><br />
<br />
=== Auction House Anywhere! ===<br />
Using the custom command !ah you can access the Auction house from anywhere in game!<br />
<br />
=== Auction House Auto-Buy ===<br />
Certain items will be automatically purchased for a fixed price by the AH-Bot. For example, when you out level a piece of gear, you can sell it back on the Auction House. As long as the price meets the AH-Bot buy price, it will be bought by AH-Bot automatically. To find the AH-Bot buy price, look at the item's auction history and see how much AH-Bot is buying that particular item for. AH-Bot runs once every 1-2 days. You can have more than 7 items for sale at any given time. Note, do not check Sales Status or it will limit your ability to sell more items on the auction. Also note, this is considered a [[Server_Rules#Notes_and_other_info|non-exploit-bug]] that you use at your own risk! <br />
<br />
<!-- For an example AH-Bot auction price history, see [http://legiondark.com/db/items/12832/bronze_subligar Bronze Subligar]. --><br />
*Please see the [[Server_Rules#Auction_House|server rules regarding the Auction House]] for further information.<br />
<br />
=== How do I get around? ===<br />
* All Outposts are unlocked. Use the [http://ffxiclopedia.wikia.com/wiki/Outpost_Teleportation Teleporter NPCs] around Vana'diel to travel quickly.<br />
* [http://ffxiclopedia.wikia.com/wiki/Home_Point Home Point Teleporting] is enabled. After reaching a Home Point you can then teleport there from any other Home Point. (Note: Favorites list is not currently working.)<br />
* Use a [http://ffxiclopedia.wikia.com/wiki/Warp_Ring Warp Ring] to get back to your home point.<br />
<br />
=== How do I level up? ===<br />
* Use Fields of Valor [http://ffxiclopedia.wikia.com/wiki/Field_Manual Field Manuals] & [http://ffxiclopedia.wikia.com/wiki/Grounds_of_Valor Grounds Tomes] together with a [http://ffxiclopedia.wikia.com/wiki/Chariot_Band Chariot Band] to maximize your experience points.<br />
<br />
=== How do I setup a Cure alt? ===<br />
<br />
* Cure Please is an approved app for setting up a cure bot. See this [https://www.youtube.com/watch?v=hCplf4MSjNY video guide] for instructions on how to set it up and a link to Cure Please in the description.<br />
<br />
=== How do I find out about weather? ===<br />
* Use the [http://ffxiclopedia.wikia.com/wiki/Weather_Reporter weather reporter] NPCs found around Vana'diel. This is useful when unlocking the [http://wiki.legiondark.com/Summoner Summoner] job.<br />
<br />
== Content ==<br />
<br />
=== What is different from retail / What is working or not working? ===<br />
* Many Notorious Monsters (NMs) have been level adjusted (higher) and can drop custom items. '''Always check the LegionDark [http://legiondark.com/db/monsters Monster Tool] to look for any modified levels and item drops!'''<br />
* Trusts do not currently work on Darkstar.<br />
* Job Testimonial items are one-time use items!!! If you fail the lvl70 Maat fight, you '''MUST''' farm another testimony to be able to challenge Maat another time. '''Be sure to drop the old testimony before farming another.'''<br />
<br />
For more comprehensive information, see [https://wiki.dspt.info/index.php/What_Works this post] on the official Darkstar Project Wiki.<br />
<br />
=== Japanese Midnight ===<br />
Some quests and missions require waiting until Japanese Midnight on retail to complete. For Legion Dark this means midnight Eastern Standard Time (EST).<br />
<br />
12:00 am EST is:<br /><br />
11:00 pm Central Standard Time (CST).<br /><br />
10:00 pm Mountain Standard Time (MST). <br /><br />
9:00 pm Pacific Standard Time (PST). <br /><br />
<br />
=== Available jobs === <br />
Most jobs are available with the exception of PUP, GEO, RUN. [[Job|More Information]].<br />
<br />
=== Custom player commands ===<br />
LegionDark features [[Player Commands|custom commands]] to enhance your gameplay experience.<br />
<br />
=== Custom food ===<br />
The $shop 2 command lets you buy [[Custom Food]] anywhere in the game.<br /><br />
<br />
=== Crafting ===<br />
Woodworking, Smithing, Goldsmithing, Clothcraft, Leathercraft, Bonecraft, Alchemy, and Cooking are all available and unrestricted (even on a single character) up to level 110. <br />
<br />
Synergy is <u>not available</u>, however alternative recipes for some items are listed in the [http://legiondark.com/db/items Item Tool]. <br />
<br />
All crafting guilds are always open and provide most common materials. <br />
<br />
See the '''[[:Category:Craft_Guides|Crafting Guides]]''' section for more information and guides on various crafts.<br />
<br />
=== Classic Dynamis ===<br />
No procs! See our '''[[:Category:Dynamis|Dynamis Guides]]''' for more information on entering Dynamis.<br />
<br />
=== All jobs Artifact Armor NPC ===<br />
The original Artifact 1 Armor for all available jobs can be purchased for 500gil from the [http://wiki.legiondark.com/AF_storage_NPC AF Storage NPC] in Lower Jeuno or in the starter kingdoms.<br />
<br />
=== Relic, Mythic, Empyrean Weapons ===<br />
[[Relic Weapons]]<br /><br />
[[Mythic Weapons]]<br /><br />
[[Empyrean Weapons]]<br /><br />
<br />
=== Empyrean Armor NPC and Upgrade ===<br />
[[AF3 Shop Moogle]]<br><br />
[[AF3 Upgrade Moogle]]<br />
<br />
=== Limbus information ===<br />
[[Limbus|Limbus Information]]<br />
<br />
=== Burning Circle Notorious Monsters (BCNM) ===<br />
The list of working and non-working BCNMs and KSNMs can be found here: [[BCNM/KSNM Status]]<br />
<br />
=== Zeni Notorious Monsters (ZNM) ===<br />
[[Zeni Notorious Monsters]]<br />
<br />
=== Voidwatch ===<br />
[[Voidwatch|Voidwatch information]]<br />
<br />
=== End game NMs ===<br />
[http://legiondark.com/forums/viewtopic.php?f=40&t=579 Various guides for End game custom content]<br />
<br />
=== More info on custom content and server modifications ===<br />
[http://legiondark.com/forums/viewforum.php?f=24 Additional Custom Content Resources]<br /><br />
[http://legiondark.com/forums/viewforum.php?f=40 Various legiondark related guides]<br />
<br />
== Support ==<br />
<br />
=== I can't connect! After logging in with Ashita, Xiloader shows resolving host then immediately shows "closing" and disconnects ===<br />
<br />
* If you on Windows 10, check to make sure DirectPlay is enabled. Control panel -> programs and features -> turn windows feature on / off -> Legacy Components -> turn on direct play.<br />
* Your FFXI client may need to be updated. Follow this [http://wiki.legiondark.com/How_To:_Updating_Your_Client guide] to make sure your FFXI client is up to date.<br />
<br />
=== Common issues and how to fix them ===<br />
See [http://legiondark.com/forums/viewtopic.php?f=40&t=3 this guide] for solutions to common issues.<br />
<br />
=== Help, I'm stuck! How do I get unstuck? ===<br />
*[http://legiondark.com/account/login Login] to your user profile and use the unstuck button under the character.<br />
<br />
=== How do I change my character email or password? ===<br />
[http://legiondark.com/account/login Login] to your user profile and use the account menu, next to logout at top right. From there you can change your email or password for logging into your character. <br />
<br />
=== Why did my party lose level sync? ===<br />
Level sync can be lost after killing 1 mob if the synced character has not defeated Maat in [https://www.bg-wiki.com/bg/Shattering_Stars Shattering Stars], the quest that removes the level 70 cap. Completing this level 70 limit break quest will prevent level sync from being lost in scenarios like this.<br />
<br />
=== Something is broken! What do I do? === <br />
# Ask the in game LegionDS Linkshell. Experienced players can answer many questions more quickly than filing a support ticket.<br />
# If you don't receive a response that solves your issue, you can file a support ticket:<br />
#* For [https://github.com/LegionDark/Issues LegionDS game server issues].<br />
#* For [https://github.com/LegionDark/Website Legiondark.com website only issues].<br />
<br />
=== Other Issues / Exploits ===<br />
*For all issues except server exploits, please first reach out to the server community to see if someone else has previously experienced your issue and is able to assist you. If no one is able to, or if at the direction of a GM, please submit a ticket.<br />
*For exploits, please contact a GM on Discord or in game if they are online.<br /><br />
<br />
Server/Game Tickets: https://github.com/LegionDark/Issues<br /><br />
Website Tickets: https://github.com/LegionDark/Website<br /><br />
Legion Dark Discord: https://discord.gg/PuNWGsB<br /><br />
GM List: http://legiondark.com/forums/memberlist.php?mode=team<br /><br />
<br />
=== Have a question? ===<br />
Ask in player Q&A http://legiondark.com/forums/viewforum.php?f=67<br /><br />
<br />
== Official Resources ==<br />
<br />
=== LegionDark Website === <br />
http://legiondark.com/<br />
<br />
=== LegionDark Forums ===<br />
http://legiondark.com/forums/<br />
<br />
=== Acknowledgments ===<br />
Many thanks to player [http://legiondark.com/db/characters/26622/Kairo Kairo] for their contribution towards the creation of this guide. :)<br />
<br />
[[Category:Guides_&_How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=New_Player_Guide&diff=3824New Player Guide2017-10-15T22:19:17Z<p>Kairo: /* Japanese Midnight */</p>
<hr />
<div><div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="font-size:125%;font-weight:bold;"><nowiki>This page is built by the players and information within it is not confirmed by the admins.</nowiki></span><br />
</div> <br />
<br />
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="font-size:125%;font-weight:bold;"><nowiki>It is just a structural observation of day to day server behaviour as observed by the players of Legiondark.</nowiki></span><br />
</div><br />
<br />
__FORCETOC__<br />
<br />
== Server Features ==<br />
* Level cap 99.<br />
* All Maps and Outposts Unlocked.<br />
* Explorer Moogle 3 cities, Selbina, Mahura.<br />
* EXP 3x Retail.<br />
* Books 2x Retail.<br />
* Combat and crafting skills 9x Retail.<br />
* Small regen/refresh/regain with buff to level 75.<br />
* Over 200 Custom NM’s geared for 99 players up to Multi-Alliance Mobs.<br />
* 9 Custom Abyssea zones With working custom ATMAs for EXP and HNM fun, all geared and balanced for 99 play.<br />
* ALL Blue Magic working.<br />
* Custom Trials and Quests for Salvage and +1/AF3 +1-2/Empy/Relic/Mythic(and upgrades).<br />
* Custom KSNM.<br />
* Regular scheduled version updates to introduce new gear and content.<br />
* Moderately buffed food… Nothing insane!<br />
* Enabled player commands.<br />
* Stocked AH.<br />
<br />
'''Please also note this is not intended to be an easy mode server. You will be expected to work for what you want as everything is designed to be achievable and thoroughly tested with the amount of players each mob is designed to be killed by.'''<br />
<br />
<br />
== Server Info ==<br />
*The Firewall is Cisco Meraki with 500G state full throughput.<br />
*The Switching is Cisco Meraki Gig switching.<br />
*Hyper-V host in place and will be running Gameserver and Webserver VMs.<br />
**No, we do not have 256 individual VMs running and never will. That is pointless, stupid, and a waste of perfectly good resources.<br />
*Hard drive storage system I/O is operating with 15k RPM HDDs in a RAID 10 array.<br />
*CPU is running 24 cores at 2.5Ghz<br />
*32 GB of DDR3 RAM operating at 1333 Mhz <br />
**Sorry folks, unlimited RAM does not exist despite what the slider in VMWare tells you.<br />
*Network throughput from the firewall to the server is operating with 4 1G NIC’s running into a 10G vSwitch and adapters.<br />
<br />
=== Server Rules ===<br />
'''<span style="color:#000000; background:#ffff00"> All players should [[Server_Rules|read this]]. </span>'''<br />
<br />
=== Can I transfer from another server? ===<br />
Yes! See the [[Server Transfer Process]] guide for instructions on how to export your character and create a character transfer request.<br />
<br />
=== Multi-boxing / dual boxing ===<br />
Yes you can run multiple accounts/characters at the same time, except in Dynamis and Limbus areas (serious bugs which can crash the server there).<br />
<br />
However you need to be aware that you '''will''' at random run into difficulties doing things like missions and quests while you do this. These are not mistakes in our server's scripts, but a side effect of the socket and session handling common to ''all'' FFXI private servers. Sometimes some of your characters will not have progress updated while others will, or one of your characters won't get a key item added. This will force you to repeat steps you already did, and possibly get your progress stuck until a GM can intervene.<br />
<br />
=== Players Online? ===<br />
How many players are online [http://legiondark.com/whosonline right now]*?<br />
<br />
== Final Fantasy XI Install & Setup ==<br />
To start playing you will need to install PlayOnline, Final Fantasy XI and the Ashita launcher(Preferred) or Windower (be aware that most of us at LegionDark are ashita folks, we're unlikely to be able to help you on Windower issues. '''Contact [https://forums.dspt.info/ DSP] for help, those are mostly windower people''').<br /><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=1746 Updated LegionDark Installation Guide] --><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=2 Ashita Setup Guide --><br />
=== [[Installation Guide|LegionDark Installation Guide]] ===<br />
<br />
=== [https://www.youtube.com/watch?v=tIlostuD1xo Video: Ashita Install Guide] ===<br />
<br />
== Enhancements known to cause bugs ==<br />
Enhancements are 3rd party applications/plugins/addons that enhance the gameplay experience of Final Fantasy XI.<br />
<br />
{{:List_of_3rd_party_Enhancements_known_to_cause_bugs}}<br />
<br />
<br />
== New Player Resources ==<br />
<br />
=== LegionDark Database Tools ===<br />
[http://legiondark.com/db/items Item Tool]. Look up monster drop info, auction history, player bazaars and more.<br /><br />
<br /><br />
[http://legiondark.com/db/characters Character Tool]. View character profiles including job levels, crafting levels, current equipment, auction history, bazaar items, and more.<br /><br />
<br /><br />
[http://legiondark.com/db/monsters Monster Tool] Search monster database for modified monster levels and hp/mp, item drop rates, respawn information and more.<br /><br />
<br /><br />
[http://legiondark.com/db/bcnms BCNM Tool]. Information on level cap, drop rates, party size and more. (Note: Not all BCNMs are not supported by Darkstar. See the [[BCNM/KSNM Status]] page for more info.)<br /><br />
<br /><br />
[http://legiondark.com/db/bluespells Blue Magic Tool]. Find monsters and areas for learning specific Blue Mage Spells.<br /><br />
<br />
=== Auction House Anywhere! ===<br />
Using the custom command !ah you can access the Auction house from anywhere in game!<br />
<br />
=== Auction House Auto-Buy ===<br />
Certain items will be automatically purchased for a fixed price by the AH-Bot. For example, when you out level a piece of gear, you can sell it back on the Auction House. As long as the price meets the AH-Bot buy price, it will be bought by AH-Bot automatically. To find the AH-Bot buy price, look at the item's auction history and see how much AH-Bot is buying that particular item for. AH-Bot runs once every 1-2 days. You can have more than 7 items for sale at any given time. Note, do not check Sales Status or it will limit your ability to sell more items on the auction.<br />
<br />
<!-- For an example AH-Bot auction price history, see [http://legiondark.com/db/items/12832/bronze_subligar Bronze Subligar]. --><br />
*Please see the [[Server_Rules#Auction_House|server rules regarding the Auction House]] for further information.<br />
<br />
=== How do I get around? ===<br />
* All Outposts are unlocked. Use the [http://ffxiclopedia.wikia.com/wiki/Outpost_Teleportation Teleporter NPCs] around Vana'diel to travel quickly.<br />
* [http://ffxiclopedia.wikia.com/wiki/Home_Point Home Point Teleporting] is enabled. After reaching a Home Point you can then teleport there from any other Home Point. (Note: Favorites list is not currently working.)<br />
* Use a [http://ffxiclopedia.wikia.com/wiki/Warp_Ring Warp Ring] to get back to your home point.<br />
<br />
=== How do I level up? ===<br />
* Use Fields of Valor [http://ffxiclopedia.wikia.com/wiki/Field_Manual Field Manuals] & [http://ffxiclopedia.wikia.com/wiki/Grounds_of_Valor Grounds Tomes] together with a [http://ffxiclopedia.wikia.com/wiki/Chariot_Band Chariot Band] to maximize your experience points.<br />
<br />
=== How do I setup a Cure alt? ===<br />
<br />
* Cure Please is an approved app for setting up a cure bot. See this [https://www.youtube.com/watch?v=hCplf4MSjNY video guide] for instructions on how to set it up and a link to Cure Please in the description.<br />
<br />
=== How do I find out about weather? ===<br />
* Use the [http://ffxiclopedia.wikia.com/wiki/Weather_Reporter weather reporter] NPCs found around Vana'diel. This is useful when unlocking the [http://wiki.legiondark.com/Summoner Summoner] job.<br />
<br />
== Content ==<br />
<br />
=== What is different from retail / What is working or not working? ===<br />
* Many Notorious Monsters (NMs) have been level adjusted (higher) and can drop custom items. '''Always check the LegionDark [http://legiondark.com/db/monsters Monster Tool] to look for any modified levels and item drops!'''<br />
* Trusts do not currently work on Darkstar.<br />
* Job Testimonial items are one-time use items!!! If you fail the lvl70 Maat fight, you '''MUST''' farm another testimony to be able to challenge Maat another time. '''Be sure to drop the old testimony before farming another.'''<br />
<br />
For more comprehensive information, see [https://wiki.dspt.info/index.php/What_Works this post] on the official Darkstar Project Wiki.<br />
<br />
=== Japanese Midnight ===<br />
Some quests and missions require waiting until Japanese Midnight on retail to complete. For our Legion Dark server that means midnight Eastern Standard Time (EST).<br />
<br />
12:00 am EST is:<br /><br />
9:00 pm Pacific Time (PT)<br /><br />
11:00 pm Central Standard Time (CST).<br /><br />
<br />
=== Available jobs === <br />
Most jobs are available with the exception of PUP, GEO, RUN. [[Job|More Information]].<br />
<br />
=== Custom player commands ===<br />
LegionDark features [[Player Commands|custom commands]] to enhance your gameplay experience.<br />
<br />
=== Custom food ===<br />
The $shop 2 command lets you buy [[Custom Food]] anywhere in the game.<br /><br />
<br />
=== Crafting ===<br />
Woodworking, Smithing, Goldsmithing, Clothcraft, Leathercraft, Bonecraft, Alchemy, and Cooking are all available and unrestricted (even on a single character) up to level 110. <br />
<br />
Synergy is <u>not available</u>, however alternative recipes for some items are listed in the [http://legiondark.com/db/items Item Tool]. <br />
<br />
All crafting guilds are always open and provide most common materials. <br />
<br />
See the '''[[:Category:Craft_Guides|Crafting Guides]]''' section for more information and guides on various crafts.<br />
<br />
=== Classic Dynamis ===<br />
No procs! See our '''[[:Category:Dynamis|Dynamis Guides]]''' for more information on entering Dynamis.<br />
<br />
=== All jobs Artifact Armor NPC ===<br />
The original Artifact 1 Armor for all available jobs can be purchased for 500gil from the [http://wiki.legiondark.com/AF_storage_NPC AF Storage NPC] in Lower Jeuno or in the starter kingdoms.<br />
<br />
=== Relic, Mythic, Empyrean Weapons ===<br />
[[Relic Weapons]]<br /><br />
[[Mythic Weapons]]<br /><br />
[[Empyrean Weapons]]<br /><br />
<br />
=== Empyrean Armor NPC and Upgrade ===<br />
[[AF3 Shop Moogle]]<br><br />
[[AF3 Upgrade Moogle]]<br />
<br />
=== Limbus information ===<br />
[[Limbus|Limbus Information]]<br />
<br />
=== Burning Circle Notorious Monsters (BCNM) ===<br />
The list of working and non-working BCNMs and KSNMs can be found here: [[BCNM/KSNM Status]]<br />
<br />
=== Zeni Notorious Monsters (ZNM) ===<br />
[[Zeni Notorious Monsters]]<br />
<br />
=== Voidwatch ===<br />
[[Voidwatch|Voidwatch information]]<br />
<br />
=== End game NMs ===<br />
[http://legiondark.com/forums/viewtopic.php?f=40&t=579 Various guides for End game custom content]<br />
<br />
=== More info on custom content and server modifications ===<br />
[http://legiondark.com/forums/viewforum.php?f=24 Additional Custom Content Resources]<br /><br />
[http://legiondark.com/forums/viewforum.php?f=40 Various legiondark related guides]<br />
<br />
== Support ==<br />
<br />
=== I can't connect! After logging in with Ashita, Xiloader shows resolving host then immediately shows "closing" and disconnects ===<br />
<br />
* If you on Windows 10, check to make sure DirectPlay is enabled. Control panel -> programs and features -> turn windows feature on / off -> Legacy Components -> turn on direct play.<br />
* Your FFXI client may need to be updated. Follow this [http://wiki.legiondark.com/How_To:_Updating_Your_Client guide] to make sure your FFXI client is up to date.<br />
<br />
=== Common issues and how to fix them ===<br />
See [http://legiondark.com/forums/viewtopic.php?f=40&t=3 this guide] for solutions to common issues.<br />
<br />
=== Help, I'm stuck! How do I get unstuck? ===<br />
*[http://legiondark.com/account/login Login] to your user profile and use the unstuck button under the character.<br />
<br />
=== How do I change my character email or password? ===<br />
[http://legiondark.com/account/login Login] to your user profile and use the account menu, next to logout at top right. From there you can change your email or password for logging into your character. <br />
<br />
=== Why did my party lose level sync? ===<br />
Level sync can be lost after killing 1 mob if the synced character has not defeated Maat in [https://www.bg-wiki.com/bg/Shattering_Stars Shattering Stars], the quest that removes the level 70 cap. Completing this level 70 limit break quest will prevent level sync from being lost in scenarios like this.<br />
<br />
=== Something is broken! What do I do? === <br />
# Ask the in game LegionDS Linkshell. Experienced players can answer many questions more quickly than filing a support ticket.<br />
# If you don't receive a response that solves your issue, you can file a support ticket:<br />
#* For [https://github.com/LegionDark/Issues LegionDS game server issues].<br />
#* For [https://github.com/LegionDark/Website Legiondark.com website only issues].<br />
<br />
=== Other Issues / Exploits ===<br />
*For all issues except server exploits, please first reach out to the server community to see if someone else has previously experienced your issue and is able to assist you. If no one is able to, or if at the direction of a GM, please submit a ticket.<br />
*For exploits, please contact a GM on Discord or in game if they are online.<br /><br />
<br />
Server/Game Tickets: https://github.com/LegionDark/Issues<br /><br />
Website Tickets: https://github.com/LegionDark/Website<br /><br />
Legion Dark Discord: https://discord.gg/PuNWGsB<br /><br />
GM List: http://legiondark.com/forums/memberlist.php?mode=team<br /><br />
<br />
=== Have a question? ===<br />
Ask in player Q&A http://legiondark.com/forums/viewforum.php?f=67<br /><br />
<br />
== Official Resources ==<br />
<br />
=== LegionDark Website === <br />
http://legiondark.com/<br />
<br />
=== LegionDark Forums ===<br />
http://legiondark.com/forums/<br />
<br />
=== Acknowledgments ===<br />
Many thanks to player [http://legiondark.com/db/characters/26622/Kairo Kairo] for their contribution towards the creation of this guide. :)<br />
<br />
[[Category:Guides_&_How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=New_Player_Guide&diff=3823New Player Guide2017-10-15T22:18:38Z<p>Kairo: /* Add Japanese Midnight */</p>
<hr />
<div><div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="font-size:125%;font-weight:bold;"><nowiki>This page is built by the players and information within it is not confirmed by the admins.</nowiki></span><br />
</div> <br />
<br />
<div class="center" style="width: auto; margin-left: auto; margin-right: auto;"><span style="font-size:125%;font-weight:bold;"><nowiki>It is just a structural observation of day to day server behaviour as observed by the players of Legiondark.</nowiki></span><br />
</div><br />
<br />
__FORCETOC__<br />
<br />
== Server Features ==<br />
* Level cap 99.<br />
* All Maps and Outposts Unlocked.<br />
* Explorer Moogle 3 cities, Selbina, Mahura.<br />
* EXP 3x Retail.<br />
* Books 2x Retail.<br />
* Combat and crafting skills 9x Retail.<br />
* Small regen/refresh/regain with buff to level 75.<br />
* Over 200 Custom NM’s geared for 99 players up to Multi-Alliance Mobs.<br />
* 9 Custom Abyssea zones With working custom ATMAs for EXP and HNM fun, all geared and balanced for 99 play.<br />
* ALL Blue Magic working.<br />
* Custom Trials and Quests for Salvage and +1/AF3 +1-2/Empy/Relic/Mythic(and upgrades).<br />
* Custom KSNM.<br />
* Regular scheduled version updates to introduce new gear and content.<br />
* Moderately buffed food… Nothing insane!<br />
* Enabled player commands.<br />
* Stocked AH.<br />
<br />
'''Please also note this is not intended to be an easy mode server. You will be expected to work for what you want as everything is designed to be achievable and thoroughly tested with the amount of players each mob is designed to be killed by.'''<br />
<br />
<br />
== Server Info ==<br />
*The Firewall is Cisco Meraki with 500G state full throughput.<br />
*The Switching is Cisco Meraki Gig switching.<br />
*Hyper-V host in place and will be running Gameserver and Webserver VMs.<br />
**No, we do not have 256 individual VMs running and never will. That is pointless, stupid, and a waste of perfectly good resources.<br />
*Hard drive storage system I/O is operating with 15k RPM HDDs in a RAID 10 array.<br />
*CPU is running 24 cores at 2.5Ghz<br />
*32 GB of DDR3 RAM operating at 1333 Mhz <br />
**Sorry folks, unlimited RAM does not exist despite what the slider in VMWare tells you.<br />
*Network throughput from the firewall to the server is operating with 4 1G NIC’s running into a 10G vSwitch and adapters.<br />
<br />
=== Server Rules ===<br />
'''<span style="color:#000000; background:#ffff00"> All players should [[Server_Rules|read this]]. </span>'''<br />
<br />
=== Can I transfer from another server? ===<br />
Yes! See the [[Server Transfer Process]] guide for instructions on how to export your character and create a character transfer request.<br />
<br />
=== Multi-boxing / dual boxing ===<br />
Yes you can run multiple accounts/characters at the same time, except in Dynamis and Limbus areas (serious bugs which can crash the server there).<br />
<br />
However you need to be aware that you '''will''' at random run into difficulties doing things like missions and quests while you do this. These are not mistakes in our server's scripts, but a side effect of the socket and session handling common to ''all'' FFXI private servers. Sometimes some of your characters will not have progress updated while others will, or one of your characters won't get a key item added. This will force you to repeat steps you already did, and possibly get your progress stuck until a GM can intervene.<br />
<br />
=== Players Online? ===<br />
How many players are online [http://legiondark.com/whosonline right now]*?<br />
<br />
== Final Fantasy XI Install & Setup ==<br />
To start playing you will need to install PlayOnline, Final Fantasy XI and the Ashita launcher(Preferred) or Windower (be aware that most of us at LegionDark are ashita folks, we're unlikely to be able to help you on Windower issues. '''Contact [https://forums.dspt.info/ DSP] for help, those are mostly windower people''').<br /><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=1746 Updated LegionDark Installation Guide] --><br />
<!-- [http://legiondark.com/forums/viewtopic.php?f=40&t=2 Ashita Setup Guide --><br />
=== [[Installation Guide|LegionDark Installation Guide]] ===<br />
<br />
=== [https://www.youtube.com/watch?v=tIlostuD1xo Video: Ashita Install Guide] ===<br />
<br />
== Enhancements known to cause bugs ==<br />
Enhancements are 3rd party applications/plugins/addons that enhance the gameplay experience of Final Fantasy XI.<br />
<br />
{{:List_of_3rd_party_Enhancements_known_to_cause_bugs}}<br />
<br />
<br />
== New Player Resources ==<br />
<br />
=== LegionDark Database Tools ===<br />
[http://legiondark.com/db/items Item Tool]. Look up monster drop info, auction history, player bazaars and more.<br /><br />
<br /><br />
[http://legiondark.com/db/characters Character Tool]. View character profiles including job levels, crafting levels, current equipment, auction history, bazaar items, and more.<br /><br />
<br /><br />
[http://legiondark.com/db/monsters Monster Tool] Search monster database for modified monster levels and hp/mp, item drop rates, respawn information and more.<br /><br />
<br /><br />
[http://legiondark.com/db/bcnms BCNM Tool]. Information on level cap, drop rates, party size and more. (Note: Not all BCNMs are not supported by Darkstar. See the [[BCNM/KSNM Status]] page for more info.)<br /><br />
<br /><br />
[http://legiondark.com/db/bluespells Blue Magic Tool]. Find monsters and areas for learning specific Blue Mage Spells.<br /><br />
<br />
=== Auction House Anywhere! ===<br />
Using the custom command !ah you can access the Auction house from anywhere in game!<br />
<br />
=== Auction House Auto-Buy ===<br />
Certain items will be automatically purchased for a fixed price by the AH-Bot. For example, when you out level a piece of gear, you can sell it back on the Auction House. As long as the price meets the AH-Bot buy price, it will be bought by AH-Bot automatically. To find the AH-Bot buy price, look at the item's auction history and see how much AH-Bot is buying that particular item for. AH-Bot runs once every 1-2 days. You can have more than 7 items for sale at any given time. Note, do not check Sales Status or it will limit your ability to sell more items on the auction.<br />
<br />
<!-- For an example AH-Bot auction price history, see [http://legiondark.com/db/items/12832/bronze_subligar Bronze Subligar]. --><br />
*Please see the [[Server_Rules#Auction_House|server rules regarding the Auction House]] for further information.<br />
<br />
=== How do I get around? ===<br />
* All Outposts are unlocked. Use the [http://ffxiclopedia.wikia.com/wiki/Outpost_Teleportation Teleporter NPCs] around Vana'diel to travel quickly.<br />
* [http://ffxiclopedia.wikia.com/wiki/Home_Point Home Point Teleporting] is enabled. After reaching a Home Point you can then teleport there from any other Home Point. (Note: Favorites list is not currently working.)<br />
* Use a [http://ffxiclopedia.wikia.com/wiki/Warp_Ring Warp Ring] to get back to your home point.<br />
<br />
=== How do I level up? ===<br />
* Use Fields of Valor [http://ffxiclopedia.wikia.com/wiki/Field_Manual Field Manuals] & [http://ffxiclopedia.wikia.com/wiki/Grounds_of_Valor Grounds Tomes] together with a [http://ffxiclopedia.wikia.com/wiki/Chariot_Band Chariot Band] to maximize your experience points.<br />
<br />
=== How do I setup a Cure alt? ===<br />
<br />
* Cure Please is an approved app for setting up a cure bot. See this [https://www.youtube.com/watch?v=hCplf4MSjNY video guide] for instructions on how to set it up and a link to Cure Please in the description.<br />
<br />
=== How do I find out about weather? ===<br />
* Use the [http://ffxiclopedia.wikia.com/wiki/Weather_Reporter weather reporter] NPCs found around Vana'diel. This is useful when unlocking the [http://wiki.legiondark.com/Summoner Summoner] job.<br />
<br />
== Content ==<br />
<br />
=== What is different from retail / What is working or not working? ===<br />
* Many Notorious Monsters (NMs) have been level adjusted (higher) and can drop custom items. '''Always check the LegionDark [http://legiondark.com/db/monsters Monster Tool] to look for any modified levels and item drops!'''<br />
* Trusts do not currently work on Darkstar.<br />
* Job Testimonial items are one-time use items!!! If you fail the lvl70 Maat fight, you '''MUST''' farm another testimony to be able to challenge Maat another time. '''Be sure to drop the old testimony before farming another.'''<br />
<br />
For more comprehensive information, see [https://wiki.dspt.info/index.php/What_Works this post] on the official Darkstar Project Wiki.<br />
<br />
=== Japanese Midnight ===<br />
Some quests and missions require waiting until Japanese Midnight on retail to complete. For our Legion Dark server that means midnight Eastern Standard Time (EST).<br />
<br />
12:00 am EST is:<br /><br />
9:00 pm Pacific Time (PT), or 10:00 pm Pacific Daylight Time (PDT).<br /><br />
11:00 pm Central Standard Time (CST).<br /><br />
<br />
=== Available jobs === <br />
Most jobs are available with the exception of PUP, GEO, RUN. [[Job|More Information]].<br />
<br />
=== Custom player commands ===<br />
LegionDark features [[Player Commands|custom commands]] to enhance your gameplay experience.<br />
<br />
=== Custom food ===<br />
The $shop 2 command lets you buy [[Custom Food]] anywhere in the game.<br /><br />
<br />
=== Crafting ===<br />
Woodworking, Smithing, Goldsmithing, Clothcraft, Leathercraft, Bonecraft, Alchemy, and Cooking are all available and unrestricted (even on a single character) up to level 110. <br />
<br />
Synergy is <u>not available</u>, however alternative recipes for some items are listed in the [http://legiondark.com/db/items Item Tool]. <br />
<br />
All crafting guilds are always open and provide most common materials. <br />
<br />
See the '''[[:Category:Craft_Guides|Crafting Guides]]''' section for more information and guides on various crafts.<br />
<br />
=== Classic Dynamis ===<br />
No procs! See our '''[[:Category:Dynamis|Dynamis Guides]]''' for more information on entering Dynamis.<br />
<br />
=== All jobs Artifact Armor NPC ===<br />
The original Artifact 1 Armor for all available jobs can be purchased for 500gil from the [http://wiki.legiondark.com/AF_storage_NPC AF Storage NPC] in Lower Jeuno or in the starter kingdoms.<br />
<br />
=== Relic, Mythic, Empyrean Weapons ===<br />
[[Relic Weapons]]<br /><br />
[[Mythic Weapons]]<br /><br />
[[Empyrean Weapons]]<br /><br />
<br />
=== Empyrean Armor NPC and Upgrade ===<br />
[[AF3 Shop Moogle]]<br><br />
[[AF3 Upgrade Moogle]]<br />
<br />
=== Limbus information ===<br />
[[Limbus|Limbus Information]]<br />
<br />
=== Burning Circle Notorious Monsters (BCNM) ===<br />
The list of working and non-working BCNMs and KSNMs can be found here: [[BCNM/KSNM Status]]<br />
<br />
=== Zeni Notorious Monsters (ZNM) ===<br />
[[Zeni Notorious Monsters]]<br />
<br />
=== Voidwatch ===<br />
[[Voidwatch|Voidwatch information]]<br />
<br />
=== End game NMs ===<br />
[http://legiondark.com/forums/viewtopic.php?f=40&t=579 Various guides for End game custom content]<br />
<br />
=== More info on custom content and server modifications ===<br />
[http://legiondark.com/forums/viewforum.php?f=24 Additional Custom Content Resources]<br /><br />
[http://legiondark.com/forums/viewforum.php?f=40 Various legiondark related guides]<br />
<br />
== Support ==<br />
<br />
=== I can't connect! After logging in with Ashita, Xiloader shows resolving host then immediately shows "closing" and disconnects ===<br />
<br />
* If you on Windows 10, check to make sure DirectPlay is enabled. Control panel -> programs and features -> turn windows feature on / off -> Legacy Components -> turn on direct play.<br />
* Your FFXI client may need to be updated. Follow this [http://wiki.legiondark.com/How_To:_Updating_Your_Client guide] to make sure your FFXI client is up to date.<br />
<br />
=== Common issues and how to fix them ===<br />
See [http://legiondark.com/forums/viewtopic.php?f=40&t=3 this guide] for solutions to common issues.<br />
<br />
=== Help, I'm stuck! How do I get unstuck? ===<br />
*[http://legiondark.com/account/login Login] to your user profile and use the unstuck button under the character.<br />
<br />
=== How do I change my character email or password? ===<br />
[http://legiondark.com/account/login Login] to your user profile and use the account menu, next to logout at top right. From there you can change your email or password for logging into your character. <br />
<br />
=== Why did my party lose level sync? ===<br />
Level sync can be lost after killing 1 mob if the synced character has not defeated Maat in [https://www.bg-wiki.com/bg/Shattering_Stars Shattering Stars], the quest that removes the level 70 cap. Completing this level 70 limit break quest will prevent level sync from being lost in scenarios like this.<br />
<br />
=== Something is broken! What do I do? === <br />
# Ask the in game LegionDS Linkshell. Experienced players can answer many questions more quickly than filing a support ticket.<br />
# If you don't receive a response that solves your issue, you can file a support ticket:<br />
#* For [https://github.com/LegionDark/Issues LegionDS game server issues].<br />
#* For [https://github.com/LegionDark/Website Legiondark.com website only issues].<br />
<br />
=== Other Issues / Exploits ===<br />
*For all issues except server exploits, please first reach out to the server community to see if someone else has previously experienced your issue and is able to assist you. If no one is able to, or if at the direction of a GM, please submit a ticket.<br />
*For exploits, please contact a GM on Discord or in game if they are online.<br /><br />
<br />
Server/Game Tickets: https://github.com/LegionDark/Issues<br /><br />
Website Tickets: https://github.com/LegionDark/Website<br /><br />
Legion Dark Discord: https://discord.gg/PuNWGsB<br /><br />
GM List: http://legiondark.com/forums/memberlist.php?mode=team<br /><br />
<br />
=== Have a question? ===<br />
Ask in player Q&A http://legiondark.com/forums/viewforum.php?f=67<br /><br />
<br />
== Official Resources ==<br />
<br />
=== LegionDark Website === <br />
http://legiondark.com/<br />
<br />
=== LegionDark Forums ===<br />
http://legiondark.com/forums/<br />
<br />
=== Acknowledgments ===<br />
Many thanks to player [http://legiondark.com/db/characters/26622/Kairo Kairo] for their contribution towards the creation of this guide. :)<br />
<br />
[[Category:Guides_&_How-to's]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Pandemonium_Warden&diff=3736Pandemonium Warden2017-10-09T20:56:25Z<p>Kairo: /* Add BNM & ZNM categories, Remove Zeni NM System category */</p>
<hr />
<div>__NOTOC__<br />
<span style="font-size:150%;color:red;">'''<nowiki>**Pandemonium warden is currently disabled as it crashes the server.**</nowiki>'''</span><br />
<br />
{{Adversary Description<br />
|Image=Category-Dvergr<br />
|Class=ZNM<br />
|Type=Demons <br />
|Family=Dverger<br />
|Main.Job={{question}} <br />
|Sub.Job=<br />
|Crystal={{question}}<br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier V)}}]]<br />
**Pop can be purchased with 5,000 zeni and a {{KeyItem}}[[Lilac-colored Seal]], a {{KeyItem}}[[Bright Blue Seal]], and a {{KeyItem}}[[Lavender-colored Seal]] from [[Sanraku]] in [[Aht Urhgan Whitegate]].<br />
====Getting There====<br />
*From [[Al Zhabi]], proceed to the zone into [[Aydeewa Subterrane]] (Map 7) from [[Wajaom Woodlands]] at (F-11).<br />
*Next, proceed to the the ???, located in the upper right-hand area of (K-7)<br />
====History/Background====<br />
Pandæmonium" (American English "Pandemonium") stems from Greek "παν", meaning "all" or "every", and "δαιμόνιον", meaning "little spirit" or "little angel", or, as Christians interpreted it, "little daemon", and later, "demon" (thus roughly translated as "All Demons"). It is the name invented by John Milton for the capital of Hell, "the High Capital, of Satan and his Peers", built by the fallen angels at the suggestion of Mammon at the end of Book I, Paradise Lost (1667). A comparison in meaning can be made with "pantheon", which refers to all of the gods. Book II begins with the debate among the demons in the council-chamber of Pandæmonium. The demons built it in about an hour, but it far surpassed all human palaces or dwellings; it may have been small, though, since the demons are described as shrinking from their titanic size in order to fit in.<br />
<br />
In terms of Vana'diel, the title implies that the Pandemonium Warden is of demonic nature, possibly a guardian of Hades; Vana'diel's underworld. The choice of Aydeewa Subterrane for his location, and whether or not there is any sort of link to the story is as of yet unknown. It is also noteworthy that most or all of the Pandemonium Lamps summoned by Pandemonium Warden are in reference to creatures existing in Greek and Roman mythology.<br />
}}<br />
<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Aydeewa Subterrane]] <br />
|FFXIDB=<br />
|MobID=17056168<br />
|Title=Pandemonium Queller<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Pandemonium Key]] to the ??? located at (K-7). <br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/17056168/Pandemonium_Warden Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=125<br />
|Aggro=Y<br />
|Link=<br />
|HP=275,000<br />
|MP=250,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{question}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
<br />
==Ability Information==<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Tinnin&diff=3735Tinnin2017-10-09T20:55:42Z<p>Kairo: /* Add BNM & ZNM categories, Remove Zeni NM System category */</p>
<hr />
<div>__NOTOC__<br />
<br />
{{Adversary Description<br />
|Image=Category-Hydra<br />
|Class=ZNM<br />
|Type=<br />
|Family=Hydra<br />
|Main.Job={{question}}<br />
|Sub.Job=<br />
|Crystal=Fire<br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier IV, Mamool Ja Path)}}]]<br />
**Pop can be purchased with 4,000 zeni and a {{KeyItem}}[[Charcoal Grey Seal]], a {{KeyItem}}[[Deep Purple Seal]], and a {{KeyItem}}[[Chestnut-colored Seal]] from [[Sanraku]] in [[Aht Urhgan Whitegate]].<br />
====Getting There====<br />
*The [[Engraved Tablet]] to reach the Islet is located in [[Wajaom Woodlands]] at (H-13). <br />
**'''Islet is accessed after purchasing {{KeyItem}}[[Sicklemoon Salt]], for 500 zeni, from [[Sanraku]] in [[Aht Urhgan Whitegate]].'''<br />
**{{KeyItem}}[[Sicklemoon Salt]] is needed by everyone wishing to access the Islet.<br />
**The {{KeyItem}}[[Sicklemoon Salt]] is not lost after use and remains in your [[Key Item|Key Items]] inventory.<br />
**This is not a true battlefield. Members do not get kicked from the Islet after a fight is over. If your group plans on doing multiple runs, each person needs just one {{KeyItem}}[[Sicklemoon Salt]] for access. <br />
<br />
====History/Background====<br />
In Arabic mythology, Tinnin (التنين) is a fire-breathing snake-like dragon. He is analogous to the Persian Thu’ban. Tinnin is Arabic for “dragon” or “serpent”. Al Tinnin is the Arabic name for the constellation Draco.<br />
}}<br />
<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Wajaom Woodlands]] <br />
|FFXIDB=<br />
|MobID=16986431<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Monkey Wine]] to the ??? at (J-13) on the Islet.<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/16986431/Tinnin Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=120<br />
|Aggro=Y<br />
|Link=<br />
|HP=110,000<br />
|MP=100,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{question}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
<br />
==Ability Information==<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Sarameya&diff=3734Sarameya2017-10-09T20:55:03Z<p>Kairo: /* Add BNM & ZNM Categories, Removed Zeni NM System category */</p>
<hr />
<div>__NOTOC__<br />
<br />
{{Adversary Description<br />
|Image=Category-Cerberus<br />
|Class=ZNM<br />
|Type=<br />
|Family=Cerberus<br />
|Main.Job=RDM<br />
|Sub.Job=<br />
|Crystal=Fire<br />
|Detects=True Sound<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier IV, Troll Path)}}]]<br />
**Pop can be purchased with 4,000 zeni and a {{KeyItem}}[[Copper-colored Seal]], a {{KeyItem}}[[Gold-colored Seal]], and a {{KeyItem}}[[Purplish-grey Seal]] from [[Sanraku]] in [[Aht Urhgan Whitegate]].<br />
====Getting There====<br />
*The [[Engraved Tablet]] to reach the Islet is located in [[Mount Zhayolm]] at (I-10). <br />
**'''Islet is accessed after purchasing {{KeyItem}}[[Silver Sea Salt]], for 500 zeni, from [[Sanraku]] in [[Aht Urhgan Whitegate]].'''<br />
**{{KeyItem}}[[Silver Sea Salt]] is needed by everyone wishing to access the Islet.<br />
**The {{KeyItem}}[[Silver Sea Salt]] is not lost after use and remains in your [[Key Item|Key Items]] inventory.<br />
**This is not a true battlefield. Members do not get kicked from the Islet after a fight is over. If your group plans on doing multiple runs, each person needs just one {{KeyItem}}[[Silver Sea Salt]] for access. <br />
<br />
====History/Background====<br />
In Hindu mythology, the Sarameya are the sons of Sarama (a dog belonging to Indra and other devas), who serve as watch dogs for Yama (the lord of death). They are a pair of four-eyed brindled hounds who guard the pathway leading to the Realm of the Dead, and conduct the souls of the dead to their destination.<br />
}}<br />
<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Mount Zhayolm]] <br />
|FFXIDB=<br />
|MobID=17027485<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Buffalo Corpse]] to the ??? at (I-12) on the Islet.<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/17027485/Sarameya Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=120<br />
|Aggro=Y<br />
|Link=<br />
|HP=110,000<br />
|MP=100,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{question}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
==Ability Information==<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Tyger&diff=3733Tyger2017-10-09T20:54:24Z<p>Kairo: /* Add BNM and ZNM categories, Removed Zeni NM System category */</p>
<hr />
<div>__NOTOC__<br />
<br />
{{Adversary Description<br />
|Image=Category-Khimaira<br />
|Class=ZNM<br />
|Type=Arcana <br />
|Family=Khimaira <br />
|Main.Job={{question}} <br />
|Sub.Job=<br />
|Crystal=Lightning<br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier IV, Lamia Path)}}]]<br />
**Pop can be purchased with 4,000 zeni and a {{KeyItem}}[[Taupe-colored Seal]], a {{KeyItem}}[[Fallow-colored Seal]], and a {{KeyItem}}[[Sienna-colored Seal]] from [[Sanraku]] in [[Aht Urhgan Whitegate]].<br />
====Getting There====<br />
*The [[Engraved Tablet]] to reach the Islet is located in [[Caedarva Mire]] at (I-6). <br />
**'''Islet is accessed after purchasing {{KeyItem}}[[Cyan Deep Salt]], for 500 zeni, from [[Sanraku]] in [[Aht Urhgan Whitegate]].'''<br />
**{{KeyItem}}[[Cyan Deep Salt]] is needed by everyone wishing to access the Islet.<br />
**The {{KeyItem}}[[Cyan Deep Salt]] is not lost after use and remains in your [[Key Item|Key Items]] inventory.<br />
**This is not a true battlefield. Members do not get kicked from the Islet after a fight is over. If your group plans on doing multiple runs, each person needs just one {{KeyItem}}[[Cyan Deep Salt]] for access.<br />
*Take the [[Nyzul Isle Staging Point]] and then the teleporter at (H-8) .<br />
*Next, take the east (dim) teleporter and proceed to the zone to [[Caedarva Mire]].<br />
*Proceed off the map at the north-east corner of (I-7) to the [[Engraved Tablet]] at (I-6). <br />
}}<br />
<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Caedarva Mire]] <br />
|FFXIDB=<br />
|MobID=17101203<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Singed Buffalo]] to the ??? at (H-8) on the Islet.<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/17101203/Tyger Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=120<br />
|Aggro=Y<br />
|Link=<br />
|HP=110,000<br />
|MP=100,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{Color|Earth|Earth|}}, {{Color|Ice|Ice}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
<br />
==Ability Information==<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Nuhn&diff=3732Nuhn2017-10-09T20:53:07Z<p>Kairo: /* Add BNM and ZNM categories, Removed Zeni NM System category */</p>
<hr />
<div>__NOTOC__<br />
<br />
{{Adversary Description<br />
|Image=Category-Orobon<br />
|Class=NM<br />
|Type=<br />
|Family=Orobon<br />
|Main.Job={{question}}<br />
|Sub.Job=<br />
|Crystal=Water<br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier III, Lamia Path)}}]]<br />
**Pop can be purchased with 3,000 zeni and a {{KeyItem}}[[Amber-Colored Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
<br />
====Getting There====<br />
*From the [[Ilrusi Atoll Staging Point]], on Map 2, head to (D-10) and cross over to Map 3. <br />
**Proceed to (F-9) and then hang a right. Head down the ramp at the boat and follow the outside of the map up to the spawn location at (G-6).<br />
<br />
====History/Background====<br />
According to the ancient Egyptian story of creation; Nuhn was the Sea of Chaos from which a latent power (demiurge) stirred, causing the first mound of creation (earth) to arise from Nuhn. A field of reeds grew upon the earth, marking the beginning of creation.<br />
}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=NM<br />
|Zone=[[Arrapago Reef]] <br />
|FFXIDB=<br />
|MobID=16998874<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Rose Scampi]] to the ??? at (G-6) (Map 3) .<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/16998874/Nuhn Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=125-130<br />
|Aggro=Y<br />
|Link=<br />
|HP=88,000<br />
|MP=80,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{Color|Wind|Wind}}, {{Color|Lightning|Lightning}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
==Ability Information==<br />
[[Category:Aquans]]<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Mahjlaef_the_Paintorn&diff=3731Mahjlaef the Paintorn2017-10-09T20:51:59Z<p>Kairo: /* Add BNM and ZNM categories, Remove redundant Zeni NM System category */</p>
<hr />
<div>__NOTOC__<br />
<br />
{{Adversary Description<br />
|Image=Category-Soulflayer<br />
|Class=ZNM<br />
|Type=<br />
|Family=Soulflayer<br />
|Main.Job=BLM<br />
|Sub.Job=<br />
|Crystal=Water<br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier III, Lamia Path)}}]]<br />
**Pop can be purchased with 3,000 zeni and a {{KeyItem}}[[Amber-colored Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
====Getting There====<br />
*Take the [[Nyzul Isle Staging Point]] and then the teleporter at (H-8).<br />
*Then the dim teleporter to the east and proceed forward to the zone to [[Caedarva Mire]].<br />
**The zone is full of True Sight Imps and Soulflayers.<br />
***The ??? is at the lake in (H-7).<br />
}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Caedarva Mire]]<br />
|FFXIDB=<br />
|MobID=17101204<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading an [[Exorcism Treatise]] to the ??? at (H-7)<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/17101204/Mahjlaef_the_Paintorn Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=120<br />
|Aggro=Y<br />
|Link=<br />
|HP=88,000<br />
|MP=80,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{Color|Lightning|Lightning}}, {{Color|Light|Light}}, {{Color|Dark|Dark}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
==Ability Information==<br />
[[Category:Beastmen]]<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Khromasoul_Bhurborlor&diff=3730Khromasoul Bhurborlor2017-10-09T20:50:56Z<p>Kairo: /* Remove redundant Zeni NM System category */</p>
<hr />
<div>{{Adversary Description<br />
|Image=Category-Troll<br />
|Class=ZNM<br />
|Type=<br />
|Family=Troll<br />
|Main.Job={{question}}<br />
|Sub.Job=<br />
|Crystal=Fire <br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier III, Troll Path)}}]]<br />
**Pop can be purchased with 3,000 zeni and a {{KeyItem}}[[Salmon Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Mount Zhayolm]]<br />
|FFXIDB=<br />
|MobID=17027474<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Vinegar Pie]] to the ??? at (H-8)<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/17027474/Khromasoul_Bhurborlor Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=125-130<br />
|Aggro=Y<br />
|Link=<br />
|HP=88,000<br />
|MP=80,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{Color|Water|Water}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
==Ability Information==<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Khromasoul_Bhurborlor&diff=3729Khromasoul Bhurborlor2017-10-09T20:50:29Z<p>Kairo: /* Add BNM and ZNM categories, Remove redundant Zeni NM System category */</p>
<hr />
<div>{{Adversary Description<br />
|Image=Category-Troll<br />
|Class=ZNM<br />
|Type=<br />
|Family=Troll<br />
|Main.Job={{question}}<br />
|Sub.Job=<br />
|Crystal=Fire <br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier III, Troll Path)}}]]<br />
**Pop can be purchased with 3,000 zeni and a {{KeyItem}}[[Salmon Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
[[Category:Zeni NM System]]}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Mount Zhayolm]]<br />
|FFXIDB=<br />
|MobID=17027474<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Vinegar Pie]] to the ??? at (H-8)<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/17027474/Khromasoul_Bhurborlor Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=125-130<br />
|Aggro=Y<br />
|Link=<br />
|HP=88,000<br />
|MP=80,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{Color|Water|Water}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
==Ability Information==<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Dea&diff=3728Dea2017-10-09T20:49:40Z<p>Kairo: /* Add BNM Category */</p>
<hr />
<div><br />
{{Adversary Description<br />
|Image=Category-Wivre<br />
|Class=ZNM<br />
|Type=<br />
|Family=Wivre<br />
|Main.Job={{question}}<br />
|Sub.Job=<br />
|Crystal=Earth <br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier III, Mamool Ja Path)}}]]<br />
**Pop can be purchased with 3,000 zeni and a {{KeyItem}}[[Apple Green Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Bhaflau Thickets]]<br />
|FFXIDB=<br />
|MobID=16990474<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading an [[Olzhiryan Cactus]] to the ??? at (F-7)<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/16990474/Dea Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=125-130<br />
|Aggro=<br />
|Link=<br />
|HP=88,000<br />
|MP=80,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{Color|Wind|Wind}}, {{Color|Ice|Ice}}<br />
|Resists={{Color|Stone|Stone}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
==Ability Information==<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Gotoh_Zha_the_Redolent&diff=3727Gotoh Zha the Redolent2017-10-09T20:49:21Z<p>Kairo: /* Add BNM Category */</p>
<hr />
<div><br />
{{Adversary Description<br />
|Image=Category-Mamool_Ja<br />
|Class=ZNM<br />
|Type=<br />
|Family=Mamool Ja<br />
|Main.Job=BLM<br />
|Sub.Job=<br />
|Crystal=Wind<br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier III, Mamool Ja Path)}}]]<br />
**Pop can be purchased with 3,000 zeni and a {{KeyItem}}[[Apple Green Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Wajaom Woodlands]]<br />
|FFXIDB=<br />
|MobID=16986430<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Sheep Botfly]] to the ??? at (F-5)<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/16986430/Gotoh_Zha_the_Redolent Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=120-120<br />
|Aggro=Y<br />
|Link=<br />
|HP=88,000<br />
|MP=80,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{Color|Ice|Ice}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
==Ability Information==<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Lividroot_Amooshah&diff=3726Lividroot Amooshah2017-10-09T20:48:56Z<p>Kairo: /* Add BNM Category */</p>
<hr />
<div>{{Adversary Description<br />
|Image=Category-Morbol<br />
|Class=ZNM<br />
|Type=Plantoids<br />
|Family=Morbols<br />
|Main.Job=Warrior<br />
|Sub.Job=<br />
|Crystal=Earth<br />
|Detects=Sound<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier II, Mamool Ja Path)}}]]<br />
**Pop can be purchased with 2,000 zeni and a {{KeyItem}}[[Maroon Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
<br />
[[Category:Beasts]]}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Bhaflau Thickets]]<br />
|FFXIDB=<br />
|MobID=16990473<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading an [[Oily Blood]] to the ??? at (H-9)<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/16990473/Lividroot_Amooshah Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=115-120<br />
|Aggro=Yes<br />
|Link=<br />
|HP=66,000<br />
|MP=60,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{Color|Fire|Fire}}<br />
|Resists={{Color|Water|Water}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
<br />
==Ability Information==<br />
[[Category:Beasts]]<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Anantaboga&diff=3725Anantaboga2017-10-09T20:48:25Z<p>Kairo: /* Add BNM Category */</p>
<hr />
<div><br />
{{Adversary Description<br />
|Image=Category-Dragon<br />
|Class=ZNM<br />
|Type=Dragon<br />
|Family=Dragon<br />
|Main.Job=Bard<br />
|Sub.Job=<br />
|Crystal=Dark<br />
|Detects=True Sound<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier II, Troll Path)}}]]<br />
**Pop can be purchased with 2,000 zeni and a {{KeyItem}}[[Cherise Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
<br />
====History/Background====<br />
In the Wayang (oriental popular 'opera') traditions of Java in Indonesia, Anantaboga is the king of the dragons in the underworld and holds the world of the dead as his domain. He is the father and husband of dewi Nagagini.<br />
<br />
In modern times the 'Ananta-Boga-Dragon' is seen as the most important symbol in Bali for the earth's fertility. word for a red wine from Bordeaux. In Medieval English, claret was a spicy drink made from combining red wine with a mixture of spices (anise, fennel, cinnamon, cardamom, and caraway, among others). More recently, claret is used as slang for "blood" in certain areas of the UK.<br />
[[Category:Beasts]]}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Mount Zhayolm]]<br />
|FFXIDB=<br />
|MobID=17027473<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Raw Buffalo]] to the ??? at (E-6)<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/17027473/Anantaboga Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=115-120<br />
|Aggro=Yes<br />
|Link=<br />
|HP=66,000<br />
|MP=60,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{question}}<br />
|Resists={{question}}<br />
|Immune={{question}}<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
<br />
==Ability Information==<br />
[[Category:Beasts]]<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Reacton&diff=3724Reacton2017-10-09T20:47:52Z<p>Kairo: /* Add BNM Category */</p>
<hr />
<div><br />
{{Adversary Description<br />
|Image=Category-Bomb<br />
|Class=ZNM<br />
|Type=<br />
|Family=Bomb<br />
|Main.Job={{question}}<br />
|Sub.Job=<br />
|Crystal=Fire<br />
|Detects={{question}}<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier II, Troll Path)}}]]<br />
**Pop can be purchased with 2,000 zeni and a {{KeyItem}}[[Cherise Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
<br />
[[Category:Beasts]]}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Halvung]]<br />
|FFXIDB=<br />
|MobID=17031598<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Bone Charcoal]] to the ??? at (H-6)<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/17031599/Reacton Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=115-120<br />
|Aggro=Yes<br />
|Link=<br />
|HP=66,000<br />
|MP=60,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{question}}<br />
|Resists={{question}}<br />
|Immune='''Silence''', '''Stun'''<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
<br />
==Ability Information==<br />
[[Category:Beasts]]<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairohttp://wiki.homepointxi.com/index.php?title=Verdelet&diff=3723Verdelet2017-10-09T20:47:30Z<p>Kairo: /* Add BNM Category */</p>
<hr />
<div><br />
{{Adversary Description<br />
|Image=Category-Imp<br />
|Class=ZNM<br />
|Type=<br />
|Family=Imp<br />
|Main.Job=BLM<br />
|Sub.Job=<br />
|Crystal=Dark<br />
|Detects=True Sight<br />
|Notes=*[[Zeni Notorious Monsters|{{Color|NM|Zeni Notorious Monster (Tier II, Lamia Path)}}]]<br />
**Pop can be purchased with 2,000 zeni and a {{KeyItem}}[[Pine Green Seal]] from [[Sanraku]] In [[Aht Urhgan Whitegate]].<br />
<br />
[[Category:Beasts]]}}<br />
==Listings==<br />
{{Adversary Table<br />
|Adversary Row=<br />
{{Adversary Row<br />
|Class=ZNM<br />
|Zone=[[Caedarva Mire]]<br />
|FFXIDB=<br />
|MobID=17101202<br />
|Title=<br />
|Spawns=<br />
|SpawnType=<br />
|SpawnCondition=Spawned by trading a [[Mint Drop]] to the ??? at (J-6)<br />
|VW.Rifts=<br />
|VW.Path=<br />
|VW.Tier=<br />
|Steal=<br />
|Treasure='''Please utilize the [[http://legiondark.com/db/monsters/17101202/Verdelet Monster Tool listing]] for this monster to obtain the up-to-date listing of drops.'''<br />
<br />
|Abilities=<br />
|Spells=<br />
|Traits=<br />
|Level=115-120<br />
|Aggro=Yes<br />
|Link=<br />
|HP=66,000<br />
|MP=60,000<br />
|Defense=<br />
|Evasion=<br />
|Susceptible={{Color|Light|Light}}<br />
|Resists={{Color|Dark|Dark}}<br />
|Immune='''Silence''', '''Gravity''', '''Slow'''<br />
|Absorbs=<br />
|Assisted.By=<br />
}}<br />
}}<br />
<br />
==Ability Information==<br />
[[Category:Beasts]]<br />
[[Category:Boosted_Notorious_Monsters]]<br />
[[Category:Zeni_Notorious_Monsters]]</div>Kairo